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| Deeds are tasks from the Smoldering City what will grant either 50 Experience Points or a permanent bonus when completed. Some of them require playing on a certain minimal difficulty. Some of them will grant an Achievement. | | Deeds are tasks from the Smoldering City what will grant either 50 Experience Points or a permanent bonus when completed. Some of them require playing on a certain minimal difficulty. Some of them will grant an Achievement. |
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| {| class="wikitable sortable"
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| ! Deed !! Category !! Objective !! Min. Difficulty !! Reward !! Grants achievement
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| | [[File:Pyramid.png|25px]] Ancient Knowledge || Exploration || Win a game with 5 Ancient Tablets in the Storage || Settler || Essential Building: Big Shelter || no
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| | [[File:Frog.png|25px]] Cycle of the Wilds || Exploration || Discover 20 Dangerous Glades in one Cycle || Settler || Essential Building: Nightfern || no
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| | [[File:Dice.png|25px]] Dice with Death 1 || Exploration || With a game with 1 Dangerous Glade Events standing || Settler || 50 Experience Points || no
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| | [[File:Dice.png|25px]] Dice with Death 2 || Exploration || With a game with 2 Dangerous Glade Events standing || Settler || 50 Experience Points || no
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| | [[File:Dice.png|25px]] Dice with Death 3 || Exploration || With a game with 3 Dangerous Glade Events standing || Settler || 50 Experience Points || no
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| | [[File:Dice.png|25px]] Dice with Death 4 || Exploration || With a game with 4 Dangerous Glade Events standing || Settler || 50 Experience Points || no
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| | [[File:Map.png|25px]] Discovery 1 || Exploration || Discover 10 Glades || Settler || 50 Experience Points || no
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| | [[File:Map.png|25px]] Discovery 2 || Exploration || Discover 30 Glades || Settler || 50 Experience Points || no
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| | [[File:Map.png|25px]] Discovery 3 || Exploration || Discover 80 Glades || Settler
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| | [[File:Map.png|25px]] Discovery 4 || Exploration || Discover 150 Glades || Settler
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| | [[File:Map.png|25px]] Discovery 5 || Exploration || Discover 250 Glades || Settler
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| | [[File:Map.png|25px]] Discovery 6 || Exploration || Discover 400 Glades || Settler
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| | [[File:Scope.png|25px]] Efficient Explorer || Exploration || Win a game after solving 25 Glade Events || Settler
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| | [[File:Castle.png|25px]] Immovable Viceroy || Exploration || Win a game without discovering any Glades || Settler
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| | [[File:Monster.png|25px]] Into the Forest || Exploration || Win a game after discovering 2 Dangerous or Forbidden Glades in year 1 || Pioneer
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| | [[File:Cards.png|25px]] Outstanding Move || Exploration || Win a game after discovering 1 Dangerous or Forbidden Glades in year 1 || Pioneer
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| | [[File:Shadows.png|25px]] Stalking Shadows || Exploration || Win a game after discovering 1 Dangerous or Forbidden Glades in year 2 || Veteran
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| | [[File:Key.png|25px]] No Loot Boxes || Exploration || Win a game without opening any Caches found in Glades || Settler
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| | [[File:Hands.png|25px]] No Strangers || Exploration || Win a game without solving any Camp event || Settler
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| | [[File:Sign.png|25px]] Playing it Safe || Exploration || Win a game without discovering any Dangerous or Forbidden Glades || Pioneer
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| | [[File:Hammer.png|25px]] Ruins || Exploration || Win a game after taking care of 10 Ruins found in Glades || Settler
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| | [[File:Eagle.png|25px]] Taking Action || Exploration || Win a game after solving 5 Glade Events || Settler
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| | [[File:Torch.png|25px]] Thorough Exploration || Exploration || Win a game with 30 or more Glades discovered || Pioneer
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| | [[File:Doll.png|25px]] Totem Hunter || Exploration || Win a game with 1 Converted Rain Totem, 1 Converted Totem of Denial || Veteran
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| | [[File:Sack.png|25px]] Treasure || Exploration || Win a game after looting 20 Caches found in Glades || Settler
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| | [[File:Beaver 2.png|25px]] Beaver Utopia || Industry || Win a game with: 30 Beavers, 15 Beaver Houses, 1 Guild House || Settler
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| | [[File:Harpy 2.png|25px]] Harpy Utopia || Industry || Win a game with: 30 Harpies, 15 Harpy Houses, 1 Bath House || Settler
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| | [[File:Human 2.png|25px]] Human Utopia || Industry || Win a game with: 30 Humans, 15 Human Houses, 1 Temple || Settler
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| | [[File:Lizard 2.png|25px]] Lizard Utopia || Industry || Win a game with: 30 Lizards, 15 Lizard Houses, 1 Clan Hall || Settler
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| | [[File:Skull.png|25px]] Devil's Bargain || Industry || Win a game after 20 villagers died || Settler
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| | [[File:Broken.png|25px]] High Price || Industry || Win a game after 15 villagers died || Prestige 18
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| | [[File:Candle.png|25px]] Homesick 1 || Industry || Win a game in 5 years or less || Settler
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| | [[File:Candle.png|25px]] Homesick 2 || Industry || Win a game in 3 years or less || Settler
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| | [[File:Blight.png|25px]] Living Matter Farmer || Industry || Win a game with 3 active pieces of Living Matter on the map (not counting clones) || Settler
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| | [[File:Cog.png|25px]] Rare Technology || Industry || Win a game with a restored Rainpunk Foundry in your settlement || Settler
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| | [[File:Forge.png|25px]] Refinery || Industry || Win a game with 1 Mine, 1 Smelter, 1 Smithy || Veteran
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| | [[File:Ale 2.png|25px]] Serving Ale || Industry || Win a game with 1 Small Farm, 1 Brewery, 1 Tavern || Veteran
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| | [[File:Potion.png|25px]] The Marketplace || Industry || Win a game with 50 villagers, 1 Temple, 1 Market || Settler
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| | [[File:Shovel.png|25px]] Tool Hoarder || Industry || Win a game with 50 Infused Tools in the Storage || Settler
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| | [[File:Shoes.png|25px]] Traveling Light || Industry || Win a game without taking any Embark Bonuses || Veteran
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| | [[File:Anchor.png|25px]] Unnecessary Burden || Industry || Win a game without taking any Embark Bonuses || Prestige 10
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| | [[File:Wings.png|25px]] A True Leader || Prosperity || Earn 18 Reputation Points through Resolve in a single game || Prestige 1
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| | [[File:Barrel.png|25px]] Export Expert 1 || Prosperity || Complete 10 Trade Routes || Settler
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| | [[File:Barrel.png|25px]] Export Expert 2 || Prosperity || Complete 30 Trade Routes || Settler
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| | [[File:Barrel.png|25px]] Export Expert 3 || Prosperity || Complete 80 Trade Routes || Settler
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| | [[File:Barrel.png|25px]] Export Expert 4 || Prosperity || Complete 150 Trade Routes || Settler
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| | [[File:Barrel.png|25px]] Export Expert 5 || Prosperity || Complete 250 Trade Routes || Settler
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| | [[File:Barrel.png|25px]] Export Expert 6 || Prosperity || Complete 480 Trade Routes || Settler
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| | [[File:Food.png|25px]] Feeding the People || Prosperity || Ensure all villagers simultaneously have every need fulfilled from category: Complex Food || Settler
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| | [[File:Services.png|25px]] Higher Needs || Prosperity || Ensure all villagers simultaneously have every need fulfilled from category: Services || Settler
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| | [[File:Heart.png|25px]] Paradise || Prosperity || Ensure all villagers simultaneously have every need fulfilled || Settler
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| | [[File:Crest.png|25px]] No Deaths || Prosperity || Win a game with no dead villagers || Settler
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| | [[File:Tempest.png|25px]] Tempest || Prosperity || Win a game with no dead villagers || Viceroy
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| | [[File:Envelope.png|25px]] Prosperity 1 || Prosperity || Collect 10 points of Reputation through villager Resolve || Settler
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| | [[File:Envelope.png|25px]] Prosperity 2 || Prosperity || Collect 25 points of Reputation through villager Resolve || Settler
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| | [[File:Envelope.png|25px]] Prosperity 3 || Prosperity || Collect 50 points of Reputation through villager Resolve || Settler
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| | [[File:Envelope.png|25px]] Prosperity 4 || Prosperity || Collect 80 points of Reputation through villager Resolve || Settler
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| | [[File:Envelope.png|25px]] Prosperity 5 || Prosperity || Collect 130 points of Reputation through villager Resolve || Settler
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| | [[File:Scale.png|25px]] Rolling in Wealth 1 || Prosperity || Trade goods worth 50 Amber || Settler
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| | [[File:Scale.png|25px]] Rolling in Wealth 2 || Prosperity || Trade goods worth 200 Amber || Settler
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| | [[File:Scale.png|25px]] Rolling in Wealth 3 || Prosperity || Trade goods worth 600 Amber || Settler
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| | [[File:Scale.png|25px]] Rolling in Wealth 4 || Prosperity || Trade goods worth 1500 Amber || Settler
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| | [[File:Scale.png|25px]] Rolling in Wealth 5 || Prosperity || Trade goods worth 3000 Amber || Settler
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| | [[File:Scale.png|25px]] Rolling in Wealth 6 || Prosperity || Trade goods worth 5000 Amber || Settler
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| | [[File:Fast.png|25px]] Rushed Delivery 1 || Prosperity || Complete 5 Timed Orders || Settler
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| | [[File:Fast.png|25px]] Rushed Delivery 2 || Prosperity || Complete 15 Timed Orders || Settler
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| | [[File:Fast.png|25px]] Rushed Delivery 3 || Prosperity || Complete 30 Timed Orders || Settler
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| | [[File:Fast.png|25px]] Rushed Delivery 4 || Prosperity || Complete 50 Timed Orders || Settler
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| | [[File:Fast.png|25px]] Rushed Delivery 5 || Prosperity || Complete 80 Timed Orders || Settler
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| | [[File:Fast.png|25px]] Rushed Delivery 6 || Prosperity || Complete 120 Timed Orders || Settler
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| | [[File:Trade Routes.png|25px]] Trade Baron || Prosperity || Win a game after completing 20 Trade Routes || Settler
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| | [[File:Horseshoe.png|25px]] Trade Connections || Prosperity || Win a game with 400 Amber in your storage || Settler
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| | [[File:Stars.png|25px]] Victory Through Prosperity || Prosperity || Earn 14 Reputation Points through Resolve in a single game || Settler
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| | [[File:SmallFlag.png|25px]] Victory Through Resolve || Prosperity || Win a game with at least 5 Reputation Points gained through Resolve || Settler
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| |}
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Smoldering City
The world is plagued by the Blightstorm - a vile cycle of destruction ravaging everything in its path. The only safehaven is the Smoldering City, where the mysterious Scorched Queen reins. As a Viceroy of the crown, your goal is to help rebuild the Smoldering City.
Upgrades
The Scorched Queen has decided that the Smoldering City requires 7 new great work projects: the Obsidian Archives, the Monastery of the Vigilant Flame, the Pioneers' Gate, the First Dawn Headquarters, the Dim Square, the Brass Forge, and the Vanguard Spire.
From the Upgrades tab of the Smoldering City, you can spend Citadel Resources - such as Food Stockpiles, Artifacts, and Machinery - to construct and upgrade these great works. Each great work improves your Settlements' chances for survival in a particular way, and certain upgrade levels will unlock new game features.
Each level of these great works grants:
- Obsidian Archives - Queen's Patience: -2% to the speed at which the Queen's Impatience grows per upgrade level (max. -34%)
- Monastery of the Vigilant Flame - Everlasting Flames: +2% to burning duration for all fuels burned in the Hearth per upgrade level (max. +18%)
- Pioneers' Gate - Villager Speed Increase: +2% increase to Villager walking speed per upgrade level (max. +20%)
- First Dawn Headquarters - Unforeseen Riches: +1% boost to the chance of obtaining bonus production yields per upgrade level (max. +10%)
- Dim Square - Quicker Trader Arrival: +3% bonus to trader arrival speed per upgrade level (max. +27%)
- Brass Forge - Production Speed Increase: +2% boost to global production speed per upgrade level (max. +18%)
- Vanguard Spire - Gathering Technique: +1 available charge to all resource deposits per upgrade level (max. +9)
Other rewards include:
- Obsidian Archives - increases the Citadel Resource rewards for completing a Settlement, and unlocks many new game features such as Consumption Control, Rainpunk Engines, rival Viceroys, Royal Expeditions, Timed Orders, Training Expeditions
- Monastery of the Vigilant Flame - increases your Cornerstone pool and reroll chances
- Pioneers' Gate - increases your Embarkation points, and extends the vision of your Settlements and your Embarkation range
- First Dawn Headquarters - adds new Embarkation choices and increases your Embarkation points
- Dim Square - allows and increases the number of Trade Routes, and improves the cost and availability of Perks/Blueprints from Traders
- Brass Forge - allows Hearth upgrades, and increases worker and building capacities
- Vanguard Spire - adds race-specific Housing to your Essential Buildings and improves your Caravan choices and Newcomers
Name |
Required Level |
Cost |
Bonus
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Obsidian Archive 1 |
level 1 |
10 Food Stockpiles |
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Obsidian Archive 2 |
level 2 |
10 Food Stockpiles |
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Monastery of the Vigilant Flame 1 |
10 Food Stockpiles |
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Pioneers' Gate 1 |
level 3 |
10 Food Stockpiles |
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Obsidian Archive 3 |
18 Food Stockpiles |
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Monastery of the Vigilant Flame 2 |
12 Food Stockpiles |
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First Dawn Headquarters 1 |
12 Food Stockpiles |
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Dim Square 1 |
level 4 |
24 Food Stockpiles |
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Brass Forge 1 |
24 Food Stockpiles |
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Obsidian Archive 4 |
24 Food Stockpiles |
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First Dawn Headquarters 2 |
24 Food Stockpiles |
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Brass Forge 2 |
level 5 |
30 Food Stockpiles 6 Artifacts |
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Pioneers' Gate 2 |
24 Food Stockpiles |
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Obsidian Archive 5 |
30 Food Stockpiles |
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Monastery of the Vigilant Flame 3 |
24 Food Stockpiles 3 Artifacts |
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Vanguard Spire 1 |
24 Food Stockpiles 3 Machinery |
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Dim Square 2 |
level 6 |
36 Food Stockpiles |
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Pioneers' Gate 3 |
24 Food Stockpiles |
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Obsidian Archive 6 |
36 Food Stockpiles |
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Monastery of the Vigilant Flame 4 |
36 Food Stockpiles |
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First Dawn Headquarters 3 |
36 Food Stockpiles |
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Vanguard Spire 2 |
36 Food Stockpiles 6 Machinery |
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Dim Square 3 |
level 7 |
36 Food Stockpiles 6 Artifacts |
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Brass Forge 3 |
48 Food Stockpiles 6 Machinery |
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Pioneers' Gate 4 |
36 Food Stockpiles 6 Artifacts |
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Obsidian Archive 7 |
36 Food Stockpiles |
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Vanguard Spire 3 |
36 Food Stockpiles 6 Machinery |
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Brass Forge 4 |
level 8 |
48 Food Stockpiles 12 Artifacts 12 Machinery |
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Pioneers' Gate 5 |
48 Food Stockpiles 12 Artifacts |
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Obsidian Archive 8 |
48 Food Stockpiles |
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Monastery of the Vigilant Flame 5 |
36 Food Stockpiles |
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First Dawn Headquarters 4 |
48 Food Stockpiles |
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Vanguard Spire 4 |
48 Food Stockpiles 12 Machinery |
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Dim Square 4 |
level 9 |
60 Food Stockpiles 12 Artifacts |
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Pioneers' Gate 6 |
60 Food Stockpiles 12 Machinery |
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Obsidian Archive 9 |
60 Food Stockpiles 12 Artifacts |
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First Dawn Headquarters 5 |
60 Food Stockpiles |
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Vanguard Spire 5 |
60 Food Stockpiles 12 Machinery |
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Dim Square 5 |
level 10 |
60 Food Stockpiles |
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Pioneers' Gate 7 |
60 Food Stockpiles 12 Artifacts |
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Obsidian Archive 10 |
60 Food Stockpiles |
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Monastery of the Vigilant Flame 6 |
60 Food Stockpiles 12 Machinery |
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First Dawn Headquarters 6 |
60 Food Stockpiles 12 Artifacts 12 Machinery |
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Dim Square 6 |
level 11 |
72 Food Stockpiles 12 Artifacts 12 Machinery |
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Brass Forge 5 |
72 FOod 12 Artifacts |
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Obsidian Archive 11 |
72 Food Stockpiles 12 Machinery |
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Monastery of the Vigilant Flame 7 |
72 Food Stockpiles 12 Artifacts 12 Machinery |
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Vanguard Spire 6 |
72 Food Stockpiles |
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Brass Forge 6 |
level 12 |
84 Food Stockpiles |
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Pioneers' Gate 8 |
84 Food Stockpiles 12 Artifacts 12 Machinery |
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Obsidian Archive 12 |
84 Food Stockpiles |
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Monastery of the Vigilant Flame 8 |
84 Food Stockpiles 12 Artifacts 12 Machinery |
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First Dawn Headquarters 7 |
84 Food Stockpiles |
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Dim Square 7 |
level 13 |
96 Food Stockpiles |
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Pioneers' Gate 9 |
96 Food Stockpiles |
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Obsidian Archive 13 |
96 Food Stockpiles 18 Artifacts 18 Machinery |
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First Dawn Headquarters 8 |
96 Food Stockpiles 24Artifacts |
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Vanguard Spire 7 |
96 Food Stockpiles 24 Machinery |
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Dim Square 8 |
level 14 |
108 Food Stockpiles 24 Artifacts |
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Brass Forge 7 |
108 Food Stockpiles 24 Artifacts |
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Pioneers' Gate 10 |
108 Food Stockpiles 24 Machinery |
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Obsidian Archive 14 |
108 Food Stockpiles |
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Vanguard Spire 8 |
108 Food Stockpiles 24 Machinery |
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Dim Square 9 |
level 15 |
120 Food Stockpiles |
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Brass Forge 8 |
120 Food Stockpiles 30 Machinery |
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Obsidian Archive 15 |
120 Food Stockpiles 30 Artifacts |
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First Dawn Headquarters 9 |
120 Food Stockpiles 24 Artifacts 24 Machinery |
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Obsidian Archive 16
|
level 16 |
130 Food Stockpiles 30 Artifacts 30 Machinery |
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Monastery of the Vigilant Flame 9 |
132 Food Stockpiles 30 Machinery |
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First Dawn Headquarters 10 |
132 Food Stockpiles 30 Machinery |
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Vanguard Spire 9 |
130 Food Stockpiles 30 Artifacts |
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Brass Forge 9 |
level 17 |
144 Food Stockpiles 40 Machinery |
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Obsidian Archive 17 |
130 Food Stockpiles 40 Machinery |
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Deeds
Main article: Deeds
Deeds are tasks from the Smoldering City what will grant either 50 Experience Points or a permanent bonus when completed. Some of them require playing on a certain minimal difficulty. Some of them will grant an Achievement.