Starting Ability: Difference between revisions
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Starting abilities are extra capabilities unlocked at higher levels of Citadel [[Upgrades|upgrades]]. Once unlocked in the Smoldering City you get the bonus the moment a member of that species joins your settlement (or at the start of the run). | Starting abilities are extra capabilities unlocked at higher levels of Citadel [[Upgrades|upgrades]]. Once unlocked in the Smoldering City you get the bonus the moment a member of that species joins your settlement (or at the start of the run). | ||
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|+ Starting Abilities | |||
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! Species !! Ability !! Unlocked in | |||
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| [[File:Lizard_Portrait.png|48px]]<br>[[Lizards]] || Gain 10 [[File:Icon_Resource_SimpleTools.png|24px]] [[Tools]] || Monastery of The Vigilant Flame Level 5 ''( [[File:Icon_MetaResource_FoodStockpiles.png|24px]] x 48 )'' | |||
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| [[File:Beaver_Portrait.png|48px]]<br>[[Beavers]] || Extends avaiable trade offers by 1 in each neighboring town || Brass Forge Level 5 ''( [[File:Icon_MetaResource_FoodStockpiles.png|24px]] x 60, [[File:Icon_MetaResource_Machinery.png|24px]] x 12 )'' | |||
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| [[File:Human_Portrait.png|48px]]<br>[[Humans]] || Reveals the location of 1 of the nearest patches of fertile soil || First Dawn Headquarters Level 6 ''( [[File:Icon_MetaResource_FoodStockpiles.png|24px]] x 60, [[File:Icon_MetaResource_Machinery.png|24px]] x 12, [[File:Icon_MetaResource_Artifact.png|24px]] x 12 )'' | |||
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| [[File:Harpy_Portrait.png|48px]]<br>[[Harpies]] || Gain 50 [[File:Icon_Resource_Coats.png|24px]] [[Coats]] || Vanguard Spire Level 7 ''( [[File:Icon_MetaResource_FoodStockpiles.png|24px]] x 72 )'' | |||
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| [[File:Fox_Portrait.png|48px]]<br>[[Foxes]] || Reveals the location of 1 of the nearest geysers || Pioneers' Gate Level 8 ''( [[File:Icon_MetaResource_FoodStockpiles.png|24px]] x 84, [[File:Icon_MetaResource_Machinery.png|24px]] x 12, [[File:Icon_MetaResource_Artifact.png|24px]] x 12 )'' | |||
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== References == | == References == | ||
1. [https://eremitegames.com/sentinels-of-the-forest-update/ Sentinels of the Forest Update] | 1. [https://eremitegames.com/sentinels-of-the-forest-update/ Sentinels of the Forest Update] |
Revision as of 13:07, 4 February 2024
Overview
Starting abilities are extra capabilities unlocked at higher levels of Citadel upgrades. Once unlocked in the Smoldering City you get the bonus the moment a member of that species joins your settlement (or at the start of the run).
Species | Ability | Unlocked in |
---|---|---|
Lizards |
Gain 10 Tools | Monastery of The Vigilant Flame Level 5 ( x 48 ) |
Beavers |
Extends avaiable trade offers by 1 in each neighboring town | Brass Forge Level 5 ( x 60, x 12 ) |
Humans |
Reveals the location of 1 of the nearest patches of fertile soil | First Dawn Headquarters Level 6 ( x 60, x 12, x 12 ) |
Harpies |
Gain 50 Coats | Vanguard Spire Level 7 ( x 72 ) |
Foxes |
Reveals the location of 1 of the nearest geysers | Pioneers' Gate Level 8 ( x 84, x 12, x 12 ) |