Army Ant: Difference between revisions

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{{Ant_Infobox|image=File:ThumbArmyAntMajor.jpg|name=Army ant|scientific=''Eciton burchellii''|environment=Rainforest|caste=Media<br/>Major|trait=Damage buff|player=No}}
{{Ant_Infobox|image=File:ThumbArmyAntMajor.jpg|name=Army ant|scientific=''Eciton burchellii''|environment=Rainforest|caste=Media<br/>Major|trait=Damage buff|player=No}}
Army ants (''Eciton burchellii'') are playable in extra levels and custom games.
Army ants (''Eciton burchellii'') are playable in extra missions and custom games.


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Army ants use basic attack by biting. Majors can only use basic attack while [[Enemy Mounting|mounting]] enemies.
Army ants use basic attack by biting. Majors can only use basic attack while [[Enemy Mounting|mounting]] enemies.


Majors can [[Damage Modifying Effect|increase the damage]] of themselves and nearby allies each time they hit their attacks. The effect stacks on top of itself and reverts to normal over time. Army ants glow red when the effect reaches the maximum value of + 45. Majors can only use this ability while on the ground.  
Majors can [[Damage Modifying Effect|increase attack damage]] of nearby allies after each hitting attack. The effect can be [[Stat Explanation|stacked in value]] and reverts to normal over time. Army ants glow red when the effect reaches the maximum value of + 45. Majors can only use this ability while on the ground.  


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|width="15%"|'''Common stats'''
|width="15%"|'''Common stats'''
|colspan="2"|
|colspan="2"|
*''Cost:'' 40/ 3
*''Cost:'' 40 [3]
*''Health:'' 30/ 40/ 55
*''Health:'' 30/ 40/ 55
*''Movement speed:'' 300/ 300/ 300  
*''Movement speed:'' 300/ 300/ 300  
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*''Harvest amount:'' 15/ 15/ 15
*''Harvest amount:'' 15/ 15/ 15
*''Healing speed:'' 0.1/ 0.1/ 0.1
*''Healing speed:'' 0.1/ 0.1/ 0.1
*''Threat:'' 0.3/ 0.3/ 0.3
*''Vision radius:'' 400/ 400/ 400
*''Vision radius:'' 400/ 400/ 400
|-
|-
|'''Damage modifications'''
|'''Damage modifications'''
|colspan="2"|
|colspan="2"|
*None
*''AOE resistance:'' 20%/ 20%/ 20%
|-
|-
|'''Immunities'''
|'''Immunities'''
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|width="15%"|'''Common stats'''
|width="15%"|'''Common stats'''
|colspan="2"|
|colspan="2"|
*''Cost:'' 170/ 15
*''Cost:'' 170 [15]
*''Health:'' 90/ 105/ 130  
*''Health:'' 90/ 105/ 130  
*''Movement speed:'' 320/ 320/ 320
*''Movement speed:'' 320/ 320/ 320
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*''Harvest amount:'' 15/ 15/ 15  
*''Harvest amount:'' 15/ 15/ 15  
*''Healing speed:'' 0.1/ 0.15/ 0.2
*''Healing speed:'' 0.1/ 0.15/ 0.2
*''Threat:'' 0.3/ 0.3/ 0.3
*''Vision radius:'' 400/ 400/ 400
*''Vision radius:'' 400/ 400/ 400
|-
|-
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|'''Immunities'''
|'''Immunities'''
|colspan="2"|
|colspan="2"|
*Immune to pickup/ knockback
*Immune to pickup (weak)/ knockback (weak)
|-
|-
|'''Basic attack'''
|'''Basic attack'''
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:'''Damage buff'''
:'''Damage buff'''
:*''Tick buff:'' + 0.6/ + 0.8/ + 1.1
:*''Tick buff:'' + 0.6/ + 0.8/ + 1.1
:*''Debuff speed:'' - 2/ - 2/ - 2
:*''Reverting speed:'' - 2/ - 2/ - 2
:*''Radius:'' 200/ 250/ 300
:*''Radius:'' 200/ 250/ 300
|}
|}
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* In real life, army ants can sting. The developers don't implement this in the game to focus on their damage supporting gimmick.  
* In real life, army ants can sting. The developers don't implement this in the game to focus on their damage supporting gimmick.  


* In real life, army ant majors do release an alarm pheromone from their mandibular glands when they bite. This pheromone attracts nearby army ants to the contested area and further increases their aggression. In the game, the orange pheromone cloud was later changed to red glow for better game performance.
* In real life, army ant majors release an alarm pheromone from their mandibular glands after each bite. The signal attracts more army ants to the contested area and further increases their aggression. In the game, the orange pheromone cloud was later changed to red glow for better game performance.


* Army ants have been confirmed to be unplayable as complete colonies because they mostly build bivouacs using their own bodies.
* Army ants have been confirmed to be unplayable as complete colonies because they mostly build bivouacs using their own bodies.


* Beating '''The Other Foot''' on any difficulty lets you play as the counterpart colony in custom games.
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[[Category:Eusocial Insects]]
[[Category:Eusocial Insects]]
[[Category:Rainforest]]
[[Category:Rainforest]]

Latest revision as of 07:18, 31 October 2024

Information
ThumbArmyAntMajor.jpg
Common name Army ant
Scientific name Eciton burchellii
Environment Rainforest
Castes Media
Major
Traits Damage buff
Playable colony No


Army ants (Eciton burchellii) are playable in extra missions and custom games.


Abilities

Army ants use basic attack by biting. Majors can only use basic attack while mounting enemies.

Majors can increase attack damage of nearby allies after each hitting attack. The effect can be stacked in value and reverts to normal over time. Army ants glow red when the effect reaches the maximum value of + 45. Majors can only use this ability while on the ground.


Appearances

You can play with army ant mediae in:

You can play with army ant majors in:

  • The Other Foot
  • Tug of War

You can also encounter non-player army ants in:


Notable stats

Armymedia.png Army ant media
Common stats
  • Cost: 40 [3]
  • Health: 30/ 40/ 55
  • Movement speed: 300/ 300/ 300
  • Score: 10/ 15/ 22
  • Harvest amount: 15/ 15/ 15
  • Healing speed: 0.1/ 0.1/ 0.1
  • Vision radius: 400/ 400/ 400
Damage modifications
  • AOE resistance: 20%/ 20%/ 20%
Immunities
  • None
Basic attack
  • Damage (physical): 3/ 4.5/ 6
  • Attack speed: 1.3/ 1.4/ 1.5


Armymajor.png Army ant major
Common stats
  • Cost: 170 [15]
  • Health: 90/ 105/ 130
  • Movement speed: 320/ 320/ 320
  • Score: 30/ 42/ 54
  • Harvest amount: 15/ 15/ 15
  • Healing speed: 0.1/ 0.15/ 0.2
  • Threat: 0.3/ 0.3/ 0.3
  • Vision radius: 400/ 400/ 400
Damage modifications
  • Physical resistance: 20%/ 30%/ 40%
Immunities
  • Immune to pickup (weak)/ knockback (weak)
Basic attack
  • Damage (physical): 8/ 10/ 12
  • Attack speed: 1/ 1/ 1.2
Flashbuff
  • Damage (physical): 5/ 7.5/ 10
  • Attack speed: 1/ 1/ 1
Damage buff
  • Tick buff: + 0.6/ + 0.8/ + 1.1
  • Reverting speed: - 2/ - 2/ - 2
  • Radius: 200/ 250/ 300


Trivia

  • In real life, army ants have four castes: minors, mediae, sub-majors and majors. In the game, sub-majors and mediae are grouped into just mediae because they both act as generic combat units. Either of the two models can be spawned randomly from media brood tiles.
  • In real life, army ants can sting. The developers don't implement this in the game to focus on their damage supporting gimmick.
  • In real life, army ant majors release an alarm pheromone from their mandibular glands after each bite. The signal attracts more army ants to the contested area and further increases their aggression. In the game, the orange pheromone cloud was later changed to red glow for better game performance.
  • Army ants have been confirmed to be unplayable as complete colonies because they mostly build bivouacs using their own bodies.