Aeredor: Difference between revisions

From Against the Storm Official Wiki
m (test)
m (testing output)
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{{Perks|description=carry|show_id=show}}
{|class="wikitable sortable mw-collapsible"
|+
 
!rowspan=2| Name
!rowspan=2| Rarity
!rowspan=2 class="unsortable"| Description
!colspan=0| Sources
!rowspan=2| Price
|-
! <abbr title="Altar (Stormforged Cornerstone)">Alt</abbr>
! <abbr title="Cornerstone">Cor</abbr>
! <abbr title="Order">Ord</abbr>
! <abbr title="Relic (Glade event)">Rel</abbr>
! <abbr title="Trader">Trd</abbr>
|-
 
| [[File:ice_stone_b.png|x60px|link=Accumulated Dew|alt=Accumulated Dew|Accumulated Dew]] [[Accumulated Dew]]
| Rare
| Gain 2 [[File:Icon_Resource_CrystalizedDew.png|x18px|alt=Crystalized Dew|link=Crystalized Dew]] Crystalized Dew for every 10 [[File:Icon_Resource_Berries.png|x18px|alt=Berries|link=Berries]] Berries produced.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <abbr title="Trader">Trd</abbr>
| 23
 
|-
 
| [[File:Brewery_icon.png|x60px|link=Advanced Brewing|alt=Advanced Brewing|Advanced Brewing]] [[Advanced Brewing]]
| Epic
| +60% to amount of goods produced in the Brewery.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Barrels.png|x60px|link=Advanced Coopering|alt=Advanced Coopering|Advanced Coopering]] [[Advanced Coopering]]
| Uncommon
| +2 to [[File:Icon_Resource_Barrels.png|x18px|alt=Barrels|link=Barrels]] Barrels production. Gain additional [[File:Icon_Resource_Barrels.png|x18px|alt=Barrels|link=Barrels]] Barrels every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <abbr title="Trader">Trd</abbr>
| 16
 
|-
 
| [[File:Icon_Resource_Wine.png|x60px|link=Advanced Filters|alt=Advanced Filters|Advanced Filters]] [[Advanced Filters]]
| Uncommon
| +2 to [[File:Icon_Resource_Wine.png|x18px|alt=Wine|link=Wine]] Wine production. Gain additional [[File:Icon_Resource_Wine.png|x18px|alt=Wine|link=Wine]] Wine every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Wine.png|x60px|link=Advanced Filters|alt=Advanced Filters|Advanced Filters]] [[Advanced Filters]]
| Rare
| +3 to [[File:Icon_Resource_Wine.png|x18px|alt=Wine|link=Wine]] Wine production. Gain additional [[File:Icon_Resource_Wine.png|x18px|alt=Wine|link=Wine]] Wine every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 24
 
|-
 
| [[File:pt_b_07.png|x60px|link=Advanced Fuel|alt=Advanced Fuel|Advanced Fuel]] [[Advanced Fuel]]
| Epic
| All fuel recipes are 33% faster.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:pt_b_07.png|x60px|link=Advanced Fuel (Stormforged)|alt=Advanced Fuel (Stormforged)|Advanced Fuel (Stormforged)]] [[Advanced Fuel (Stormforged)]]
| Mythic
| All fuel recipes are +50% faster and produce +33% more goods.
| <abbr title="Forsaken Altar (Stormforged Cornerstone)">Alt</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Herb Garden_icon.png|x60px|link=Advanced Herbalism|alt=Advanced Herbalism|Advanced Herbalism]] [[Advanced Herbalism]]
| Rare
| +25% to amount of goods produced in the Herb Garden.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Herb Garden_icon.png|x60px|link=Advanced Herbalism|alt=Advanced Herbalism|Advanced Herbalism]] [[Advanced Herbalism]]
| Epic
| +50% to amount of goods produced in the Herb Garden.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Waterskins.png|x60px|link=Advanced Leatherworking|alt=Advanced Leatherworking|Advanced Leatherworking]] [[Advanced Leatherworking]]
| Uncommon
| +2 to [[File:Icon_Resource_Waterskins.png|x18px|alt=Waterskins|link=Waterskins]] Waterskins production. Gain additional [[File:Icon_Resource_Waterskins.png|x18px|alt=Waterskins|link=Waterskins]] Waterskins every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Waterskins.png|x60px|link=Advanced Leatherworking|alt=Advanced Leatherworking|Advanced Leatherworking]] [[Advanced Leatherworking]]
| Epic
| +5 to [[File:Icon_Resource_Waterskins.png|x18px|alt=Waterskins|link=Waterskins]] Waterskins production. Gain additional [[File:Icon_Resource_Waterskins.png|x18px|alt=Waterskins|link=Waterskins]] Waterskins every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Scrolls.png|x60px|link=Advanced Press|alt=Advanced Press|Advanced Press]] [[Advanced Press]]
| Uncommon
| +2 to [[File:Icon_Resource_Scrolls.png|x18px|alt=Scrolls|link=Scrolls]] Scrolls production. Gain additional [[File:Icon_Resource_Scrolls.png|x18px|alt=Scrolls|link=Scrolls]] Scrolls every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 22
 
|-
 
| [[File:Icon_Resource_Scrolls.png|x60px|link=Advanced Press|alt=Advanced Press|Advanced Press]] [[Advanced Press]]
| Rare
| +3 to [[File:Icon_Resource_Scrolls.png|x18px|alt=Scrolls|link=Scrolls]] Scrolls production. Gain additional [[File:Icon_Resource_Scrolls.png|x18px|alt=Scrolls|link=Scrolls]] Scrolls every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 24
 
|-
 
| [[File:Icon_Resource_Scrolls.png|x60px|link=Advanced Press|alt=Advanced Press|Advanced Press]] [[Advanced Press]]
| Epic
| +5 to [[File:Icon_Resource_Scrolls.png|x18px|alt=Scrolls|link=Scrolls]] Scrolls production. Gain additional [[File:Icon_Resource_Scrolls.png|x18px|alt=Scrolls|link=Scrolls]] Scrolls every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_CopperBar.png|x60px|link=Advanced Smelting|alt=Advanced Smelting|Advanced Smelting]] [[Advanced Smelting]]
| Uncommon
| +2 to [[File:Icon_Resource_CopperBar.png|x18px|alt=Copper Bars|link=Copper Bars]] Copper Bars production. Gain additional [[File:Icon_Resource_CopperBar.png|x18px|alt=Copper Bars|link=Copper Bars]] Copper Bars every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <abbr title="Trader">Trd</abbr>
| 17
 
|-
 
| [[File:Icon_Resource_CopperBar.png|x60px|link=Advanced Smelting|alt=Advanced Smelting|Advanced Smelting]] [[Advanced Smelting]]
| Epic
| +5 to [[File:Icon_Resource_CopperBar.png|x18px|alt=Copper Bars|link=Copper Bars]] Copper Bars production. Gain additional [[File:Icon_Resource_CopperBar.png|x18px|alt=Copper Bars|link=Copper Bars]] Copper Bars every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_SimpleTools.png|x60px|link=Advanced Smithing|alt=Advanced Smithing|Advanced Smithing]] [[Advanced Smithing]]
| Epic
| +1 to [[File:Icon_Resource_SimpleTools.png|x18px|alt=Tools|link=Tools]] Tools production. Gain additional [[File:Icon_Resource_SimpleTools.png|x18px|alt=Tools|link=Tools]] Tools every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 27
 
|-
 
| [[File:Icon_Resource_SimpleTools.png|x60px|link=Advanced Smithing|alt=Advanced Smithing|Advanced Smithing]] [[Advanced Smithing]]
| Epic
| +2 to [[File:Icon_Resource_SimpleTools.png|x18px|alt=Tools|link=Tools]] Tools production. Gain additional [[File:Icon_Resource_SimpleTools.png|x18px|alt=Tools|link=Tools]] Tools every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:SpellBook01_19.png|x60px|link=Airbender|alt=Airbender|Airbender]] [[Airbender]]
| None
| Storm clouds seem softer. All Negative Forest Mysteries require a higher Hostility level (+1) to activate during the Storm.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:en_craft_48.png|x60px|link=Alarm Bells|alt=Alarm Bells|Alarm Bells]] [[Alarm Bells]]
| Legendary
| The Brass Order's newest invention. All workers have a +5% higher chance of producing double yields for every 90 points of expected Corruption per minute in the Ancient Hearth.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:en_craft_48.png|x60px|link=Alarm Bells (Stormforged)|alt=Alarm Bells (Stormforged)|Alarm Bells (Stormforged)]] [[Alarm Bells (Stormforged)]]
| Mythic
| The Brass Order's newest invention. All workers have a +33% higher chance of producing double yields for every 100% points of expected Corruption per minute in the Ancient Hearth.
| <abbr title="Forsaken Altar (Stormforged Cornerstone)">Alt</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Ale.png|x60px|link=Ale Delivery Line|alt=Ale Delivery Line|Ale Delivery Line]] [[Ale Delivery Line]]
| Epic
| 5 [[File:Icon_Resource_Ale.png|x18px|alt=Ale|link=Ale]] Ale per minute.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:artifact_11_b.png|x60px|link=Ancient Artifact|alt=Ancient Artifact|Ancient Artifact]] [[Ancient Artifact]]
| Legendary
| A strange device left behind by the Great Civilization. When soaked in rainwater&comma; it radiates warm light and brings encouragement to those around it. (+3 to Global Resolve)
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:violet_08.png|x60px|link=Ancient Pact|alt=Ancient Pact|Ancient Pact]] [[Ancient Pact]]
| Legendary
| The cost of knowledge can be very high. You can see the content of undiscovered glades&comma; but discovering Dangerous (?) or Forbidden Glades (?) kills 1 villager.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:violet_08.png|x60px|link=Ancient Pact (Stormforged)|alt=Ancient Pact (Stormforged)|Ancient Pact (Stormforged)]] [[Ancient Pact (Stormforged)]]
| Mythic
| You can see the content of undiscovered glades.
| <abbr title="Forsaken Altar (Stormforged Cornerstone)">Alt</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Coats.png|x60px|link=Ancient Sewing Technique|alt=Ancient Sewing Technique|Ancient Sewing Technique]] [[Ancient Sewing Technique]]
| Uncommon
| +2 to [[File:Icon_Resource_Coats.png|x18px|alt=Coats|link=Coats]] Coats production. Gain additional [[File:Icon_Resource_Coats.png|x18px|alt=Coats|link=Coats]] Coats every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <abbr title="Trader">Trd</abbr>
| 18
 
|-
 
| [[File:Icon_Resource_Coats.png|x60px|link=Ancient Sewing Technique|alt=Ancient Sewing Technique|Ancient Sewing Technique]] [[Ancient Sewing Technique]]
| Rare
| +3 to [[File:Icon_Resource_Coats.png|x18px|alt=Coats|link=Coats]] Coats production. Gain additional [[File:Icon_Resource_Coats.png|x18px|alt=Coats|link=Coats]] Coats every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <abbr title="Trader">Trd</abbr>
| 24
 
|-
 
| [[File:artifact_01_b.png|x60px|link=Ancient Stabilizer|alt=Ancient Stabilizer|Ancient Stabilizer]] [[Ancient Stabilizer]]
| None
| The Ancient Hearth's resistance to corruption is increased by 100.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Pottery.png|x60px|link=Archaeological Tools|alt=Archaeological Tools|Archaeological Tools]] [[Archaeological Tools]]
| Epic
| Glades are examined more carefully. Gain 20 [[File:Icon_Resource_Pottery.png|x18px|alt=Pottery|link=Pottery]] Pottery every time you discover a new glade.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <abbr title="Trader">Trd</abbr>
| 25
 
|-
 
| [[File:green_23.png|x60px|link=Back to Nature|alt=Back to Nature|Back to Nature]] [[Back to Nature]]
| Legendary
| An old&comma; forbidden ritual. Increases yields by 100% in all buildings that use fertile soil. You will lose all stored food (cooked and raw) upon choosing this cornerstone.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:green_23.png|x60px|link=Back to Nature (Stormforged)|alt=Back to Nature (Stormforged)|Back to Nature (Stormforged)]] [[Back to Nature (Stormforged)]]
| Mythic
| An old&comma; forbidden ritual. Gain +150% more yield in all buildings that use fertile soil.
| <abbr title="Forsaken Altar (Stormforged Cornerstone)">Alt</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:TrophyIcons_111_b.png|x60px|link=Badge of Courage|alt=Badge of Courage|Badge of Courage]] [[Badge of Courage]]
| Epic
| A famous Viceroy emblem passed down from generation to generation. Discovering a glade during the storm lowers Impatience by -0.5.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 28
 
|-
 
| [[File:ScrollsAndBooks_26.png|x60px|link=Baptism of Fire|alt=Baptism of Fire|Baptism of Fire]] [[Baptism of Fire]]
| Legendary
| Every 3 burnt Blightrot Cysts lowers Hostility by 10. While the Hearth is corrupted&comma; you’re unable to sacrifice resources.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Barrels.png|x60px|link=Barrel Delivery Line|alt=Barrel Delivery Line|Barrel Delivery Line]] [[Barrel Delivery Line]]
| Epic
| 5 [[File:Icon_Resource_Barrels.png|x18px|alt=Barrels|link=Barrels]] Barrels per minute.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:ScrollsAndBooks_35.png|x60px|link=Barrel Schematics|alt=Barrel Schematics|Barrel Schematics]] [[Barrel Schematics]]
| Rare
| [[File:Icon_Resource_Barrels.png|x18px|alt=Barrels|link=Barrels]] Barrels (★) can now be produced in the Lumber Mill and Smithy.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Order_Generic 2.png|x60px|link=Beaver Clan Support|alt=Beaver Clan Support|Beaver Clan Support]] [[Beaver Clan Support]]
| Rare
| Ever since the Great Civil War&comma; all species have been locked in a constant struggle to gain the Queen's favor. The Beaver clan remembers your help. (+3 to Beavers Resolve)
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 24
 
|-
 
| [[File:beaver_temp.png|x60px|link=Beaver Friendship|alt=Beaver Friendship|Beaver Friendship]] [[Beaver Friendship]]
| Epic
| 2 additional Beavers will come with each group of newcomers.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 28
 
|-
 
| [[File:TradingIcons_141_b.png|x60px|link=Bed and Breakfast|alt=Bed and Breakfast|Bed and Breakfast]] [[Bed and Breakfast]]
| Epic
| This time&comma; it's the guild who’s going to pay you&comma; not the other way around. Gain 10 [[File:Icon_Resource_Amber.png|x18px|alt=Amber|link=Amber]] Amber every time a trader arrives.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:ScrollsAndBooks_60.png|x60px|link=Beneficial Agreement|alt=Beneficial Agreement|Beneficial Agreement]] [[Beneficial Agreement]]
| Uncommon
| Traders will arrive 15% quicker.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <abbr title="Trader">Trd</abbr>
| 14
 
|-
 
| [[File:Icon_Resource_TradeGoods.png|x60px|link=Better Packaging|alt=Better Packaging|Better Packaging]] [[Better Packaging]]
| Rare
| [[File:Icon_Resource_TradeGoods.png|x18px|alt=Pack of Trade Goods|link=Pack of Trade Goods]] packs of trade goods (★★) can be produced at the Makeshift Post.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Pigment.png|x60px|link=Big Phials|alt=Big Phials|Big Phials]] [[Big Phials]]
| Uncommon
| +2 to [[File:Icon_Resource_Pigment.png|x18px|alt=Pigment|link=Pigment]] Pigment production. Gain additional [[File:Icon_Resource_Pigment.png|x18px|alt=Pigment|link=Pigment]] Pigment every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <abbr title="Trader">Trd</abbr>
| 16
 
|-
 
| [[File:Icon_Resource_Pigment.png|x60px|link=Big Phials|alt=Big Phials|Big Phials]] [[Big Phials]]
| Rare
| +3 to [[File:Icon_Resource_Pigment.png|x18px|alt=Pigment|link=Pigment]] Pigment production. Gain additional [[File:Icon_Resource_Pigment.png|x18px|alt=Pigment|link=Pigment]] Pigment every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <abbr title="Trader">Trd</abbr>
| 24
 
|-
 
| [[File:Icon_Resource_Pigment.png|x60px|link=Big Phials|alt=Big Phials|Big Phials]] [[Big Phials]]
| Epic
| +5 to [[File:Icon_Resource_Pigment.png|x18px|alt=Pigment|link=Pigment]] Pigment production. Gain additional [[File:Icon_Resource_Pigment.png|x18px|alt=Pigment|link=Pigment]] Pigment every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Ale.png|x60px|link=Bigger Barrels|alt=Bigger Barrels|Bigger Barrels]] [[Bigger Barrels]]
| Uncommon
| +2 to [[File:Icon_Resource_Ale.png|x18px|alt=Ale|link=Ale]] Ale production. Gain additional [[File:Icon_Resource_Ale.png|x18px|alt=Ale|link=Ale]] Ale every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <abbr title="Trader">Trd</abbr>
| 15
 
|-
 
| [[File:Icon_Resource_Ale.png|x60px|link=Bigger Barrels|alt=Bigger Barrels|Bigger Barrels]] [[Bigger Barrels]]
| Rare
| +3 to [[File:Icon_Resource_Ale.png|x18px|alt=Ale|link=Ale]] Ale production. Gain additional [[File:Icon_Resource_Ale.png|x18px|alt=Ale|link=Ale]] Ale every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 24
 
|-
 
| [[File:Icon_Resource_Ale.png|x60px|link=Bigger Barrels|alt=Bigger Barrels|Bigger Barrels]] [[Bigger Barrels]]
| Epic
| +5 to [[File:Icon_Resource_Ale.png|x18px|alt=Ale|link=Ale]] Ale production. Gain additional [[File:Icon_Resource_Ale.png|x18px|alt=Ale|link=Ale]] Ale every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Skewers.png|x60px|link=Bigger Grill|alt=Bigger Grill|Bigger Grill]] [[Bigger Grill]]
| Uncommon
| +2 to [[File:Icon_Resource_Skewers.png|x18px|alt=Skewers|link=Skewers]] Skewers production. Gain additional [[File:Icon_Resource_Skewers.png|x18px|alt=Skewers|link=Skewers]] Skewers every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Skewers.png|x60px|link=Bigger Grill|alt=Bigger Grill|Bigger Grill]] [[Bigger Grill]]
| Rare
| +3 to [[File:Icon_Resource_Skewers.png|x18px|alt=Skewers|link=Skewers]] Skewers production. Gain additional [[File:Icon_Resource_Skewers.png|x18px|alt=Skewers|link=Skewers]] Skewers every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 24
 
|-
 
| [[File:Icon_Resource_Pie.png|x60px|link=Bigger Ovens|alt=Bigger Ovens|Bigger Ovens]] [[Bigger Ovens]]
| Uncommon
| +2 to [[File:Icon_Resource_Pie.png|x18px|alt=Pie|link=Pie]] Pie production. Gain additional [[File:Icon_Resource_Pie.png|x18px|alt=Pie|link=Pie]] Pie every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Pie.png|x60px|link=Bigger Ovens|alt=Bigger Ovens|Bigger Ovens]] [[Bigger Ovens]]
| Rare
| +3 to [[File:Icon_Resource_Pie.png|x18px|alt=Pie|link=Pie]] Pie production. Gain additional [[File:Icon_Resource_Pie.png|x18px|alt=Pie|link=Pie]] Pie every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 24
 
|-
 
| [[File:Icon_Resource_Pie.png|x60px|link=Bigger Ovens|alt=Bigger Ovens|Bigger Ovens]] [[Bigger Ovens]]
| Epic
| +5 to [[File:Icon_Resource_Pie.png|x18px|alt=Pie|link=Pie]] Pie production. Gain additional [[File:Icon_Resource_Pie.png|x18px|alt=Pie|link=Pie]] Pie every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Biscuits.png|x60px|link=Bigger Pans|alt=Bigger Pans|Bigger Pans]] [[Bigger Pans]]
| Uncommon
| +2 to [[File:Icon_Resource_Biscuits.png|x18px|alt=Biscuits|link=Biscuits]] Biscuits production. Gain additional [[File:Icon_Resource_Biscuits.png|x18px|alt=Biscuits|link=Biscuits]] Biscuits every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Biscuits.png|x60px|link=Bigger Pans|alt=Bigger Pans|Bigger Pans]] [[Bigger Pans]]
| Rare
| +3 to [[File:Icon_Resource_Biscuits.png|x18px|alt=Biscuits|link=Biscuits]] Biscuits production. Gain additional [[File:Icon_Resource_Biscuits.png|x18px|alt=Biscuits|link=Biscuits]] Biscuits every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 24
 
|-
 
| [[File:Icon_Resource_Biscuits.png|x60px|link=Biscuit Delivery Line|alt=Biscuit Delivery Line|Biscuit Delivery Line]] [[Biscuit Delivery Line]]
| Epic
| 5 [[File:Icon_Resource_Biscuits.png|x18px|alt=Biscuits|link=Biscuits]] Biscuits per minute.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:TradingIcons_129_b.png|x60px|link=Biscuit Diet|alt=Biscuit Diet|Biscuit Diet]] [[Biscuit Diet]]
| Epic
| A farmer's favorite food. Farmers have a +75% chance of producing double yields when under the effect of [[File:Icon_Resource_Biscuits.png|x18px|alt=Biscuits|link=Biscuits]] biscuits.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:ScrollsAndBooks_10.png|x60px|link=Biscuit Recipes|alt=Biscuit Recipes|Biscuit Recipes]] [[Biscuit Recipes]]
| Rare
| [[File:Icon_Resource_Biscuits.png|x18px|alt=Biscuits|link=Biscuits]] Biscuits (★★★) can now be produced in the Kiln and Rain Mill.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 22
 
|-
 
| [[File:Icon_Resource_Resin.png|x60px|link=Bleeding Trees|alt=Bleeding Trees|Bleeding Trees]] [[Bleeding Trees]]
| Rare
| +1 to [[File:Icon_Resource_Resin.png|x18px|alt=Resin|link=Resin]] Resin production. Gain additional [[File:Icon_Resource_Resin.png|x18px|alt=Resin|link=Resin]] Resin every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <abbr title="Trader">Trd</abbr>
| 20
 
|-
 
| [[File:Icon_Resource_Resin.png|x60px|link=Bleeding Trees|alt=Bleeding Trees|Bleeding Trees]] [[Bleeding Trees]]
| Epic
| +2 to [[File:Icon_Resource_Resin.png|x18px|alt=Resin|link=Resin]] Resin production. Gain additional [[File:Icon_Resource_Resin.png|x18px|alt=Resin|link=Resin]] Resin every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:engeniring_08_b.png|x60px|link=Blight Filter|alt=Blight Filter|Blight Filter]] [[Blight Filter]]
| Legendary
| A crystalline filter designed to mitigate the negative environmental impact of infused rainwater. Blightrot Cysts appear 50% slower when using rain engines&comma; but Reputation from Resolve is generated 90% slower for the next 2 Reputation Points.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:gr_04.png|x60px|link=Blightrot Pruner|alt=Blightrot Pruner|Blightrot Pruner]] [[Blightrot Pruner]]
| Legendary
| Blightrot spores aren't technically eggs&comma; but they taste the same. You gain 5 [[File:Icon_Resource_Eggs.png|x18px|alt=Eggs|link=Eggs]] Eggs when a Blightrot Cyst appears in your settlement.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:addons_46_b.png|x60px|link=Blood Price Contract|alt=Blood Price Contract|Blood Price Contract]] [[Blood Price Contract]]
| Epic
| A shady&comma; but lucrative deal. Gain 10 [[File:Icon_Resource_Amber.png|x18px|alt=Amber|link=Amber]] Amber every time a villager dies or leaves.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 29
 
|-
 
| [[File:addons_46_b.png|x60px|link=Blood Price Contract (Stormforged)|alt=Blood Price Contract (Stormforged)|Blood Price Contract (Stormforged)]] [[Blood Price Contract (Stormforged)]]
| Mythic
| A shady&comma; but lucrative deal. Gain 20 [[File:Icon_Resource_Amber.png|x18px|alt=Amber|link=Amber]] Amber and 1 [[File:Icon_Resource_AncientTablet.png|x18px|alt=Ancient Tablet|link=Ancient Tablet]] Ancient Tablet every time a villager dies or leaves.
| <abbr title="Forsaken Altar (Stormforged Cornerstone)">Alt</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:NecromancerIcons_50_b.png|x60px|link=Bone Tools|alt=Bone Tools|Bone Tools]] [[Bone Tools]]
| Legendary
| Gain 3 [[File:Icon_Resource_SimpleTools.png|x18px|alt=Tools|link=Tools]] Tools every time a villager leaves or dies.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:NecromancerIcons_50_b.png|x60px|link=Bone Tools (Stormforged)|alt=Bone Tools (Stormforged)|Bone Tools (Stormforged)]] [[Bone Tools (Stormforged)]]
| Mythic
| Gain 6 [[File:Icon_Resource_SimpleTools.png|x18px|alt=Tools|link=Tools]] Tools every time a villager leaves or dies.
| <abbr title="Forsaken Altar (Stormforged Cornerstone)">Alt</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:en_craft_58.png|x60px|link=Bread Peels|alt=Bread Peels|Bread Peels]] [[Bread Peels]]
| Epic
| Bakery production is 50% quicker.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:BagsAndBoxes_66.png|x60px|link=Builder's Pack|alt=Builder's Pack|Builder's Pack]] [[Builder's Pack]]
| Uncommon
| Any Builder can carry 5 additional items.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:BagsAndBoxes_66.png|x60px|link=Builder's Pack|alt=Builder's Pack|Builder's Pack]] [[Builder's Pack]]
| Rare
| Any Builder can carry 10 additional items.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 22
 
|-
 
| [[File:orb_11_b.png|x60px|link=Burnt to a Crisp|alt=Burnt to a Crisp|Burnt to a Crisp]] [[Burnt to a Crisp]]
| Legendary
| Gain 20 [[File:Icon_Resource_Coal.png|x18px|alt=Coal|link=Coal]] Coal for every 3 burned Blightrot Cysts.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:blue_07.png|x60px|link=Calming Water|alt=Calming Water|Calming Water]] [[Calming Water]]
| Legendary
| Rainwater seems to soothe the forest. Hostility is reduced by 10 points every time you use 150 units of water in Rain Engines.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:SGI_57.png|x60px|link=Calming the Forest|alt=Calming the Forest|Calming the Forest]] [[Calming the Forest]]
| Legendary
| One who lives in harmony with himself lives in harmony with all. Every Glade Event solved by making a decision marked as Empathy lowers Hostility by 40. (the bonus is added retroactively)
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:NecromancerIcons_81_b.png|x60px|link=Cannibalism|alt=Cannibalism|Cannibalism]] [[Cannibalism]]
| Epic
| Gain 40 [[File:Icon_Resource_Meat.png|x18px|alt=Meat|link=Meat]] Meat every time a villager dies or leaves.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:NecromancerIcons_81_b.png|x60px|link=Cannibalism (Stormforged)|alt=Cannibalism (Stormforged)|Cannibalism (Stormforged)]] [[Cannibalism (Stormforged)]]
| Mythic
| Gain 40 [[File:Icon_Resource_Meat.png|x18px|alt=Meat|link=Meat]] Meat and 20 [[File:Icon_Resource_Jerky.png|x18px|alt=Jerky|link=Jerky]] Jerky every time a villager dies or leaves.
| <abbr title="Forsaken Altar (Stormforged Cornerstone)">Alt</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:SGI_65.png|x60px|link=Cheap Construction|alt=Cheap Construction|Cheap Construction]] [[Cheap Construction]]
| Legendary
| All buildings cost 40% less&comma; but every newly discovered resource node has 5 fewer charges.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Clay.png|x60px|link=Clay Delivery Line|alt=Clay Delivery Line|Clay Delivery Line]] [[Clay Delivery Line]]
| Epic
| 3 [[File:Icon_Resource_Clay.png|x18px|alt=Clay|link=Clay]] Clay per minute.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Clay.png|x60px|link=Clay Delivery Line|alt=Clay Delivery Line|Clay Delivery Line]] [[Clay Delivery Line]]
| Epic
| 5 [[File:Icon_Resource_Clay.png|x18px|alt=Clay|link=Clay]] Clay per minute.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:NecromancerIcons_17_b.png|x60px|link=Clearance Totem|alt=Clearance Totem|Clearance Totem]] [[Clearance Totem]]
| Rare
| +25% to Clearance duration.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 22
 
|-
 
| [[File:Icon_Resource_Coal.png|x60px|link=Coal Delivery Line|alt=Coal Delivery Line|Coal Delivery Line]] [[Coal Delivery Line]]
| Epic
| 5 [[File:Icon_Resource_Coal.png|x18px|alt=Coal|link=Coal]] Coal per minute.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_DecorationEffect_AltarOfDecay.png|x60px|link=Converted Altar of Decay|alt=Converted Altar of Decay|Converted Altar of Decay]] [[Converted Altar of Decay]]
| Rare
| A place for forbidden&comma; necrotic rituals. Hostility is reduced by -20 points for every villager that leaves the settlement or dies. (the bonus is added retroactively)
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_SeaMarrow.png|x60px|link=Converted Fishmen Lighthouse|alt=Converted Fishmen Lighthouse|Converted Fishmen Lighthouse]] [[Converted Fishmen Lighthouse]]
| Rare
| 5 [[File:Icon_Resource_SeaMarrow.png|x18px|alt=Sea Marrow|link=Sea Marrow]] Sea Marrow per minute.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_DecorationEffect_HarmonySpiritAltar.png|x60px|link=Converted Harmony Spirit Altar|alt=Converted Harmony Spirit Altar|Converted Harmony Spirit Altar]] [[Converted Harmony Spirit Altar]]
| Rare
| When your villagers needs are met&comma; Harmony is fostered. Each unique service building adds 2 to Global Resolve. (the bonus is added retroactively)
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_DecorationEffect_ConvertedRainTotem.png|x60px|link=Converted Rain Totem|alt=Converted Rain Totem|Converted Rain Totem]] [[Converted Rain Totem]]
| Rare
| Hostility is decreased by 50.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_DecorationEffect_ConvertedTotemOfDenial.png|x60px|link=Converted Totem of Denial|alt=Converted Totem of Denial|Converted Totem of Denial]] [[Converted Totem of Denial]]
| Rare
| A Totem of Denial cleansed by the Holy Flame. Grants a Global Resolve bonus. (+3 to Global Resolve)
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:b_63.png|x60px|link=Cooking Steam|alt=Cooking Steam|Cooking Steam]] [[Cooking Steam]]
| Legendary
| If you leave rainwater for a while&comma; it will begin to release a pleasant and warm vapor. Food production speed is increased by +15% for every 50 units of drizzle water stored.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:en_craft_52.png|x60px|link=Copper Extractor|alt=Copper Extractor|Copper Extractor]] [[Copper Extractor]]
| Legendary
| Machinery specialized in extracting copper from petrified trees. Gain 1 [[File:Icon_Resource_CopperOre.png|x18px|alt=Copper Ore|link=Copper Ore]] Copper Ore for every 5 [[File:Icon_Resource_Wood.png|x18px|alt=Wood|link=Wood]] Wood produced. All [[File:Icon_Resource_CrystalizedDew.png|x18px|alt=Crystalized Dew|link=Crystalized Dew]] Crystalized Dew production is reduced by 1 (whether from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:126.png|x60px|link=Counterfeit Amber|alt=Counterfeit Amber|Counterfeit Amber]] [[Counterfeit Amber]]
| Legendary
| Apparently&comma; there is a technique for extracting crystals similar to Amber from rainwater. Gain 10 [[File:Icon_Resource_Amber.png|x18px|alt=Amber|link=Amber]] Amber every time you use 50 units of water in Rain Engines&comma; but traders will have 1 less perk or blueprint for sale.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:SGI_145.png|x60px|link=Crowded Caravan|alt=Crowded Caravan|Crowded Caravan]] [[Crowded Caravan]]
| Epic
| Each newcomer group has 2 additional villagers.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:SGI_145.png|x60px|link=Crowded Caravan (Stormforged)|alt=Crowded Caravan (Stormforged)|Crowded Caravan (Stormforged)]] [[Crowded Caravan (Stormforged)]]
| Mythic
| Each newcomer group has 3 additional villagers. New villagers bring 50% more goods with them.
| <abbr title="Forsaken Altar (Stormforged Cornerstone)">Alt</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:SGI_114.png|x60px|link=Crowded Houses|alt=Crowded Houses|Crowded Houses]] [[Crowded Houses]]
| Legendary
| All houses have room for 1 more villager.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:SGI_114.png|x60px|link=Crowded Houses (Stormforged)|alt=Crowded Houses (Stormforged)|Crowded Houses (Stormforged)]] [[Crowded Houses (Stormforged)]]
| Mythic
| All houses have room for 1 more villager&comma; and the time between breaks for workers is increased by +25%.
| <abbr title="Forsaken Altar (Stormforged Cornerstone)">Alt</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_CrystalizedDew.png|x60px|link=Crystal Growth|alt=Crystal Growth|Crystal Growth]] [[Crystal Growth]]
| Rare
| +1 to [[File:Icon_Resource_CrystalizedDew.png|x18px|alt=Crystalized Dew|link=Crystalized Dew]] Crystalized Dew production. Gain additional [[File:Icon_Resource_CrystalizedDew.png|x18px|alt=Crystalized Dew|link=Crystalized Dew]] Crystalized Dew every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 26
 
|-
 
| [[File:Icon_Resource_CrystalizedDew.png|x60px|link=Crystal Growth|alt=Crystal Growth|Crystal Growth]] [[Crystal Growth]]
| Epic
| +2 to [[File:Icon_Resource_CrystalizedDew.png|x18px|alt=Crystalized Dew|link=Crystalized Dew]] Crystalized Dew production. Gain additional [[File:Icon_Resource_CrystalizedDew.png|x18px|alt=Crystalized Dew|link=Crystalized Dew]] Crystalized Dew every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:TradingIcons_97.png|x60px|link=Deep Pockets|alt=Deep Pockets|Deep Pockets]] [[Deep Pockets]]
| Epic
| Receive 10 [[File:Icon_Resource_Amber.png|x18px|alt=Amber|link=Amber]] Amber for every 5 completed trade routes.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:SGI_82.png|x60px|link=Deserted Caravans|alt=Deserted Caravans|Deserted Caravans]] [[Deserted Caravans]]
| Legendary
| Global production speed is 33% faster&comma; but traders will arrive 50% slower.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:b_55.png|x60px|link=Driving Water|alt=Driving Water|Driving Water]] [[Driving Water]]
| Epic
| Water is not only used to power engines. Woodcutting speed will increase by +10% for every 150 units of water used in Rain Engines.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:artifact_07_b.png|x60px|link=Drizzle Totem|alt=Drizzle Totem|Drizzle Totem]] [[Drizzle Totem]]
| Rare
| +25% to Drizzle duration.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 24
 
|-
 
| [[File:engeniring_57_b.png|x60px|link=Drying Boards|alt=Drying Boards|Drying Boards]] [[Drying Boards]]
| Rare
| A clever invention that makes it easier to dry clothes. Time spent resting is reduced by 30% when under the effect of [[File:Icon_Resource_Coats.png|x18px|alt=Coats|link=Coats]] clothing.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 20
 
|-
 
| [[File:tin_tube_b.png|x60px|link=Dual Brewing Tools|alt=Dual Brewing Tools|Dual Brewing Tools]] [[Dual Brewing Tools]]
| Rare
| A set of specialized alchemical tools. Gain 3 [[File:Icon_Resource_Wine.png|x18px|alt=Wine|link=Wine]] Wine for every 15 [[File:Icon_Resource_Ale.png|x18px|alt=Ale|link=Ale]] Ale produced.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <abbr title="Trader">Trd</abbr>
| 22
 
|-
 
| [[File:engeniring_23_b.png|x60px|link=Dual Carriage System|alt=Dual Carriage System|Dual Carriage System]] [[Dual Carriage System]]
| Legendary
| Two rainpunk hauling carts will be assigned to the Main Warehouse to help transport resources between buildings.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:winch_b.png|x60px|link=Dye Extractor|alt=Dye Extractor|Dye Extractor]] [[Dye Extractor]]
| Epic
| Gain 5 [[File:Icon_Resource_Pigment.png|x18px|alt=Pigment|link=Pigment]] Pigment for every 10 [[File:Icon_Resource_Insects.png|x18px|alt=Insects|link=Insects]] Insects produced.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:addons_25_b.png|x60px|link=Economic Migration|alt=Economic Migration|Economic Migration]] [[Economic Migration]]
| Legendary
| Rumor has it that your settlement is one of the wealthiest in the realm. Newcomers will arrive 15% quicker and bring 10% more goods for every 1 level of standing you have with other settlements on trade routes. (the bonus is added retroactively)
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Brewery_icon.png|x60px|link=Efficient Brewing|alt=Efficient Brewing|Efficient Brewing]] [[Efficient Brewing]]
| Epic
| +50% to amount of goods produced in the Brewery.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 28
 
|-
 
| [[File:Icon_Resource_Eggs.png|x60px|link=Egg Containers|alt=Egg Containers|Egg Containers]] [[Egg Containers]]
| Rare
| +1 to [[File:Icon_Resource_Eggs.png|x18px|alt=Eggs|link=Eggs]] Eggs production. Gain additional [[File:Icon_Resource_Eggs.png|x18px|alt=Eggs|link=Eggs]] Eggs every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Eggs.png|x60px|link=Egg Containers|alt=Egg Containers|Egg Containers]] [[Egg Containers]]
| Epic
| +2 to [[File:Icon_Resource_Eggs.png|x18px|alt=Eggs|link=Eggs]] Eggs production. Gain additional [[File:Icon_Resource_Eggs.png|x18px|alt=Eggs|link=Eggs]] Eggs every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:en_craft_79.png|x60px|link=Enhanced Blueprints|alt=Enhanced Blueprints|Enhanced Blueprints]] [[Enhanced Blueprints]]
| Uncommon
| Builders construct buildings 50% faster.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 12
 
|-
 
| [[File:SGI_85.png|x60px|link=Exploration Contract|alt=Exploration Contract|Exploration Contract]] [[Exploration Contract]]
| Epic
| The Royal Academy wants a detailed map of the region&comma; and will supply anyone willing to help. Gain 20 [[File:Icon_Resource_Reeds.png|x18px|alt=Reed|link=Reed]] Reed and 20 [[File:Icon_Resource_Clay.png|x18px|alt=Clay|link=Clay]] Clay for each discovered glade.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <abbr title="Order">Ord</abbr>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Cornerstone_ExplorationExpedition.png|x60px|link=Exploration Expedition|alt=Exploration Expedition|Exploration Expedition]] [[Exploration Expedition]]
| Legendary
| You took some of the best explorers from the Smoldering City with you. Global Resolve is boosted by +5 for 180 seconds every time a new glade is discovered&comma; but woodcutting is 33% slower until you open at least 2 glades.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:ScrollsAndBooks_48.png|x60px|link=Export Contract (Stormforged)|alt=Export Contract (Stormforged)|Export Contract (Stormforged)]] [[Export Contract (Stormforged)]]
| Mythic
| Increases the production yield of packs of goods by +100%. Gain 2 additional active trade route slots.
| <abbr title="Forsaken Altar (Stormforged Cornerstone)">Alt</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:BagsAndBoxes_26.png|x60px|link=Export Specialization|alt=Export Specialization|Export Specialization]] [[Export Specialization]]
| Epic
| Gain +1 to production yields for all packs of goods.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <abbr title="Order">Ord</abbr>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <abbr title="Trader">Trd</abbr>
| 27
 
|-
 
| [[File:BagsAndBoxes_26.png|x60px|link=Export Specialization|alt=Export Specialization|Export Specialization]] [[Export Specialization]]
| Epic
| Gain +2 to production yields for all packs of goods.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:BagsAndBoxes_26.png|x60px|link=Export Specialization (Stormforged)|alt=Export Specialization (Stormforged)|Export Specialization (Stormforged)]] [[Export Specialization (Stormforged)]]
| Mythic
| Gain +2 to production yields for all packs of goods. All packs of goods are produced 50% faster.
| <abbr title="Forsaken Altar (Stormforged Cornerstone)">Alt</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:BagsAndBoxes_58.png|x60px|link=Family Gratitude|alt=Family Gratitude|Family Gratitude]] [[Family Gratitude]]
| Legendary
| Relatives of your villagers send gifts for treating their family members well. Get 40 [[File:Icon_Resource_Waterskins.png|x18px|alt=Waterskins|link=Waterskins]] Waterskins for every full Reputation Point obtained through high Resolve.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:BagsAndBoxes_10.png|x60px|link=Farmer's Pack|alt=Farmer's Pack|Farmer's Pack]] [[Farmer's Pack]]
| Uncommon
| Any Farmer can carry 5 additional items.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 16
 
|-
 
| [[File:BagsAndBoxes_10.png|x60px|link=Farmer's Pack|alt=Farmer's Pack|Farmer's Pack]] [[Farmer's Pack]]
| Rare
| Any Farmer can carry 10 additional items.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:SmallFarm_icon.png|x60px|link=Farming Tools|alt=Farming Tools|Farming Tools]] [[Farming Tools]]
| Epic
| +50% to amount of goods produced in the Small Farm.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:TrophyIcons_109_b.png|x60px|link=Farsight|alt=Farsight|Farsight]] [[Farsight]]
| Legendary
| Scouting ahead makes it easier to prepare for the worst. Discovering a small glade increases the working speed of scouts investigating Dangerous or Forbidden Glade Events by 50% for 180 seconds.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:MiningIcons_53_b.png|x60px|link=Fertilizer|alt=Fertilizer|Fertilizer]] [[Fertilizer]]
| Uncommon
| Planting crops is 30% faster.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_PlantFiber.png|x60px|link=Fiber Delivery Line|alt=Fiber Delivery Line|Fiber Delivery Line]] [[Fiber Delivery Line]]
| Epic
| 3 [[File:Icon_Resource_PlantFiber.png|x18px|alt=Plant Fiber|link=Plant Fiber]] Plant Fiber per minute.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:SpellBookPage09_10.png|x60px|link=Fiery Wrath|alt=Fiery Wrath|Fiery Wrath]] [[Fiery Wrath]]
| Epic
| Resources you sacrifice in the Ancient Hearth burn 5% longer for every Impatience Point you have.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:176_b.png|x60px|link=Filling Dish|alt=Filling Dish|Filling Dish]] [[Filling Dish]]
| Epic
| [[File:Icon_Resource_Porridge.png|x18px|alt=Porridge|link=Porridge]] Porridge production increases by +1 for every 150 units of [[File:Icon_Resource_DrizzleWater.png|x18px|alt=Drizzle Water|link=Drizzle Water]] Drizzle Water produced.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:ScrollsAndBooks_88.png|x60px|link=Firekeeper Letters|alt=Firekeeper Letters|Firekeeper Letters]] [[Firekeeper Letters]]
| Epic
| The exchange of knowledge between firekeepers can be very beneficial. The maximum number of sacrifice stacks in the Ancient Hearth is increased by +1 for every 2 ongoing trade routes.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 30
 
|-
 
| [[File:NecromancerIcons_42_b.png|x60px|link=Firekeeper's Armor|alt=Firekeeper's Armor|Firekeeper's Armor]] [[Firekeeper's Armor]]
| Epic
| Allows firekeepers to combat corruption more efficiently. Every burned cyst removes an additional 50 corruption.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:SpellBookPage09_110.png|x60px|link=Firekeeper's Prayer|alt=Firekeeper's Prayer|Firekeeper's Prayer]] [[Firekeeper's Prayer]]
| Legendary
| Glade event work speed increased by 30%. Resources you sacrifice in the Ancient Hearth burn 25% quicker.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:SpellBookPage09_110.png|x60px|link=Firekeeper's Prayer (Stormforged)|alt=Firekeeper's Prayer (Stormforged)|Firekeeper's Prayer (Stormforged)]] [[Firekeeper's Prayer (Stormforged)]]
| Mythic
| Glade event work speed increased by 30%. Resources you sacrifice in the Ancient Hearth burn for 30% longer.
| <abbr title="Forsaken Altar (Stormforged Cornerstone)">Alt</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:red_01.png|x60px|link=Firelink Ritual|alt=Firelink Ritual|Firelink Ritual]] [[Firelink Ritual]]
| Legendary
| There is nothing the forest hates more than fire. Every villager with their need for religion fulfilled decreases the forest’s Hostility by 5.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:red_01.png|x60px|link=Firelink Ritual (Stormforged)|alt=Firelink Ritual (Stormforged)|Firelink Ritual (Stormforged)]] [[Firelink Ritual (Stormforged)]]
| Mythic
| There is nothing the forest hates more than fire. Every villager with their need for religion fulfilled decreases the forest’s Hostility by 10.
| <abbr title="Forsaken Altar (Stormforged Cornerstone)">Alt</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:60_b.png|x60px|link=Flame Amulets|alt=Flame Amulets|Flame Amulets]] [[Flame Amulets]]
| Epic
| An artifact infused with the power of the Holy Flame. Hostility from woodcutters is decreased by 4.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:60_b.png|x60px|link=Flame Amulets (Stormforged)|alt=Flame Amulets (Stormforged)|Flame Amulets (Stormforged)]] [[Flame Amulets (Stormforged)]]
| Mythic
| An artifact infused with the power of the Holy Flame. Hostility from woodcutters is decreased by 8. Woodcutters have a +20% chance of producing twice the normal yield.
| <abbr title="Forsaken Altar (Stormforged Cornerstone)">Alt</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:artifact_01_b.png|x60px|link=Forbidden Seal Shard (Stormforged)|alt=Forbidden Seal Shard (Stormforged)|Forbidden Seal Shard (Stormforged)]] [[Forbidden Seal Shard (Stormforged)]]
| Mythic
| It was not you who removed this fragment&comma; weakening the ancient seal - but you would still be executed on the spot if someone was to find it in your possession. Every Glade Event solved by making a decision marked as Corruption increases the chance of workers producing double yields by +5%. (the bonus is added retroactively)
| <abbr title="Forsaken Altar (Stormforged Cornerstone)">Alt</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:sffi_04.png|x60px|link=Force of Nature|alt=Force of Nature|Force of Nature]] [[Force of Nature]]
| Epic
| The forest and the everlasting rain are connected somehow. Gain +3 to storm water production for every 2 Woodcutters in your settlement. Increases the tank capacity for every type of rainwater by +50 (one time only).
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:sffi_04.png|x60px|link=Force of Nature (Stormforged)|alt=Force of Nature (Stormforged)|Force of Nature (Stormforged)]] [[Force of Nature (Stormforged)]]
| Mythic
| The forest and the everlasting rain are connected somehow. Gain +5 to storm water production for every 2 Woodcutters in your settlement. Increases the tank capacity for every type of rainwater by +100 (one time only).
| <abbr title="Forsaken Altar (Stormforged Cornerstone)">Alt</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:SGI_55.png|x60px|link=Forge Trip Hammer|alt=Forge Trip Hammer|Forge Trip Hammer]] [[Forge Trip Hammer]]
| Legendary
| Powerful and precise machinery. [[File:Icon_Resource_Parts.png|x18px|alt=Parts|link=Parts]] Parts (★★★) can be produced in the Smithy.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:SGI_55.png|x60px|link=Forge Trip Hammer (Stormforged)|alt=Forge Trip Hammer (Stormforged)|Forge Trip Hammer (Stormforged)]] [[Forge Trip Hammer (Stormforged)]]
| Mythic
| Powerful and precise machinery. [[File:Icon_Resource_Parts.png|x18px|alt=Parts|link=Parts]] Parts (★★★) can be produced in the Smithy and +100% to amount of goods produced in the Smithy.
| <abbr title="Forsaken Altar (Stormforged Cornerstone)">Alt</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:BlueLootBox_57_b.png|x60px|link=Forsaken Seal (Stormforged)|alt=Forsaken Seal (Stormforged)|Forsaken Seal (Stormforged)]] [[Forsaken Seal (Stormforged)]]
| Mythic
| An artifact of the Forsaken Gods. Gain one cornerstone reroll charge at the beginning of each storm.
| <abbr title="Forsaken Altar (Stormforged Cornerstone)">Alt</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_SeaMarrow.png|x60px|link=Fossil Leaching|alt=Fossil Leaching|Fossil Leaching]] [[Fossil Leaching]]
| Rare
| +1 to [[File:Icon_Resource_SeaMarrow.png|x18px|alt=Sea Marrow|link=Sea Marrow]] Sea Marrow production. Gain additional [[File:Icon_Resource_SeaMarrow.png|x18px|alt=Sea Marrow|link=Sea Marrow]] Sea Marrow every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <abbr title="Trader">Trd</abbr>
| 29
 
|-
 
| [[File:Icon_Resource_SeaMarrow.png|x60px|link=Fossil Leaching|alt=Fossil Leaching|Fossil Leaching]] [[Fossil Leaching]]
| Epic
| +2 to [[File:Icon_Resource_SeaMarrow.png|x18px|alt=Sea Marrow|link=Sea Marrow]] Sea Marrow production. Gain additional [[File:Icon_Resource_SeaMarrow.png|x18px|alt=Sea Marrow|link=Sea Marrow]] Sea Marrow every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:fox_temp.png|x60px|link=Fox Friendship|alt=Fox Friendship|Fox Friendship]] [[Fox Friendship]]
| Rare
| 2 additional Foxes will come with each group of newcomers.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Order_Generic 2.png|x60px|link=Fox Pack Support|alt=Fox Pack Support|Fox Pack Support]] [[Fox Pack Support]]
| Rare
| Ever since the Great Civil War&comma; all species have been locked in a constant struggle to gain the Queen's favor. The Fox tribe remembers your help. (+3 to Foxes Resolve)
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:SpellBookPage09_66.png|x60px|link=Fragrant Roots|alt=Fragrant Roots|Fragrant Roots]] [[Fragrant Roots]]
| Rare
| Gain 3 [[File:Icon_Resource_Incense.png|x18px|alt=Incense|link=Incense]] Incense for every 10 [[File:Icon_Resource_Roots.png|x18px|alt=Roots|link=Roots]] Roots produced.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <abbr title="Trader">Trd</abbr>
| 24
 
|-
 
| [[File:pt_b_11.png|x60px|link=Free Samples|alt=Free Samples|Free Samples]] [[Free Samples]]
| Legendary
| Gain 1 [[File:Icon_Resource_Parts.png|x18px|alt=Parts|link=Parts]] Parts every time you sell goods worth 25 Amber.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:rc_b_01.png|x60px|link=Frequent Caravans|alt=Frequent Caravans|Frequent Caravans]] [[Frequent Caravans]]
| Legendary
| The Crown is very forgiving - as long as the goods keep flowing. Impatience grows 30% slower for 180 seconds every time you finish a trade route.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:helmets_13.png|x60px|link=Frequent Patrols|alt=Frequent Patrols|Frequent Patrols]] [[Frequent Patrols]]
| Epic
| Every Glade Event solved by making a decision marked as Loyalty lowers Hostility by 10. (the bonus is added retroactively)
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:SGI_25.png|x60px|link=Friendly Relations|alt=Friendly Relations|Friendly Relations]] [[Friendly Relations]]
| Epic
| Boosts Global Resolve by 1 for every 3 levels of standing with other settlements in trade routes. (the bonus is added retroactively)
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:dd_02_b.png|x60px|link=From the Ashes|alt=From the Ashes|From the Ashes]] [[From the Ashes]]
| Epic
| An odd talisman made from the talons of a phoenix. Gain 2 [[File:Icon_Resource_Wildfire.png|x18px|alt=Wildfire Essence|link=Wildfire Essence]] Wildfire Essence for every 2 completed Dangerous or Forbidden Glade Events. (except cloned events spawned by fishmen caves and blood flowers)
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:violet_04.png|x60px|link=From the Shadows|alt=From the Shadows|From the Shadows]] [[From the Shadows]]
| Legendary
| Confused&comma; empty-eyed creatures emerge from the Hearth. Each time Voice of the Sealed Ones triggers after the Hearth reaches 100% Corruption&comma; 3 new villagers appear in the settlement.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_PurgingFire.png|x60px|link=Fuel Mix|alt=Fuel Mix|Fuel Mix]] [[Fuel Mix]]
| Rare
| +1 to [[File:Icon_Resource_PurgingFire.png|x18px|alt=Purging Fire|link=Purging Fire]] Purging Fire production. Gain additional [[File:Icon_Resource_PurgingFire.png|x18px|alt=Purging Fire|link=Purging Fire]] Purging Fire every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Mushrooms.png|x60px|link=Fungal Growth|alt=Fungal Growth|Fungal Growth]] [[Fungal Growth]]
| Rare
| +1 to [[File:Icon_Resource_Mushrooms.png|x18px|alt=Mushrooms|link=Mushrooms]] Mushrooms production. Gain additional [[File:Icon_Resource_Mushrooms.png|x18px|alt=Mushrooms|link=Mushrooms]] Mushrooms every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <abbr title="Trader">Trd</abbr>
| 21
 
|-
 
| [[File:Icon_Resource_Mushrooms.png|x60px|link=Fungal Growth|alt=Fungal Growth|Fungal Growth]] [[Fungal Growth]]
| Epic
| +2 to [[File:Icon_Resource_Mushrooms.png|x18px|alt=Mushrooms|link=Mushrooms]] Mushrooms production. Gain additional [[File:Icon_Resource_Mushrooms.png|x18px|alt=Mushrooms|link=Mushrooms]] Mushrooms every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:book_03_b.png|x60px|link=Fungal Guide|alt=Fungal Guide|Fungal Guide]] [[Fungal Guide]]
| Epic
| Ancient mushroom farming techniques are described within. [[File:Icon_Resource_Mushrooms.png|x18px|alt=Mushrooms|link=Mushrooms]] Mushroom production increases by +1 every 25 times it's produced.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 28
 
|-
 
| [[File:en_craft_73.png|x60px|link=Furniture|alt=Furniture|Furniture]] [[Furniture]]
| Rare
| Some much needed furnishings. Adds an additional +1 to Resolve for villagers with a home. (This effect is applied to villagers during their break)
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 20
 
|-
 
| [[File:sickle_b_01.png|x60px|link=Gathering Tools|alt=Gathering Tools|Gathering Tools]] [[Gathering Tools]]
| Rare
| Vital equipment when exploring the wilds. Gain 6 [[File:Icon_Resource_Provisions.png|x18px|alt=Pack of Provisions|link=Pack of Provisions]] Pack of Provisions every time you discover a new glade.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 20
 
|-
 
| [[File:TrophyIcons_108_b.png|x60px|link=Generous Gifts|alt=Generous Gifts|Generous Gifts]] [[Generous Gifts]]
| Epic
| Wealthy settlements attract wealthy settlers. Newcomers bring 40% more goods with them for every Hearth level gained.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:TrophyIcons_108_b.png|x60px|link=Generous Gifts (Stormforged)|alt=Generous Gifts (Stormforged)|Generous Gifts (Stormforged)]] [[Generous Gifts (Stormforged)]]
| Mythic
| Wealthy settlements attract wealthy settlers. Newcomers bring 75% more goods with them for every Hearth level gained.
| <abbr title="Forsaken Altar (Stormforged Cornerstone)">Alt</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:BagsAndBoxes_32.png|x60px|link=Generous Rations|alt=Generous Rations|Generous Rations]] [[Generous Rations]]
| Legendary
| Global Resolve is increased by 5&comma; but the chance of villagers consuming twice the amount of food during a break is increased by +50%.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:BagsAndBoxes_32.png|x60px|link=Generous Rations (Stormforged)|alt=Generous Rations (Stormforged)|Generous Rations (Stormforged)]] [[Generous Rations (Stormforged)]]
| Mythic
| Global Resolve is increased by 5&comma; and villagers have a +10% chance of not consuming food during a break.
| <abbr title="Forsaken Altar (Stormforged Cornerstone)">Alt</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Vegetables.png|x60px|link=Giant Vegetables|alt=Giant Vegetables|Giant Vegetables]] [[Giant Vegetables]]
| Rare
| +1 to [[File:Icon_Resource_Vegetables.png|x18px|alt=Vegetables|link=Vegetables]] Vegetables production. Gain additional [[File:Icon_Resource_Vegetables.png|x18px|alt=Vegetables|link=Vegetables]] Vegetables every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 22
 
|-
 
| [[File:Icon_Resource_Vegetables.png|x60px|link=Giant Vegetables|alt=Giant Vegetables|Giant Vegetables]] [[Giant Vegetables]]
| Epic
| +2 to [[File:Icon_Resource_Vegetables.png|x18px|alt=Vegetables|link=Vegetables]] Vegetables production. Gain additional [[File:Icon_Resource_Vegetables.png|x18px|alt=Vegetables|link=Vegetables]] Vegetables every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <abbr title="Trader">Trd</abbr>
| 26
 
|-
 
| [[File:NecromancerIcons_18_b.png|x60px|link=Golden Marrow|alt=Golden Marrow|Golden Marrow]] [[Golden Marrow]]
| Epic
| Some fossils contain valuable surprises. Gain 2 [[File:Icon_Resource_Amber.png|x18px|alt=Amber|link=Amber]] Amber for every 20 [[File:Icon_Resource_SeaMarrow.png|x18px|alt=Sea Marrow|link=Sea Marrow]] Sea Marrow produced.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:grains.png|x60px|link=Grain Bags|alt=Grain Bags|Grain Bags]] [[Grain Bags]]
| Epic
| Specialized grain farming techniques. [[File:Icon_Resource_Grain.png|x18px|alt=Grain|link=Grain]] Grain production increases by +1 every 25 times it's produced.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 28
 
|-
 
| [[File:Icon_Resource_Grain.png|x60px|link=Grain Delivery Line|alt=Grain Delivery Line|Grain Delivery Line]] [[Grain Delivery Line]]
| Epic
| 3 [[File:Icon_Resource_Grain.png|x18px|alt=Grain|link=Grain]] Grain per minute.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Grain.png|x60px|link=Grain Delivery Line|alt=Grain Delivery Line|Grain Delivery Line]] [[Grain Delivery Line]]
| Epic
| 5 [[File:Icon_Resource_Grain.png|x18px|alt=Grain|link=Grain]] Grain per minute.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_DecorationEffect_GroundwaterExtraction.png|x60px|link=Groundwater Extraction|alt=Groundwater Extraction|Groundwater Extraction]] [[Groundwater Extraction]]
| Rare
| Gain 10 [[File:Icon_Resource_ClearanceWater.png|x18px|alt=Clearance Water|link=Clearance Water]] Clearance Water per minute. Increases the tank capacity for every type of rainwater by +50.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:pirates_16.png|x60px|link=Grubbing Tools|alt=Grubbing Tools|Grubbing Tools]] [[Grubbing Tools]]
| Rare
| A set of tools designed for grubbing tree stumps. Gain 15 [[File:Icon_Resource_Roots.png|x18px|alt=Roots|link=Roots]] Roots every time you discover a new glade.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <abbr title="Trader">Trd</abbr>
| 19
 
|-
 
| [[File:ScrollsAndBooks_32.png|x60px|link=Guild Catalogue|alt=Guild Catalogue|Guild Catalogue]] [[Guild Catalogue]]
| Epic
| Traders will have 1 more perk or blueprint for sale.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Order_Generic 2.png|x60px|link=Harpy Clan Support|alt=Harpy Clan Support|Harpy Clan Support]] [[Harpy Clan Support]]
| Rare
| The Flock was neutral during the Great Civil War&comma; but you've proven your worth to them now. (+3 to Harpies Resolve)
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:harpy_temp.png|x60px|link=Harpy Friendship|alt=Harpy Friendship|Harpy Friendship]] [[Harpy Friendship]]
| Rare
| 2 additional Harpies will come with each group of newcomers.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 22.5
 
|-
 
| [[File:en_craft_67.png|x60px|link=Hauling Cart|alt=Hauling Cart|Hauling Cart]] [[Hauling Cart]]
| Legendary
| An automated rainpunk cart will be assigned to every warehouse in the settlement to help transport resources between buildings.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Flour.png|x60px|link=Heavy Millstone|alt=Heavy Millstone|Heavy Millstone]] [[Heavy Millstone]]
| Uncommon
| +2 to [[File:Icon_Resource_Flour.png|x18px|alt=Flour|link=Flour]] Flour production. Gain additional [[File:Icon_Resource_Flour.png|x18px|alt=Flour|link=Flour]] Flour every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <abbr title="Trader">Trd</abbr>
| 16
 
|-
 
| [[File:Icon_Resource_Oil.png|x60px|link=Heavy Press|alt=Heavy Press|Heavy Press]] [[Heavy Press]]
| Uncommon
| +1 to [[File:Icon_Resource_Oil.png|x18px|alt=Oil|link=Oil]] Oil production. Gain additional [[File:Icon_Resource_Oil.png|x18px|alt=Oil|link=Oil]] Oil every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 14
 
|-
 
| [[File:Icon_Resource_Oil.png|x60px|link=Heavy Press|alt=Heavy Press|Heavy Press]] [[Heavy Press]]
| Uncommon
| +2 to [[File:Icon_Resource_Oil.png|x18px|alt=Oil|link=Oil]] Oil production. Gain additional [[File:Icon_Resource_Oil.png|x18px|alt=Oil|link=Oil]] Oil every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Oil.png|x60px|link=Heavy Press|alt=Heavy Press|Heavy Press]] [[Heavy Press]]
| Rare
| +3 to [[File:Icon_Resource_Oil.png|x18px|alt=Oil|link=Oil]] Oil production. Gain additional [[File:Icon_Resource_Oil.png|x18px|alt=Oil|link=Oil]] Oil every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 24
 
|-
 
| [[File:Icon_Resource_Herbs.png|x60px|link=Herb Delivery Line|alt=Herb Delivery Line|Herb Delivery Line]] [[Herb Delivery Line]]
| Epic
| 5 [[File:Icon_Resource_Herbs.png|x18px|alt=Herbs|link=Herbs]] Herbs per minute.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_DecorationEffect_HiddenMystery.png|x60px|link=Hidden Mystery|alt=Hidden Mystery|Hidden Mystery]] [[Hidden Mystery]]
| Rare
| Scouts from the royal guard have been called to search glades for traces of Sealed Spiders. Gain 1 [[File:Icon_Resource_AncientTablet.png|x18px|alt=Ancient Tablet|link=Ancient Tablet]] Ancient Tablet for every 2 discovered glades. (the bonus is added retroactively)
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:runestone_b_06.png|x60px|link=Hidden Reward|alt=Hidden Reward|Hidden Reward]] [[Hidden Reward]]
| Epic
| Gain 1 [[File:Icon_Resource_AncientTablet.png|x18px|alt=Ancient Tablet|link=Ancient Tablet]] Ancient Tablet for every 2 completed Glade Events. (the bonus is added retroactively)
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:runestone_b_06.png|x60px|link=Hidden Reward (Stormforged)|alt=Hidden Reward (Stormforged)|Hidden Reward (Stormforged)]] [[Hidden Reward (Stormforged)]]
| Mythic
| Gain 1 [[File:Icon_Resource_AncientTablet.png|x18px|alt=Ancient Tablet|link=Ancient Tablet]] Ancient Tablet for every 1 completed Glade Event. (the bonus is added retroactively)
| <abbr title="Forsaken Altar (Stormforged Cornerstone)">Alt</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Cornerstone_HiddenFromTheQueen.png|x60px|link=Hidden from the Queen|alt=Hidden from the Queen|Hidden from the Queen]] [[Hidden from the Queen]]
| Legendary
| The crown doesn't need to know everything. There is no Impatience penalty when villagers leave or die&comma; but Impatience will grow 600% faster&comma; starting from Drizzle year 9.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Cornerstone_HiddenFromTheQueen.png|x60px|link=Hidden from the Queen (Stormforged)|alt=Hidden from the Queen (Stormforged)|Hidden from the Queen (Stormforged)]] [[Hidden from the Queen (Stormforged)]]
| Mythic
| The crown doesn't need to know everything. Impatience doesn't grow when villagers leave or die.
| <abbr title="Forsaken Altar (Stormforged Cornerstone)">Alt</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Order_Generic 2.png|x60px|link=Human Clan Support|alt=Human Clan Support|Human Clan Support]] [[Human Clan Support]]
| Rare
| Ever since the Great Civil War&comma; all species have been locked in a constant struggle to gain the Queen's favor. The Humans remember your help. (+3 to Humans Resolve)
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 24
 
|-
 
| [[File:human_temp.png|x60px|link=Human Friendship|alt=Human Friendship|Human Friendship]] [[Human Friendship]]
| Rare
| 2 additional Humans will come with each group of newcomers.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 22.5
 
|-
 
| [[File:SGI_56.png|x60px|link=Hunter-Gatherers|alt=Hunter-Gatherers|Hunter-Gatherers]] [[Hunter-Gatherers]]
| Legendary
| All camp production is increased by 100%&comma; but all buildings that use fertile soil have their yields decreased by 50%. Bonus does not affect the Woodcutters' Camp.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:SGI_56.png|x60px|link=Hunter-Gatherers (Stormforged)|alt=Hunter-Gatherers (Stormforged)|Hunter-Gatherers (Stormforged)]] [[Hunter-Gatherers (Stormforged)]]
| Mythic
| All camp production is increased by 100%. Bonus does not affect the Woodcutters' Camp.
| <abbr title="Forsaken Altar (Stormforged Cornerstone)">Alt</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:BlueLootBox_81_b.png|x60px|link=Improvised Tools|alt=Improvised Tools|Improvised Tools]] [[Improvised Tools]]
| Legendary
| Woodcutters are tasked with creating makeshift tools. Discovering a glade during the Storm grants 10 [[File:Icon_Resource_SimpleTools.png|x18px|alt=Tools|link=Tools]] Tools.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:BlueLootBox_81_b.png|x60px|link=Improvised Tools (Stormforged)|alt=Improvised Tools (Stormforged)|Improvised Tools (Stormforged)]] [[Improvised Tools (Stormforged)]]
| Mythic
| Woodcutters are tasked with creating makeshift tools. Discovering a glade during the Storm grants 15 [[File:Icon_Resource_SimpleTools.png|x18px|alt=Tools|link=Tools]] Tools.
| <abbr title="Forsaken Altar (Stormforged Cornerstone)">Alt</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Incense.png|x60px|link=Incense Delivery Line|alt=Incense Delivery Line|Incense Delivery Line]] [[Incense Delivery Line]]
| Epic
| 5 [[File:Icon_Resource_Incense.png|x18px|alt=Incense|link=Incense]] Incense per minute.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Grove_icon.png|x60px|link=Industrialized Agriculture|alt=Industrialized Agriculture|Industrialized Agriculture]] [[Industrialized Agriculture]]
| Epic
| +50% to amount of goods produced in the Forester's Hut.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Crops.png|x60px|link=Industrialized Farming|alt=Industrialized Farming|Industrialized Farming]] [[Industrialized Farming]]
| Uncommon
| +1 to [[File:Icon_Resource_Crops.png|x18px|alt=Pack of Crops|link=Pack of Crops]] Pack of Crops production. Gain additional [[File:Icon_Resource_Crops.png|x18px|alt=Pack of Crops|link=Pack of Crops]] Pack of Crops every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Crops.png|x60px|link=Industrialized Farming|alt=Industrialized Farming|Industrialized Farming]] [[Industrialized Farming]]
| Rare
| +2 to [[File:Icon_Resource_Crops.png|x18px|alt=Pack of Crops|link=Pack of Crops]] Pack of Crops production. Gain additional [[File:Icon_Resource_Crops.png|x18px|alt=Pack of Crops|link=Pack of Crops]] Pack of Crops every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Insects.png|x60px|link=Insect Delivery Line|alt=Insect Delivery Line|Insect Delivery Line]] [[Insect Delivery Line]]
| Epic
| 5 [[File:Icon_Resource_Insects.png|x18px|alt=Insects|link=Insects]] Insects per minute.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Insects.png|x60px|link=Insect Lure|alt=Insect Lure|Insect Lure]] [[Insect Lure]]
| Rare
| +1 to [[File:Icon_Resource_Insects.png|x18px|alt=Insects|link=Insects]] Insects production. Gain additional [[File:Icon_Resource_Insects.png|x18px|alt=Insects|link=Insects]] Insects every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Insects.png|x60px|link=Insect Lure|alt=Insect Lure|Insect Lure]] [[Insect Lure]]
| Epic
| +2 to [[File:Icon_Resource_Insects.png|x18px|alt=Insects|link=Insects]] Insects production. Gain additional [[File:Icon_Resource_Insects.png|x18px|alt=Insects|link=Insects]] Insects every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:BagsAndBoxes_98.png|x60px|link=Insect Traps|alt=Insect Traps|Insect Traps]] [[Insect Traps]]
| Rare
| Insect traps let you catch any insects feeding on mushrooms. Gain 1 [[File:Icon_Resource_Insects.png|x18px|alt=Insects|link=Insects]] Insects for every 2 [[File:Icon_Resource_Mushrooms.png|x18px|alt=Mushrooms|link=Mushrooms]] Mushrooms produced.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <abbr title="Trader">Trd</abbr>
| 21
 
|-
 
| [[File:Plantation_icon.png|x60px|link=Large Baskets|alt=Large Baskets|Large Baskets]] [[Large Baskets]]
| Rare
| +25% to amount of goods produced in the Plantation.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Plantation_icon.png|x60px|link=Large Baskets|alt=Large Baskets|Large Baskets]] [[Large Baskets]]
| Epic
| +50% to amount of goods produced in the Plantation.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Berries.png|x60px|link=Large Berry Baskets|alt=Large Berry Baskets|Large Berry Baskets]] [[Large Berry Baskets]]
| Rare
| +1 to [[File:Icon_Resource_Berries.png|x18px|alt=Berries|link=Berries]] Berries production. Gain additional [[File:Icon_Resource_Berries.png|x18px|alt=Berries|link=Berries]] Berries every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Berries.png|x60px|link=Large Berry Baskets|alt=Large Berry Baskets|Large Berry Baskets]] [[Large Berry Baskets]]
| Epic
| +2 to [[File:Icon_Resource_Berries.png|x18px|alt=Berries|link=Berries]] Berries production. Gain additional [[File:Icon_Resource_Berries.png|x18px|alt=Berries|link=Berries]] Berries every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Reeds.png|x60px|link=Leather Gloves|alt=Leather Gloves|Leather Gloves]] [[Leather Gloves]]
| Epic
| +2 to [[File:Icon_Resource_Reeds.png|x18px|alt=Reed|link=Reed]] Reed production. Gain additional [[File:Icon_Resource_Reeds.png|x18px|alt=Reed|link=Reed]] Reed every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:194_b.png|x60px|link=Leftover Crops|alt=Leftover Crops|Leftover Crops]] [[Leftover Crops]]
| Epic
| Gain 2 [[File:Icon_Resource_Provisions.png|x18px|alt=Pack of Provisions|link=Pack of Provisions]] Pack of Provisions for every 10 [[File:Icon_Resource_Herbs.png|x18px|alt=Herbs|link=Herbs]] Herbs produced.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:BagsAndBoxes_74.png|x60px|link=Light Timber|alt=Light Timber|Light Timber]] [[Light Timber]]
| Uncommon
| Any Woodcutter can carry 5 additional items.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:BagsAndBoxes_74.png|x60px|link=Light Timber|alt=Light Timber|Light Timber]] [[Light Timber]]
| Rare
| Any Woodcutter can carry 10 additional items.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Order_Generic 2.png|x60px|link=Lizard Clan Support|alt=Lizard Clan Support|Lizard Clan Support]] [[Lizard Clan Support]]
| Rare
| Ever since the Great Civil War&comma; all species have been locked in a constant struggle to gain the Queen's favor. The Lizard elders remember your help. (+3 to Lizards Resolve)
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:lizard_temp.png|x60px|link=Lizard Friendship|alt=Lizard Friendship|Lizard Friendship]] [[Lizard Friendship]]
| Rare
| 2 additional Lizards will come with each group of newcomers.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 22.5
 
|-
 
| [[File:beer.png|x60px|link=Local Taxes|alt=Local Taxes|Local Taxes]] [[Local Taxes]]
| Epic
| Villagers are willing to give you their very last piece of Amber just for a pint of decent ale. Gain 12 [[File:Icon_Resource_Amber.png|x18px|alt=Amber|link=Amber]] Amber for every 50 [[File:Icon_Resource_Ale.png|x18px|alt=Ale|link=Ale]] Ale produced.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_DecorationEffect_LongLiveTheQueen.png|x60px|link=Long Live the Queen|alt=Long Live the Queen|Long Live the Queen]] [[Long Live the Queen]]
| Rare
| Villagers tell stories of the Queen's unparalleled power. Global Resolve grows by 1 for every 3 Reputation Points gained. (the bonus is added retroactively)
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:scroll_11_b.png|x60px|link=Long Term Contract|alt=Long Term Contract|Long Term Contract]] [[Long Term Contract]]
| Rare
| Workers who are assigned to a workplace that matches their comfort specialization receive an additional +2 Resolve from the "Comfortable" effect.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 18
 
|-
 
| [[File:BagsAndBoxes_108.png|x60px|link=Lost Supplies|alt=Lost Supplies|Lost Supplies]] [[Lost Supplies]]
| Legendary
| An unusual amount of supplies can be found in some glades. Gain 40 [[File:Icon_Resource_Meat.png|x18px|alt=Meat|link=Meat]] Meat and 40 [[File:Icon_Resource_Grain.png|x18px|alt=Grain|link=Grain]] Grain for each completed Dangerous or Forbidden Glade Event. (except cloned events spawned by fishmen caves and blood flowers)
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:green_03.png|x60px|link=Lost in the Wilds|alt=Lost in the Wilds|Lost in the Wilds]] [[Lost in the Wilds]]
| Epic
| Gain one villager every time you discover a new glade.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:green_03.png|x60px|link=Lost in the Wilds (Stormforged)|alt=Lost in the Wilds (Stormforged)|Lost in the Wilds (Stormforged)]] [[Lost in the Wilds (Stormforged)]]
| Mythic
| Gain one villager every time you discover a new glade. Villagers add less Hostility (-1).
| <abbr title="Forsaken Altar (Stormforged Cornerstone)">Alt</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:WitchCraftIcons_106_b.png|x60px|link=Lucky Charm|alt=Lucky Charm|Lucky Charm]] [[Lucky Charm]]
| Rare
| A strange talisman made from an extremely rare gemstone - blue Amber. Grants 1 additional cornerstone reroll charge.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 20
 
|-
 
| [[File:teeth_b_01.png|x60px|link=Lucky Talisman|alt=Lucky Talisman|Lucky Talisman]] [[Lucky Talisman]]
| Uncommon
| A necklace made out of tiny bones. Scouts work 10% faster on Glade Events.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 14
 
|-
 
| [[File:SGI_158.png|x60px|link=Lumber Tax|alt=Lumber Tax|Lumber Tax]] [[Lumber Tax]]
| Legendary
| Gain 1 [[File:Icon_Resource_Amber.png|x18px|alt=Amber|link=Amber]] Amber for every 50 [[File:Icon_Resource_Wood.png|x18px|alt=Wood|link=Wood]] Wood produced.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:en_craft_55.png|x60px|link=Makeshift Water Tank|alt=Makeshift Water Tank|Makeshift Water Tank]] [[Makeshift Water Tank]]
| Rare
| Increases the tank capacity for every type of rainwater by 50.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 24
 
|-
 
| [[File:NecromancerIcons_13_b.png|x60px|link=Mark of the Sealed Ones|alt=Mark of the Sealed Ones|Mark of the Sealed Ones]] [[Mark of the Sealed Ones]]
| Legendary
| A faint image of an underwater landscape shimmers inside the ancient jewel. While the Ancient Hearth is being corrupted&comma; resources sacrificed in it burn 50% longer.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:ScrollsAndBooks_add_009_b.png|x60px|link=Market Shift Plan|alt=Market Shift Plan|Market Shift Plan]] [[Market Shift Plan]]
| Legendary
| Big strategic changes always come with an adjustment period. Every neighboring town offers +2 more trade routes&comma; but no trader will arrive in your settlement until you complete at least 3 trade routes. Traders currently staying in the settlement will leave immediately.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:BlueLootBox_89_b.png|x60px|link=Master Blueprint|alt=Master Blueprint|Master Blueprint]] [[Master Blueprint]]
| Legendary
| A collection of architectural drafts from a very early period in the Citadel's history. Unlocks all camp blueprints and upgrades all small camps to their advanced versions&comma; but gathering speed is decreased by 50% until you use up at least 300 resource node charges.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Butcher_icon.png|x60px|link=Meat Cleavers|alt=Meat Cleavers|Meat Cleavers]] [[Meat Cleavers]]
| Epic
| +50% to amount of goods produced in the Butcher.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Meat.png|x60px|link=Meat Delivery Line|alt=Meat Delivery Line|Meat Delivery Line]] [[Meat Delivery Line]]
| Epic
| 5 [[File:Icon_Resource_Meat.png|x18px|alt=Meat|link=Meat]] Meat per minute.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:HuntingIcons_108_b.png|x60px|link=Meat Specialization|alt=Meat Specialization|Meat Specialization]] [[Meat Specialization]]
| Epic
| You've managed to enlist some excellent hunters. [[File:Icon_Resource_Meat.png|x18px|alt=Meat|link=Meat]] Meat production increases by +1 every 25 times it's produced.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_CopperBar.png|x60px|link=Metal Delivery Line|alt=Metal Delivery Line|Metal Delivery Line]] [[Metal Delivery Line]]
| Epic
| 4 [[File:Icon_Resource_CopperBar.png|x18px|alt=Copper Bars|link=Copper Bars]] Copper Bars per minute.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:en_craft_62.png|x60px|link=Metallurgic Proficiency|alt=Metallurgic Proficiency|Metallurgic Proficiency]] [[Metallurgic Proficiency]]
| Epic
| Increases the production speed of Copper Bars&comma; Crystalized Dew&comma; and all recipes that use metal ingots by +33%.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 26
 
|-
 
| [[File:en_craft_62.png|x60px|link=Metallurgic Proficiency (Stormforged)|alt=Metallurgic Proficiency (Stormforged)|Metallurgic Proficiency (Stormforged)]] [[Metallurgic Proficiency (Stormforged)]]
| Mythic
| Increases the production speed of Copper Bars&comma; Crystalized Dew&comma; and all recipes that use metal ingots by 66%.+1 to [[File:Icon_Resource_CopperBar.png|x18px|alt=Copper Bars|link=Copper Bars]] copper bar and [[File:Icon_Resource_CrystalizedDew.png|x18px|alt=Crystalized Dew|link=Crystalized Dew]] crystalized dew production.
| <abbr title="Forsaken Altar (Stormforged Cornerstone)">Alt</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Cornerstone_MistPiercers.png|x60px|link=Mist Piercers|alt=Mist Piercers|Mist Piercers]] [[Mist Piercers]]
| Legendary
| You are allowed to use the legendary Mist Piercers. With such a rare gift at your disposal&comma; the Queen's expectations are high. The content of glades will be revealed&comma; but each discovered glade increases the Queen’s Impatience by 0.5.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Grain.png|x60px|link=Mold Supply|alt=Mold Supply|Mold Supply]] [[Mold Supply]]
| Rare
| +1 to [[File:Icon_Resource_Grain.png|x18px|alt=Grain|link=Grain]] Grain production. Gain additional [[File:Icon_Resource_Grain.png|x18px|alt=Grain|link=Grain]] Grain every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 22.5
 
|-
 
| [[File:Icon_Resource_Grain.png|x60px|link=Mold Supply|alt=Mold Supply|Mold Supply]] [[Mold Supply]]
| Epic
| +2 to [[File:Icon_Resource_Grain.png|x18px|alt=Grain|link=Grain]] Grain production. Gain additional [[File:Icon_Resource_Grain.png|x18px|alt=Grain|link=Grain]] Grain every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <abbr title="Trader">Trd</abbr>
| 25
 
|-
 
| [[File:ForestIcons_100_b.png|x60px|link=Moldy Grain Seeds|alt=Moldy Grain Seeds|Moldy Grain Seeds]] [[Moldy Grain Seeds]]
| Epic
| A new type of grain. Gain 3 [[File:Icon_Resource_Mushrooms.png|x18px|alt=Mushrooms|link=Mushrooms]] Mushrooms for every 10 [[File:Icon_Resource_Grain.png|x18px|alt=Grain|link=Grain]] Grain produced.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:am_b_06.png|x60px|link=Moss Broccoli Seeds|alt=Moss Broccoli Seeds|Moss Broccoli Seeds]] [[Moss Broccoli Seeds]]
| Epic
| [[File:Icon_Resource_Vegetables.png|x18px|alt=Vegetables|link=Vegetables]] Vegetables (★★) can now be produced in the Greenhouse.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Mushrooms.png|x60px|link=Mushroom Delivery Line|alt=Mushroom Delivery Line|Mushroom Delivery Line]] [[Mushroom Delivery Line]]
| Epic
| 5 [[File:Icon_Resource_Mushrooms.png|x18px|alt=Mushrooms|link=Mushrooms]] Mushrooms per minute.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:artifact_06_b.png|x60px|link=Mushroom Seedlings|alt=Mushroom Seedlings|Mushroom Seedlings]] [[Mushroom Seedlings]]
| Legendary
| All farms can plant [[File:Icon_Resource_Mushrooms.png|x18px|alt=Mushrooms|link=Mushrooms]] mushrooms (★★) on farm fields during drizzle season.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:artifact_06_b.png|x60px|link=Mushroom Seedlings (Stormforged)|alt=Mushroom Seedlings (Stormforged)|Mushroom Seedlings (Stormforged)]] [[Mushroom Seedlings (Stormforged)]]
| Mythic
| All farms can plant [[File:Icon_Resource_Mushrooms.png|x18px|alt=Mushrooms|link=Mushrooms]] mushrooms (★★★) on farm fields during drizzle season.
| <abbr title="Forsaken Altar (Stormforged Cornerstone)">Alt</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:WitchCraftIcons_101_b.png|x60px|link=Nest Eggs|alt=Nest Eggs|Nest Eggs]] [[Nest Eggs]]
| Rare
| Eggs laid by a tamed Stormbird. 5 [[File:Icon_Resource_Eggs.png|x18px|alt=Eggs|link=Eggs]] Eggs per minute.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Meat.png|x60px|link=Nets|alt=Nets|Nets]] [[Nets]]
| Rare
| +1 to [[File:Icon_Resource_Meat.png|x18px|alt=Meat|link=Meat]] Meat production. Gain additional [[File:Icon_Resource_Meat.png|x18px|alt=Meat|link=Meat]] Meat every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Meat.png|x60px|link=Nets|alt=Nets|Nets]] [[Nets]]
| Epic
| +2 to [[File:Icon_Resource_Meat.png|x18px|alt=Meat|link=Meat]] Meat production. Gain additional [[File:Icon_Resource_Meat.png|x18px|alt=Meat|link=Meat]] Meat every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:wd_b_02.png|x60px|link=No Quality Control|alt=No Quality Control|No Quality Control]] [[No Quality Control]]
| Legendary
| Gain +2 to wood production. After each storm&comma; all stored wood is removed&comma; and you get 50 [[File:Icon_Resource_Insects.png|x18px|alt=Insects|link=Insects]] Insects in return.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:wd_b_02.png|x60px|link=No Quality Control (Stormforged)|alt=No Quality Control (Stormforged)|No Quality Control (Stormforged)]] [[No Quality Control (Stormforged)]]
| Mythic
| Gain +2 to wood production. After each storm&comma; all stored wood is removed&comma; and you get 150 [[File:Icon_Resource_Insects.png|x18px|alt=Insects|link=Insects]] Insects in return.
| <abbr title="Forsaken Altar (Stormforged Cornerstone)">Alt</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:runestone_b_05.png|x60px|link=Obsidian Runestone|alt=Obsidian Runestone|Obsidian Runestone]] [[Obsidian Runestone]]
| Epic
| A complicated runic structure&comma; designed to shield the hearth from corruption. The Ancient Hearth's resistance to corruption is increased by 400.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:staff_04_b.png|x60px|link=Obsidian Sickles|alt=Obsidian Sickles|Obsidian Sickles]] [[Obsidian Sickles]]
| Uncommon
| Harvesting crops is 25% faster.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <abbr title="Trader">Trd</abbr>
| 12
 
|-
 
| [[File:Icon_Resource_Oil.png|x60px|link=Oil Delivery Line|alt=Oil Delivery Line|Oil Delivery Line]] [[Oil Delivery Line]]
| Epic
| 5 [[File:Icon_Resource_Oil.png|x18px|alt=Oil|link=Oil]] Oil per minute.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:121_b.png|x60px|link=Old Fedora Hat|alt=Old Fedora Hat|Old Fedora Hat]] [[Old Fedora Hat]]
| Legendary
| An old inscription on the bottom of the hat says: "Fortune and glory". Increases the chance of doubling event loot by 50% (this doesn't apply to perks and blueprints).
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:121_b.png|x60px|link=Old Fedora Hat (Stormforged)|alt=Old Fedora Hat (Stormforged)|Old Fedora Hat (Stormforged)]] [[Old Fedora Hat (Stormforged)]]
| Mythic
| An old inscription on the bottom of the hat says: "Fortune and glory". Increases the chance of doubling event loot by 75% (this doesn't apply to perks and blueprints).
| <abbr title="Forsaken Altar (Stormforged Cornerstone)">Alt</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:SmallFarm_icon.png|x60px|link=Old Ghran's Technique|alt=Old Ghran's Technique|Old Ghran's Technique]] [[Old Ghran's Technique]]
| Rare
| +25% to amount of goods produced in the Small Farm.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:8108_b.png|x60px|link=Orderly Storage|alt=Orderly Storage|Orderly Storage]] [[Orderly Storage]]
| Uncommon
| All buildings have their storage capacity increased by 10.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 12
 
|-
 
| [[File:8098_b.png|x60px|link=Over-Diligent Woodworkers|alt=Over-Diligent Woodworkers|Over-Diligent Woodworkers]] [[Over-Diligent Woodworkers]]
| Legendary
| Some woodworkers just can't stop working. Gain 3 [[File:Icon_Resource_Barrels.png|x18px|alt=Barrels|link=Barrels]] Barrels for every 10 [[File:Icon_Resource_Planks.png|x18px|alt=Planks|link=Planks]] Planks produced.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:SpellBookPage09_98.png|x60px|link=Overexploitation|alt=Overexploitation|Overexploitation]] [[Overexploitation]]
| Legendary
| Global gathering speed is increased by 30%&comma; and newly discovered resource nodes have more charges (+10 charges to small deposits&comma; +25 charges to large deposits). Every depleted resource node spawns a Blightrot Cyst.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:BagsAndBoxes_60.png|x60px|link=Peasant Supplies|alt=Peasant Supplies|Peasant Supplies]] [[Peasant Supplies]]
| Epic
| Receive 3 [[File:Icon_Resource_Provisions.png|x18px|alt=Pack of Provisions|link=Pack of Provisions]] Pack of Provisions for every new villager.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_PickledGoods.png|x60px|link=Pickle Jars|alt=Pickle Jars|Pickle Jars]] [[Pickle Jars]]
| Uncommon
| +2 to [[File:Icon_Resource_PickledGoods.png|x18px|alt=Pickled Goods|link=Pickled Goods]] Pickled Goods production. Gain additional [[File:Icon_Resource_PickledGoods.png|x18px|alt=Pickled Goods|link=Pickled Goods]] Pickled Goods every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_PickledGoods.png|x60px|link=Pickle Jars|alt=Pickle Jars|Pickle Jars]] [[Pickle Jars]]
| Rare
| +3 to [[File:Icon_Resource_PickledGoods.png|x18px|alt=Pickled Goods|link=Pickled Goods]] Pickled Goods production. Gain additional [[File:Icon_Resource_PickledGoods.png|x18px|alt=Pickled Goods|link=Pickled Goods]] Pickled Goods every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <abbr title="Trader">Trd</abbr>
| 24
 
|-
 
| [[File:Icon_Resource_PickledGoods.png|x60px|link=Pickled Goods Delivery Line|alt=Pickled Goods Delivery Line|Pickled Goods Delivery Line]] [[Pickled Goods Delivery Line]]
| Epic
| 5 [[File:Icon_Resource_PickledGoods.png|x18px|alt=Pickled Goods|link=Pickled Goods]] Pickled Goods per minute.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:BlueLootBox_17_b.png|x60px|link=Pocket Knives|alt=Pocket Knives|Pocket Knives]] [[Pocket Knives]]
| Rare
| Handy tools for cutting stems and leaves. Gain 4 [[File:Icon_Resource_PlantFiber.png|x18px|alt=Plant Fiber|link=Plant Fiber]] Plant Fiber for every 12 [[File:Icon_Resource_Vegetables.png|x18px|alt=Vegetables|link=Vegetables]] Vegetables produced.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 22
 
|-
 
| [[File:Icon_Resource_Pottery.png|x60px|link=Pottery Delivery Line|alt=Pottery Delivery Line|Pottery Delivery Line]] [[Pottery Delivery Line]]
| Epic
| 5 [[File:Icon_Resource_Pottery.png|x18px|alt=Pottery|link=Pottery]] Pottery per minute.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:book_b_03.png|x60px|link=Prayer Book|alt=Prayer Book|Prayer Book]] [[Prayer Book]]
| Epic
| Scouts work 10% faster on Glade Events for every firekeeper assigned to a Hearth.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:book_b_03.png|x60px|link=Prayer Book (Stormforged)|alt=Prayer Book (Stormforged)|Prayer Book (Stormforged)]] [[Prayer Book (Stormforged)]]
| Mythic
| Scouts work 20% faster on Glade Events for every firekeeper assigned to a Hearth.
| <abbr title="Forsaken Altar (Stormforged Cornerstone)">Alt</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:SGI_29.png|x60px|link=Prosperous Archaeology|alt=Prosperous Archaeology|Prosperous Archaeology]] [[Prosperous Archaeology]]
| Epic
| The people are invigorated by every discovered cache. Every time you open or send 2 Abandoned Caches to the Citadel&comma; you gain +1 to Global Resolve.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:BlueLootBox_34_b.png|x60px|link=Prosperous Settlement|alt=Prosperous Settlement|Prosperous Settlement]] [[Prosperous Settlement]]
| Legendary
| Gain +1 to Global Resolve every time you sell goods worth 50 [[File:Icon_Resource_Amber.png|x18px|alt=Amber|link=Amber]] Amber&comma; but scouts work 10% slower on Glade Events.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Cornerstone_ProtectedTrade.png|x60px|link=Protected Trade|alt=Protected Trade|Protected Trade]] [[Protected Trade]]
| Legendary
| The forest recedes&comma; as heavily guarded trade caravans pour into the settlement. Hostility is reduced by 15 points every time you sell goods worth 30 Amber&comma; but Complex Food needs grant 1 less Resolve point.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Porridge.png|x60px|link=Puffed Grain|alt=Puffed Grain|Puffed Grain]] [[Puffed Grain]]
| Uncommon
| +2 to [[File:Icon_Resource_Porridge.png|x18px|alt=Porridge|link=Porridge]] Porridge production. Gain additional [[File:Icon_Resource_Porridge.png|x18px|alt=Porridge|link=Porridge]] Porridge every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 18
 
|-
 
| [[File:Icon_Resource_Porridge.png|x60px|link=Puffed Grain|alt=Puffed Grain|Puffed Grain]] [[Puffed Grain]]
| Uncommon
| +3 to [[File:Icon_Resource_Porridge.png|x18px|alt=Porridge|link=Porridge]] Porridge production. Gain additional [[File:Icon_Resource_Porridge.png|x18px|alt=Porridge|link=Porridge]] Porridge every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:addons_13_b.png|x60px|link=Queen's Gift|alt=Queen's Gift|Queen's Gift]] [[Queen's Gift]]
| Legendary
| A mysterious Amber orb with a magical flame trapped within. Increases the Ancient Hearth's resistance by 150 for every woodcutter in your settlement.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:engeniring_59_b.png|x60px|link=Quick Deliveries|alt=Quick Deliveries|Quick Deliveries]] [[Quick Deliveries]]
| Rare
| All packs of goods are produced 33% faster.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 18
 
|-
 
| [[File:Brewery_icon.png|x60px|link=Rain Pumps|alt=Rain Pumps|Rain Pumps]] [[Rain Pumps]]
| Epic
| Brewery production is 50% quicker.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Pottery.png|x60px|link=Rain-Powered Pottery Wheel|alt=Rain-Powered Pottery Wheel|Rain-Powered Pottery Wheel]] [[Rain-Powered Pottery Wheel]]
| Uncommon
| +2 to [[File:Icon_Resource_Pottery.png|x18px|alt=Pottery|link=Pottery]] Pottery production. Gain additional [[File:Icon_Resource_Pottery.png|x18px|alt=Pottery|link=Pottery]] Pottery every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <abbr title="Trader">Trd</abbr>
| 14.4
 
|-
 
| [[File:Icon_Resource_Pottery.png|x60px|link=Rain-Powered Pottery Wheel|alt=Rain-Powered Pottery Wheel|Rain-Powered Pottery Wheel]] [[Rain-Powered Pottery Wheel]]
| Epic
| +5 to [[File:Icon_Resource_Pottery.png|x18px|alt=Pottery|link=Pottery]] Pottery production. Gain additional [[File:Icon_Resource_Pottery.png|x18px|alt=Pottery|link=Pottery]] Pottery every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:en_craft_10.png|x60px|link=Rainpunk Drills|alt=Rainpunk Drills|Rainpunk Drills]] [[Rainpunk Drills]]
| Epic
| +100% to amount of goods produced in the Mine.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_StormWater.png|x60px|link=Rainwater Condenser|alt=Rainwater Condenser|Rainwater Condenser]] [[Rainwater Condenser]]
| Uncommon
| +1 to [[File:Icon_Resource_StormWater.png|x18px|alt=Storm Water|link=Storm Water]] Storm Water production. Gain additional [[File:Icon_Resource_StormWater.png|x18px|alt=Storm Water|link=Storm Water]] Storm Water every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_StormWater.png|x60px|link=Rainwater Condenser|alt=Rainwater Condenser|Rainwater Condenser]] [[Rainwater Condenser]]
| Uncommon
| +3 to [[File:Icon_Resource_StormWater.png|x18px|alt=Storm Water|link=Storm Water]] Storm Water production. Gain additional [[File:Icon_Resource_StormWater.png|x18px|alt=Storm Water|link=Storm Water]] Storm Water every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Cornerstone_RebelliousSpirit.png|x60px|link=Rebellious Spirit|alt=Rebellious Spirit|Rebellious Spirit]] [[Rebellious Spirit]]
| Legendary
| The people are feeling oddly rebellious. Gain +1 Global Resolve for every 2 Impatience Points. Every time a villager leaves or dies&comma; Impatience is increased by an additional 0.2 points.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Cornerstone_RebelliousSpirit.png|x60px|link=Rebellious Spirit (Stormforged)|alt=Rebellious Spirit (Stormforged)|Rebellious Spirit (Stormforged)]] [[Rebellious Spirit (Stormforged)]]
| Mythic
| The people are feeling oddly rebellious. Gain +1 Global Resolve for every 1 Impatience Point.
| <abbr title="Forsaken Altar (Stormforged Cornerstone)">Alt</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:TradingIcons_52.png|x60px|link=Reckless Plunder|alt=Reckless Plunder|Reckless Plunder]] [[Reckless Plunder]]
| Legendary
| Increases the chance of doubling the loot from Abandoned Caches by 100% (this doesn't apply to perks and blueprints)&comma; but newly discovered resource nodes have fewer charges (5 charges to small deposits&comma; 15 charges to large deposits).
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Reeds.png|x60px|link=Reed Delivery Line|alt=Reed Delivery Line|Reed Delivery Line]] [[Reed Delivery Line]]
| Epic
| 5 [[File:Icon_Resource_Reeds.png|x18px|alt=Reed|link=Reed]] Reed per minute.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:axe_b_01.png|x60px|link=Reinforced Axes|alt=Reinforced Axes|Reinforced Axes]] [[Reinforced Axes]]
| Uncommon
| Woodcutting is a lot easier. Woodcutters' Camp production is 15% quicker.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <abbr title="Trader">Trd</abbr>
| 12
 
|-
 
| [[File:axe_b_01.png|x60px|link=Reinforced Axes|alt=Reinforced Axes|Reinforced Axes]] [[Reinforced Axes]]
| Rare
| Woodcutting is a lot easier. Woodcutters' Camp production is 30% quicker.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:axe_b_01.png|x60px|link=Reinforced Axes|alt=Reinforced Axes|Reinforced Axes]] [[Reinforced Axes]]
| Epic
| Woodcutting is a lot easier. Woodcutters' Camp production is 35% quicker.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Bricks.png|x60px|link=Reinforced Brick Mold|alt=Reinforced Brick Mold|Reinforced Brick Mold]] [[Reinforced Brick Mold]]
| Uncommon
| +1 to [[File:Icon_Resource_Bricks.png|x18px|alt=Bricks|link=Bricks]] Bricks production. Gain additional [[File:Icon_Resource_Bricks.png|x18px|alt=Bricks|link=Bricks]] Bricks every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Bricks.png|x60px|link=Reinforced Brick Mold|alt=Reinforced Brick Mold|Reinforced Brick Mold]] [[Reinforced Brick Mold]]
| Rare
| +2 to [[File:Icon_Resource_Bricks.png|x18px|alt=Bricks|link=Bricks]] Bricks production. Gain additional [[File:Icon_Resource_Bricks.png|x18px|alt=Bricks|link=Bricks]] Bricks every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Bricks.png|x60px|link=Reinforced Brick Mold|alt=Reinforced Brick Mold|Reinforced Brick Mold]] [[Reinforced Brick Mold]]
| Epic
| +3 to [[File:Icon_Resource_Bricks.png|x18px|alt=Bricks|link=Bricks]] Bricks production. Gain additional [[File:Icon_Resource_Bricks.png|x18px|alt=Bricks|link=Bricks]] Bricks every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 18
 
|-
 
| [[File:Icon_Resource_Fabric.png|x60px|link=Reinforced Needles|alt=Reinforced Needles|Reinforced Needles]] [[Reinforced Needles]]
| Uncommon
| +1 to [[File:Icon_Resource_Fabric.png|x18px|alt=Fabric|link=Fabric]] Fabric production. Gain additional [[File:Icon_Resource_Fabric.png|x18px|alt=Fabric|link=Fabric]] Fabric every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Fabric.png|x60px|link=Reinforced Needles|alt=Reinforced Needles|Reinforced Needles]] [[Reinforced Needles]]
| Rare
| +2 to [[File:Icon_Resource_Fabric.png|x18px|alt=Fabric|link=Fabric]] Fabric production. Gain additional [[File:Icon_Resource_Fabric.png|x18px|alt=Fabric|link=Fabric]] Fabric every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 20
 
|-
 
| [[File:Icon_Resource_Fabric.png|x60px|link=Reinforced Needles|alt=Reinforced Needles|Reinforced Needles]] [[Reinforced Needles]]
| Epic
| +3 to [[File:Icon_Resource_Fabric.png|x18px|alt=Fabric|link=Fabric]] Fabric production. Gain additional [[File:Icon_Resource_Fabric.png|x18px|alt=Fabric|link=Fabric]] Fabric every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 26
 
|-
 
| [[File:Icon_Resource_Planks.png|x60px|link=Reinforced Saw Blades|alt=Reinforced Saw Blades|Reinforced Saw Blades]] [[Reinforced Saw Blades]]
| Uncommon
| +1 to [[File:Icon_Resource_Planks.png|x18px|alt=Planks|link=Planks]] Planks production. Gain additional [[File:Icon_Resource_Planks.png|x18px|alt=Planks|link=Planks]] Planks every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Planks.png|x60px|link=Reinforced Saw Blades|alt=Reinforced Saw Blades|Reinforced Saw Blades]] [[Reinforced Saw Blades]]
| Rare
| +2 to [[File:Icon_Resource_Planks.png|x18px|alt=Planks|link=Planks]] Planks production. Gain additional [[File:Icon_Resource_Planks.png|x18px|alt=Planks|link=Planks]] Planks every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Planks.png|x60px|link=Reinforced Saw Blades|alt=Reinforced Saw Blades|Reinforced Saw Blades]] [[Reinforced Saw Blades]]
| Epic
| +3 to [[File:Icon_Resource_Planks.png|x18px|alt=Planks|link=Planks]] Planks production. Gain additional [[File:Icon_Resource_Planks.png|x18px|alt=Planks|link=Planks]] Planks every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 26
 
|-
 
| [[File:Icon_Resource_Planks.png|x60px|link=Reinforced Saw Blades|alt=Reinforced Saw Blades|Reinforced Saw Blades]] [[Reinforced Saw Blades]]
| Epic
| +5 to [[File:Icon_Resource_Planks.png|x18px|alt=Planks|link=Planks]] Planks production. Gain additional [[File:Icon_Resource_Planks.png|x18px|alt=Planks|link=Planks]] Planks every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Bakery_icon.png|x60px|link=Reinforced Stoves|alt=Reinforced Stoves|Reinforced Stoves]] [[Reinforced Stoves]]
| Epic
| +50% to amount of goods produced in the Bakery.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:MiningIcons_38_b.png|x60px|link=Repurposed Clay|alt=Repurposed Clay|Repurposed Clay]] [[Repurposed Clay]]
| Rare
| Nothing goes to waste. Gain 2 [[File:Icon_Resource_Bricks.png|x18px|alt=Bricks|link=Bricks]] Bricks for every 10 [[File:Icon_Resource_Pottery.png|x18px|alt=Pottery|link=Pottery]] Pottery produced.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 20
 
|-
 
| [[File:green_29.png|x60px|link=Rich Glades|alt=Rich Glades|Rich Glades]] [[Rich Glades]]
| Legendary
| Newly discovered resource nodes have more charges: +5 for small deposits&comma; and +15 for large deposits.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_PlantFiber.png|x60px|link=Rich in Fiber|alt=Rich in Fiber|Rich in Fiber]] [[Rich in Fiber]]
| Rare
| +1 to [[File:Icon_Resource_PlantFiber.png|x18px|alt=Plant Fiber|link=Plant Fiber]] Plant Fiber production. Gain additional [[File:Icon_Resource_PlantFiber.png|x18px|alt=Plant Fiber|link=Plant Fiber]] Plant Fiber every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 20
 
|-
 
| [[File:Icon_Resource_Roots.png|x60px|link=Root Delivery Line|alt=Root Delivery Line|Root Delivery Line]] [[Root Delivery Line]]
| Epic
| 3 [[File:Icon_Resource_Roots.png|x18px|alt=Roots|link=Roots]] Roots per minute.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Roots.png|x60px|link=Root Delivery Line|alt=Root Delivery Line|Root Delivery Line]] [[Root Delivery Line]]
| Epic
| 5 [[File:Icon_Resource_Roots.png|x18px|alt=Roots|link=Roots]] Roots per minute.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:SpellBookPage09_07.png|x60px|link=Rooty Ground|alt=Rooty Ground|Rooty Ground]] [[Rooty Ground]]
| Legendary
| Strange roots spread across the land. [[File:Icon_Resource_Wood.png|x18px|alt=Wood|link=Wood]] Wood production is increased by +1&comma; but harvesting and planting are 25% slower.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:helmets_19.png|x60px|link=Royal Guard Training|alt=Royal Guard Training|Royal Guard Training]] [[Royal Guard Training]]
| Legendary
| The Crown sends two Royal Guards to your village. Instead of simply brawling&comma; villagers will now train under them. Fulfilling the need for brawling grants an additional +5 to Resolve&comma; but attacking a trader will result in you getting 2 extra Impatience Points.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:element(air)_b_01.png|x60px|link=Safe Haven|alt=Safe Haven|Safe Haven]] [[Safe Haven]]
| Legendary
| Hostility is reduced by 40 for every Hearth upgraded to: Neighborhood (Level 2) (or higher).
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:TradingIcons_139_b.png|x60px|link=Safety Ropes|alt=Safety Ropes|Safety Ropes]] [[Safety Ropes]]
| Rare
| A set of strong ropes to secure any shipment. Haulers can carry 5 more goods at once.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <abbr title="Trader">Trd</abbr>
| 20
 
|-
 
| [[File:book_08_b.png|x60px|link=Sahilda's Secret Cookbook|alt=Sahilda's Secret Cookbook|Sahilda's Secret Cookbook]] [[Sahilda's Secret Cookbook]]
| Epic
| Top 10 tips on how to cook more efficiently - by Sahilda. Gain 10 [[File:Icon_Resource_Jerky.png|x18px|alt=Jerky|link=Jerky]] Jerky for every 10 [[File:Icon_Resource_Pie.png|x18px|alt=Pie|link=Pie]] Pie produced.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <abbr title="Trader">Trd</abbr>
| 26
 
|-
 
| [[File:Icon_Resource_Jerky.png|x60px|link=Salted Jerky|alt=Salted Jerky|Salted Jerky]] [[Salted Jerky]]
| Uncommon
| +2 to [[File:Icon_Resource_Jerky.png|x18px|alt=Jerky|link=Jerky]] Jerky production. Gain additional [[File:Icon_Resource_Jerky.png|x18px|alt=Jerky|link=Jerky]] Jerky every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Jerky.png|x60px|link=Salted Jerky|alt=Salted Jerky|Salted Jerky]] [[Salted Jerky]]
| Rare
| +3 to [[File:Icon_Resource_Jerky.png|x18px|alt=Jerky|link=Jerky]] Jerky production. Gain additional [[File:Icon_Resource_Jerky.png|x18px|alt=Jerky|link=Jerky]] Jerky every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 24
 
|-
 
| [[File:Icon_Resource_Jerky.png|x60px|link=Salted Jerky|alt=Salted Jerky|Salted Jerky]] [[Salted Jerky]]
| Epic
| +5 to [[File:Icon_Resource_Jerky.png|x18px|alt=Jerky|link=Jerky]] Jerky production. Gain additional [[File:Icon_Resource_Jerky.png|x18px|alt=Jerky|link=Jerky]] Jerky every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:tongs_b_01.png|x60px|link=Salvaging Tools|alt=Salvaging Tools|Salvaging Tools]] [[Salvaging Tools]]
| Rare
| Caches discovered in glades can now be salvaged. Every time you open or send an Abandoned Cache to the Citadel&comma; you gain 10 [[File:Icon_Resource_CopperOre.png|x18px|alt=Copper Ore|link=Copper Ore]] Copper Ore and 30 [[File:Icon_Resource_Wood.png|x18px|alt=Wood|link=Wood]] Wood.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <abbr title="Trader">Trd</abbr>
| 21
 
|-
 
| [[File:BagsAndBoxes_22.png|x60px|link=Scout's Pack|alt=Scout's Pack|Scout's Pack]] [[Scout's Pack]]
| Uncommon
| Workers assigned to Glade Events can carry 5 more items.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <abbr title="Trader">Trd</abbr>
| 16
 
|-
 
| [[File:BagsAndBoxes_22.png|x60px|link=Scout's Pack|alt=Scout's Pack|Scout's Pack]] [[Scout's Pack]]
| Rare
| Workers assigned to Glade Events can carry 10 more items.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:BagsAndBoxes_100.png|x60px|link=Scout's Toolbox|alt=Scout's Toolbox|Scout's Toolbox]] [[Scout's Toolbox]]
| Uncommon
| Scouts can open chests 40% faster.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 14
 
|-
 
| [[File:ScrollsAndBooks_98.png|x60px|link=Secret Techniques of the Firekeeper|alt=Secret Techniques of the Firekeeper|Secret Techniques of the Firekeeper]] [[Secret Techniques of the Firekeeper]]
| Rare
| An old manuscript detailing long-forgotten burning rites. Fuel consumption in Hearths is decreased by 25%.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <abbr title="Trader">Trd</abbr>
| 21
 
|-
 
| [[File:ScrollsAndBooks_98.png|x60px|link=Secret Techniques of the Firekeeper|alt=Secret Techniques of the Firekeeper|Secret Techniques of the Firekeeper]] [[Secret Techniques of the Firekeeper]]
| Rare
| An old manuscript detailing long-forgotten burning rites. Fuel consumption in Hearths is decreased by 33%.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:ScrollsAndBooks_98.png|x60px|link=Secret Techniques of the Firekeeper (Stormforged)|alt=Secret Techniques of the Firekeeper (Stormforged)|Secret Techniques of the Firekeeper (Stormforged)]] [[Secret Techniques of the Firekeeper (Stormforged)]]
| Mythic
| An old manuscript detailing long-forgotten burning rites. Fuel consumption in Hearths is decreased by 33%. Resources you sacrifice in the Ancient Hearth burn for 25% longer.
| <abbr title="Forsaken Altar (Stormforged Cornerstone)">Alt</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:SGI_149.png|x60px|link=Secure Perimeter|alt=Secure Perimeter|Secure Perimeter]] [[Secure Perimeter]]
| Legendary
| Securing the deadliest corners of the forest will make it a lot less terrifying. Completing a Forbidden Glade Event reduces the Hostility gained from Dangerous (?) and Forbidden Glades (?) by 2&comma; and from Small Glades by 1. (the bonus is added retroactively)
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:BlueLootBox_43_b.png|x60px|link=Secure Trail|alt=Secure Trail|Secure Trail]] [[Secure Trail]]
| Epic
| Royal Stormwalkers secured the trail to your settlement. Newcomers will arrive +25% quicker.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:BlueLootBox_43_b.png|x60px|link=Secure Trail (Stormforged)|alt=Secure Trail (Stormforged)|Secure Trail (Stormforged)]] [[Secure Trail (Stormforged)]]
| Mythic
| Royal Stormwalkers secured the trail to your settlement. Newcomers will arrive +33% quicker and bring 25% more goods with them.
| <abbr title="Forsaken Altar (Stormforged Cornerstone)">Alt</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:BagsAndBoxes_19.png|x60px|link=Seed Pouch|alt=Seed Pouch|Seed Pouch]] [[Seed Pouch]]
| Uncommon
| Planting crops is 25% faster.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 12
 
|-
 
| [[File:WitchCraftIcons_114_b.png|x60px|link=Seized Inheritance|alt=Seized Inheritance|Seized Inheritance]] [[Seized Inheritance]]
| Uncommon
| The property of the deceased is seized for the benefit of the whole settlement. Gain 20 random goods every time a villager dies.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Herbs.png|x60px|link=Sharp Sickles|alt=Sharp Sickles|Sharp Sickles]] [[Sharp Sickles]]
| Rare
| +1 to [[File:Icon_Resource_Herbs.png|x18px|alt=Herbs|link=Herbs]] Herbs production. Gain additional [[File:Icon_Resource_Herbs.png|x18px|alt=Herbs|link=Herbs]] Herbs every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 19
 
|-
 
| [[File:Icon_Resource_Herbs.png|x60px|link=Sharp Sickles|alt=Sharp Sickles|Sharp Sickles]] [[Sharp Sickles]]
| Epic
| +2 to [[File:Icon_Resource_Herbs.png|x18px|alt=Herbs|link=Herbs]] Herbs production. Gain additional [[File:Icon_Resource_Herbs.png|x18px|alt=Herbs|link=Herbs]] Herbs every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:ni_b_05.png|x60px|link=Shovels|alt=Shovels|Shovels]] [[Shovels]]
| Uncommon
| Useful tools for creating drainage ditches. Villagers move 10% faster on roads.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <abbr title="Trader">Trd</abbr>
| 12
 
|-
 
| [[File:SpellBookPage09_97.png|x60px|link=Silent Looting|alt=Silent Looting|Silent Looting]] [[Silent Looting]]
| Epic
| Your scouts have learned how to be cautious when looting abandoned caches. Every time you open or send an Abandoned Cache to the Citadel&comma; Hostility is lowered by 15 points.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:folder_b.png|x60px|link=Small Altar Box|alt=Small Altar Box|Small Altar Box]] [[Small Altar Box]]
| Epic
| The forest requires sacrifices. Hostility is reduced by 15 every time 2 villagers die.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 28
 
|-
 
| [[File:en_craft_22.png|x60px|link=Small Distillery|alt=Small Distillery|Small Distillery]] [[Small Distillery]]
| Legendary
| The fresh resin still glows softly with the rain's essence. Gain 4 [[File:Icon_Resource_CrystalizedDew.png|x18px|alt=Crystalized Dew|link=Crystalized Dew]] Crystalized Dew for every 20 [[File:Icon_Resource_Resin.png|x18px|alt=Resin|link=Resin]] Resin produced.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:en_craft_86.png|x60px|link=Small Press|alt=Small Press|Small Press]] [[Small Press]]
| Epic
| A useful mill upgrade. Gain 3 [[File:Icon_Resource_Oil.png|x18px|alt=Oil|link=Oil]] Oil for every 10 [[File:Icon_Resource_Flour.png|x18px|alt=Flour|link=Flour]] Flour produced.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:boots_14.png|x60px|link=Specialized Boots|alt=Specialized Boots|Specialized Boots]] [[Specialized Boots]]
| Rare
| Woodcutters move +20% faster.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 18
 
|-
 
| [[File:Icon_Resource_Coal.png|x60px|link=Specialized Mining|alt=Specialized Mining|Specialized Mining]] [[Specialized Mining]]
| Rare
| +1 to [[File:Icon_Resource_Coal.png|x18px|alt=Coal|link=Coal]] Coal production. Gain additional [[File:Icon_Resource_Coal.png|x18px|alt=Coal|link=Coal]] Coal every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <abbr title="Trader">Trd</abbr>
| 24
 
|-
 
| [[File:Icon_Resource_Coal.png|x60px|link=Specialized Mining|alt=Specialized Mining|Specialized Mining]] [[Specialized Mining]]
| Epic
| +2 to [[File:Icon_Resource_Coal.png|x18px|alt=Coal|link=Coal]] Coal production. Gain additional [[File:Icon_Resource_Coal.png|x18px|alt=Coal|link=Coal]] Coal every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:ff_03_b.png|x60px|link=Specialized Workwear|alt=Specialized Workwear|Specialized Workwear]] [[Specialized Workwear]]
| Rare
| Specialized equipment enhanced with rainpunk technology. Haulers move +25% faster.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <abbr title="Trader">Trd</abbr>
| 20
 
|-
 
| [[File:200_b.png|x60px|link=Spiced Ale|alt=Spiced Ale|Spiced Ale]] [[Spiced Ale]]
| Rare
| Spiced ale is even better than regular ale. Additional +5 to Resolve when under the effect of [[File:Icon_Resource_Ale.png|x18px|alt=Ale|link=Ale]] leisure.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 20
 
|-
 
| [[File:TradingIcons_02.png|x60px|link=Spices|alt=Spices|Spices]] [[Spices]]
| Epic
| [[File:Icon_Resource_Herbs.png|x18px|alt=Herbs|link=Herbs]] Herb and [[File:Icon_Resource_Roots.png|x18px|alt=Roots|link=Roots]] Root production is increased by +1 for every 75 [[File:Icon_Resource_Biscuits.png|x18px|alt=Biscuits|link=Biscuits]] Biscuits produced.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Pipes.png|x60px|link=Stamping Die|alt=Stamping Die|Stamping Die]] [[Stamping Die]]
| Uncommon
| +1 to [[File:Icon_Resource_Pipes.png|x18px|alt=Pipes|link=Pipes]] Pipes production. Gain additional [[File:Icon_Resource_Pipes.png|x18px|alt=Pipes|link=Pipes]] Pipes every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_CopperOre.png|x60px|link=Steel Drills|alt=Steel Drills|Steel Drills]] [[Steel Drills]]
| Rare
| +1 to [[File:Icon_Resource_CopperOre.png|x18px|alt=Copper Ore|link=Copper Ore]] Copper Ore production. Gain additional [[File:Icon_Resource_CopperOre.png|x18px|alt=Copper Ore|link=Copper Ore]] Copper Ore every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <abbr title="Trader">Trd</abbr>
| 24
 
|-
 
| [[File:Icon_Resource_CopperOre.png|x60px|link=Steel Drills|alt=Steel Drills|Steel Drills]] [[Steel Drills]]
| Epic
| +2 to [[File:Icon_Resource_CopperOre.png|x18px|alt=Copper Ore|link=Copper Ore]] Copper Ore production. Gain additional [[File:Icon_Resource_CopperOre.png|x18px|alt=Copper Ore|link=Copper Ore]] Copper Ore every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:pick_b_01.png|x60px|link=Steel Mattocks|alt=Steel Mattocks|Steel Mattocks]] [[Steel Mattocks]]
| Epic
| [[File:Icon_Resource_Stone.png|x18px|alt=Stone|link=Stone]] Stone (★★) can now be produced in the Clay Pit.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Roots.png|x60px|link=Steel Penknives|alt=Steel Penknives|Steel Penknives]] [[Steel Penknives]]
| Rare
| +1 to [[File:Icon_Resource_Roots.png|x18px|alt=Roots|link=Roots]] Roots production. Gain additional [[File:Icon_Resource_Roots.png|x18px|alt=Roots|link=Roots]] Roots every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Roots.png|x60px|link=Steel Penknives|alt=Steel Penknives|Steel Penknives]] [[Steel Penknives]]
| Epic
| +2 to [[File:Icon_Resource_Roots.png|x18px|alt=Roots|link=Roots]] Roots production. Gain additional [[File:Icon_Resource_Roots.png|x18px|alt=Roots|link=Roots]] Roots every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Stone.png|x60px|link=Steel Pickaxes|alt=Steel Pickaxes|Steel Pickaxes]] [[Steel Pickaxes]]
| Rare
| +1 to [[File:Icon_Resource_Stone.png|x18px|alt=Stone|link=Stone]] Stone production. Gain additional [[File:Icon_Resource_Stone.png|x18px|alt=Stone|link=Stone]] Stone every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <abbr title="Trader">Trd</abbr>
| 20
 
|-
 
| [[File:Icon_Resource_Stone.png|x60px|link=Steel Pickaxes|alt=Steel Pickaxes|Steel Pickaxes]] [[Steel Pickaxes]]
| Epic
| +2 to [[File:Icon_Resource_Stone.png|x18px|alt=Stone|link=Stone]] Stone production. Gain additional [[File:Icon_Resource_Stone.png|x18px|alt=Stone|link=Stone]] Stone every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Clay.png|x60px|link=Steel Shovels|alt=Steel Shovels|Steel Shovels]] [[Steel Shovels]]
| Rare
| +1 to [[File:Icon_Resource_Clay.png|x18px|alt=Clay|link=Clay]] Clay production. Gain additional [[File:Icon_Resource_Clay.png|x18px|alt=Clay|link=Clay]] Clay every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <abbr title="Trader">Trd</abbr>
| 22
 
|-
 
| [[File:Icon_Resource_Clay.png|x60px|link=Steel Shovels|alt=Steel Shovels|Steel Shovels]] [[Steel Shovels]]
| Epic
| +2 to [[File:Icon_Resource_Clay.png|x18px|alt=Clay|link=Clay]] Clay production. Gain additional [[File:Icon_Resource_Clay.png|x18px|alt=Clay|link=Clay]] Clay every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Stone.png|x60px|link=Stone Delivery Line|alt=Stone Delivery Line|Stone Delivery Line]] [[Stone Delivery Line]]
| Epic
| 5 [[File:Icon_Resource_Stone.png|x18px|alt=Stone|link=Stone]] Stone per minute.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:TrophyIcons_add_007_b.png|x60px|link=Storm Shield|alt=Storm Shield|Storm Shield]] [[Storm Shield]]
| Rare
| -15% to Storm duration.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 22
 
|-
 
| [[File:SGI_59.png|x60px|link=Stormwalker Tax|alt=Stormwalker Tax|Stormwalker Tax]] [[Stormwalker Tax]]
| Legendary
| A joint venture with the Stormwalker Guild can be very profitable. You gain 15 [[File:Icon_Resource_Amber.png|x18px|alt=Amber|link=Amber]] Amber every time you accept a newcomer group from the Citadel&comma; but you’ll lose all stored Amber upon choosing this cornerstone.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:book_05_b.png|x60px|link=Stormwalker Training|alt=Stormwalker Training|Stormwalker Training]] [[Stormwalker Training]]
| Epic
| Your villagers learn how to travel the wilderness from the very best - the Royal Stormwalkers. All trade routes are faster by 40%.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:book_05_b.png|x60px|link=Stormwalker Training (Stormforged)|alt=Stormwalker Training (Stormforged)|Stormwalker Training (Stormforged)]] [[Stormwalker Training (Stormforged)]]
| Mythic
| Your villagers learn how to travel the wilderness from the very best - the Royal Stormwalkers. Trade route caravans travel faster by 40%. Traders will arrive 33% quicker.
| <abbr title="Forsaken Altar (Stormforged Cornerstone)">Alt</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:8538_b.png|x60px|link=Sturdy Boots|alt=Sturdy Boots|Sturdy Boots]] [[Sturdy Boots]]
| Epic
| Villagers move 10% quicker.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <abbr title="Trader">Trd</abbr>
| 24
 
|-
 
| [[File:book_06_b.png|x60px|link=Summoned Smuggler (Stormforged)|alt=Summoned Smuggler (Stormforged)|Summoned Smuggler (Stormforged)]] [[Summoned Smuggler (Stormforged)]]
| Mythic
| Somehow&comma; the priestess knows the smuggler... and can summon him for a price. You can choose two blueprints from all unlocked blueprints.
| <abbr title="Forsaken Altar (Stormforged Cornerstone)">Alt</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_DecorationEffect_SunkenBones.png|x60px|link=Sunken Bones|alt=Sunken Bones|Sunken Bones]] [[Sunken Bones]]
| Rare
| Thorough research has shown that marine remains can be found near copper veins in this land. Gain 10 [[File:Icon_Resource_SeaMarrow.png|x18px|alt=Sea Marrow|link=Sea Marrow]] Sea Marrow for every 10 [[File:Icon_Resource_CopperOre.png|x18px|alt=Copper Ore|link=Copper Ore]] Copper Ore produced.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:PrehistoricIcon_129_b.png|x60px|link=Surprise Child|alt=Surprise Child|Surprise Child]] [[Surprise Child]]
| Epic
| Gain 1 Lizard for every 25 [[File:Icon_Resource_Eggs.png|x18px|alt=Eggs|link=Eggs]] Eggs produced.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:SGI_61.png|x60px|link=Survivor Bonding|alt=Survivor Bonding|Survivor Bonding]] [[Survivor Bonding]]
| Legendary
| The people in your settlement have survived many hardships&comma; bringing them closer together (+10% villager speed&comma; 1 Global Resolve).
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <abbr title="Order">Ord</abbr>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:SGI_61.png|x60px|link=Survivor Bonding (Stormforged)|alt=Survivor Bonding (Stormforged)|Survivor Bonding (Stormforged)]] [[Survivor Bonding (Stormforged)]]
| Mythic
| The people in your settlement have survived many hardships&comma; bringing them closer together (+25% villager speed&comma; 3 Global Resolve).
| <abbr title="Forsaken Altar (Stormforged Cornerstone)">Alt</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Leather.png|x60px|link=Tanning Racks|alt=Tanning Racks|Tanning Racks]] [[Tanning Racks]]
| Rare
| +1 to [[File:Icon_Resource_Leather.png|x18px|alt=Leather|link=Leather]] Leather production. Gain additional [[File:Icon_Resource_Leather.png|x18px|alt=Leather|link=Leather]] Leather every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 16
 
|-
 
| [[File:Icon_Resource_Leather.png|x60px|link=Tanning Racks|alt=Tanning Racks|Tanning Racks]] [[Tanning Racks]]
| Epic
| +2 to [[File:Icon_Resource_Leather.png|x18px|alt=Leather|link=Leather]] Leather production. Gain additional [[File:Icon_Resource_Leather.png|x18px|alt=Leather|link=Leather]] Leather every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Tea.png|x60px|link=Tea Delivery Line|alt=Tea Delivery Line|Tea Delivery Line]] [[Tea Delivery Line]]
| Epic
| 5 [[File:Icon_Resource_Tea.png|x18px|alt=Tea|link=Tea]] Tea per minute.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Tea.png|x60px|link=Tea Infuser|alt=Tea Infuser|Tea Infuser]] [[Tea Infuser]]
| Uncommon
| +2 to [[File:Icon_Resource_Tea.png|x18px|alt=Tea|link=Tea]] Tea production. Gain additional [[File:Icon_Resource_Tea.png|x18px|alt=Tea|link=Tea]] Tea every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <abbr title="Trader">Trd</abbr>
| 18
 
|-
 
| [[File:Icon_Resource_Tea.png|x60px|link=Tea Infuser|alt=Tea Infuser|Tea Infuser]] [[Tea Infuser]]
| Rare
| +3 to [[File:Icon_Resource_Tea.png|x18px|alt=Tea|link=Tea]] Tea production. Gain additional [[File:Icon_Resource_Tea.png|x18px|alt=Tea|link=Tea]] Tea every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 24
 
|-
 
| [[File:Icon_Resource_Tea.png|x60px|link=Tea Infuser|alt=Tea Infuser|Tea Infuser]] [[Tea Infuser]]
| Epic
| +5 to [[File:Icon_Resource_Tea.png|x18px|alt=Tea|link=Tea]] Tea production. Gain additional [[File:Icon_Resource_Tea.png|x18px|alt=Tea|link=Tea]] Tea every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Insects.png|x60px|link=Termite Nest|alt=Termite Nest|Termite Nest]] [[Termite Nest]]
| Rare
| 5 [[File:Icon_Resource_Insects.png|x18px|alt=Insects|link=Insects]] Insects per minute.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:SGI_addons_182.png|x60px|link=Tightened Belt|alt=Tightened Belt|Tightened Belt]] [[Tightened Belt]]
| Epic
| Travel cost on trade routes is reduced by 1. Doesn't apply to routes already in progress. This effect scales along with the quantity of goods exported.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:SGI_addons_182.png|x60px|link=Tightened Belt (Stormforged)|alt=Tightened Belt (Stormforged)|Tightened Belt (Stormforged)]] [[Tightened Belt (Stormforged)]]
| Mythic
| Travel cost on trade routes is reduced by 3. Doesn't apply to routes already in progress. This effect scales along with the quantity of goods exported.
| <abbr title="Forsaken Altar (Stormforged Cornerstone)">Alt</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:ScrollsAndBooks_23.png|x60px|link=Trade Contract|alt=Trade Contract|Trade Contract]] [[Trade Contract]]
| Rare
| Traders will arrive 25% quicker.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <abbr title="Trader">Trd</abbr>
| 18
 
|-
 
| [[File:TradingIcons_112.png|x60px|link=Trade Hub|alt=Trade Hub|Trade Hub]] [[Trade Hub]]
| Legendary
| The settlement is known for being a major trade hub in the region. Gain 1 Reputation Point every time you sell goods worth 60 Amber&comma; but fulfilling Orders awards 50% less Reputation.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:ScrollsAndBooks_03.png|x60px|link=Trade Logs|alt=Trade Logs|Trade Logs]] [[Trade Logs]]
| Epic
| Detailed notes on different traders and their wares. Gain 1 additional active trade route slot. Traders will arrive 25% quicker.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 28
 
|-
 
| [[File:ScrollsAndBooks_03.png|x60px|link=Trade Logs (Stormforged)|alt=Trade Logs (Stormforged)|Trade Logs (Stormforged)]] [[Trade Logs (Stormforged)]]
| Mythic
| Detailed notes on different traders and their wares. Gain 2 additional active trade route slots. Traders will arrive +33% quicker and have +1 more cornerstones on sale.
| <abbr title="Forsaken Altar (Stormforged Cornerstone)">Alt</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:BlueLootBox_90_b.png|x60px|link=Trade Negotiations|alt=Trade Negotiations|Trade Negotiations]] [[Trade Negotiations]]
| Epic
| Trade routes are worth 1 more [[File:Icon_Resource_Amber.png|x18px|alt=Amber|link=Amber]] Amber. Doesn't apply to routes already in progress. This effect scales along with the quantity of goods exported.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:BlueLootBox_90_b.png|x60px|link=Trade Negotiations (Stormforged)|alt=Trade Negotiations (Stormforged)|Trade Negotiations (Stormforged)]] [[Trade Negotiations (Stormforged)]]
| Mythic
| Trade routes are worth 3 more [[File:Icon_Resource_Amber.png|x18px|alt=Amber|link=Amber]] Amber. Doesn't apply to routes already in progress. This effect scales along with the quantity of goods exported.
| <abbr title="Forsaken Altar (Stormforged Cornerstone)">Alt</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_TrainingGear.png|x60px|link=Training Gear Delivery Line|alt=Training Gear Delivery Line|Training Gear Delivery Line]] [[Training Gear Delivery Line]]
| Epic
| 5 [[File:Icon_Resource_TrainingGear.png|x18px|alt=Training Gear|link=Training Gear]] Training Gear per minute.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:SGI_111.png|x60px|link=Training Grounds|alt=Training Grounds|Training Grounds]] [[Training Grounds]]
| Epic
| The settlement specializes in training gear production. Gain +1 to Lizard Resolve for every 70 [[File:Icon_Resource_TrainingGear.png|x18px|alt=Training Gear|link=Training Gear]] Training Gear produced.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:ForestIcons_101_b.png|x60px|link=Travel Rations|alt=Travel Rations|Travel Rations]] [[Travel Rations]]
| Epic
| With provisions&comma; haulers don't have to return to the Hearth as often. Increases time between breaks for haulers by +50%.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:feather_b_06.png|x60px|link=Unique Ally|alt=Unique Ally|Unique Ally]] [[Unique Ally]]
| Rare
| An exceptionally strong bond has developed between the Harpies and the Stormbird. They look very pleased to be in its presence. (+3 to Harpies Resolve)
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:ScrollsAndBooks_45.png|x60px|link=Urban Planning|alt=Urban Planning|Urban Planning]] [[Urban Planning]]
| Legendary
| For every 10 completed trade routes&comma; all houses will have room for one more person.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:TrophyIcons_75_b.png|x60px|link=Value Added Tax|alt=Value Added Tax|Value Added Tax]] [[Value Added Tax]]
| Epic
| Specializing in a particular branch of commerce can bring a lot of profit. [[File:Icon_Resource_TradeGoods.png|x18px|alt=Pack of Trade Goods|link=Pack of Trade Goods]] Packs of trade goods are worth 25% more when sold through trade routes or directly to traders.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <abbr title="Order">Ord</abbr>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_Incense.png|x60px|link=Vessel of Incense|alt=Vessel of Incense|Vessel of Incense]] [[Vessel of Incense]]
| Uncommon
| +2 to [[File:Icon_Resource_Incense.png|x18px|alt=Incense|link=Incense]] Incense production. Gain additional [[File:Icon_Resource_Incense.png|x18px|alt=Incense|link=Incense]] Incense every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <abbr title="Trader">Trd</abbr>
| 12
 
|-
 
| [[File:Icon_Resource_Incense.png|x60px|link=Vessel of Incense|alt=Vessel of Incense|Vessel of Incense]] [[Vessel of Incense]]
| Epic
| +5 to [[File:Icon_Resource_Incense.png|x18px|alt=Incense|link=Incense]] Incense production. Gain additional [[File:Icon_Resource_Incense.png|x18px|alt=Incense|link=Incense]] Incense every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:ScrollsAndBooks_94.png|x60px|link=Viceroy's Survival Guide|alt=Viceroy's Survival Guide|Viceroy's Survival Guide]] [[Viceroy's Survival Guide]]
| Rare
| A handy set of notes on how to survive in the wilderness&comma; written by an anonymous viceroy. Increases global food production speed by 20%.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 20
 
|-
 
| [[File:ScrollsAndBooks_94.png|x60px|link=Viceroy's Survival Guide|alt=Viceroy's Survival Guide|Viceroy's Survival Guide]] [[Viceroy's Survival Guide]]
| Rare
| A handy set of notes on how to survive in the wilderness&comma; written by an anonymous viceroy. Increases global food production speed by 33%.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Blackberry_01_b.png|x60px|link=Vineyard Town|alt=Vineyard Town|Vineyard Town]] [[Vineyard Town]]
| Epic
| The settlement specializes in wine production. Gain +1 to Beaver Resolve for every 70 [[File:Icon_Resource_Wine.png|x18px|alt=Wine|link=Wine]] Wine produced.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:ScrollsAndBooks_add_008_b.png|x60px|link=Ways of the Forest|alt=Ways of the Forest|Ways of the Forest]] [[Ways of the Forest]]
| Epic
| A book by the renowned Stormwalker&comma; Pervun Runebeak. Lowers Hostility by 50 points.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <abbr title="Trader">Trd</abbr>
| 26
 
|-
 
| [[File:SGI_100.png|x60px|link=Well-Rested Workers|alt=Well-Rested Workers|Well-Rested Workers]] [[Well-Rested Workers]]
| Epic
| Just. The. Right. Amount. Villagers with the leisure need fulfilled have a +25% chance of doubling their yields.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:PrehistoricIcon_102_b.png|x60px|link=Without Restrictions|alt=Without Restrictions|Without Restrictions]] [[Without Restrictions]]
| Legendary
| Villagers have a +10% higher chance of producing double yields&comma; but consumption control is disabled.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:yellow_29.png|x60px|link=Woodcutter's Prayer|alt=Woodcutter's Prayer|Woodcutter's Prayer]] [[Woodcutter's Prayer]]
| Legendary
| If you want to take&comma; you first must give. +1 to [[File:Icon_Resource_Wood.png|x18px|alt=Wood|link=Wood]] Wood production. Lose all stored fuel upon picking this cornerstone.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:ForestIcons_32_b.png|x60px|link=Woodcutter's Song|alt=Woodcutter's Song|Woodcutter's Song]] [[Woodcutter's Song]]
| Epic
| It's off to work we go. For every 20 felled trees&comma; Global Resolve is increased by 3 for 120 seconds.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Woodcutters Camp_icon.png|x60px|link=Woodcutter's Tools|alt=Woodcutter's Tools|Woodcutter's Tools]] [[Woodcutter's Tools]]
| Epic
| +100% to amount of goods produced in the Woodcutters' Camp.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:ForestIcons_35_b.png|x60px|link=Woodpecker Technique|alt=Woodpecker Technique|Woodpecker Technique]] [[Woodpecker Technique]]
| Legendary
| Gain 2 [[File:Icon_Resource_Insects.png|x18px|alt=Insects|link=Insects]] Insects every time woodcutters cut down a tree during the Storm.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:ForestIcons_35_b.png|x60px|link=Woodpecker Technique (Stormforged)|alt=Woodpecker Technique (Stormforged)|Woodpecker Technique (Stormforged)]] [[Woodpecker Technique (Stormforged)]]
| Mythic
| Gain 5 [[File:Icon_Resource_Insects.png|x18px|alt=Insects|link=Insects]] Insects every time woodcutters cut down a tree during the Storm.
| <abbr title="Forsaken Altar (Stormforged Cornerstone)">Alt</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_TrainingGear.png|x60px|link=Woodworking Tools|alt=Woodworking Tools|Woodworking Tools]] [[Woodworking Tools]]
| Uncommon
| +2 to [[File:Icon_Resource_TrainingGear.png|x18px|alt=Training Gear|link=Training Gear]] Training Gear production. Gain additional [[File:Icon_Resource_TrainingGear.png|x18px|alt=Training Gear|link=Training Gear]] Training Gear every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <abbr title="Relic (Glade event)">Rel</abbr>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Icon_Resource_TrainingGear.png|x60px|link=Woodworking Tools|alt=Woodworking Tools|Woodworking Tools]] [[Woodworking Tools]]
| Rare
| +3 to [[File:Icon_Resource_TrainingGear.png|x18px|alt=Training Gear|link=Training Gear]] Training Gear production. Gain additional [[File:Icon_Resource_TrainingGear.png|x18px|alt=Training Gear|link=Training Gear]] Training Gear every yield (from gathering&comma; farming&comma; or production).
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 24
 
|-
 
| [[File:ScrollsAndBooks_51.png|x60px|link=Work Safety Guide|alt=Work Safety Guide|Work Safety Guide]] [[Work Safety Guide]]
| Legendary
| A standardized set of rules. Every villager with their need for education fulfilled increases global production speed by 5%.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:Makeshift Post_icon.png|x60px|link=Worker Mobilization|alt=Worker Mobilization|Worker Mobilization]] [[Worker Mobilization]]
| Epic
| +50% to amount of goods produced in the Makeshift Post.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 25
 
|-
 
| [[File:ForestIcons_57_b.png|x60px|link=Worker's Rations|alt=Worker's Rations|Worker's Rations]] [[Worker's Rations]]
| Legendary
| All workers have a +10% higher chance of producing double yields&comma; but they also have a +20% higher chance of consuming twice as much food during a break.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
|-
 
| [[File:ScrollsAndBooks_68.png|x60px|link=Working Hard and Smart|alt=Working Hard and Smart|Working Hard and Smart]] [[Working Hard and Smart]]
| Rare
| A motivational pamphlet. Has a 10% chance of producing double yields when under the effect of [[File:Icon_Resource_Scrolls.png|x18px|alt=Scrolls|link=Scrolls]] education.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 24
 
|-
 
| [[File:Crude Workstation_icon.png|x60px|link=Workstation Upgrade|alt=Workstation Upgrade|Workstation Upgrade]] [[Workstation Upgrade]]
| Epic
| +50% to amount of goods produced in the Crude Workstation.
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <abbr title="Trader">Trd</abbr>
| 26
 
|-
 
| [[File:PotionIconsAdd_20_b.png|x60px|link=Zhorg's Secret Ingredient|alt=Zhorg's Secret Ingredient|Zhorg's Secret Ingredient]] [[Zhorg's Secret Ingredient]]
| Epic
| A mysterious ingredient discovered by the famous chef and businessman Zhorg. Gain 10 [[File:Icon_Resource_Skewers.png|x18px|alt=Skewers|link=Skewers]] Skewers for every 10 [[File:Icon_Resource_PickledGoods.png|x18px|alt=Pickled Goods|link=Pickled Goods]] Pickled Goods produced.
| <span style="color: Red;">x</span>
| <abbr title="Cornerstone">Cor</abbr>
| <abbr title="Order">Ord</abbr>
| <span style="color: Red;">x</span>
| <span style="color: Red;">x</span>
| 0
 
 
|}
 
elapsed time: 9.330

Revision as of 13:21, 29 May 2024

Name Rarity Description Sources Price
Alt Cor Ord Rel Trd
Accumulated Dew Accumulated Dew Rare Gain 2 Crystalized Dew Crystalized Dew for every 10 Berries Berries produced. x x x Rel Trd 23
Advanced Brewing Advanced Brewing Epic +60% to amount of goods produced in the Brewery. x x Ord x x 0
Advanced Coopering Advanced Coopering Uncommon +2 to Barrels Barrels production. Gain additional Barrels Barrels every yield (from gathering, farming, or production). x x Ord Rel Trd 16
Advanced Filters Advanced Filters Uncommon +2 to Wine Wine production. Gain additional Wine Wine every yield (from gathering, farming, or production). x x Ord Rel x 0
Advanced Filters Advanced Filters Rare +3 to Wine Wine production. Gain additional Wine Wine every yield (from gathering, farming, or production). x x x x Trd 24
Advanced Fuel Advanced Fuel Epic All fuel recipes are 33% faster. x x Ord Rel x 0
Advanced Fuel (Stormforged) Advanced Fuel (Stormforged) Mythic All fuel recipes are +50% faster and produce +33% more goods. Alt x x x x 0
Advanced Herbalism Advanced Herbalism Rare +25% to amount of goods produced in the Herb Garden. x x Ord x x 0
Advanced Herbalism Advanced Herbalism Epic +50% to amount of goods produced in the Herb Garden. x Cor x x x 0
Advanced Leatherworking Advanced Leatherworking Uncommon +2 to Waterskins Waterskins production. Gain additional Waterskins Waterskins every yield (from gathering, farming, or production). x x Ord Rel x 0
Advanced Leatherworking Advanced Leatherworking Epic +5 to Waterskins Waterskins production. Gain additional Waterskins Waterskins every yield (from gathering, farming, or production). x x Ord x x 0
Advanced Press Advanced Press Uncommon +2 to Scrolls Scrolls production. Gain additional Scrolls Scrolls every yield (from gathering, farming, or production). x x Ord x Trd 22
Advanced Press Advanced Press Rare +3 to Scrolls Scrolls production. Gain additional Scrolls Scrolls every yield (from gathering, farming, or production). x x x x Trd 24
Advanced Press Advanced Press Epic +5 to Scrolls Scrolls production. Gain additional Scrolls Scrolls every yield (from gathering, farming, or production). x x Ord x x 0
Advanced Smelting Advanced Smelting Uncommon +2 to Copper Bars Copper Bars production. Gain additional Copper Bars Copper Bars every yield (from gathering, farming, or production). x x Ord Rel Trd 17
Advanced Smelting Advanced Smelting Epic +5 to Copper Bars Copper Bars production. Gain additional Copper Bars Copper Bars every yield (from gathering, farming, or production). x x Ord x x 0
Advanced Smithing Advanced Smithing Epic +1 to Tools Tools production. Gain additional Tools Tools every yield (from gathering, farming, or production). x x Ord x Trd 27
Advanced Smithing Advanced Smithing Epic +2 to Tools Tools production. Gain additional Tools Tools every yield (from gathering, farming, or production). x x x Rel x 0
Airbender Airbender None Storm clouds seem softer. All Negative Forest Mysteries require a higher Hostility level (+1) to activate during the Storm. x x x Rel x 0
Alarm Bells Alarm Bells Legendary The Brass Order's newest invention. All workers have a +5% higher chance of producing double yields for every 90 points of expected Corruption per minute in the Ancient Hearth. x Cor x x x 0
Alarm Bells (Stormforged) Alarm Bells (Stormforged) Mythic The Brass Order's newest invention. All workers have a +33% higher chance of producing double yields for every 100% points of expected Corruption per minute in the Ancient Hearth. Alt x x x x 0
Ale Delivery Line Ale Delivery Line Epic 5 Ale Ale per minute. x x Ord Rel x 0
Ancient Artifact Ancient Artifact Legendary A strange device left behind by the Great Civilization. When soaked in rainwater, it radiates warm light and brings encouragement to those around it. (+3 to Global Resolve) x x Ord Rel x 0
Ancient Pact Ancient Pact Legendary The cost of knowledge can be very high. You can see the content of undiscovered glades, but discovering Dangerous (?) or Forbidden Glades (?) kills 1 villager. x Cor x x x 0
Ancient Pact (Stormforged) Ancient Pact (Stormforged) Mythic You can see the content of undiscovered glades. Alt x x x x 0
Ancient Sewing Technique Ancient Sewing Technique Uncommon +2 to Coats Coats production. Gain additional Coats Coats every yield (from gathering, farming, or production). x x Ord Rel Trd 18
Ancient Sewing Technique Ancient Sewing Technique Rare +3 to Coats Coats production. Gain additional Coats Coats every yield (from gathering, farming, or production). x x Ord Rel Trd 24
Ancient Stabilizer Ancient Stabilizer None The Ancient Hearth's resistance to corruption is increased by 100. x x Ord x x 0
Archaeological Tools Archaeological Tools Epic Glades are examined more carefully. Gain 20 Pottery Pottery every time you discover a new glade. x x Ord Rel Trd 25
Back to Nature Back to Nature Legendary An old, forbidden ritual. Increases yields by 100% in all buildings that use fertile soil. You will lose all stored food (cooked and raw) upon choosing this cornerstone. x Cor x x x 0
Back to Nature (Stormforged) Back to Nature (Stormforged) Mythic An old, forbidden ritual. Gain +150% more yield in all buildings that use fertile soil. Alt x x x x 0
Badge of Courage Badge of Courage Epic A famous Viceroy emblem passed down from generation to generation. Discovering a glade during the storm lowers Impatience by -0.5. x x x x Trd 28
Baptism of Fire Baptism of Fire Legendary Every 3 burnt Blightrot Cysts lowers Hostility by 10. While the Hearth is corrupted, you’re unable to sacrifice resources. x Cor x x x 0
Barrel Delivery Line Barrel Delivery Line Epic 5 Barrels Barrels per minute. x x Ord x x 0
Barrel Schematics Barrel Schematics Rare Barrels Barrels (★) can now be produced in the Lumber Mill and Smithy. x x x Rel x 0
Beaver Clan Support Beaver Clan Support Rare Ever since the Great Civil War, all species have been locked in a constant struggle to gain the Queen's favor. The Beaver clan remembers your help. (+3 to Beavers Resolve) x x Ord x Trd 24
Beaver Friendship Beaver Friendship Epic 2 additional Beavers will come with each group of newcomers. x x x x Trd 28
Bed and Breakfast Bed and Breakfast Epic This time, it's the guild who’s going to pay you, not the other way around. Gain 10 Amber Amber every time a trader arrives. x Cor x x x 0
Beneficial Agreement Beneficial Agreement Uncommon Traders will arrive 15% quicker. x x Ord Rel Trd 14
Better Packaging Better Packaging Rare Pack of Trade Goods packs of trade goods (★★) can be produced at the Makeshift Post. x x Ord x x 0
Big Phials Big Phials Uncommon +2 to Pigment Pigment production. Gain additional Pigment Pigment every yield (from gathering, farming, or production). x x x Rel Trd 16
Big Phials Big Phials Rare +3 to Pigment Pigment production. Gain additional Pigment Pigment every yield (from gathering, farming, or production). x x x Rel Trd 24
Big Phials Big Phials Epic +5 to Pigment Pigment production. Gain additional Pigment Pigment every yield (from gathering, farming, or production). x x Ord x x 0
Bigger Barrels Bigger Barrels Uncommon +2 to Ale Ale production. Gain additional Ale Ale every yield (from gathering, farming, or production). x x Ord Rel Trd 15
Bigger Barrels Bigger Barrels Rare +3 to Ale Ale production. Gain additional Ale Ale every yield (from gathering, farming, or production). x x x x Trd 24
Bigger Barrels Bigger Barrels Epic +5 to Ale Ale production. Gain additional Ale Ale every yield (from gathering, farming, or production). x x Ord x x 0
Bigger Grill Bigger Grill Uncommon +2 to Skewers Skewers production. Gain additional Skewers Skewers every yield (from gathering, farming, or production). x x x Rel x 0
Bigger Grill Bigger Grill Rare +3 to Skewers Skewers production. Gain additional Skewers Skewers every yield (from gathering, farming, or production). x x Ord x Trd 24
Bigger Ovens Bigger Ovens Uncommon +2 to Pie Pie production. Gain additional Pie Pie every yield (from gathering, farming, or production). x x Ord x x 0
Bigger Ovens Bigger Ovens Rare +3 to Pie Pie production. Gain additional Pie Pie every yield (from gathering, farming, or production). x x x x Trd 24
Bigger Ovens Bigger Ovens Epic +5 to Pie Pie production. Gain additional Pie Pie every yield (from gathering, farming, or production). x x Ord x x 0
Bigger Pans Bigger Pans Uncommon +2 to Biscuits Biscuits production. Gain additional Biscuits Biscuits every yield (from gathering, farming, or production). x x Ord x x 0
Bigger Pans Bigger Pans Rare +3 to Biscuits Biscuits production. Gain additional Biscuits Biscuits every yield (from gathering, farming, or production). x x x x Trd 24
Biscuit Delivery Line Biscuit Delivery Line Epic 5 Biscuits Biscuits per minute. x x Ord x x 0
Biscuit Diet Biscuit Diet Epic A farmer's favorite food. Farmers have a +75% chance of producing double yields when under the effect of Biscuits biscuits. x Cor x x x 0
Biscuit Recipes Biscuit Recipes Rare Biscuits Biscuits (★★★) can now be produced in the Kiln and Rain Mill. x x x x Trd 22
Bleeding Trees Bleeding Trees Rare +1 to Resin Resin production. Gain additional Resin Resin every yield (from gathering, farming, or production). x x Ord Rel Trd 20
Bleeding Trees Bleeding Trees Epic +2 to Resin Resin production. Gain additional Resin Resin every yield (from gathering, farming, or production). x x x Rel x 0
Blight Filter Blight Filter Legendary A crystalline filter designed to mitigate the negative environmental impact of infused rainwater. Blightrot Cysts appear 50% slower when using rain engines, but Reputation from Resolve is generated 90% slower for the next 2 Reputation Points. x Cor x x x 0
Blightrot Pruner Blightrot Pruner Legendary Blightrot spores aren't technically eggs, but they taste the same. You gain 5 Eggs Eggs when a Blightrot Cyst appears in your settlement. x Cor x x x 0
Blood Price Contract Blood Price Contract Epic A shady, but lucrative deal. Gain 10 Amber Amber every time a villager dies or leaves. x Cor x x Trd 29
Blood Price Contract (Stormforged) Blood Price Contract (Stormforged) Mythic A shady, but lucrative deal. Gain 20 Amber Amber and 1 Ancient Tablet Ancient Tablet every time a villager dies or leaves. Alt x x x x 0
Bone Tools Bone Tools Legendary Gain 3 Tools Tools every time a villager leaves or dies. x Cor x x x 0
Bone Tools (Stormforged) Bone Tools (Stormforged) Mythic Gain 6 Tools Tools every time a villager leaves or dies. Alt x x x x 0
Bread Peels Bread Peels Epic Bakery production is 50% quicker. x Cor x x x 0
Builder's Pack Builder's Pack Uncommon Any Builder can carry 5 additional items. x x Ord Rel x 0
Builder's Pack Builder's Pack Rare Any Builder can carry 10 additional items. x x x x Trd 22
Burnt to a Crisp Burnt to a Crisp Legendary Gain 20 Coal Coal for every 3 burned Blightrot Cysts. x Cor x Rel x 0
Calming Water Calming Water Legendary Rainwater seems to soothe the forest. Hostility is reduced by 10 points every time you use 150 units of water in Rain Engines. x Cor x x x 0
Calming the Forest Calming the Forest Legendary One who lives in harmony with himself lives in harmony with all. Every Glade Event solved by making a decision marked as Empathy lowers Hostility by 40. (the bonus is added retroactively) x Cor x x x 0
Cannibalism Cannibalism Epic Gain 40 Meat Meat every time a villager dies or leaves. x Cor x x x 0
Cannibalism (Stormforged) Cannibalism (Stormforged) Mythic Gain 40 Meat Meat and 20 Jerky Jerky every time a villager dies or leaves. Alt x x x x 0
Cheap Construction Cheap Construction Legendary All buildings cost 40% less, but every newly discovered resource node has 5 fewer charges. x Cor x x x 0
Clay Delivery Line Clay Delivery Line Epic 3 Clay Clay per minute. x Cor x x x 0
Clay Delivery Line Clay Delivery Line Epic 5 Clay Clay per minute. x x Ord x x 0
Clearance Totem Clearance Totem Rare +25% to Clearance duration. x x x x Trd 22
Coal Delivery Line Coal Delivery Line Epic 5 Coal Coal per minute. x x Ord x x 0
Converted Altar of Decay Converted Altar of Decay Rare A place for forbidden, necrotic rituals. Hostility is reduced by -20 points for every villager that leaves the settlement or dies. (the bonus is added retroactively) x x x Rel x 0
Converted Fishmen Lighthouse Converted Fishmen Lighthouse Rare 5 Sea Marrow Sea Marrow per minute. x x x Rel x 0
Converted Harmony Spirit Altar Converted Harmony Spirit Altar Rare When your villagers needs are met, Harmony is fostered. Each unique service building adds 2 to Global Resolve. (the bonus is added retroactively) x x x Rel x 0
Converted Rain Totem Converted Rain Totem Rare Hostility is decreased by 50. x x x Rel x 0
Converted Totem of Denial Converted Totem of Denial Rare A Totem of Denial cleansed by the Holy Flame. Grants a Global Resolve bonus. (+3 to Global Resolve) x x x Rel x 0
Cooking Steam Cooking Steam Legendary If you leave rainwater for a while, it will begin to release a pleasant and warm vapor. Food production speed is increased by +15% for every 50 units of drizzle water stored. x Cor x x x 0
Copper Extractor Copper Extractor Legendary Machinery specialized in extracting copper from petrified trees. Gain 1 Copper Ore Copper Ore for every 5 Wood Wood produced. All Crystalized Dew Crystalized Dew production is reduced by 1 (whether from gathering, farming, or production). x Cor x x x 0
Counterfeit Amber Counterfeit Amber Legendary Apparently, there is a technique for extracting crystals similar to Amber from rainwater. Gain 10 Amber Amber every time you use 50 units of water in Rain Engines, but traders will have 1 less perk or blueprint for sale. x Cor x x x 0
Crowded Caravan Crowded Caravan Epic Each newcomer group has 2 additional villagers. x Cor x x x 0
Crowded Caravan (Stormforged) Crowded Caravan (Stormforged) Mythic Each newcomer group has 3 additional villagers. New villagers bring 50% more goods with them. Alt x x x x 0
Crowded Houses Crowded Houses Legendary All houses have room for 1 more villager. x Cor x x x 0
Crowded Houses (Stormforged) Crowded Houses (Stormforged) Mythic All houses have room for 1 more villager, and the time between breaks for workers is increased by +25%. Alt x x x x 0
Crystal Growth Crystal Growth Rare +1 to Crystalized Dew Crystalized Dew production. Gain additional Crystalized Dew Crystalized Dew every yield (from gathering, farming, or production). x x Ord x Trd 26
Crystal Growth Crystal Growth Epic +2 to Crystalized Dew Crystalized Dew production. Gain additional Crystalized Dew Crystalized Dew every yield (from gathering, farming, or production). x x x Rel x 0
Deep Pockets Deep Pockets Epic Receive 10 Amber Amber for every 5 completed trade routes. x Cor Ord x x 0
Deserted Caravans Deserted Caravans Legendary Global production speed is 33% faster, but traders will arrive 50% slower. x Cor x x x 0
Driving Water Driving Water Epic Water is not only used to power engines. Woodcutting speed will increase by +10% for every 150 units of water used in Rain Engines. x Cor x x x 0
Drizzle Totem Drizzle Totem Rare +25% to Drizzle duration. x x x x Trd 24
Drying Boards Drying Boards Rare A clever invention that makes it easier to dry clothes. Time spent resting is reduced by 30% when under the effect of Coats clothing. x x x x Trd 20
Dual Brewing Tools Dual Brewing Tools Rare A set of specialized alchemical tools. Gain 3 Wine Wine for every 15 Ale Ale produced. x x x Rel Trd 22
Dual Carriage System Dual Carriage System Legendary Two rainpunk hauling carts will be assigned to the Main Warehouse to help transport resources between buildings. x Cor x x x 0
Dye Extractor Dye Extractor Epic Gain 5 Pigment Pigment for every 10 Insects Insects produced. x Cor Ord x x 0
Economic Migration Economic Migration Legendary Rumor has it that your settlement is one of the wealthiest in the realm. Newcomers will arrive 15% quicker and bring 10% more goods for every 1 level of standing you have with other settlements on trade routes. (the bonus is added retroactively) x Cor x x x 0
Efficient Brewing Efficient Brewing Epic +50% to amount of goods produced in the Brewery. x x x x Trd 28
Egg Containers Egg Containers Rare +1 to Eggs Eggs production. Gain additional Eggs Eggs every yield (from gathering, farming, or production). x x Ord x x 0
Egg Containers Egg Containers Epic +2 to Eggs Eggs production. Gain additional Eggs Eggs every yield (from gathering, farming, or production). x x x Rel x 0
Enhanced Blueprints Enhanced Blueprints Uncommon Builders construct buildings 50% faster. x x x x Trd 12
Exploration Contract Exploration Contract Epic The Royal Academy wants a detailed map of the region, and will supply anyone willing to help. Gain 20 Reed Reed and 20 Clay Clay for each discovered glade. x Cor Ord Rel x 0
Exploration Expedition Exploration Expedition Legendary You took some of the best explorers from the Smoldering City with you. Global Resolve is boosted by +5 for 180 seconds every time a new glade is discovered, but woodcutting is 33% slower until you open at least 2 glades. x Cor x x x 0
Export Contract (Stormforged) Export Contract (Stormforged) Mythic Increases the production yield of packs of goods by +100%. Gain 2 additional active trade route slots. Alt x x x x 0
Export Specialization Export Specialization Epic Gain +1 to production yields for all packs of goods. x Cor Ord Rel Trd 27
Export Specialization Export Specialization Epic Gain +2 to production yields for all packs of goods. x x Ord x x 0
Export Specialization (Stormforged) Export Specialization (Stormforged) Mythic Gain +2 to production yields for all packs of goods. All packs of goods are produced 50% faster. Alt x x x x 0
Family Gratitude Family Gratitude Legendary Relatives of your villagers send gifts for treating their family members well. Get 40 Waterskins Waterskins for every full Reputation Point obtained through high Resolve. x Cor x x x 0
Farmer's Pack Farmer's Pack Uncommon Any Farmer can carry 5 additional items. x x Ord x Trd 16
Farmer's Pack Farmer's Pack Rare Any Farmer can carry 10 additional items. x x Ord Rel x 0
Farming Tools Farming Tools Epic +50% to amount of goods produced in the Small Farm. x Cor x x x 0
Farsight Farsight Legendary Scouting ahead makes it easier to prepare for the worst. Discovering a small glade increases the working speed of scouts investigating Dangerous or Forbidden Glade Events by 50% for 180 seconds. x Cor x x x 0
Fertilizer Fertilizer Uncommon Planting crops is 30% faster. x x x Rel x 0
Fiber Delivery Line Fiber Delivery Line Epic 3 Plant Fiber Plant Fiber per minute. x Cor x x x 0
Fiery Wrath Fiery Wrath Epic Resources you sacrifice in the Ancient Hearth burn 5% longer for every Impatience Point you have. x Cor x x x 0
Filling Dish Filling Dish Epic Porridge Porridge production increases by +1 for every 150 units of Drizzle Water Drizzle Water produced. x Cor x x x 0
Firekeeper Letters Firekeeper Letters Epic The exchange of knowledge between firekeepers can be very beneficial. The maximum number of sacrifice stacks in the Ancient Hearth is increased by +1 for every 2 ongoing trade routes. x x x x Trd 30
Firekeeper's Armor Firekeeper's Armor Epic Allows firekeepers to combat corruption more efficiently. Every burned cyst removes an additional 50 corruption. x Cor x x x 0
Firekeeper's Prayer Firekeeper's Prayer Legendary Glade event work speed increased by 30%. Resources you sacrifice in the Ancient Hearth burn 25% quicker. x Cor x x x 0
Firekeeper's Prayer (Stormforged) Firekeeper's Prayer (Stormforged) Mythic Glade event work speed increased by 30%. Resources you sacrifice in the Ancient Hearth burn for 30% longer. Alt x x x x 0
Firelink Ritual Firelink Ritual Legendary There is nothing the forest hates more than fire. Every villager with their need for religion fulfilled decreases the forest’s Hostility by 5. x Cor x x x 0
Firelink Ritual (Stormforged) Firelink Ritual (Stormforged) Mythic There is nothing the forest hates more than fire. Every villager with their need for religion fulfilled decreases the forest’s Hostility by 10. Alt x x x x 0
Flame Amulets Flame Amulets Epic An artifact infused with the power of the Holy Flame. Hostility from woodcutters is decreased by 4. x Cor x x x 0
Flame Amulets (Stormforged) Flame Amulets (Stormforged) Mythic An artifact infused with the power of the Holy Flame. Hostility from woodcutters is decreased by 8. Woodcutters have a +20% chance of producing twice the normal yield. Alt x x x x 0
Forbidden Seal Shard (Stormforged) Forbidden Seal Shard (Stormforged) Mythic It was not you who removed this fragment, weakening the ancient seal - but you would still be executed on the spot if someone was to find it in your possession. Every Glade Event solved by making a decision marked as Corruption increases the chance of workers producing double yields by +5%. (the bonus is added retroactively) Alt x x x x 0
Force of Nature Force of Nature Epic The forest and the everlasting rain are connected somehow. Gain +3 to storm water production for every 2 Woodcutters in your settlement. Increases the tank capacity for every type of rainwater by +50 (one time only). x Cor x x x 0
Force of Nature (Stormforged) Force of Nature (Stormforged) Mythic The forest and the everlasting rain are connected somehow. Gain +5 to storm water production for every 2 Woodcutters in your settlement. Increases the tank capacity for every type of rainwater by +100 (one time only). Alt x x x x 0
Forge Trip Hammer Forge Trip Hammer Legendary Powerful and precise machinery. Parts Parts (★★★) can be produced in the Smithy. x Cor x x x 0
Forge Trip Hammer (Stormforged) Forge Trip Hammer (Stormforged) Mythic Powerful and precise machinery. Parts Parts (★★★) can be produced in the Smithy and +100% to amount of goods produced in the Smithy. Alt x x x x 0
Forsaken Seal (Stormforged) Forsaken Seal (Stormforged) Mythic An artifact of the Forsaken Gods. Gain one cornerstone reroll charge at the beginning of each storm. Alt x x x x 0
Fossil Leaching Fossil Leaching Rare +1 to Sea Marrow Sea Marrow production. Gain additional Sea Marrow Sea Marrow every yield (from gathering, farming, or production). x x x Rel Trd 29
Fossil Leaching Fossil Leaching Epic +2 to Sea Marrow Sea Marrow production. Gain additional Sea Marrow Sea Marrow every yield (from gathering, farming, or production). x x x Rel x 0
Fox Friendship Fox Friendship Rare 2 additional Foxes will come with each group of newcomers. x x Ord x x 0
Fox Pack Support Fox Pack Support Rare Ever since the Great Civil War, all species have been locked in a constant struggle to gain the Queen's favor. The Fox tribe remembers your help. (+3 to Foxes Resolve) x x Ord x x 0
Fragrant Roots Fragrant Roots Rare Gain 3 Incense Incense for every 10 Roots Roots produced. x x x Rel Trd 24
Free Samples Free Samples Legendary Gain 1 Parts Parts every time you sell goods worth 25 Amber. x Cor x x x 0
Frequent Caravans Frequent Caravans Legendary The Crown is very forgiving - as long as the goods keep flowing. Impatience grows 30% slower for 180 seconds every time you finish a trade route. x Cor x x x 0
Frequent Patrols Frequent Patrols Epic Every Glade Event solved by making a decision marked as Loyalty lowers Hostility by 10. (the bonus is added retroactively) x Cor x x x 0
Friendly Relations Friendly Relations Epic Boosts Global Resolve by 1 for every 3 levels of standing with other settlements in trade routes. (the bonus is added retroactively) x Cor x x x 0
From the Ashes From the Ashes Epic An odd talisman made from the talons of a phoenix. Gain 2 Wildfire Essence Wildfire Essence for every 2 completed Dangerous or Forbidden Glade Events. (except cloned events spawned by fishmen caves and blood flowers) x Cor x x x 0
From the Shadows From the Shadows Legendary Confused, empty-eyed creatures emerge from the Hearth. Each time Voice of the Sealed Ones triggers after the Hearth reaches 100% Corruption, 3 new villagers appear in the settlement. x Cor x x x 0
Fuel Mix Fuel Mix Rare +1 to Purging Fire Purging Fire production. Gain additional Purging Fire Purging Fire every yield (from gathering, farming, or production). x x Ord Rel x 0
Fungal Growth Fungal Growth Rare +1 to Mushrooms Mushrooms production. Gain additional Mushrooms Mushrooms every yield (from gathering, farming, or production). x x Ord Rel Trd 21
Fungal Growth Fungal Growth Epic +2 to Mushrooms Mushrooms production. Gain additional Mushrooms Mushrooms every yield (from gathering, farming, or production). x x x Rel x 0
Fungal Guide Fungal Guide Epic Ancient mushroom farming techniques are described within. Mushrooms Mushroom production increases by +1 every 25 times it's produced. x Cor x x Trd 28
Furniture Furniture Rare Some much needed furnishings. Adds an additional +1 to Resolve for villagers with a home. (This effect is applied to villagers during their break) x x x x Trd 20
Gathering Tools Gathering Tools Rare Vital equipment when exploring the wilds. Gain 6 Pack of Provisions Pack of Provisions every time you discover a new glade. x x Ord x Trd 20
Generous Gifts Generous Gifts Epic Wealthy settlements attract wealthy settlers. Newcomers bring 40% more goods with them for every Hearth level gained. x Cor x x x 0
Generous Gifts (Stormforged) Generous Gifts (Stormforged) Mythic Wealthy settlements attract wealthy settlers. Newcomers bring 75% more goods with them for every Hearth level gained. Alt x x x x 0
Generous Rations Generous Rations Legendary Global Resolve is increased by 5, but the chance of villagers consuming twice the amount of food during a break is increased by +50%. x Cor x x x 0
Generous Rations (Stormforged) Generous Rations (Stormforged) Mythic Global Resolve is increased by 5, and villagers have a +10% chance of not consuming food during a break. Alt x x x x 0
Giant Vegetables Giant Vegetables Rare +1 to Vegetables Vegetables production. Gain additional Vegetables Vegetables every yield (from gathering, farming, or production). x x Ord x Trd 22
Giant Vegetables Giant Vegetables Epic +2 to Vegetables Vegetables production. Gain additional Vegetables Vegetables every yield (from gathering, farming, or production). x Cor x Rel Trd 26
Golden Marrow Golden Marrow Epic Some fossils contain valuable surprises. Gain 2 Amber Amber for every 20 Sea Marrow Sea Marrow produced. x Cor x Rel x 0
Grain Bags Grain Bags Epic Specialized grain farming techniques. Grain Grain production increases by +1 every 25 times it's produced. x Cor x x Trd 28
Grain Delivery Line Grain Delivery Line Epic 3 Grain Grain per minute. x Cor x x x 0
Grain Delivery Line Grain Delivery Line Epic 5 Grain Grain per minute. x x Ord x x 0
Groundwater Extraction Groundwater Extraction Rare Gain 10 Clearance Water Clearance Water per minute. Increases the tank capacity for every type of rainwater by +50. x x x Rel x 0
Grubbing Tools Grubbing Tools Rare A set of tools designed for grubbing tree stumps. Gain 15 Roots Roots every time you discover a new glade. x x Ord Rel Trd 19
Guild Catalogue Guild Catalogue Epic Traders will have 1 more perk or blueprint for sale. x Cor x x x 0
Harpy Clan Support Harpy Clan Support Rare The Flock was neutral during the Great Civil War, but you've proven your worth to them now. (+3 to Harpies Resolve) x x Ord x x 0
Harpy Friendship Harpy Friendship Rare 2 additional Harpies will come with each group of newcomers. x x x x Trd 22.5
Hauling Cart Hauling Cart Legendary An automated rainpunk cart will be assigned to every warehouse in the settlement to help transport resources between buildings. x Cor x x x 0
Heavy Millstone Heavy Millstone Uncommon +2 to Flour Flour production. Gain additional Flour Flour every yield (from gathering, farming, or production). x x Ord Rel Trd 16
Heavy Press Heavy Press Uncommon +1 to Oil Oil production. Gain additional Oil Oil every yield (from gathering, farming, or production). x x Ord x Trd 14
Heavy Press Heavy Press Uncommon +2 to Oil Oil production. Gain additional Oil Oil every yield (from gathering, farming, or production). x x Ord Rel x 0
Heavy Press Heavy Press Rare +3 to Oil Oil production. Gain additional Oil Oil every yield (from gathering, farming, or production). x x x x Trd 24
Herb Delivery Line Herb Delivery Line Epic 5 Herbs Herbs per minute. x x Ord x x 0
Hidden Mystery Hidden Mystery Rare Scouts from the royal guard have been called to search glades for traces of Sealed Spiders. Gain 1 Ancient Tablet Ancient Tablet for every 2 discovered glades. (the bonus is added retroactively) x x x Rel x 0
Hidden Reward Hidden Reward Epic Gain 1 Ancient Tablet Ancient Tablet for every 2 completed Glade Events. (the bonus is added retroactively) x Cor x x x 0
Hidden Reward (Stormforged) Hidden Reward (Stormforged) Mythic Gain 1 Ancient Tablet Ancient Tablet for every 1 completed Glade Event. (the bonus is added retroactively) Alt x x x x 0
Hidden from the Queen Hidden from the Queen Legendary The crown doesn't need to know everything. There is no Impatience penalty when villagers leave or die, but Impatience will grow 600% faster, starting from Drizzle year 9. x Cor x x x 0
Hidden from the Queen (Stormforged) Hidden from the Queen (Stormforged) Mythic The crown doesn't need to know everything. Impatience doesn't grow when villagers leave or die. Alt x x x x 0
Human Clan Support Human Clan Support Rare Ever since the Great Civil War, all species have been locked in a constant struggle to gain the Queen's favor. The Humans remember your help. (+3 to Humans Resolve) x x Ord x Trd 24
Human Friendship Human Friendship Rare 2 additional Humans will come with each group of newcomers. x x Ord x Trd 22.5
Hunter-Gatherers Hunter-Gatherers Legendary All camp production is increased by 100%, but all buildings that use fertile soil have their yields decreased by 50%. Bonus does not affect the Woodcutters' Camp. x Cor x x x 0
Hunter-Gatherers (Stormforged) Hunter-Gatherers (Stormforged) Mythic All camp production is increased by 100%. Bonus does not affect the Woodcutters' Camp. Alt x x x x 0
Improvised Tools Improvised Tools Legendary Woodcutters are tasked with creating makeshift tools. Discovering a glade during the Storm grants 10 Tools Tools. x Cor x x x 0
Improvised Tools (Stormforged) Improvised Tools (Stormforged) Mythic Woodcutters are tasked with creating makeshift tools. Discovering a glade during the Storm grants 15 Tools Tools. Alt x x x x 0
Incense Delivery Line Incense Delivery Line Epic 5 Incense Incense per minute. x x Ord x x 0
Industrialized Agriculture Industrialized Agriculture Epic +50% to amount of goods produced in the Forester's Hut. x Cor x x x 0
Industrialized Farming Industrialized Farming Uncommon +1 to Pack of Crops Pack of Crops production. Gain additional Pack of Crops Pack of Crops every yield (from gathering, farming, or production). x x Ord x x 0
Industrialized Farming Industrialized Farming Rare +2 to Pack of Crops Pack of Crops production. Gain additional Pack of Crops Pack of Crops every yield (from gathering, farming, or production). x x x Rel x 0
Insect Delivery Line Insect Delivery Line Epic 5 Insects Insects per minute. x x Ord x x 0
Insect Lure Insect Lure Rare +1 to Insects Insects production. Gain additional Insects Insects every yield (from gathering, farming, or production). x x Ord x x 0
Insect Lure Insect Lure Epic +2 to Insects Insects production. Gain additional Insects Insects every yield (from gathering, farming, or production). x x x Rel x 0
Insect Traps Insect Traps Rare Insect traps let you catch any insects feeding on mushrooms. Gain 1 Insects Insects for every 2 Mushrooms Mushrooms produced. x x x Rel Trd 21
Large Baskets Large Baskets Rare +25% to amount of goods produced in the Plantation. x x Ord x x 0
Large Baskets Large Baskets Epic +50% to amount of goods produced in the Plantation. x Cor x x x 0
Large Berry Baskets Large Berry Baskets Rare +1 to Berries Berries production. Gain additional Berries Berries every yield (from gathering, farming, or production). x x Ord x x 0
Large Berry Baskets Large Berry Baskets Epic +2 to Berries Berries production. Gain additional Berries Berries every yield (from gathering, farming, or production). x x x Rel x 0
Leather Gloves Leather Gloves Epic +2 to Reed Reed production. Gain additional Reed Reed every yield (from gathering, farming, or production). x Cor x Rel x 0
Leftover Crops Leftover Crops Epic Gain 2 Pack of Provisions Pack of Provisions for every 10 Herbs Herbs produced. x Cor x x x 0
Light Timber Light Timber Uncommon Any Woodcutter can carry 5 additional items. x x x Rel x 0
Light Timber Light Timber Rare Any Woodcutter can carry 10 additional items. x x Ord Rel x 0
Lizard Clan Support Lizard Clan Support Rare Ever since the Great Civil War, all species have been locked in a constant struggle to gain the Queen's favor. The Lizard elders remember your help. (+3 to Lizards Resolve) x x Ord x x 0
Lizard Friendship Lizard Friendship Rare 2 additional Lizards will come with each group of newcomers. x x Ord x Trd 22.5
Local Taxes Local Taxes Epic Villagers are willing to give you their very last piece of Amber just for a pint of decent ale. Gain 12 Amber Amber for every 50 Ale Ale produced. x Cor x x x 0
Long Live the Queen Long Live the Queen Rare Villagers tell stories of the Queen's unparalleled power. Global Resolve grows by 1 for every 3 Reputation Points gained. (the bonus is added retroactively) x x x Rel x 0
Long Term Contract Long Term Contract Rare Workers who are assigned to a workplace that matches their comfort specialization receive an additional +2 Resolve from the "Comfortable" effect. x x Ord x Trd 18
Lost Supplies Lost Supplies Legendary An unusual amount of supplies can be found in some glades. Gain 40 Meat Meat and 40 Grain Grain for each completed Dangerous or Forbidden Glade Event. (except cloned events spawned by fishmen caves and blood flowers) x Cor x x x 0
Lost in the Wilds Lost in the Wilds Epic Gain one villager every time you discover a new glade. x Cor x x x 0
Lost in the Wilds (Stormforged) Lost in the Wilds (Stormforged) Mythic Gain one villager every time you discover a new glade. Villagers add less Hostility (-1). Alt x x x x 0
Lucky Charm Lucky Charm Rare A strange talisman made from an extremely rare gemstone - blue Amber. Grants 1 additional cornerstone reroll charge. x x x x Trd 20
Lucky Talisman Lucky Talisman Uncommon A necklace made out of tiny bones. Scouts work 10% faster on Glade Events. x x x x Trd 14
Lumber Tax Lumber Tax Legendary Gain 1 Amber Amber for every 50 Wood Wood produced. x Cor x x x 0
Makeshift Water Tank Makeshift Water Tank Rare Increases the tank capacity for every type of rainwater by 50. x x x x Trd 24
Mark of the Sealed Ones Mark of the Sealed Ones Legendary A faint image of an underwater landscape shimmers inside the ancient jewel. While the Ancient Hearth is being corrupted, resources sacrificed in it burn 50% longer. x Cor x x x 0
Market Shift Plan Market Shift Plan Legendary Big strategic changes always come with an adjustment period. Every neighboring town offers +2 more trade routes, but no trader will arrive in your settlement until you complete at least 3 trade routes. Traders currently staying in the settlement will leave immediately. x Cor x x x 0
Master Blueprint Master Blueprint Legendary A collection of architectural drafts from a very early period in the Citadel's history. Unlocks all camp blueprints and upgrades all small camps to their advanced versions, but gathering speed is decreased by 50% until you use up at least 300 resource node charges. x Cor x x x 0
Meat Cleavers Meat Cleavers Epic +50% to amount of goods produced in the Butcher. x x Ord x x 0
Meat Delivery Line Meat Delivery Line Epic 5 Meat Meat per minute. x x Ord x x 0
Meat Specialization Meat Specialization Epic You've managed to enlist some excellent hunters. Meat Meat production increases by +1 every 25 times it's produced. x Cor x x x 0
Metal Delivery Line Metal Delivery Line Epic 4 Copper Bars Copper Bars per minute. x x Ord x x 0
Metallurgic Proficiency Metallurgic Proficiency Epic Increases the production speed of Copper Bars, Crystalized Dew, and all recipes that use metal ingots by +33%. x Cor Ord x Trd 26
Metallurgic Proficiency (Stormforged) Metallurgic Proficiency (Stormforged) Mythic Increases the production speed of Copper Bars, Crystalized Dew, and all recipes that use metal ingots by 66%.+1 to Copper Bars copper bar and Crystalized Dew crystalized dew production. Alt x x x x 0
Mist Piercers Mist Piercers Legendary You are allowed to use the legendary Mist Piercers. With such a rare gift at your disposal, the Queen's expectations are high. The content of glades will be revealed, but each discovered glade increases the Queen’s Impatience by 0.5. x Cor x x x 0
Mold Supply Mold Supply Rare +1 to Grain Grain production. Gain additional Grain Grain every yield (from gathering, farming, or production). x x Ord x Trd 22.5
Mold Supply Mold Supply Epic +2 to Grain Grain production. Gain additional Grain Grain every yield (from gathering, farming, or production). x x x Rel Trd 25
Moldy Grain Seeds Moldy Grain Seeds Epic A new type of grain. Gain 3 Mushrooms Mushrooms for every 10 Grain Grain produced. x Cor x x x 0
Moss Broccoli Seeds Moss Broccoli Seeds Epic Vegetables Vegetables (★★) can now be produced in the Greenhouse. x Cor x x x 0
Mushroom Delivery Line Mushroom Delivery Line Epic 5 Mushrooms Mushrooms per minute. x x Ord x x 0
Mushroom Seedlings Mushroom Seedlings Legendary All farms can plant Mushrooms mushrooms (★★) on farm fields during drizzle season. x Cor x x x 0
Mushroom Seedlings (Stormforged) Mushroom Seedlings (Stormforged) Mythic All farms can plant Mushrooms mushrooms (★★★) on farm fields during drizzle season. Alt x x x x 0
Nest Eggs Nest Eggs Rare Eggs laid by a tamed Stormbird. 5 Eggs Eggs per minute. x x x Rel x 0
Nets Nets Rare +1 to Meat Meat production. Gain additional Meat Meat every yield (from gathering, farming, or production). x x Ord x x 0
Nets Nets Epic +2 to Meat Meat production. Gain additional Meat Meat every yield (from gathering, farming, or production). x x x Rel x 0
No Quality Control No Quality Control Legendary Gain +2 to wood production. After each storm, all stored wood is removed, and you get 50 Insects Insects in return. x Cor x x x 0
No Quality Control (Stormforged) No Quality Control (Stormforged) Mythic Gain +2 to wood production. After each storm, all stored wood is removed, and you get 150 Insects Insects in return. Alt x x x x 0
Obsidian Runestone Obsidian Runestone Epic A complicated runic structure, designed to shield the hearth from corruption. The Ancient Hearth's resistance to corruption is increased by 400. x Cor x x x 0
Obsidian Sickles Obsidian Sickles Uncommon Harvesting crops is 25% faster. x x Ord Rel Trd 12
Oil Delivery Line Oil Delivery Line Epic 5 Oil Oil per minute. x x Ord Rel x 0
Old Fedora Hat Old Fedora Hat Legendary An old inscription on the bottom of the hat says: "Fortune and glory". Increases the chance of doubling event loot by 50% (this doesn't apply to perks and blueprints). x Cor x x x 0
Old Fedora Hat (Stormforged) Old Fedora Hat (Stormforged) Mythic An old inscription on the bottom of the hat says: "Fortune and glory". Increases the chance of doubling event loot by 75% (this doesn't apply to perks and blueprints). Alt x x x x 0
Old Ghran's Technique Old Ghran's Technique Rare +25% to amount of goods produced in the Small Farm. x x Ord x x 0
Orderly Storage Orderly Storage Uncommon All buildings have their storage capacity increased by 10. x x x x Trd 12
Over-Diligent Woodworkers Over-Diligent Woodworkers Legendary Some woodworkers just can't stop working. Gain 3 Barrels Barrels for every 10 Planks Planks produced. x Cor x x x 0
Overexploitation Overexploitation Legendary Global gathering speed is increased by 30%, and newly discovered resource nodes have more charges (+10 charges to small deposits, +25 charges to large deposits). Every depleted resource node spawns a Blightrot Cyst. x Cor x x x 0
Peasant Supplies Peasant Supplies Epic Receive 3 Pack of Provisions Pack of Provisions for every new villager. x Cor x x x 0
Pickle Jars Pickle Jars Uncommon +2 to Pickled Goods Pickled Goods production. Gain additional Pickled Goods Pickled Goods every yield (from gathering, farming, or production). x x Ord x x 0
Pickle Jars Pickle Jars Rare +3 to Pickled Goods Pickled Goods production. Gain additional Pickled Goods Pickled Goods every yield (from gathering, farming, or production). x x Ord Rel Trd 24
Pickled Goods Delivery Line Pickled Goods Delivery Line Epic 5 Pickled Goods Pickled Goods per minute. x x Ord x x 0
Pocket Knives Pocket Knives Rare Handy tools for cutting stems and leaves. Gain 4 Plant Fiber Plant Fiber for every 12 Vegetables Vegetables produced. x x x x Trd 22
Pottery Delivery Line Pottery Delivery Line Epic 5 Pottery Pottery per minute. x x Ord x x 0
Prayer Book Prayer Book Epic Scouts work 10% faster on Glade Events for every firekeeper assigned to a Hearth. x Cor x x x 0
Prayer Book (Stormforged) Prayer Book (Stormforged) Mythic Scouts work 20% faster on Glade Events for every firekeeper assigned to a Hearth. Alt x x x x 0
Prosperous Archaeology Prosperous Archaeology Epic The people are invigorated by every discovered cache. Every time you open or send 2 Abandoned Caches to the Citadel, you gain +1 to Global Resolve. x Cor x Rel x 0
Prosperous Settlement Prosperous Settlement Legendary Gain +1 to Global Resolve every time you sell goods worth 50 Amber Amber, but scouts work 10% slower on Glade Events. x Cor x x x 0
Protected Trade Protected Trade Legendary The forest recedes, as heavily guarded trade caravans pour into the settlement. Hostility is reduced by 15 points every time you sell goods worth 30 Amber, but Complex Food needs grant 1 less Resolve point. x Cor x x x 0
Puffed Grain Puffed Grain Uncommon +2 to Porridge Porridge production. Gain additional Porridge Porridge every yield (from gathering, farming, or production). x x Ord x Trd 18
Puffed Grain Puffed Grain Uncommon +3 to Porridge Porridge production. Gain additional Porridge Porridge every yield (from gathering, farming, or production). x x Ord x x 0
Queen's Gift Queen's Gift Legendary A mysterious Amber orb with a magical flame trapped within. Increases the Ancient Hearth's resistance by 150 for every woodcutter in your settlement. x Cor x x x 0
Quick Deliveries Quick Deliveries Rare All packs of goods are produced 33% faster. x x Ord x Trd 18
Rain Pumps Rain Pumps Epic Brewery production is 50% quicker. x Cor x x x 0
Rain-Powered Pottery Wheel Rain-Powered Pottery Wheel Uncommon +2 to Pottery Pottery production. Gain additional Pottery Pottery every yield (from gathering, farming, or production). x x Ord Rel Trd 14.4
Rain-Powered Pottery Wheel Rain-Powered Pottery Wheel Epic +5 to Pottery Pottery production. Gain additional Pottery Pottery every yield (from gathering, farming, or production). x x Ord x x 0
Rainpunk Drills Rainpunk Drills Epic +100% to amount of goods produced in the Mine. x x Ord x x 0
Rainwater Condenser Rainwater Condenser Uncommon +1 to Storm Water Storm Water production. Gain additional Storm Water Storm Water every yield (from gathering, farming, or production). x x Ord x x 0
Rainwater Condenser Rainwater Condenser Uncommon +3 to Storm Water Storm Water production. Gain additional Storm Water Storm Water every yield (from gathering, farming, or production). x x x Rel x 0
Rebellious Spirit Rebellious Spirit Legendary The people are feeling oddly rebellious. Gain +1 Global Resolve for every 2 Impatience Points. Every time a villager leaves or dies, Impatience is increased by an additional 0.2 points. x Cor x x x 0
Rebellious Spirit (Stormforged) Rebellious Spirit (Stormforged) Mythic The people are feeling oddly rebellious. Gain +1 Global Resolve for every 1 Impatience Point. Alt x x x x 0
Reckless Plunder Reckless Plunder Legendary Increases the chance of doubling the loot from Abandoned Caches by 100% (this doesn't apply to perks and blueprints), but newly discovered resource nodes have fewer charges (5 charges to small deposits, 15 charges to large deposits). x Cor x x x 0
Reed Delivery Line Reed Delivery Line Epic 5 Reed Reed per minute. x x Ord x x 0
Reinforced Axes Reinforced Axes Uncommon Woodcutting is a lot easier. Woodcutters' Camp production is 15% quicker. x x Ord Rel Trd 12
Reinforced Axes Reinforced Axes Rare Woodcutting is a lot easier. Woodcutters' Camp production is 30% quicker. x x Ord x x 0
Reinforced Axes Reinforced Axes Epic Woodcutting is a lot easier. Woodcutters' Camp production is 35% quicker. x Cor Ord x x 0
Reinforced Brick Mold Reinforced Brick Mold Uncommon +1 to Bricks Bricks production. Gain additional Bricks Bricks every yield (from gathering, farming, or production). x x Ord Rel x 0
Reinforced Brick Mold Reinforced Brick Mold Rare +2 to Bricks Bricks production. Gain additional Bricks Bricks every yield (from gathering, farming, or production). x x x Rel x 0
Reinforced Brick Mold Reinforced Brick Mold Epic +3 to Bricks Bricks production. Gain additional Bricks Bricks every yield (from gathering, farming, or production). x x x x Trd 18
Reinforced Needles Reinforced Needles Uncommon +1 to Fabric Fabric production. Gain additional Fabric Fabric every yield (from gathering, farming, or production). x x Ord Rel x 0
Reinforced Needles Reinforced Needles Rare +2 to Fabric Fabric production. Gain additional Fabric Fabric every yield (from gathering, farming, or production). x x x x Trd 20
Reinforced Needles Reinforced Needles Epic +3 to Fabric Fabric production. Gain additional Fabric Fabric every yield (from gathering, farming, or production). x x x x Trd 26
Reinforced Saw Blades Reinforced Saw Blades Uncommon +1 to Planks Planks production. Gain additional Planks Planks every yield (from gathering, farming, or production). x x Ord Rel x 0
Reinforced Saw Blades Reinforced Saw Blades Rare +2 to Planks Planks production. Gain additional Planks Planks every yield (from gathering, farming, or production). x x Ord Rel x 0
Reinforced Saw Blades Reinforced Saw Blades Epic +3 to Planks Planks production. Gain additional Planks Planks every yield (from gathering, farming, or production). x x x x Trd 26
Reinforced Saw Blades Reinforced Saw Blades Epic +5 to Planks Planks production. Gain additional Planks Planks every yield (from gathering, farming, or production). x x Ord x x 0
Reinforced Stoves Reinforced Stoves Epic +50% to amount of goods produced in the Bakery. x x Ord x x 0
Repurposed Clay Repurposed Clay Rare Nothing goes to waste. Gain 2 Bricks Bricks for every 10 Pottery Pottery produced. x x x x Trd 20
Rich Glades Rich Glades Legendary Newly discovered resource nodes have more charges: +5 for small deposits, and +15 for large deposits. x Cor x x x 0
Rich in Fiber Rich in Fiber Rare +1 to Plant Fiber Plant Fiber production. Gain additional Plant Fiber Plant Fiber every yield (from gathering, farming, or production). x x Ord x Trd 20
Root Delivery Line Root Delivery Line Epic 3 Roots Roots per minute. x Cor x x x 0
Root Delivery Line Root Delivery Line Epic 5 Roots Roots per minute. x x Ord x x 0
Rooty Ground Rooty Ground Legendary Strange roots spread across the land. Wood Wood production is increased by +1, but harvesting and planting are 25% slower. x Cor x x x 0
Royal Guard Training Royal Guard Training Legendary The Crown sends two Royal Guards to your village. Instead of simply brawling, villagers will now train under them. Fulfilling the need for brawling grants an additional +5 to Resolve, but attacking a trader will result in you getting 2 extra Impatience Points. x Cor x x x 0
Safe Haven Safe Haven Legendary Hostility is reduced by 40 for every Hearth upgraded to: Neighborhood (Level 2) (or higher). x Cor x x x 0
Safety Ropes Safety Ropes Rare A set of strong ropes to secure any shipment. Haulers can carry 5 more goods at once. x x x Rel Trd 20
Sahilda's Secret Cookbook Sahilda's Secret Cookbook Epic Top 10 tips on how to cook more efficiently - by Sahilda. Gain 10 Jerky Jerky for every 10 Pie Pie produced. x Cor x Rel Trd 26
Salted Jerky Salted Jerky Uncommon +2 to Jerky Jerky production. Gain additional Jerky Jerky every yield (from gathering, farming, or production). x x Ord Rel x 0
Salted Jerky Salted Jerky Rare +3 to Jerky Jerky production. Gain additional Jerky Jerky every yield (from gathering, farming, or production). x x Ord x Trd 24
Salted Jerky Salted Jerky Epic +5 to Jerky Jerky production. Gain additional Jerky Jerky every yield (from gathering, farming, or production). x x Ord x x 0
Salvaging Tools Salvaging Tools Rare Caches discovered in glades can now be salvaged. Every time you open or send an Abandoned Cache to the Citadel, you gain 10 Copper Ore Copper Ore and 30 Wood Wood. x x x Rel Trd 21
Scout's Pack Scout's Pack Uncommon Workers assigned to Glade Events can carry 5 more items. x x Ord Rel Trd 16
Scout's Pack Scout's Pack Rare Workers assigned to Glade Events can carry 10 more items. x x Ord Rel x 0
Scout's Toolbox Scout's Toolbox Uncommon Scouts can open chests 40% faster. x x x x Trd 14
Secret Techniques of the Firekeeper Secret Techniques of the Firekeeper Rare An old manuscript detailing long-forgotten burning rites. Fuel consumption in Hearths is decreased by 25%. x x Ord Rel Trd 21
Secret Techniques of the Firekeeper Secret Techniques of the Firekeeper Rare An old manuscript detailing long-forgotten burning rites. Fuel consumption in Hearths is decreased by 33%. x x x Rel x 0
Secret Techniques of the Firekeeper (Stormforged) Secret Techniques of the Firekeeper (Stormforged) Mythic An old manuscript detailing long-forgotten burning rites. Fuel consumption in Hearths is decreased by 33%. Resources you sacrifice in the Ancient Hearth burn for 25% longer. Alt x x x x 0
Secure Perimeter Secure Perimeter Legendary Securing the deadliest corners of the forest will make it a lot less terrifying. Completing a Forbidden Glade Event reduces the Hostility gained from Dangerous (?) and Forbidden Glades (?) by 2, and from Small Glades by 1. (the bonus is added retroactively) x Cor x x x 0
Secure Trail Secure Trail Epic Royal Stormwalkers secured the trail to your settlement. Newcomers will arrive +25% quicker. x Cor x x x 0
Secure Trail (Stormforged) Secure Trail (Stormforged) Mythic Royal Stormwalkers secured the trail to your settlement. Newcomers will arrive +33% quicker and bring 25% more goods with them. Alt x x x x 0
Seed Pouch Seed Pouch Uncommon Planting crops is 25% faster. x x Ord x Trd 12
Seized Inheritance Seized Inheritance Uncommon The property of the deceased is seized for the benefit of the whole settlement. Gain 20 random goods every time a villager dies. x x Ord x x 0
Sharp Sickles Sharp Sickles Rare +1 to Herbs Herbs production. Gain additional Herbs Herbs every yield (from gathering, farming, or production). x x Ord x Trd 19
Sharp Sickles Sharp Sickles Epic +2 to Herbs Herbs production. Gain additional Herbs Herbs every yield (from gathering, farming, or production). x Cor x Rel x 0
Shovels Shovels Uncommon Useful tools for creating drainage ditches. Villagers move 10% faster on roads. x x Ord Rel Trd 12
Silent Looting Silent Looting Epic Your scouts have learned how to be cautious when looting abandoned caches. Every time you open or send an Abandoned Cache to the Citadel, Hostility is lowered by 15 points. x Cor x x x 0
Small Altar Box Small Altar Box Epic The forest requires sacrifices. Hostility is reduced by 15 every time 2 villagers die. x x x x Trd 28
Small Distillery Small Distillery Legendary The fresh resin still glows softly with the rain's essence. Gain 4 Crystalized Dew Crystalized Dew for every 20 Resin Resin produced. x Cor x x x 0
Small Press Small Press Epic A useful mill upgrade. Gain 3 Oil Oil for every 10 Flour Flour produced. x Cor x Rel x 0
Specialized Boots Specialized Boots Rare Woodcutters move +20% faster. x x Ord x Trd 18
Specialized Mining Specialized Mining Rare +1 to Coal Coal production. Gain additional Coal Coal every yield (from gathering, farming, or production). x x Ord Rel Trd 24
Specialized Mining Specialized Mining Epic +2 to Coal Coal production. Gain additional Coal Coal every yield (from gathering, farming, or production). x x x Rel x 0
Specialized Workwear Specialized Workwear Rare Specialized equipment enhanced with rainpunk technology. Haulers move +25% faster. x x x Rel Trd 20
Spiced Ale Spiced Ale Rare Spiced ale is even better than regular ale. Additional +5 to Resolve when under the effect of Ale leisure. x x Ord x Trd 20
Spices Spices Epic Herbs Herb and Roots Root production is increased by +1 for every 75 Biscuits Biscuits produced. x Cor x x x 0
Stamping Die Stamping Die Uncommon +1 to Pipes Pipes production. Gain additional Pipes Pipes every yield (from gathering, farming, or production). x x Ord x x 0
Steel Drills Steel Drills Rare +1 to Copper Ore Copper Ore production. Gain additional Copper Ore Copper Ore every yield (from gathering, farming, or production). x x Ord Rel Trd 24
Steel Drills Steel Drills Epic +2 to Copper Ore Copper Ore production. Gain additional Copper Ore Copper Ore every yield (from gathering, farming, or production). x x x Rel x 0
Steel Mattocks Steel Mattocks Epic Stone Stone (★★) can now be produced in the Clay Pit. x Cor x x x 0
Steel Penknives Steel Penknives Rare +1 to Roots Roots production. Gain additional Roots Roots every yield (from gathering, farming, or production). x x Ord Rel x 0
Steel Penknives Steel Penknives Epic +2 to Roots Roots production. Gain additional Roots Roots every yield (from gathering, farming, or production). x x x Rel x 0
Steel Pickaxes Steel Pickaxes Rare +1 to Stone Stone production. Gain additional Stone Stone every yield (from gathering, farming, or production). x x Ord Rel Trd 20
Steel Pickaxes Steel Pickaxes Epic +2 to Stone Stone production. Gain additional Stone Stone every yield (from gathering, farming, or production). x Cor x Rel x 0
Steel Shovels Steel Shovels Rare +1 to Clay Clay production. Gain additional Clay Clay every yield (from gathering, farming, or production). x x Ord Rel Trd 22
Steel Shovels Steel Shovels Epic +2 to Clay Clay production. Gain additional Clay Clay every yield (from gathering, farming, or production). x x x Rel x 0
Stone Delivery Line Stone Delivery Line Epic 5 Stone Stone per minute. x x Ord x x 0
Storm Shield Storm Shield Rare -15% to Storm duration. x x x x Trd 22
Stormwalker Tax Stormwalker Tax Legendary A joint venture with the Stormwalker Guild can be very profitable. You gain 15 Amber Amber every time you accept a newcomer group from the Citadel, but you’ll lose all stored Amber upon choosing this cornerstone. x Cor x x x 0
Stormwalker Training Stormwalker Training Epic Your villagers learn how to travel the wilderness from the very best - the Royal Stormwalkers. All trade routes are faster by 40%. x Cor Ord x x 0
Stormwalker Training (Stormforged) Stormwalker Training (Stormforged) Mythic Your villagers learn how to travel the wilderness from the very best - the Royal Stormwalkers. Trade route caravans travel faster by 40%. Traders will arrive 33% quicker. Alt x x x x 0
Sturdy Boots Sturdy Boots Epic Villagers move 10% quicker. x x Ord Rel Trd 24
Summoned Smuggler (Stormforged) Summoned Smuggler (Stormforged) Mythic Somehow, the priestess knows the smuggler... and can summon him for a price. You can choose two blueprints from all unlocked blueprints. Alt x x x x 0
Sunken Bones Sunken Bones Rare Thorough research has shown that marine remains can be found near copper veins in this land. Gain 10 Sea Marrow Sea Marrow for every 10 Copper Ore Copper Ore produced. x x x Rel x 0
Surprise Child Surprise Child Epic Gain 1 Lizard for every 25 Eggs Eggs produced. x Cor x x x 0
Survivor Bonding Survivor Bonding Legendary The people in your settlement have survived many hardships, bringing them closer together (+10% villager speed, 1 Global Resolve). x Cor Ord Rel x 0
Survivor Bonding (Stormforged) Survivor Bonding (Stormforged) Mythic The people in your settlement have survived many hardships, bringing them closer together (+25% villager speed, 3 Global Resolve). Alt x x x x 0
Tanning Racks Tanning Racks Rare +1 to Leather Leather production. Gain additional Leather Leather every yield (from gathering, farming, or production). x x Ord x Trd 16
Tanning Racks Tanning Racks Epic +2 to Leather Leather production. Gain additional Leather Leather every yield (from gathering, farming, or production). x Cor x Rel x 0
Tea Delivery Line Tea Delivery Line Epic 5 Tea Tea per minute. x x Ord x x 0
Tea Infuser Tea Infuser Uncommon +2 to Tea Tea production. Gain additional Tea Tea every yield (from gathering, farming, or production). x x Ord Rel Trd 18
Tea Infuser Tea Infuser Rare +3 to Tea Tea production. Gain additional Tea Tea every yield (from gathering, farming, or production). x x Ord x Trd 24
Tea Infuser Tea Infuser Epic +5 to Tea Tea production. Gain additional Tea Tea every yield (from gathering, farming, or production). x x x Rel x 0
Termite Nest Termite Nest Rare 5 Insects Insects per minute. x x x Rel x 0
Tightened Belt Tightened Belt Epic Travel cost on trade routes is reduced by 1. Doesn't apply to routes already in progress. This effect scales along with the quantity of goods exported. x Cor x x x 0
Tightened Belt (Stormforged) Tightened Belt (Stormforged) Mythic Travel cost on trade routes is reduced by 3. Doesn't apply to routes already in progress. This effect scales along with the quantity of goods exported. Alt x x x x 0
Trade Contract Trade Contract Rare Traders will arrive 25% quicker. x x Ord Rel Trd 18
Trade Hub Trade Hub Legendary The settlement is known for being a major trade hub in the region. Gain 1 Reputation Point every time you sell goods worth 60 Amber, but fulfilling Orders awards 50% less Reputation. x Cor x x x 0
Trade Logs Trade Logs Epic Detailed notes on different traders and their wares. Gain 1 additional active trade route slot. Traders will arrive 25% quicker. x Cor Ord x Trd 28
Trade Logs (Stormforged) Trade Logs (Stormforged) Mythic Detailed notes on different traders and their wares. Gain 2 additional active trade route slots. Traders will arrive +33% quicker and have +1 more cornerstones on sale. Alt x x x x 0
Trade Negotiations Trade Negotiations Epic Trade routes are worth 1 more Amber Amber. Doesn't apply to routes already in progress. This effect scales along with the quantity of goods exported. x Cor x x x 0
Trade Negotiations (Stormforged) Trade Negotiations (Stormforged) Mythic Trade routes are worth 3 more Amber Amber. Doesn't apply to routes already in progress. This effect scales along with the quantity of goods exported. Alt x x x x 0
Training Gear Delivery Line Training Gear Delivery Line Epic 5 Training Gear Training Gear per minute. x x Ord x x 0
Training Grounds Training Grounds Epic The settlement specializes in training gear production. Gain +1 to Lizard Resolve for every 70 Training Gear Training Gear produced. x Cor Ord x x 0
Travel Rations Travel Rations Epic With provisions, haulers don't have to return to the Hearth as often. Increases time between breaks for haulers by +50%. x Cor x x x 0
Unique Ally Unique Ally Rare An exceptionally strong bond has developed between the Harpies and the Stormbird. They look very pleased to be in its presence. (+3 to Harpies Resolve) x x x Rel x 0
Urban Planning Urban Planning Legendary For every 10 completed trade routes, all houses will have room for one more person. x Cor x x x 0
Value Added Tax Value Added Tax Epic Specializing in a particular branch of commerce can bring a lot of profit. Pack of Trade Goods Packs of trade goods are worth 25% more when sold through trade routes or directly to traders. x Cor Ord Rel x 0
Vessel of Incense Vessel of Incense Uncommon +2 to Incense Incense production. Gain additional Incense Incense every yield (from gathering, farming, or production). x x Ord Rel Trd 12
Vessel of Incense Vessel of Incense Epic +5 to Incense Incense production. Gain additional Incense Incense every yield (from gathering, farming, or production). x x x Rel x 0
Viceroy's Survival Guide Viceroy's Survival Guide Rare A handy set of notes on how to survive in the wilderness, written by an anonymous viceroy. Increases global food production speed by 20%. x x Ord x Trd 20
Viceroy's Survival Guide Viceroy's Survival Guide Rare A handy set of notes on how to survive in the wilderness, written by an anonymous viceroy. Increases global food production speed by 33%. x x Ord x x 0
Vineyard Town Vineyard Town Epic The settlement specializes in wine production. Gain +1 to Beaver Resolve for every 70 Wine Wine produced. x Cor Ord x x 0
Ways of the Forest Ways of the Forest Epic A book by the renowned Stormwalker, Pervun Runebeak. Lowers Hostility by 50 points. x x Ord Rel Trd 26
Well-Rested Workers Well-Rested Workers Epic Just. The. Right. Amount. Villagers with the leisure need fulfilled have a +25% chance of doubling their yields. x Cor x x x 0
Without Restrictions Without Restrictions Legendary Villagers have a +10% higher chance of producing double yields, but consumption control is disabled. x Cor x x x 0
Woodcutter's Prayer Woodcutter's Prayer Legendary If you want to take, you first must give. +1 to Wood Wood production. Lose all stored fuel upon picking this cornerstone. x Cor x x x 0
Woodcutter's Song Woodcutter's Song Epic It's off to work we go. For every 20 felled trees, Global Resolve is increased by 3 for 120 seconds. x Cor x x x 0
Woodcutter's Tools Woodcutter's Tools Epic +100% to amount of goods produced in the Woodcutters' Camp. x x Ord x x 0
Woodpecker Technique Woodpecker Technique Legendary Gain 2 Insects Insects every time woodcutters cut down a tree during the Storm. x Cor x x x 0
Woodpecker Technique (Stormforged) Woodpecker Technique (Stormforged) Mythic Gain 5 Insects Insects every time woodcutters cut down a tree during the Storm. Alt x x x x 0
Woodworking Tools Woodworking Tools Uncommon +2 to Training Gear Training Gear production. Gain additional Training Gear Training Gear every yield (from gathering, farming, or production). x x Ord Rel x 0
Woodworking Tools Woodworking Tools Rare +3 to Training Gear Training Gear production. Gain additional Training Gear Training Gear every yield (from gathering, farming, or production). x x x x Trd 24
Work Safety Guide Work Safety Guide Legendary A standardized set of rules. Every villager with their need for education fulfilled increases global production speed by 5%. x Cor x x x 0
Worker Mobilization Worker Mobilization Epic +50% to amount of goods produced in the Makeshift Post. x x Ord x Trd 25
Worker's Rations Worker's Rations Legendary All workers have a +10% higher chance of producing double yields, but they also have a +20% higher chance of consuming twice as much food during a break. x Cor x x x 0
Working Hard and Smart Working Hard and Smart Rare A motivational pamphlet. Has a 10% chance of producing double yields when under the effect of Scrolls education. x x x x Trd 24
Workstation Upgrade Workstation Upgrade Epic +50% to amount of goods produced in the Crude Workstation. x x Ord x Trd 26
Zhorg's Secret Ingredient Zhorg's Secret Ingredient Epic A mysterious ingredient discovered by the famous chef and businessman Zhorg. Gain 10 Skewers Skewers for every 10 Pickled Goods Pickled Goods produced. x Cor Ord x x 0


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