Blightrot: Difference between revisions

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{{Version|1.2.3}}
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''In the end, the Blight came.''
''In the end, the Blight came.''
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[[File:Blightstorm.png|thumb|200%|Blight Cysts during the Storm]]
[[File:Blightstorm.png|thumb|200%|Blight Cysts during the Storm]]
= Overview =  
== Overview ==


[[File:BlightrotLevel.png|right|border|Blightrot %]] Blightrot is sometimes described as a tax on Rainwater usage. Blightrot generates Blight Cysts and these cysts generate [[Hearth Corruption]] with continued Rainwater usage. The '''more water you use, the more Blight Cysts and [[Corruption]]''' generate. You can view your [[Hearth#Corruption|Hearth Corruption]] percentage on the bottom right of your screen. Clicking on the [[File:Icon_UI_Blightrot.png|32px|link=Hearth#Corruption|Blightrot]] Icon will take you to the [[Hearth#Corruption|Hearth Corruption]] information page, where you can view how many Blightrot Cysts have generated as well as how much Blightrot generation you can spare until 3 random [[Villagers]] die. You can also hold in the <small>SHIFT</small> key and click on the icon to '''stop all Engines'''.
[[File:BlightrotLevel.png|right|border|Blightrot %]] Blightrot is sometimes described as a tax on Rainwater usage. Blightrot generates Blight Cysts and these cysts generate [[Hearth Corruption]] with continued Rainwater usage. The '''more water you use, the more Blight Cysts and [[Corruption]]''' generate. You can view your [[Hearth#Corruption|Hearth Corruption]] percentage on the bottom right of your screen. Clicking on the [[File:Icon_UI_Blightrot.png|32px|link=Hearth#Corruption|Blightrot]] Icon will take you to the [[Hearth#Corruption|Hearth Corruption]] information page, where you can view how many Blightrot Cysts have generated as well as how much Blightrot generation you can spare until 3 random [[Villagers]] die. You can also hold in the <small>SHIFT</small> key and click on the icon to '''stop all Engines'''.
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From [[Veteran]] to [[Prestige 10]] difficulty, the rate of [[Corruption]] generation is 60 [[Corruption]] a minute per [[Blightrot Cyst]]. It multiplies by 1.5x starting from [[Prestige 11]].
From [[Veteran]] to [[Prestige 10]] difficulty, the rate of [[Corruption]] generation is 60 [[Corruption]] a minute per [[Blightrot Cyst]]. It multiplies by 1.5x starting from [[Prestige 11]].


==== Blightpost, Blightfighters and Purging Fire  ====
== Blightpost, Blightfighters and Purging Fire  ==


[[File:Blight Post icon.png|left|thumb|150px|A Blightpost]]
[[File:Blight Post icon.png|left|thumb|150px|A Blightpost]]
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On the left is a Blightpost, an essential [[Building]] used to produce [[File:Icon Resource PurgingFire.png|16px]] Purging Fire which Blightfighters (Villagers assigned to the Blightpost) then use to burn off Blight Cysts during the [[Storm Season]]. Viceroys can also build a Hydrant to store extra  Purging Fire near buildings that have grown a lot of Cysts. {{rl|Purging Fire}} is made by using {{rl|Coal}} , {{rl|Sea Marrow}}, {{rl|Oil}} or {{rl|Wood}}.
On the left is a Blightpost, an essential [[Building]] used to produce [[File:Icon Resource PurgingFire.png|16px]] Purging Fire which Blightfighters (Villagers assigned to the Blightpost) then use to burn off Blight Cysts during the [[Storm Season]]. Viceroys can also build a Hydrant to store extra  Purging Fire near buildings that have grown a lot of Cysts. {{rl|Purging Fire}} is made by using {{rl|Coal}} , {{rl|Sea Marrow}}, {{rl|Oil}} or {{rl|Wood}}.


A single Blightpost can handle a maximum of approximately 20-25 Blightrot Cysts per [[Storm Season]] on Veteran to Prestige 10 difficulty (this number goes down to around 15 at Prestige 11 and above).  Beyond this point, multiple Blightposts will be needed. '''A Blightfighter will burn a Cysts for approximately 15 seconds before it disappears. Every Cyst removed lowers approximately 15 Corruption.''' <br /><br /><br /><br /><br />
A single Blightpost can handle a maximum of approximately 20-25 Blightrot Cysts per [[Storm Season]] on Veteran to Prestige 10 difficulty (this number goes down to around 15 at Prestige 11 and above).  Beyond this point, multiple Blightposts will be needed. '''A Blightfighter will burn a Cysts for approximately 15 seconds before it disappears. Every Cyst removed lowers approximately 15 Corruption.''' <br /><br />
=== Blight Post Upgrades ===


==== The Hydrant ====
Blight Posts can be upgraded up to two times:
 
'''LEVEL I''' (Choose 1)</br>
Cost:</br>
2 {{rl|Pack of Building Materials}} +</br>
4 {{rl|Parts}}/ 14 {{rl|Pipes}}/ 12 {{rl|Tools}}
* ''Triple Ignition System'': Blight Fighters in this Blight Post need 5 fewer seconds to burn a [[Blightrot Cyst]].
* ''Alchemical Forge'': +50% {{rl|Purging Fire}} Production Speed in this Blight Post.
* ''Blight Automaton'': assigns a Blight Automaton that helps burn [[Blightrot Cysts]] to this Blight Post. They can't produce {{rl|Purging Fire}} and don't take up worker slots.
'''LEVEL II''' (Choose 1)</br>
Cost:</br>
2 {{rl|Pack of Building Materials}} +</br>
4 {{rl|Parts}}/ 14 {{rl|Pipes}}/ 12 {{rl|Tools}}
* ''Manned Lookout'': the use of water in [[Rain Engines]] generates [[Blightrot Cysts]] 25% slower.
* ''Mobile Sparkcasters'': Blight Fighters assigned to this Blight Post move 25% faster.
* ''Blight Automaton'': assigns a Blight Automaton that helps burn [[Blightrot Cysts]] to this Blight Post. They can't produce {{rl|Purging Fire}} and don't take up worker slots.
=== The Hydrant ===
[[File:Hydrant icon.png|left|thumb|150px|A Hydrant]] The exact number of cysts a Blightpost can handle varies depending on the movement speed and Global Work Speed of your Blight Fighters, and also by cyst location – the less time your Blight Fighters spend walking between the Blight Post and the cysts, the more cysts they will be able to burn.  A well-placed Hydrant will greatly reduce this travel time, and may be essential if the distance between your Blightpost and the infested buildings is too great.
[[File:Hydrant icon.png|left|thumb|150px|A Hydrant]] The exact number of cysts a Blightpost can handle varies depending on the movement speed and Global Work Speed of your Blight Fighters, and also by cyst location – the less time your Blight Fighters spend walking between the Blight Post and the cysts, the more cysts they will be able to burn.  A well-placed Hydrant will greatly reduce this travel time, and may be essential if the distance between your Blightpost and the infested buildings is too great.


{{Species link|Harpies}} in a Blightpost have a +10% chance to double their Purging Fire production, and {{Species link|Lizards}} in a Blightpost get +5 to their Resolve.
{{Species link|Harpies}} in a Blightpost have a +10% chance to double their Purging Fire production, and {{Species link|Lizards}} in a Blightpost get +5 to their Resolve.
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== Blightrot Cysts and Removal ==
== Blightrot Cysts and Removal ==

Revision as of 21:57, 14 March 2024

This article was last updated during version 1.2.3. The game is now in 1.4.17. Some information may be out of date. Help us keep the wiki up to date by comparing this article against the patch notes and updating it.

In the end, the Blight came.

Blight Cysts during the Storm

Overview

Blightrot %

Blightrot is sometimes described as a tax on Rainwater usage. Blightrot generates Blight Cysts and these cysts generate Hearth Corruption with continued Rainwater usage. The more water you use, the more Blight Cysts and Corruption generate. You can view your Hearth Corruption percentage on the bottom right of your screen. Clicking on the Blightrot Icon will take you to the Hearth Corruption information page, where you can view how many Blightrot Cysts have generated as well as how much Blightrot generation you can spare until 3 random Villagers die. You can also hold in the SHIFT key and click on the icon to stop all Engines.

From Veteran to Prestige 10 difficulty, the rate of Corruption generation is 60 Corruption a minute per Blightrot Cyst. It multiplies by 1.5x starting from Prestige 11.

Blightpost, Blightfighters and Purging Fire

A Blightpost
A Blightfighter burning a Blight Cyst

On the left is a Blightpost, an essential Building used to produce Icon Resource PurgingFire.png Purging Fire which Blightfighters (Villagers assigned to the Blightpost) then use to burn off Blight Cysts during the Storm Season. Viceroys can also build a Hydrant to store extra Purging Fire near buildings that have grown a lot of Cysts. Purging Fire Purging Fire is made by using Coal Coal , Sea Marrow Sea Marrow, Oil Oil or Wood Wood.

A single Blightpost can handle a maximum of approximately 20-25 Blightrot Cysts per Storm Season on Veteran to Prestige 10 difficulty (this number goes down to around 15 at Prestige 11 and above). Beyond this point, multiple Blightposts will be needed. A Blightfighter will burn a Cysts for approximately 15 seconds before it disappears. Every Cyst removed lowers approximately 15 Corruption.

Blight Post Upgrades

Blight Posts can be upgraded up to two times:

LEVEL I (Choose 1)
Cost:
2 Pack of Building Materials Pack of Building Materials +
4 Parts Parts/ 14 Pipes Pipes/ 12 Tools Tools

  • Triple Ignition System: Blight Fighters in this Blight Post need 5 fewer seconds to burn a Blightrot Cyst.
  • Alchemical Forge: +50% Purging Fire Purging Fire Production Speed in this Blight Post.
  • Blight Automaton: assigns a Blight Automaton that helps burn Blightrot Cysts to this Blight Post. They can't produce Purging Fire Purging Fire and don't take up worker slots.

LEVEL II (Choose 1)
Cost:
2 Pack of Building Materials Pack of Building Materials +
4 Parts Parts/ 14 Pipes Pipes/ 12 Tools Tools

  • Manned Lookout: the use of water in Rain Engines generates Blightrot Cysts 25% slower.
  • Mobile Sparkcasters: Blight Fighters assigned to this Blight Post move 25% faster.
  • Blight Automaton: assigns a Blight Automaton that helps burn Blightrot Cysts to this Blight Post. They can't produce Purging Fire Purging Fire and don't take up worker slots.

The Hydrant

A Hydrant

The exact number of cysts a Blightpost can handle varies depending on the movement speed and Global Work Speed of your Blight Fighters, and also by cyst location – the less time your Blight Fighters spend walking between the Blight Post and the cysts, the more cysts they will be able to burn. A well-placed Hydrant will greatly reduce this travel time, and may be essential if the distance between your Blightpost and the infested buildings is too great.

Harpies Harpies in a Blightpost have a +10% chance to double their Purging Fire production, and Lizards Lizards in a Blightpost get +5 to their Resolve.


Blightrot Cysts and Removal

Blightfighters (Villagers assigned to the Blightpost)) will burn Blightrot Cysts with Purging Fire Purging Fire produced in the Blightpost. This will remove Corruption.

A closed Blightrot Cyst
An open Blightrot Cyst



On the left is a closed Blightrot Cyst, cysts will remain closed during Drizzle Season and Clearance Season, and they are invulnerable during this time. On the right is an open Blightrot Cyst, cysts will open during the Storm Season, and they are now vulnerable and able to be burned off with Icon Resource PurgingFire.png Purging Fire by Blightfighters.



Difficulty Modifiers influencing Blightrot

Difficulty Modifier Description Explanation
Icon PrestigeMod BlightSwarm.png
Prestige 3
Large swathes of Blightrot migrates accross the realm. Every 3rd Clearance Season, X amount of Blightrot Cysts will spawn.
Icon PrestigeMod SinisterBlight.png
Prestige 11
The Blightrot's impact is stronger. Blightrot Cyst generation rate is now increased by 100%, the Hearth corrupts +50% quicker than normal and all effects that spawn Blightrot now add twice as many Cysts.

Forest Mysteries and Blightrot

Forest Mystery Description Explanation
Natural Filtration.png
Natural Filtration
Using Rain Engines causes a lot less Blightrot contamination due to the natural filtration processes of the surrounding vegetation. Blightrot Cysts grow X% slower when using Rain Engines.
Rotten Vapors.png
Rotten Vapors
Machinery has to be cleaned with specially prepared Drizzle Water. Otherwise, Blightrot will spread. Once this effect activates, you have to pay X amount of Drizzle Water Drizzle Water (multiplied by the number of years). If you don't, 3 Blightrot Cysts will spawn in your settlement.
Rotfromthesky.png
Rot from the Sky
The rain smells like Blightrot... Global food production is slowed by X for each Hostility level.
Spreading Contamination.png
Spreading Contamination
Blightrot contaminates everything you send to the Citadel. During the storm, the Queen's Impatience grows X faster for every Blightrot Cyst in your settlement.
Blightrot Infection.png
Blightrot Infection
Villagers report feeling sick, especially during the storm. When a villager leaves or dies, X Blightrot Cysts will appear in the settlement.
Absorption.png
Absorption
Blightrot Cysts consume the storm's energy and become more resilient. Burning cysts takes X seconds longer.
Blight from the Sky.png
Blight from the Sky
Blightrot seems to grow uncontrollably quickly in this region. Every storm season, X Blightrot Cysts appear in the settlement (multiplied by the number of years that have passed).

Glade Events and Blightrot

Glade Event Effect Event Explanation
Growth Medium.png
Growth Medium
Rainpunk Cauldron The Blightrot inside the Rainpunk Cauldron feeds on everything it encounters. For every X food produced, X Blightrot Cysts are spawned in the settlement.
Voice of the Forest.png
Voice of the Forest
Withered Tree Trees communicate with each other through their roots, making the forest aware of your every move. Spawns X Blightrot Cysts every X seconds for every X Dangerous Glade discovered.
Friend or Foe.png
Friend or Foe
Corrupted Caravan The forest is merciless to those who exploit it. To protect itself, it may even sometimes ally with the Blightrot. Every X seconds, Blightrot Cysts X are spawned for each earned Hostility level.
Blight Incantation.png
Blight Incantation
Forsaken Altar A powerful, necrotic curse. Burning Blightrot Cysts takes X more seconds. Hostility is increased by X points for every Wildfire Essence stored in the settlement's Warehouse.
Infestation.png
Infestation
Infected Drainage Mole Blightrot becomes extremely aggressive. X Blightrot Cysts will spawn in the settlement. Each cyst increases Hostility by X points.
Overflow.png
Overflow
Noxious Machinery The machine is somehow connected with the settlement's underground pipe system. X. Every X seconds, X Blightrot Cysts are spawned in the settlement.

Cornerstones, Effects and Blightrot

Source Description Explanation
Amber for Water.png
Amber for Water
Cornerstone
Legendary
Apparently, there is a technique for extracting crystals similar to Amber from rainwater. Gain 10Amber Amber every time you use 50 units of water in Rain Engines. Blightrot Cysts grow 25% quicker when using Rain Engines.
Blight Filter.PNG
Blight Filter
Cornerstone
Legendary
A crystalline filter designed to mitigate the negative environmental impact of infused rainwater.. Blightrot Cysts appear 50% slower when using rain engines, but Reputation from Resolve is generated 90% slower for the next 2 Reputation Points.
Burnt to a Crisp.png
Burnt to a Crisp
Cornerstone
Legendary
Gain 20 Coal Coal for every 3 burned Blightrot Cysts.
Baptism of Fire.png
Baptism of Fire
Cornerstone
Legendary
Every 3 burnt Blightrot Cysts lowers Hostility by ‑10. While the Hearth is corrupted, you’re unable to sacrifice resources.
Effective Parasite.png
Effective Parasite
Event
Consequence
Withered Tree The Blightrot feeds on the tree's valuable nutrients, making new cysts much more resilient. Cysts burn for X seconds longer.
The Nights Embrace.png
The Night's Embrace
Event
Consequence
Altar of Decay The settlement is slowly engulfed in darkness. Each Blightrot Cyst increases Hostility by X points during the storm.
Engine Corrosion.png
Engine Corrosion
Event
Consequence
Blightrot Cauldron Contaminated liquid gets inside Rain Engines through underground pipes. Using water in Rain Engines generates Blightrot Cysts X quicker.
Straight to the Hearth.png
Straight to the Hearth
Event
Consequence
Corrupted Caravan Your settlement's strongest and weakest point has become a direct target for the Blightrot. Corruption in the Ancient Hearth grows X quicker.
Blightrot Outbreak.png
Blightrot Outbreak
Event
Consequence
Noxious Machinery The explosion of the machine will not only destroy everything within a X field radius, but will also cause X Blightrot Cysts to spawn in the settlement.

Plagues and Blightrot

Plague Description Explanation
Plague of Corrupted Water.png
Plague of Corrupted Water
The rainwater has become contaminated, so rainpunk machinery is now even more hazardous. Using rainwater in rain engines generates Blightrot cysts X quicker.

References

Thanks to Discord users Jhazrun, Aphant and Benedict for supplying much needed information to complete this page!