User:Aeredor
From Against the Storm Official Wiki
Name | Rarity | Description | Sources | Price | ||||
---|---|---|---|---|---|---|---|---|
Alt | Cor | Ord | Rel | Trd | ||||
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Rare | Gain 2 ![]() ![]() |
x | x | x | Rel | Trd | 23 |
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Epic | +60% to amount of goods produced in the Brewery. | x | x | Ord | x | x | 0 |
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Uncommon | +2 to ![]() ![]() |
x | x | Ord | Rel | Trd | 16 |
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Uncommon | +2 to ![]() ![]() |
x | x | Ord | Rel | x | 0 |
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Rare | +3 to ![]() ![]() |
x | x | x | x | Trd | 24 |
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Epic | All fuel recipes are 33% faster. | x | x | Ord | Rel | x | 0 |
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Mythic | All fuel recipes are +50% faster and produce +33% more goods. | Alt | x | x | x | x | 0 |
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Rare | +25% to amount of goods produced in the Herb Garden. | x | x | Ord | x | x | 0 |
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Epic | +50% to amount of goods produced in the Herb Garden. | x | Cor | x | x | x | 0 |
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Uncommon | +2 to ![]() ![]() |
x | x | Ord | Rel | x | 0 |
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Epic | +5 to ![]() ![]() |
x | x | Ord | x | x | 0 |
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Uncommon | +2 to ![]() ![]() |
x | x | Ord | x | Trd | 22 |
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Rare | +3 to ![]() ![]() |
x | x | x | x | Trd | 24 |
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Epic | +5 to ![]() ![]() |
x | x | Ord | x | x | 0 |
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Uncommon | +2 to ![]() ![]() |
x | x | Ord | Rel | Trd | 17 |
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Epic | +5 to ![]() ![]() |
x | x | Ord | x | x | 0 |
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Epic | +1 to ![]() ![]() |
x | x | Ord | x | Trd | 27 |
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Epic | +2 to ![]() ![]() |
x | x | x | Rel | x | 0 |
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None | Storm clouds seem softer. All Negative Forest Mysteries require a higher Hostility level (+1) to activate during the Storm. | x | x | x | Rel | x | 0 |
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Legendary | The Brass Order's newest invention. All workers have a +5% higher chance of producing double yields for every 90 points of expected Corruption per minute in the Ancient Hearth. | x | Cor | x | x | x | 0 |
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Mythic | The Brass Order's newest invention. All workers have a +33% higher chance of producing double yields for every 100% points of expected Corruption per minute in the Ancient Hearth. | Alt | x | x | x | x | 0 |
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Epic | 5 ![]() |
x | x | Ord | Rel | x | 0 |
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Legendary | A strange device left behind by the Great Civilization. When soaked in rainwater, it radiates warm light and brings encouragement to those around it. (+3 to Global Resolve) | x | x | Ord | Rel | x | 0 |
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Legendary | The cost of knowledge can be very high. You can see the content of undiscovered glades, but discovering Dangerous (?) or Forbidden Glades (?) kills 1 villager. | x | Cor | x | x | x | 0 |
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Mythic | You can see the content of undiscovered glades. | Alt | x | x | x | x | 0 |
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Uncommon | +2 to ![]() ![]() |
x | x | Ord | Rel | Trd | 18 |
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Rare | +3 to ![]() ![]() |
x | x | Ord | Rel | Trd | 24 |
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None | The Ancient Hearth's resistance to corruption is increased by 100. | x | x | Ord | x | x | 0 |
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Epic | Glades are examined more carefully. Gain 20 ![]() |
x | x | Ord | Rel | Trd | 25 |
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Legendary | An old, forbidden ritual. Increases yields by 100% in all buildings that use fertile soil. You will lose all stored food (cooked and raw) upon choosing this cornerstone. | x | Cor | x | x | x | 0 |
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Mythic | An old, forbidden ritual. Gain +150% more yield in all buildings that use fertile soil. | Alt | x | x | x | x | 0 |
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Epic | A famous Viceroy emblem passed down from generation to generation. Discovering a glade during the storm lowers Impatience by -0.5. | x | x | x | x | Trd | 28 |
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Legendary | Every 3 burnt Blightrot Cysts lowers Hostility by 10. While the Hearth is corrupted, you’re unable to sacrifice resources. | x | Cor | x | x | x | 0 |
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Epic | 5 ![]() |
x | x | Ord | x | x | 0 |
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Rare | ![]() |
x | x | x | Rel | x | 0 |
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Rare | Ever since the Great Civil War, all species have been locked in a constant struggle to gain the Queen's favor. The Beaver clan remembers your help. (+3 to Beavers Resolve) | x | x | Ord | x | Trd | 24 |
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Epic | 2 additional Beavers will come with each group of newcomers. | x | x | x | x | Trd | 28 |
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Epic | This time, it's the guild who’s going to pay you, not the other way around. Gain 10 ![]() |
x | Cor | x | x | x | 0 |
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Uncommon | Traders will arrive 15% quicker. | x | x | Ord | Rel | Trd | 14 |
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Rare | ![]() |
x | x | Ord | x | x | 0 |
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Uncommon | +2 to ![]() ![]() |
x | x | x | Rel | Trd | 16 |
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Rare | +3 to ![]() ![]() |
x | x | x | Rel | Trd | 24 |
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Epic | +5 to ![]() ![]() |
x | x | Ord | x | x | 0 |
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Uncommon | +2 to ![]() ![]() |
x | x | Ord | Rel | Trd | 15 |
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Rare | +3 to ![]() ![]() |
x | x | x | x | Trd | 24 |
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Epic | +5 to ![]() ![]() |
x | x | Ord | x | x | 0 |
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Uncommon | +2 to ![]() ![]() |
x | x | x | Rel | x | 0 |
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Rare | +3 to ![]() ![]() |
x | x | Ord | x | Trd | 24 |
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Uncommon | +2 to ![]() ![]() |
x | x | Ord | x | x | 0 |
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Rare | +3 to ![]() ![]() |
x | x | x | x | Trd | 24 |
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Epic | +5 to ![]() ![]() |
x | x | Ord | x | x | 0 |
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Uncommon | +2 to ![]() ![]() |
x | x | Ord | x | x | 0 |
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Rare | +3 to ![]() ![]() |
x | x | x | x | Trd | 24 |
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Epic | 5 ![]() |
x | x | Ord | x | x | 0 |
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Epic | A farmer's favorite food. Farmers have a +75% chance of producing double yields when under the effect of ![]() |
x | Cor | x | x | x | 0 |
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Rare | ![]() |
x | x | x | x | Trd | 22 |
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Rare | +1 to ![]() ![]() |
x | x | Ord | Rel | Trd | 20 |
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Epic | +2 to ![]() ![]() |
x | x | x | Rel | x | 0 |
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Legendary | A crystalline filter designed to mitigate the negative environmental impact of infused rainwater. Blightrot Cysts appear 50% slower when using rain engines, but Reputation from Resolve is generated 90% slower for the next 2 Reputation Points. | x | Cor | x | x | x | 0 |
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Legendary | Blightrot spores aren't technically eggs, but they taste the same. You gain 5 ![]() |
x | Cor | x | x | x | 0 |
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Epic | A shady, but lucrative deal. Gain 10 ![]() |
x | Cor | x | x | Trd | 29 |
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Mythic | A shady, but lucrative deal. Gain 20 ![]() ![]() |
Alt | x | x | x | x | 0 |
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Legendary | Gain 3 ![]() |
x | Cor | x | x | x | 0 |
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Mythic | Gain 6 ![]() |
Alt | x | x | x | x | 0 |
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Epic | Bakery production is 50% quicker. | x | Cor | x | x | x | 0 |
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Uncommon | Any Builder can carry 5 additional items. | x | x | Ord | Rel | x | 0 |
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Rare | Any Builder can carry 10 additional items. | x | x | x | x | Trd | 22 |
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Legendary | Gain 20 ![]() |
x | Cor | x | Rel | x | 0 |
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Legendary | Rainwater seems to soothe the forest. Hostility is reduced by 10 points every time you use 150 units of water in Rain Engines. | x | Cor | x | x | x | 0 |
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Legendary | One who lives in harmony with himself lives in harmony with all. Every Glade Event solved by making a decision marked as Empathy lowers Hostility by 40. (the bonus is added retroactively) | x | Cor | x | x | x | 0 |
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Epic | Gain 40 ![]() |
x | Cor | x | x | x | 0 |
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Mythic | Gain 40 ![]() ![]() |
Alt | x | x | x | x | 0 |
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Legendary | All buildings cost 40% less, but every newly discovered resource node has 5 fewer charges. | x | Cor | x | x | x | 0 |
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Epic | 3 ![]() |
x | Cor | x | x | x | 0 |
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Epic | 5 ![]() |
x | x | Ord | x | x | 0 |
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Rare | +25% to Clearance duration. | x | x | x | x | Trd | 22 |
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Epic | 5 ![]() |
x | x | Ord | x | x | 0 |
Converted Altar of Decay Converted Altar of Decay | Rare | A place for forbidden, necrotic rituals. Hostility is reduced by -20 points for every villager that leaves the settlement or dies. (the bonus is added retroactively) | x | x | x | Rel | x | 0 |
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Rare | 5 ![]() |
x | x | x | Rel | x | 0 |
Converted Harmony Spirit Altar Converted Harmony Spirit Altar | Rare | When your villagers needs are met, Harmony is fostered. Each unique service building adds 2 to Global Resolve. (the bonus is added retroactively) | x | x | x | Rel | x | 0 |
Converted Rain Totem Converted Rain Totem | Rare | Hostility is decreased by 50. | x | x | x | Rel | x | 0 |
Converted Totem of Denial Converted Totem of Denial | Rare | A Totem of Denial cleansed by the Holy Flame. Grants a Global Resolve bonus. (+3 to Global Resolve) | x | x | x | Rel | x | 0 |
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Legendary | If you leave rainwater for a while, it will begin to release a pleasant and warm vapor. Food production speed is increased by +15% for every 50 units of drizzle water stored. | x | Cor | x | x | x | 0 |
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Legendary | Machinery specialized in extracting copper from petrified trees. Gain 1 ![]() ![]() ![]() |
x | Cor | x | x | x | 0 |
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Legendary | Apparently, there is a technique for extracting crystals similar to Amber from rainwater. Gain 10 ![]() |
x | Cor | x | x | x | 0 |
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Epic | Each newcomer group has 2 additional villagers. | x | Cor | x | x | x | 0 |
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Mythic | Each newcomer group has 3 additional villagers. New villagers bring 50% more goods with them. | Alt | x | x | x | x | 0 |
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Legendary | All houses have room for 1 more villager. | x | Cor | x | x | x | 0 |
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Mythic | All houses have room for 1 more villager, and the time between breaks for workers is increased by +25%. | Alt | x | x | x | x | 0 |
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Rare | +1 to ![]() ![]() |
x | x | Ord | x | Trd | 26 |
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Epic | +2 to ![]() ![]() |
x | x | x | Rel | x | 0 |
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Epic | Receive 10 ![]() |
x | Cor | Ord | x | x | 0 |
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Legendary | Global production speed is 33% faster, but traders will arrive 50% slower. | x | Cor | x | x | x | 0 |
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Epic | Water is not only used to power engines. Woodcutting speed will increase by +10% for every 150 units of water used in Rain Engines. | x | Cor | x | x | x | 0 |
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Rare | +25% to Drizzle duration. | x | x | x | x | Trd | 24 |
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Rare | A clever invention that makes it easier to dry clothes. Time spent resting is reduced by 30% when under the effect of ![]() |
x | x | x | x | Trd | 20 |
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Rare | A set of specialized alchemical tools. Gain 3 ![]() ![]() |
x | x | x | Rel | Trd | 22 |
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Legendary | Two rainpunk hauling carts will be assigned to the Main Warehouse to help transport resources between buildings. | x | Cor | x | x | x | 0 |
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Epic | Gain 5 ![]() ![]() |
x | Cor | Ord | x | x | 0 |
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Legendary | Rumor has it that your settlement is one of the wealthiest in the realm. Newcomers will arrive 15% quicker and bring 10% more goods for every 1 level of standing you have with other settlements on trade routes. (the bonus is added retroactively) | x | Cor | x | x | x | 0 |
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Epic | +50% to amount of goods produced in the Brewery. | x | x | x | x | Trd | 28 |
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Rare | +1 to ![]() ![]() |
x | x | Ord | x | x | 0 |
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Epic | +2 to ![]() ![]() |
x | x | x | Rel | x | 0 |
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Uncommon | Builders construct buildings 50% faster. | x | x | x | x | Trd | 12 |
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Epic | The Royal Academy wants a detailed map of the region, and will supply anyone willing to help. Gain 20 ![]() ![]() |
x | Cor | Ord | Rel | x | 0 |
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Legendary | You took some of the best explorers from the Smoldering City with you. Global Resolve is boosted by +5 for 180 seconds every time a new glade is discovered, but woodcutting is 33% slower until you open at least 2 glades. | x | Cor | x | x | x | 0 |
Export Contract (Stormforged) Export Contract (Stormforged) | Mythic | Increases the production yield of packs of goods by +100%. Gain 2 additional active trade route slots. | Alt | x | x | x | x | 0 |
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Epic | Gain +1 to production yields for all packs of goods. | x | Cor | Ord | Rel | Trd | 27 |
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Epic | Gain +2 to production yields for all packs of goods. | x | x | Ord | x | x | 0 |
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Mythic | Gain +2 to production yields for all packs of goods. All packs of goods are produced 50% faster. | Alt | x | x | x | x | 0 |
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Legendary | Relatives of your villagers send gifts for treating their family members well. Get 40 ![]() |
x | Cor | x | x | x | 0 |
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Uncommon | Any Farmer can carry 5 additional items. | x | x | Ord | x | Trd | 16 |
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Rare | Any Farmer can carry 10 additional items. | x | x | Ord | Rel | x | 0 |
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Epic | +50% to amount of goods produced in the Small Farm. | x | Cor | x | x | x | 0 |
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Legendary | Scouting ahead makes it easier to prepare for the worst. Discovering a small glade increases the working speed of scouts investigating Dangerous or Forbidden Glade Events by 50% for 180 seconds. | x | Cor | x | x | x | 0 |
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Uncommon | Planting crops is 30% faster. | x | x | x | Rel | x | 0 |
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Epic | 3 ![]() |
x | Cor | x | x | x | 0 |
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Epic | Resources you sacrifice in the Ancient Hearth burn 5% longer for every Impatience Point you have. | x | Cor | x | x | x | 0 |
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Epic | ![]() ![]() |
x | Cor | x | x | x | 0 |
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Epic | The exchange of knowledge between firekeepers can be very beneficial. The maximum number of sacrifice stacks in the Ancient Hearth is increased by +1 for every 2 ongoing trade routes. | x | x | x | x | Trd | 30 |
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Epic | Allows firekeepers to combat corruption more efficiently. Every burned cyst removes an additional 50 corruption. | x | Cor | x | x | x | 0 |
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Legendary | Glade event work speed increased by 30%. Resources you sacrifice in the Ancient Hearth burn 25% quicker. | x | Cor | x | x | x | 0 |
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Mythic | Glade event work speed increased by 30%. Resources you sacrifice in the Ancient Hearth burn for 30% longer. | Alt | x | x | x | x | 0 |
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Legendary | There is nothing the forest hates more than fire. Every villager with their need for religion fulfilled decreases the forest’s Hostility by 5. | x | Cor | x | x | x | 0 |
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Mythic | There is nothing the forest hates more than fire. Every villager with their need for religion fulfilled decreases the forest’s Hostility by 10. | Alt | x | x | x | x | 0 |
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Epic | An artifact infused with the power of the Holy Flame. Hostility from woodcutters is decreased by 4. | x | Cor | x | x | x | 0 |
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Mythic | An artifact infused with the power of the Holy Flame. Hostility from woodcutters is decreased by 8. Woodcutters have a +20% chance of producing twice the normal yield. | Alt | x | x | x | x | 0 |
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Mythic | It was not you who removed this fragment, weakening the ancient seal - but you would still be executed on the spot if someone was to find it in your possession. Every Glade Event solved by making a decision marked as Corruption increases the chance of workers producing double yields by +5%. (the bonus is added retroactively) | Alt | x | x | x | x | 0 |
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Epic | The forest and the everlasting rain are connected somehow. Gain +3 to storm water production for every 2 Woodcutters in your settlement. Increases the tank capacity for every type of rainwater by +50 (one time only). | x | Cor | x | x | x | 0 |
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Mythic | The forest and the everlasting rain are connected somehow. Gain +5 to storm water production for every 2 Woodcutters in your settlement. Increases the tank capacity for every type of rainwater by +100 (one time only). | Alt | x | x | x | x | 0 |
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Legendary | Powerful and precise machinery. ![]() |
x | Cor | x | x | x | 0 |
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Mythic | Powerful and precise machinery. ![]() |
Alt | x | x | x | x | 0 |
Forsaken Seal (Stormforged) Forsaken Seal (Stormforged) | Mythic | An artifact of the Forsaken Gods. Gain one cornerstone reroll charge at the beginning of each storm. | Alt | x | x | x | x | 0 |
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Rare | +1 to ![]() ![]() |
x | x | x | Rel | Trd | 29 |
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Epic | +2 to ![]() ![]() |
x | x | x | Rel | x | 0 |
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Rare | 2 additional Foxes will come with each group of newcomers. | x | x | Ord | x | x | 0 |
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Rare | Ever since the Great Civil War, all species have been locked in a constant struggle to gain the Queen's favor. The Fox tribe remembers your help. (+3 to Foxes Resolve) | x | x | Ord | x | x | 0 |
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Rare | Gain 3 ![]() ![]() |
x | x | x | Rel | Trd | 24 |
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Legendary | Gain 1 ![]() |
x | Cor | x | x | x | 0 |
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Legendary | The Crown is very forgiving - as long as the goods keep flowing. Impatience grows 30% slower for 180 seconds every time you finish a trade route. | x | Cor | x | x | x | 0 |
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Epic | Every Glade Event solved by making a decision marked as Loyalty lowers Hostility by 10. (the bonus is added retroactively) | x | Cor | x | x | x | 0 |
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Epic | Boosts Global Resolve by 1 for every 3 levels of standing with other settlements in trade routes. (the bonus is added retroactively) | x | Cor | x | x | x | 0 |
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Epic | An odd talisman made from the talons of a phoenix. Gain 2 ![]() |
x | Cor | x | x | x | 0 |
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Legendary | Confused, empty-eyed creatures emerge from the Hearth. Each time Voice of the Sealed Ones triggers after the Hearth reaches 100% Corruption, 3 new villagers appear in the settlement. | x | Cor | x | x | x | 0 |
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Rare | +1 to ![]() ![]() |
x | x | Ord | Rel | x | 0 |
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Rare | +1 to ![]() ![]() |
x | x | Ord | Rel | Trd | 21 |
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Epic | +2 to ![]() ![]() |
x | x | x | Rel | x | 0 |
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Epic | Ancient mushroom farming techniques are described within. ![]() |
x | Cor | x | x | Trd | 28 |
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Rare | Some much needed furnishings. Adds an additional +1 to Resolve for villagers with a home. (This effect is applied to villagers during their break) | x | x | x | x | Trd | 20 |
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Rare | Vital equipment when exploring the wilds. Gain 6 ![]() |
x | x | Ord | x | Trd | 20 |
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Epic | Wealthy settlements attract wealthy settlers. Newcomers bring 40% more goods with them for every Hearth level gained. | x | Cor | x | x | x | 0 |
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Mythic | Wealthy settlements attract wealthy settlers. Newcomers bring 75% more goods with them for every Hearth level gained. | Alt | x | x | x | x | 0 |
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Legendary | Global Resolve is increased by 5, but the chance of villagers consuming twice the amount of food during a break is increased by +50%. | x | Cor | x | x | x | 0 |
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Mythic | Global Resolve is increased by 5, and villagers have a +10% chance of not consuming food during a break. | Alt | x | x | x | x | 0 |
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Rare | +1 to ![]() ![]() |
x | x | Ord | x | Trd | 22 |
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Epic | +2 to ![]() ![]() |
x | Cor | x | Rel | Trd | 26 |
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Epic | Some fossils contain valuable surprises. Gain 2 ![]() ![]() |
x | Cor | x | Rel | x | 0 |
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Epic | Specialized grain farming techniques. ![]() |
x | Cor | x | x | Trd | 28 |
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Epic | 3 ![]() |
x | Cor | x | x | x | 0 |
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Epic | 5 ![]() |
x | x | Ord | x | x | 0 |
Groundwater Extraction Groundwater Extraction | Rare | Gain 10 ![]() |
x | x | x | Rel | x | 0 |
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Rare | A set of tools designed for grubbing tree stumps. Gain 15 ![]() |
x | x | Ord | Rel | Trd | 19 |
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Epic | Traders will have 1 more perk or blueprint for sale. | x | Cor | x | x | x | 0 |
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Rare | The Flock was neutral during the Great Civil War, but you've proven your worth to them now. (+3 to Harpies Resolve) | x | x | Ord | x | x | 0 |
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Rare | 2 additional Harpies will come with each group of newcomers. | x | x | x | x | Trd | 22.5 |
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Legendary | An automated rainpunk cart will be assigned to every warehouse in the settlement to help transport resources between buildings. | x | Cor | x | x | x | 0 |
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Uncommon | +2 to ![]() ![]() |
x | x | Ord | Rel | Trd | 16 |
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Uncommon | +1 to ![]() ![]() |
x | x | Ord | x | Trd | 14 |
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Uncommon | +2 to ![]() ![]() |
x | x | Ord | Rel | x | 0 |
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Rare | +3 to ![]() ![]() |
x | x | x | x | Trd | 24 |
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Epic | 5 ![]() |
x | x | Ord | x | x | 0 |
Hidden Mystery Hidden Mystery | Rare | Scouts from the royal guard have been called to search glades for traces of Sealed Spiders. Gain 1 ![]() |
x | x | x | Rel | x | 0 |
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Epic | Gain 1 ![]() |
x | Cor | x | x | x | 0 |
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Mythic | Gain 1 ![]() |
Alt | x | x | x | x | 0 |
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Legendary | The crown doesn't need to know everything. There is no Impatience penalty when villagers leave or die, but Impatience will grow 600% faster, starting from Drizzle year 9. | x | Cor | x | x | x | 0 |
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Mythic | The crown doesn't need to know everything. Impatience doesn't grow when villagers leave or die. | Alt | x | x | x | x | 0 |
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Rare | Ever since the Great Civil War, all species have been locked in a constant struggle to gain the Queen's favor. The Humans remember your help. (+3 to Humans Resolve) | x | x | Ord | x | Trd | 24 |
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Rare | 2 additional Humans will come with each group of newcomers. | x | x | Ord | x | Trd | 22.5 |
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Legendary | All camp production is increased by 100%, but all buildings that use fertile soil have their yields decreased by 50%. Bonus does not affect the Woodcutters' Camp. | x | Cor | x | x | x | 0 |
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Mythic | All camp production is increased by 100%. Bonus does not affect the Woodcutters' Camp. | Alt | x | x | x | x | 0 |
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Legendary | Woodcutters are tasked with creating makeshift tools. Discovering a glade during the Storm grants 10 ![]() |
x | Cor | x | x | x | 0 |
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Mythic | Woodcutters are tasked with creating makeshift tools. Discovering a glade during the Storm grants 15 ![]() |
Alt | x | x | x | x | 0 |
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Epic | 5 ![]() |
x | x | Ord | x | x | 0 |
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Epic | +50% to amount of goods produced in the Forester's Hut. | x | Cor | x | x | x | 0 |
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Uncommon | +1 to ![]() ![]() |
x | x | Ord | x | x | 0 |
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Rare | +2 to ![]() ![]() |
x | x | x | Rel | x | 0 |
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Epic | 5 ![]() |
x | x | Ord | x | x | 0 |
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Rare | +1 to ![]() ![]() |
x | x | Ord | x | x | 0 |
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Epic | +2 to ![]() ![]() |
x | x | x | Rel | x | 0 |
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Rare | Insect traps let you catch any insects feeding on mushrooms. Gain 1 ![]() ![]() |
x | x | x | Rel | Trd | 21 |
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Rare | +25% to amount of goods produced in the Plantation. | x | x | Ord | x | x | 0 |
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Epic | +50% to amount of goods produced in the Plantation. | x | Cor | x | x | x | 0 |
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Rare | +1 to ![]() ![]() |
x | x | Ord | x | x | 0 |
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Epic | +2 to ![]() ![]() |
x | x | x | Rel | x | 0 |
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Epic | +2 to ![]() ![]() |
x | Cor | x | Rel | x | 0 |
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Epic | Gain 2 ![]() ![]() |
x | Cor | x | x | x | 0 |
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Uncommon | Any Woodcutter can carry 5 additional items. | x | x | x | Rel | x | 0 |
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Rare | Any Woodcutter can carry 10 additional items. | x | x | Ord | Rel | x | 0 |
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Rare | Ever since the Great Civil War, all species have been locked in a constant struggle to gain the Queen's favor. The Lizard elders remember your help. (+3 to Lizards Resolve) | x | x | Ord | x | x | 0 |
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Rare | 2 additional Lizards will come with each group of newcomers. | x | x | Ord | x | Trd | 22.5 |
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Epic | Villagers are willing to give you their very last piece of Amber just for a pint of decent ale. Gain 12 ![]() ![]() |
x | Cor | x | x | x | 0 |
Long Live the Queen Long Live the Queen | Rare | Villagers tell stories of the Queen's unparalleled power. Global Resolve grows by 1 for every 3 Reputation Points gained. (the bonus is added retroactively) | x | x | x | Rel | x | 0 |
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Rare | Workers who are assigned to a workplace that matches their comfort specialization receive an additional +2 Resolve from the "Comfortable" effect. | x | x | Ord | x | Trd | 18 |
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Legendary | An unusual amount of supplies can be found in some glades. Gain 40 ![]() ![]() |
x | Cor | x | x | x | 0 |
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Epic | Gain one villager every time you discover a new glade. | x | Cor | x | x | x | 0 |
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Mythic | Gain one villager every time you discover a new glade. Villagers add less Hostility (-1). | Alt | x | x | x | x | 0 |
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Rare | A strange talisman made from an extremely rare gemstone - blue Amber. Grants 1 additional cornerstone reroll charge. | x | x | x | x | Trd | 20 |
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Uncommon | A necklace made out of tiny bones. Scouts work 10% faster on Glade Events. | x | x | x | x | Trd | 14 |
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Legendary | Gain 1 ![]() ![]() |
x | Cor | x | x | x | 0 |
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Rare | Increases the tank capacity for every type of rainwater by 50. | x | x | x | x | Trd | 24 |
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Legendary | A faint image of an underwater landscape shimmers inside the ancient jewel. While the Ancient Hearth is being corrupted, resources sacrificed in it burn 50% longer. | x | Cor | x | x | x | 0 |
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Legendary | Big strategic changes always come with an adjustment period. Every neighboring town offers +2 more trade routes, but no trader will arrive in your settlement until you complete at least 3 trade routes. Traders currently staying in the settlement will leave immediately. | x | Cor | x | x | x | 0 |
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Legendary | A collection of architectural drafts from a very early period in the Citadel's history. Unlocks all camp blueprints and upgrades all small camps to their advanced versions, but gathering speed is decreased by 50% until you use up at least 300 resource node charges. | x | Cor | x | x | x | 0 |
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Epic | +50% to amount of goods produced in the Butcher. | x | x | Ord | x | x | 0 |
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Epic | 5 ![]() |
x | x | Ord | x | x | 0 |
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Epic | You've managed to enlist some excellent hunters. ![]() |
x | Cor | x | x | x | 0 |
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Epic | 4 ![]() |
x | x | Ord | x | x | 0 |
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Epic | Increases the production speed of Copper Bars, Crystalized Dew, and all recipes that use metal ingots by +33%. | x | Cor | Ord | x | Trd | 26 |
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Mythic | Increases the production speed of Copper Bars, Crystalized Dew, and all recipes that use metal ingots by 66%.+1 to ![]() ![]() |
Alt | x | x | x | x | 0 |
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Legendary | You are allowed to use the legendary Mist Piercers. With such a rare gift at your disposal, the Queen's expectations are high. The content of glades will be revealed, but each discovered glade increases the Queen’s Impatience by 0.5. | x | Cor | x | x | x | 0 |
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Rare | +1 to ![]() ![]() |
x | x | Ord | x | Trd | 22.5 |
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Epic | +2 to ![]() ![]() |
x | x | x | Rel | Trd | 25 |
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Epic | A new type of grain. Gain 3 ![]() ![]() |
x | Cor | x | x | x | 0 |
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Epic | ![]() |
x | Cor | x | x | x | 0 |
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Epic | 5 ![]() |
x | x | Ord | x | x | 0 |
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Legendary | All farms can plant ![]() |
x | Cor | x | x | x | 0 |
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Mythic | All farms can plant ![]() |
Alt | x | x | x | x | 0 |
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Rare | Eggs laid by a tamed Stormbird. 5 ![]() |
x | x | x | Rel | x | 0 |
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Rare | +1 to ![]() ![]() |
x | x | Ord | x | x | 0 |
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Epic | +2 to ![]() ![]() |
x | x | x | Rel | x | 0 |
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Legendary | Gain +2 to wood production. After each storm, all stored wood is removed, and you get 50 ![]() |
x | Cor | x | x | x | 0 |
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Mythic | Gain +2 to wood production. After each storm, all stored wood is removed, and you get 150 ![]() |
Alt | x | x | x | x | 0 |
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Epic | A complicated runic structure, designed to shield the hearth from corruption. The Ancient Hearth's resistance to corruption is increased by 400. | x | Cor | x | x | x | 0 |
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Uncommon | Harvesting crops is 25% faster. | x | x | Ord | Rel | Trd | 12 |
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Epic | 5 ![]() |
x | x | Ord | Rel | x | 0 |
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Legendary | An old inscription on the bottom of the hat says: "Fortune and glory". Increases the chance of doubling event loot by 50% (this doesn't apply to perks and blueprints). | x | Cor | x | x | x | 0 |
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Mythic | An old inscription on the bottom of the hat says: "Fortune and glory". Increases the chance of doubling event loot by 75% (this doesn't apply to perks and blueprints). | Alt | x | x | x | x | 0 |
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Rare | +25% to amount of goods produced in the Small Farm. | x | x | Ord | x | x | 0 |
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Uncommon | All buildings have their storage capacity increased by 10. | x | x | x | x | Trd | 12 |
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Legendary | Some woodworkers just can't stop working. Gain 3 ![]() ![]() |
x | Cor | x | x | x | 0 |
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Legendary | Global gathering speed is increased by 30%, and newly discovered resource nodes have more charges (+10 charges to small deposits, +25 charges to large deposits). Every depleted resource node spawns a Blightrot Cyst. | x | Cor | x | x | x | 0 |
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Epic | Receive 3 ![]() |
x | Cor | x | x | x | 0 |
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Uncommon | +2 to ![]() ![]() |
x | x | Ord | x | x | 0 |
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Rare | +3 to ![]() ![]() |
x | x | Ord | Rel | Trd | 24 |
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Epic | 5 ![]() |
x | x | Ord | x | x | 0 |
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Rare | Handy tools for cutting stems and leaves. Gain 4 ![]() ![]() |
x | x | x | x | Trd | 22 |
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Epic | 5 ![]() |
x | x | Ord | x | x | 0 |
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Epic | Scouts work 10% faster on Glade Events for every firekeeper assigned to a Hearth. | x | Cor | x | x | x | 0 |
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Mythic | Scouts work 20% faster on Glade Events for every firekeeper assigned to a Hearth. | Alt | x | x | x | x | 0 |
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Epic | The people are invigorated by every discovered cache. Every time you open or send 2 Abandoned Caches to the Citadel, you gain +1 to Global Resolve. | x | Cor | x | Rel | x | 0 |
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Legendary | Gain +1 to Global Resolve every time you sell goods worth 50 ![]() |
x | Cor | x | x | x | 0 |
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Legendary | The forest recedes, as heavily guarded trade caravans pour into the settlement. Hostility is reduced by 15 points every time you sell goods worth 30 Amber, but Complex Food needs grant 1 less Resolve point. | x | Cor | x | x | x | 0 |
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Uncommon | +2 to ![]() ![]() |
x | x | Ord | x | Trd | 18 |
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Uncommon | +3 to ![]() ![]() |
x | x | Ord | x | x | 0 |
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Legendary | A mysterious Amber orb with a magical flame trapped within. Increases the Ancient Hearth's resistance by 150 for every woodcutter in your settlement. | x | Cor | x | x | x | 0 |
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Rare | All packs of goods are produced 33% faster. | x | x | Ord | x | Trd | 18 |
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Epic | Brewery production is 50% quicker. | x | Cor | x | x | x | 0 |
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Uncommon | +2 to ![]() ![]() |
x | x | Ord | Rel | Trd | 14.4 |
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Epic | +5 to ![]() ![]() |
x | x | Ord | x | x | 0 |
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Epic | +100% to amount of goods produced in the Mine. | x | x | Ord | x | x | 0 |
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Uncommon | +1 to ![]() ![]() |
x | x | Ord | x | x | 0 |
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Uncommon | +3 to ![]() ![]() |
x | x | x | Rel | x | 0 |
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Legendary | The people are feeling oddly rebellious. Gain +1 Global Resolve for every 2 Impatience Points. Every time a villager leaves or dies, Impatience is increased by an additional 0.2 points. | x | Cor | x | x | x | 0 |
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Mythic | The people are feeling oddly rebellious. Gain +1 Global Resolve for every 1 Impatience Point. | Alt | x | x | x | x | 0 |
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Legendary | Increases the chance of doubling the loot from Abandoned Caches by 100% (this doesn't apply to perks and blueprints), but newly discovered resource nodes have fewer charges (5 charges to small deposits, 15 charges to large deposits). | x | Cor | x | x | x | 0 |
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Epic | 5 ![]() |
x | x | Ord | x | x | 0 |
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Uncommon | Woodcutting is a lot easier. Woodcutters' Camp production is 15% quicker. | x | x | Ord | Rel | Trd | 12 |
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Rare | Woodcutting is a lot easier. Woodcutters' Camp production is 30% quicker. | x | x | Ord | x | x | 0 |
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Epic | Woodcutting is a lot easier. Woodcutters' Camp production is 35% quicker. | x | Cor | Ord | x | x | 0 |
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Uncommon | +1 to ![]() ![]() |
x | x | Ord | Rel | x | 0 |
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Rare | +2 to ![]() ![]() |
x | x | x | Rel | x | 0 |
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Epic | +3 to ![]() ![]() |
x | x | x | x | Trd | 18 |
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Uncommon | +1 to ![]() ![]() |
x | x | Ord | Rel | x | 0 |
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Rare | +2 to ![]() ![]() |
x | x | x | x | Trd | 20 |
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Epic | +3 to ![]() ![]() |
x | x | x | x | Trd | 26 |
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Uncommon | +1 to ![]() ![]() |
x | x | Ord | Rel | x | 0 |
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Rare | +2 to ![]() ![]() |
x | x | Ord | Rel | x | 0 |
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Epic | +3 to ![]() ![]() |
x | x | x | x | Trd | 26 |
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Epic | +5 to ![]() ![]() |
x | x | Ord | x | x | 0 |
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Epic | +50% to amount of goods produced in the Bakery. | x | x | Ord | x | x | 0 |
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Rare | Nothing goes to waste. Gain 2 ![]() ![]() |
x | x | x | x | Trd | 20 |
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Legendary | Newly discovered resource nodes have more charges: +5 for small deposits, and +15 for large deposits. | x | Cor | x | x | x | 0 |
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Rare | +1 to ![]() ![]() |
x | x | Ord | x | Trd | 20 |
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Epic | 3 ![]() |
x | Cor | x | x | x | 0 |
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Epic | 5 ![]() |
x | x | Ord | x | x | 0 |
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Legendary | Strange roots spread across the land. ![]() |
x | Cor | x | x | x | 0 |
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Legendary | The Crown sends two Royal Guards to your village. Instead of simply brawling, villagers will now train under them. Fulfilling the need for brawling grants an additional +5 to Resolve, but attacking a trader will result in you getting 2 extra Impatience Points. | x | Cor | x | x | x | 0 |
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Legendary | Hostility is reduced by 40 for every Hearth upgraded to: Neighborhood (Level 2) (or higher). | x | Cor | x | x | x | 0 |
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Rare | A set of strong ropes to secure any shipment. Haulers can carry 5 more goods at once. | x | x | x | Rel | Trd | 20 |
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Epic | Top 10 tips on how to cook more efficiently - by Sahilda. Gain 10 ![]() ![]() |
x | Cor | x | Rel | Trd | 26 |
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Uncommon | +2 to ![]() ![]() |
x | x | Ord | Rel | x | 0 |
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Rare | +3 to ![]() ![]() |
x | x | Ord | x | Trd | 24 |
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Epic | +5 to ![]() ![]() |
x | x | Ord | x | x | 0 |
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Rare | Caches discovered in glades can now be salvaged. Every time you open or send an Abandoned Cache to the Citadel, you gain 10 ![]() ![]() |
x | x | x | Rel | Trd | 21 |
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Uncommon | Workers assigned to Glade Events can carry 5 more items. | x | x | Ord | Rel | Trd | 16 |
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Rare | Workers assigned to Glade Events can carry 10 more items. | x | x | Ord | Rel | x | 0 |
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Uncommon | Scouts can open chests 40% faster. | x | x | x | x | Trd | 14 |
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Rare | An old manuscript detailing long-forgotten burning rites. Fuel consumption in Hearths is decreased by 25%. | x | x | Ord | Rel | Trd | 21 |
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Rare | An old manuscript detailing long-forgotten burning rites. Fuel consumption in Hearths is decreased by 33%. | x | x | x | Rel | x | 0 |
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Mythic | An old manuscript detailing long-forgotten burning rites. Fuel consumption in Hearths is decreased by 33%. Resources you sacrifice in the Ancient Hearth burn for 25% longer. | Alt | x | x | x | x | 0 |
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Legendary | Securing the deadliest corners of the forest will make it a lot less terrifying. Completing a Forbidden Glade Event reduces the Hostility gained from Dangerous (?) and Forbidden Glades (?) by 2, and from Small Glades by 1. (the bonus is added retroactively) | x | Cor | x | x | x | 0 |
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Epic | Royal Stormwalkers secured the trail to your settlement. Newcomers will arrive +25% quicker. | x | Cor | x | x | x | 0 |
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Mythic | Royal Stormwalkers secured the trail to your settlement. Newcomers will arrive +33% quicker and bring 25% more goods with them. | Alt | x | x | x | x | 0 |
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Uncommon | Planting crops is 25% faster. | x | x | Ord | x | Trd | 12 |
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Uncommon | The property of the deceased is seized for the benefit of the whole settlement. Gain 20 random goods every time a villager dies. | x | x | Ord | x | x | 0 |
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Rare | +1 to ![]() ![]() |
x | x | Ord | x | Trd | 19 |
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Epic | +2 to ![]() ![]() |
x | Cor | x | Rel | x | 0 |
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Uncommon | Useful tools for creating drainage ditches. Villagers move 10% faster on roads. | x | x | Ord | Rel | Trd | 12 |
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Epic | Your scouts have learned how to be cautious when looting abandoned caches. Every time you open or send an Abandoned Cache to the Citadel, Hostility is lowered by 15 points. | x | Cor | x | x | x | 0 |
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Epic | The forest requires sacrifices. Hostility is reduced by 15 every time 2 villagers die. | x | x | x | x | Trd | 28 |
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Legendary | The fresh resin still glows softly with the rain's essence. Gain 4 ![]() ![]() |
x | Cor | x | x | x | 0 |
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Epic | A useful mill upgrade. Gain 3 ![]() ![]() |
x | Cor | x | Rel | x | 0 |
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Rare | Woodcutters move +20% faster. | x | x | Ord | x | Trd | 18 |
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Rare | +1 to ![]() ![]() |
x | x | Ord | Rel | Trd | 24 |
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Epic | +2 to ![]() ![]() |
x | x | x | Rel | x | 0 |
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Rare | Specialized equipment enhanced with rainpunk technology. Haulers move +25% faster. | x | x | x | Rel | Trd | 20 |
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Rare | Spiced ale is even better than regular ale. Additional +5 to Resolve when under the effect of ![]() |
x | x | Ord | x | Trd | 20 |
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Epic | ![]() ![]() ![]() |
x | Cor | x | x | x | 0 |
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Uncommon | +1 to ![]() ![]() |
x | x | Ord | x | x | 0 |
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Rare | +1 to ![]() ![]() |
x | x | Ord | Rel | Trd | 24 |
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Epic | +2 to ![]() ![]() |
x | x | x | Rel | x | 0 |
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Epic | ![]() |
x | Cor | x | x | x | 0 |
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Rare | +1 to ![]() ![]() |
x | x | Ord | Rel | x | 0 |
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Epic | +2 to ![]() ![]() |
x | x | x | Rel | x | 0 |
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Rare | +1 to ![]() ![]() |
x | x | Ord | Rel | Trd | 20 |
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Epic | +2 to ![]() ![]() |
x | Cor | x | Rel | x | 0 |
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Rare | +1 to ![]() ![]() |
x | x | Ord | Rel | Trd | 22 |
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Epic | +2 to ![]() ![]() |
x | x | x | Rel | x | 0 |
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Epic | 5 ![]() |
x | x | Ord | x | x | 0 |
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Rare | -15% to Storm duration. | x | x | x | x | Trd | 22 |
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Legendary | A joint venture with the Stormwalker Guild can be very profitable. You gain 15 ![]() |
x | Cor | x | x | x | 0 |
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Epic | Your villagers learn how to travel the wilderness from the very best - the Royal Stormwalkers. All trade routes are faster by 40%. | x | Cor | Ord | x | x | 0 |
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Mythic | Your villagers learn how to travel the wilderness from the very best - the Royal Stormwalkers. Trade route caravans travel faster by 40%. Traders will arrive 33% quicker. | Alt | x | x | x | x | 0 |
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Epic | Villagers move 10% quicker. | x | x | Ord | Rel | Trd | 24 |
Summoned Smuggler (Stormforged) Summoned Smuggler (Stormforged) | Mythic | Somehow, the priestess knows the smuggler... and can summon him for a price. You can choose two blueprints from all unlocked blueprints. | Alt | x | x | x | x | 0 |
Sunken Bones Sunken Bones | Rare | Thorough research has shown that marine remains can be found near copper veins in this land. Gain 10 ![]() ![]() |
x | x | x | Rel | x | 0 |
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Epic | Gain 1 Lizard for every 25 ![]() |
x | Cor | x | x | x | 0 |
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Legendary | The people in your settlement have survived many hardships, bringing them closer together (+10% villager speed, 1 Global Resolve). | x | Cor | Ord | Rel | x | 0 |
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Mythic | The people in your settlement have survived many hardships, bringing them closer together (+25% villager speed, 3 Global Resolve). | Alt | x | x | x | x | 0 |
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Rare | +1 to ![]() ![]() |
x | x | Ord | x | Trd | 16 |
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Epic | +2 to ![]() ![]() |
x | Cor | x | Rel | x | 0 |
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Epic | 5 ![]() |
x | x | Ord | x | x | 0 |
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Uncommon | +2 to ![]() ![]() |
x | x | Ord | Rel | Trd | 18 |
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Rare | +3 to ![]() ![]() |
x | x | Ord | x | Trd | 24 |
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Epic | +5 to ![]() ![]() |
x | x | x | Rel | x | 0 |
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Rare | 5 ![]() |
x | x | x | Rel | x | 0 |
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Epic | Travel cost on trade routes is reduced by 1. Doesn't apply to routes already in progress. This effect scales along with the quantity of goods exported. | x | Cor | x | x | x | 0 |
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Mythic | Travel cost on trade routes is reduced by 3. Doesn't apply to routes already in progress. This effect scales along with the quantity of goods exported. | Alt | x | x | x | x | 0 |
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Rare | Traders will arrive 25% quicker. | x | x | Ord | Rel | Trd | 18 |
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Legendary | The settlement is known for being a major trade hub in the region. Gain 1 Reputation Point every time you sell goods worth 60 Amber, but fulfilling Orders awards 50% less Reputation. | x | Cor | x | x | x | 0 |
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Epic | Detailed notes on different traders and their wares. Gain 1 additional active trade route slot. Traders will arrive 25% quicker. | x | Cor | Ord | x | Trd | 28 |
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Mythic | Detailed notes on different traders and their wares. Gain 2 additional active trade route slots. Traders will arrive +33% quicker and have +1 more cornerstones on sale. | Alt | x | x | x | x | 0 |
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Epic | Trade routes are worth 1 more ![]() |
x | Cor | x | x | x | 0 |
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Mythic | Trade routes are worth 3 more ![]() |
Alt | x | x | x | x | 0 |
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Epic | 5 ![]() |
x | x | Ord | x | x | 0 |
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Epic | The settlement specializes in training gear production. Gain +1 to Lizard Resolve for every 70 ![]() |
x | Cor | Ord | x | x | 0 |
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Epic | With provisions, haulers don't have to return to the Hearth as often. Increases time between breaks for haulers by +50%. | x | Cor | x | x | x | 0 |
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Rare | An exceptionally strong bond has developed between the Harpies and the Stormbird. They look very pleased to be in its presence. (+3 to Harpies Resolve) | x | x | x | Rel | x | 0 |
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Legendary | For every 10 completed trade routes, all houses will have room for one more person. | x | Cor | x | x | x | 0 |
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Epic | Specializing in a particular branch of commerce can bring a lot of profit. ![]() |
x | Cor | Ord | Rel | x | 0 |
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Uncommon | +2 to ![]() ![]() |
x | x | Ord | Rel | Trd | 12 |
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Epic | +5 to ![]() ![]() |
x | x | x | Rel | x | 0 |
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Rare | A handy set of notes on how to survive in the wilderness, written by an anonymous viceroy. Increases global food production speed by 20%. | x | x | Ord | x | Trd | 20 |
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Rare | A handy set of notes on how to survive in the wilderness, written by an anonymous viceroy. Increases global food production speed by 33%. | x | x | Ord | x | x | 0 |
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Epic | The settlement specializes in wine production. Gain +1 to Beaver Resolve for every 70 ![]() |
x | Cor | Ord | x | x | 0 |
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Epic | A book by the renowned Stormwalker, Pervun Runebeak. Lowers Hostility by 50 points. | x | x | Ord | Rel | Trd | 26 |
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Epic | Just. The. Right. Amount. Villagers with the leisure need fulfilled have a +25% chance of doubling their yields. | x | Cor | x | x | x | 0 |
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Legendary | Villagers have a +10% higher chance of producing double yields, but consumption control is disabled. | x | Cor | x | x | x | 0 |
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Legendary | If you want to take, you first must give. +1 to ![]() |
x | Cor | x | x | x | 0 |
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Epic | It's off to work we go. For every 20 felled trees, Global Resolve is increased by 3 for 120 seconds. | x | Cor | x | x | x | 0 |
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Epic | +100% to amount of goods produced in the Woodcutters' Camp. | x | x | Ord | x | x | 0 |
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Legendary | Gain 2 ![]() |
x | Cor | x | x | x | 0 |
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Mythic | Gain 5 ![]() |
Alt | x | x | x | x | 0 |
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Uncommon | +2 to ![]() ![]() |
x | x | Ord | Rel | x | 0 |
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Rare | +3 to ![]() ![]() |
x | x | x | x | Trd | 24 |
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Legendary | A standardized set of rules. Every villager with their need for education fulfilled increases global production speed by 5%. | x | Cor | x | x | x | 0 |
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Epic | +50% to amount of goods produced in the Makeshift Post. | x | x | Ord | x | Trd | 25 |
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Legendary | All workers have a +10% higher chance of producing double yields, but they also have a +20% higher chance of consuming twice as much food during a break. | x | Cor | x | x | x | 0 |
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Rare | A motivational pamphlet. Has a 10% chance of producing double yields when under the effect of ![]() |
x | x | x | x | Trd | 24 |
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Epic | +50% to amount of goods produced in the Crude Workstation. | x | x | Ord | x | Trd | 26 |
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Epic | A mysterious ingredient discovered by the famous chef and businessman Zhorg. Gain 10 ![]() ![]() |
x | Cor | Ord | x | x | 0
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elapsed time: 9.330