Starting Ability

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Overview

Starting abilities are extra capabilities unlocked at higher levels of Citadel upgrades. Once unlocked in the Smoldering City you get the bonus the moment a member of that species joins your settlement (or at the start of the run).

  • Lizards: 10 Tools (level 8)
  • Beavers: +1 Trade Route Neighbour (level 9)
  • Humans: Closest Fertile Soil Highlight (level 10)
  • Harpies: 50 Coats on Embarkation (level 11)
  • Foxes: Nearest Geyser Location (level 12)

References

1. Sentinels of the Forest Update