Greenhouse: Difference between revisions
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== Overview == | == Overview == | ||
The | The [[Greenhouse]] is a Harpy-themed Food Production building that has to be placed on [[File:FertileSoil.png|32px]] [[Fertile Soil]]. Greenhouse is not a farm. It is a production building with a placement restriction, so it does not benefit from Planting and Harvesting speed increases in any way. | ||
The Greenhouse | The Greenhouse is unlocked at [[level]] 16. | ||
== Production Chain == | == Production Chain == | ||
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== Perks and Cornerstones == | == Perks and Cornerstones == | ||
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{{Perks|description=Greenhouse, fertile soil}} | |||
== Strategies == | == Strategies == |
Latest revision as of 00:57, 21 October 2024
Greenhouse
Production Building
(Food Production)
Uses Drizzle Water to grow crops regardless of the season. Must be placed on fertile soil. Can produce: Mushrooms (★★), Herbs (★★)
Specialization bonus:
Farming (Proficiency)
Blightrot (Comfort)
ID = 'Greenhouse Workshop'
Overview
The Greenhouse is a Harpy-themed Food Production building that has to be placed on Fertile Soil. Greenhouse is not a farm. It is a production building with a placement restriction, so it does not benefit from Planting and Harvesting speed increases in any way.
The Greenhouse is unlocked at level 16.
Production Chain
Recipes in the Greenhouse
Building | Grade | Ingredient | Product | |||
---|---|---|---|---|---|---|
|
★★ 1:24 |
|
4 Mushrooms | |||
|
★★ 1:24 |
|
4 Herbs |
Perks and Cornerstones
Name | Rarity | Description | Sources | Price | ||||
---|---|---|---|---|---|---|---|---|
Alt | Cor | Ord | Rel | Tra | ||||
Back to Nature | Legendary | An old, forbidden ritual. Increases yields by 100% in all buildings that use fertile soil. You will lose all stored food (cooked and raw) upon choosing this cornerstone. | x | Cor | x | x | x | 0 |
Back to Nature (Stormforged) | Mythic | An old, forbidden ritual. Gain +150% more yield in all buildings that use fertile soil. | Alt | x | x | x | x | 0 |
Hunter-Gatherers | Legendary | All camp production is increased by 100%, but all buildings that use fertile soil have their yields decreased by 50%. Bonus does not affect the Woodcutters' Camp. | x | Cor | x | x | x | 0 |
Moss Broccoli Seeds | Epic | Vegetables (★★) can now be produced in the Greenhouse. | x | Cor | x | x | x | 0 |