Starting Ability
From Against the Storm Official Wiki
Overview
Starting abilities are extra capabilities unlocked at higher levels of Citadel upgrades. Once unlocked in the Smoldering City you get the bonus the moment a member of that species joins your settlement (or at the start of the run).
- Lizards: Gain 10 Tools.
Unlocked in Monastery of The Vigilant Flame Level 5 (Cost: 48 Food Stockpiles)
- Beavers: Extends avaiable trade offers by 1 in each neighboring town.
Unlocked in Brass Forge Level 5 (Cost: 60 Food Stockpiles, 12 Machinery)
- Humans: Reveals the location of 1 of the nearest patches of fertile soil.
Unlocked in First Dawn Headquarters Level 6 (Cost: 60 Food Stockpiles, 12 Machinery, 12 Artifacts)
- Harpies: Gain 50 Coats.
Unlocked in Vanguard Spire Level 7 (Cost: 72 Food Stockpiles)
- Foxes: Reveals the location of 1 of the nearest geysers.
Unlocked in Pioneers' Gate Level 8 (Cost: 84 Food Stockpiles, 12 Machinery, 12 Artifacts)