Greenhouse: Difference between revisions

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|purpose=Farming
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== Overview ==
== Overview ==


The '''Greenhouse''' is a production building that has to be placed on [[File:FertileSoil.png|32px]] [[Fertile Soil]]. It uses {{rl|Drizzle Water}} to produce {{rl|Herbs}} ({{2Star}}) and {{rl|Mushrooms}} ({{2Star}}). It has 3 worker slots, and provides {{Species link|Foxes}} with the {{sl|Rainwater}} buff, granting +5 [[Resolve]] to any {{Species link|Foxes}} working there. It also provied {{Species link|Humans}} with the {{sl|Farming}} Proficiency, granting a +10% Double Yield chance when {{Species link|Humans}} are assigned.
The [[Greenhouse]] is a Harpy-themed Food Production building that has to be placed on [[File:FertileSoil.png|32px]] [[Fertile Soil]]. Greenhouse is not a farm. It is a production building with a placement restriction, so it does not benefit from Planting and Harvesting speed increases in any way.


The Greenhouse is unlocked at [[Level]] 15.
The Greenhouse is unlocked at [[level]] 16.


== Production Chain ==
== Production Chain ==

Latest revision as of 00:57, 21 October 2024

Greenhouse

Production Building (Food Production)

"Uses Drizzle Water to grow crops regardless of the season. Must be placed on fertile soil. Can produce: Mushrooms Mushrooms (★★), Herbs Herbs (★★)"

Specialization bonus:
Farming (Proficiency) Farming (Proficiency) Humans
Blightrot (Comfort) Blightrot (Comfort) Foxes

Greenhouse Workshop icon.png

3 Worker round.png Worker round.png Worker round.png Workers

Recipes

10 Storage

Construction

2Bricks Bricks
2Fabric Fabric
5City score
30Build time
2 × 2Building size

Not movable

ID = `Greenhouse Workshop`

Overview

The Greenhouse is a Harpy-themed Food Production building that has to be placed on FertileSoil.png Fertile Soil. Greenhouse is not a farm. It is a production building with a placement restriction, so it does not benefit from Planting and Harvesting speed increases in any way.

The Greenhouse is unlocked at level 16.

Production Chain

Recipes in the Greenhouse

2 recipes in the Greenhouse.
BuildingEfficiencyIngredientProduct
★★
01:24
4
4
★★
01:24
4
4


Perks and Cornerstones

4 Perks by searching descriptions
Name Rarity Description Sources Price
Alt Cor Ord Rel Tra
Back to Nature Back to Nature Legendary An old, forbidden ritual. Increases yields by 100% in all buildings that use fertile soil. You will lose all stored food (cooked and raw) upon choosing this cornerstone. x Cor x x x 0
Back to Nature (Stormforged) Back to Nature (Stormforged) Mythic An old, forbidden ritual. Gain +150% more yield in all buildings that use fertile soil. Alt x x x x 0
Hunter-Gatherers Hunter-Gatherers Legendary All camp production is increased by 100%, but all buildings that use fertile soil have their yields decreased by 50%. Bonus does not affect the Woodcutters' Camp. x Cor x x x 0
Moss Broccoli Seeds Moss Broccoli Seeds Epic Vegetables Vegetables (★★) can now be produced in the Greenhouse. x Cor x x x 0

Strategies