Starting Ability
From Against the Storm Official Wiki
Overview
Starting abilities are extra capabilities unlocked at higher levels of Citadel upgrades. Once unlocked in the Smoldering City you get the bonus the moment a member of that species joins your settlement (or at the start of the run).
Lizards: Gain 10
Tools.
Unlocked in Monastery of The Vigilant Flame Level 5 (Cost: 48Food Stockpiles)
Beavers: Extends avaiable trade offers by 1 in each neighboring town.
Unlocked in Brass Forge Level 5 (Cost: 60Food Stockpiles, 12
Machinery)
Humans: Reveals the location of 1 of the nearest patches of fertile soil.
Unlocked in First Dawn Headquarters Level 6 (Cost: 60Food Stockpiles, 12
Machinery, 12
Artifacts)
Harpies: Gain 50
Coats.
Unlocked in Vanguard Spire Level 7 (Cost: 72Food Stockpiles)
Foxes: Reveals the location of 1 of the nearest geysers.
Unlocked in Pioneers' Gate Level 8 (Cost: 84Food Stockpiles, 12
Machinery, 12
Artifacts)