Tea Doctor

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Revision as of 19:05, 24 January 2024 by Alcawen (talk | contribs)

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Tea Doctor

"A place where villagers can fulfill their need for: Treatment, Brawling. Passive effects: Vitality."

Tea Doctor icon.png
PurposeServices Needs
CategoryCity Buildings City Buildings
Recipes
Size4 × 3
Workplaces3
Build Time61
Build Cost
10Planks Planks
8Bricks Bricks
8Fabric Fabric
ID'Tea Doctor'

Overview

The Tea Doctor is a service building that provides Treatment Treatment and Brawling Brawling for Foxes Foxes, Harpies Harpies and Lizards Lizards, when there is at least one worker, and the passive effect Vitality when all worker slots are filled.

Building Effects

Icon ServiceBuildingBonus Vitality.png
Vitality
+1 to Global Resolve each time 200 Preferred Complex Food is consumed by Villagers. Retroactive.
Same Building effects does not stack.
Need 3 Villagers assigned.

Recipes in the Tea Doctor

2 recipes in the Tea Doctor.
BuildingEfficiencyIngredientService

1
Tea Tea
1

1
1


3 recipes for Tea.
BuildingEfficiencyIngredient #1Ingredient #2Ingredient #3Product

02:06
4
4
4
4
4
4
5
6
2
2
10
Tea Tea
★★
02:06
3
3
3
3
3
3
4
5
2
2
10
Tea Tea
★★
02:06
3
3
3
3
3
3
4
5
2
2
10
Tea Tea
★★★
01:45
2
2
2
2
2
2
3
4
1
1
10
Tea Tea
★★★
01:45
2
2
2
2
2
2
3
4
1
1
10
Tea Tea
3 recipes for Training Gear.
BuildingEfficiencyIngredient #1Ingredient #2Product

02:06
8
3
3
3
3
10
★★
02:06
5
2
2
3
3
10
★★
02:06
5
2
2
3
3
10
★★
02:06
5
2
2
3
3
10
★★★
01:45
3
1
1
2
2
10