Army Ant: Difference between revisions
From Empires of the Undergrowth Official Wiki
mNo edit summary |
mNo edit summary |
||
(15 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{Ant_Infobox|image=File:ThumbArmyAntMajor.jpg|name=Army ant|scientific=''Eciton burchellii''|environment=Rainforest|caste=Media<br/>Major|trait=Damage buff|player=No}} | {{Ant_Infobox|image=File:ThumbArmyAntMajor.jpg|name=Army ant|scientific=''Eciton burchellii''|environment=Rainforest|caste=Media<br/>Major|trait=Damage buff|player=No}} | ||
Army ants (''Eciton burchellii'') are playable in extra | Army ants (''Eciton burchellii'') are playable in extra missions and custom games. | ||
<br /> | <br /> | ||
Line 6: | Line 6: | ||
Army ants use basic attack by biting. Majors can only use basic attack while [[Enemy Mounting|mounting]] enemies. | Army ants use basic attack by biting. Majors can only use basic attack while [[Enemy Mounting|mounting]] enemies. | ||
Majors can [[Damage Modifying Effect|increase | Majors can [[Damage Modifying Effect|increase attack damage]] of nearby allies after each hitting attack. The effect can be [[Stat Explanation|stacked in value]] and reverts to normal over time. Army ants glow red when the effect reaches the maximum value of + 45. Majors can only use this ability while on the ground. | ||
<br /> | <br /> | ||
Line 15: | Line 15: | ||
*'''[[Tug of War]]''' | *'''[[Tug of War]]''' | ||
You can play with | You can play with army ant majors in: | ||
*'''The Other Foot''' | *'''The Other Foot''' | ||
Line 24: | Line 24: | ||
*'''[[New Year's Feast]]''' | *'''[[New Year's Feast]]''' | ||
You can also | You can also encounter non-player army ants in: | ||
*'''[[Front Line]]''' | *'''[[Front Line]]''' | ||
Line 44: | Line 44: | ||
<br/> | <br/> | ||
== '''Notable stats'''== | == '''Notable stats'''== | ||
{|class="mw-collapsible wikitable" | {|class="mw-collapsible wikitable" | ||
Line 50: | Line 51: | ||
|width="15%"|'''Common stats''' | |width="15%"|'''Common stats''' | ||
|colspan="2"| | |colspan="2"| | ||
*''Cost:'' 40 | *''Cost:'' 40 [3] | ||
*''Health:'' 30/ 40/ 55 | *''Health:'' 30/ 40/ 55 | ||
*''Movement speed:'' 300/ 300/ 300 | *''Movement speed:'' 300/ 300/ 300 | ||
Line 56: | Line 57: | ||
*''Harvest amount:'' 15/ 15/ 15 | *''Harvest amount:'' 15/ 15/ 15 | ||
*''Healing speed:'' 0.1/ 0.1/ 0.1 | *''Healing speed:'' 0.1/ 0.1/ 0.1 | ||
*''Vision radius:'' 400/ 400/ 400 | *''Vision radius:'' 400/ 400/ 400 | ||
|- | |- | ||
|'''Damage modifications''' | |'''Damage modifications''' | ||
|colspan="2"| | |colspan="2"| | ||
* | *''AOE resistance:'' 20%/ 20%/ 20% | ||
|- | |- | ||
|'''Immunities''' | |'''Immunities''' | ||
Line 80: | Line 80: | ||
|width="15%"|'''Common stats''' | |width="15%"|'''Common stats''' | ||
|colspan="2"| | |colspan="2"| | ||
*''Cost:'' 170 | *''Cost:'' 170 [15] | ||
*''Health:'' 90/ 105/ 130 | *''Health:'' 90/ 105/ 130 | ||
*''Movement speed:'' 320/ 320/ 320 | *''Movement speed:'' 320/ 320/ 320 | ||
Line 86: | Line 86: | ||
*''Harvest amount:'' 15/ 15/ 15 | *''Harvest amount:'' 15/ 15/ 15 | ||
*''Healing speed:'' 0.1/ 0.15/ 0.2 | *''Healing speed:'' 0.1/ 0.15/ 0.2 | ||
*''Threat:'' 0.3/ 0.3/ 0.3 | |||
*''Vision radius:'' 400/ 400/ 400 | *''Vision radius:'' 400/ 400/ 400 | ||
|- | |- | ||
Line 94: | Line 95: | ||
|'''Immunities''' | |'''Immunities''' | ||
|colspan="2"| | |colspan="2"| | ||
*Immune to pickup/ knockback | *Immune to pickup (weak)/ knockback (weak) | ||
|- | |- | ||
|'''Basic attack''' | |'''Basic attack''' | ||
Line 109: | Line 110: | ||
:'''Damage buff''' | :'''Damage buff''' | ||
:*''Tick buff:'' + 0.6/ + 0.8/ + 1.1 | :*''Tick buff:'' + 0.6/ + 0.8/ + 1.1 | ||
:*'' | :*''Reverting speed:'' - 2/ - 2/ - 2 | ||
:*''Radius:'' 200/ 250/ 300 | :*''Radius:'' 200/ 250/ 300 | ||
|} | |} | ||
Line 119: | Line 120: | ||
* In real life, army ants can sting. The developers don't implement this in the game to focus on their damage supporting gimmick. | * In real life, army ants can sting. The developers don't implement this in the game to focus on their damage supporting gimmick. | ||
* In real life, army ant majors | * In real life, army ant majors release an alarm pheromone from their mandibular glands after each bite. The signal attracts more army ants to the contested area and further increases their aggression. In the game, the orange pheromone cloud was later changed to red glow for better game performance. | ||
* Army ants have been confirmed to be unplayable as complete colonies because they mostly build bivouacs using their own bodies. | * Army ants have been confirmed to be unplayable as complete colonies because they mostly build bivouacs using their own bodies. | ||
<br/> | |||
[[Category:Eusocial Insects]] | |||
<br /> | |||
[[Category: | |||
[[Category:Rainforest]] | [[Category:Rainforest]] |
Latest revision as of 07:18, 31 October 2024
Information | |
---|---|
Common name | Army ant |
Scientific name | Eciton burchellii |
Environment | Rainforest |
Castes | Media Major |
Traits | Damage buff |
Playable colony | No |
Army ants (Eciton burchellii) are playable in extra missions and custom games.
Abilities
Army ants use basic attack by biting. Majors can only use basic attack while mounting enemies.
Majors can increase attack damage of nearby allies after each hitting attack. The effect can be stacked in value and reverts to normal over time. Army ants glow red when the effect reaches the maximum value of + 45. Majors can only use this ability while on the ground.
Appearances
You can play with army ant mediae in:
You can play with army ant majors in:
- The Other Foot
- Tug of War
You can also encounter non-player army ants in:
Notable stats
Trivia
- In real life, army ants have four castes: minors, mediae, sub-majors and majors. In the game, sub-majors and mediae are grouped into just mediae because they both act as generic combat units. Either of the two models can be spawned randomly from media brood tiles.
- In real life, army ants can sting. The developers don't implement this in the game to focus on their damage supporting gimmick.
- In real life, army ant majors release an alarm pheromone from their mandibular glands after each bite. The signal attracts more army ants to the contested area and further increases their aggression. In the game, the orange pheromone cloud was later changed to red glow for better game performance.
- Army ants have been confirmed to be unplayable as complete colonies because they mostly build bivouacs using their own bodies.