Butcher: Difference between revisions
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{{Version|1. | {{Version|1.3.4}} | ||
{{Buildingbox|{{PAGENAME}}|specializations={{sl|Warmth}} }} | {{Buildingbox|{{PAGENAME}}|specializations={{sl|Warmth}} }} | ||
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The '''Butcher''' is a 3-slot Food Production Building pruding {{rl|Skewers}}, {{rl|Jerky}} and {{rl|Oil}}. It provides {{Species link|Lizards}} with the {{sl|Meat production}} buff, adding +10% double yield chances to any {{Species link|Lizards}} working there. | The '''Butcher''' is a 3-slot Food Production Building pruding {{rl|Skewers}}, {{rl|Jerky}} and {{rl|Oil}}. It provides {{Species link|Lizards}} with the {{sl|Meat production}} buff, adding +10% double yield chances to any {{Species link|Lizards}} working there. | ||
The '''Butcher''' is a species-specific building. It can show up as a [[Blueprint]] choice only when {{Species link|Lizards}} are present in your settlement. This restriction can be bypassed if you find a | The '''Butcher''' is a species-specific building. It can show up as a [[Blueprint]] choice only when {{Species link|Lizards}} are present in your settlement. This restriction can be bypassed if you find a Butcher [[Ruin]] or with a wildcard [[Blueprint]] pick from: | ||
* [[World_Map#List_of_positive_world_modifiers|Overgrown Library]] - [[World Map]] modifier | * [[World_Map#List_of_positive_world_modifiers|Overgrown Library]] - [[World Map]] modifier | ||
* [[Smuggler's Visit]] - Legendary [[Cornerstone]] | * [[Smuggler's Visit]] - Legendary [[Cornerstone]] | ||
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== Perks and Cornerstones == | == Perks and Cornerstones == | ||
{{Perks|description=Butcher}} | |||
{{ | |||
== Strategies == | == Strategies == |
Revision as of 01:46, 26 June 2024
Butcher
Production Building
(Food Production)
Can produce: Skewers (★★), Jerky (★★), Oil (★★). Can use: Drizzle Water.
Specialization bonus:
Meat production (Proficiency)
Blightrot (Comfort)
ID = 'Butcher'
Overview
The Butcher is a 3-slot Food Production Building pruding Skewers, Jerky and Oil. It provides Lizards with the Meat production buff, adding +10% double yield chances to any Lizards working there.
The Butcher is a species-specific building. It can show up as a Blueprint choice only when Lizards are present in your settlement. This restriction can be bypassed if you find a Butcher Ruin or with a wildcard Blueprint pick from:
- Overgrown Library - World Map modifier
- Smuggler's Visit - Legendary Cornerstone
- Contraband - Perk available for purchase from some Traders
The Butcher is unlocked at Level 11.
Production Chain
Recipes in the Butcher
Building | Grade | Ingredient #1 | Ingredient #2 | Product | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
★★ 1:24 |
— |
|
5 Oil | |||||||||||||||||||
|
★★ 2:06 |
|
|
10 Jerky | |||||||||||||||||||
|
★★ 2:06 |
|
|
10 Skewers |
Perks and Cornerstones
Name | Rarity | Description | Sources | Price | ||||
---|---|---|---|---|---|---|---|---|
Alt | Cor | Ord | Rel | Tra | ||||
Meat Cleavers | Epic | +50% to amount of goods produced in the Butcher. | x | x | Ord | x | x | 0 |