Small Farm: Difference between revisions
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{{Version| | {{Version|1.4.17}} | ||
{{Buildingbox|{{PAGENAME | {{Buildingbox|{{PAGENAME}} }} | ||
== Overview == | == Overview == | ||
The [[Small Farm]] is a Food Production farm building that uses nearby [[File:Farmfield_icon.png|32px]] Farm Fields to grow {{rl|Vegetables}} and {{rl|Grain}}. | |||
{{PAGENAME}} doesn't need to be [[unlock]]ed. It is available as a potential blueprint from the start. | |||
Small Farm has a Hallowed variant: [[Hallowed Small Farm]]. | |||
== Seasonal Work == | |||
As a farm building, the {{PAGENAME}} requires different tasks to be done each [[Season]], these are: | |||
* Drizzle: Planting takes place. Double Yield chances are calculated during planting. | |||
* Clearance: Harvesting takes place. | |||
* Storm: Plowing takes place. Plowing applies +10% Double Yield chance to Farm Fields. | |||
== Production Chain == | == Production Chain == | ||
=== Recipes in the {{PAGENAME}} === | |||
{{Recipe|building={{PAGENAME}}}} | |||
== | == Perks and Cornerstones == | ||
{{ | {{Perks|description=Small Farm,fertile soil}} | ||
== Strategies == | == Strategies == |
Latest revision as of 01:49, 21 October 2024
Small Farm
Farm
(Food Production)
Uses nearby farm fields to grow Vegetables (★), Grain (★★).
Specialization bonus:
Farming (Proficiency)
ID = 'SmallFarm'
Overview
The Small Farm is a Food Production farm building that uses nearby Farm Fields to grow Vegetables and Grain.
Small Farm doesn't need to be unlocked. It is available as a potential blueprint from the start.
Small Farm has a Hallowed variant: Hallowed Small Farm.
Seasonal Work
As a farm building, the Small Farm requires different tasks to be done each Season, these are:
- Drizzle: Planting takes place. Double Yield chances are calculated during planting.
- Clearance: Harvesting takes place.
- Storm: Plowing takes place. Plowing applies +10% Double Yield chance to Farm Fields.
Production Chain
Recipes in the Small Farm
Building | Grade | Ingredient | Product | |
---|---|---|---|---|
|
★★ 1:00 |
— | 6 Grain | |
|
★ 1:00 |
— | 3 Vegetables |
Perks and Cornerstones
Name | Rarity | Description | Sources | Price | ||||
---|---|---|---|---|---|---|---|---|
Alt | Cor | Ord | Rel | Tra | ||||
Back to Nature | Legendary | An old, forbidden ritual. Increases yields by 100% in all buildings that use fertile soil. You will lose all stored food (cooked and raw) upon choosing this cornerstone. | x | Cor | x | x | x | 0 |
Back to Nature (Stormforged) | Mythic | An old, forbidden ritual. Gain +150% more yield in all buildings that use fertile soil. | Alt | x | x | x | x | 0 |
Farming Tools | Epic | +50% to amount of goods produced in the Small Farm. | x | Cor | x | x | x | 0 |
Hunter-Gatherers | Legendary | All camp production is increased by 100%, but all buildings that use fertile soil have their yields decreased by 50%. Bonus does not affect the Woodcutters' Camp. | x | Cor | x | x | x | 0 |
Old Ghran's Technique | Rare | +25% to amount of goods produced in the Small Farm. | x | x | Ord | x | x | 0 |