Small Farm: Difference between revisions
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== Seasonal Work == | == Seasonal Work == | ||
As a farm building, the ''' | As a farm building, the '''Small Farm''' requires different tasks to be done each [[Season]], these are: | ||
* Drizzle: Planting takes place, any double yield bonus happens now. | * Drizzle: Planting takes place, any double yield bonus happens now. | ||
* Clearance: Harvesting takes place. | * Clearance: Harvesting takes place. |
Revision as of 13:32, 11 February 2024
Small Farm
Farm
(Food Production)
Uses nearby farm fields to grow Vegetables (★), Grain (★★).
Specialization bonus:
Farming (Proficiency)
ID = 'SmallFarm'
Overview
The Small Farm is a farm building that has to be placed next Farm Fields. It can grow Grain and Vegetables using adjacent Farm Fields. It has 2 worker slots and provides Farming profeciency to any Humans assigned to it, granting a +10% of double yields upon planting.
Seasonal Work
As a farm building, the Small Farm requires different tasks to be done each Season, these are:
- Drizzle: Planting takes place, any double yield bonus happens now.
- Clearance: Harvesting takes place.
- Storm: Plowing takes place, +10% Double Yield chances are added.
Production Chain
Recipes in the Small Farm
Building | Grade | Ingredient | Product | |
---|---|---|---|---|
|
★★ 1:00 |
— | 6 Grain | |
|
★ 1:00 |
— | 3 Vegetables |
Perks and Cornerstones
Perk | Rarity | Description | Source(s) |
---|---|---|---|
Farming Tools | Epic | +50% to amount of goods produced in the Small Farm. |
|
Old Ghran's Technique | Rare | +25% to amount of goods produced in the Small Farm. |
|
Perk | Rarity | Description | Source(s) | Price |
---|---|---|---|---|
Grain Bags | Epic | "Specialized grain farming techniques. <sprite name="[food raw] grain"> Grain production increases by +1 every 25 times it's produced." |
| 28 |
Perk | Rarity | Description | Source(s) |
---|---|---|---|
Moldy Grain Seeds | Epic | "A new type of grain. Gain 3 <sprite name="[food raw] mushrooms"> Mushrooms for every 10 <sprite name="[food raw] grain"> Grain produced." |
|
Perk | Rarity | Description | Source(s) | Price |
---|---|---|---|---|
Mold Supply | Rare | "+1 to <sprite name="[food raw] grain"> Grain production. Gain an additional <sprite name="[food raw] grain"> Grain every yield (from gathering, farming, fishing, or production)." |
| 22.5 |
Mold Supply | Epic | "+2 to <sprite name="[food raw] grain"> Grain production. Gain an additional <sprite name="[food raw] grain"> Grain every yield (from gathering, farming, fishing, or production)." |
| 25 |
Perk | Rarity | Description | Source(s) | Price |
---|---|---|---|---|
Giant Vegetables | Epic | "+2 to <sprite name="[food raw] vegetables"> Vegetables production. Gain an additional <sprite name="[food raw] vegetables"> Vegetables every yield (from gathering, farming, fishing, or production)." |
| 26 |
Giant Vegetables | Rare | "+1 to <sprite name="[food raw] vegetables"> Vegetables production. Gain an additional <sprite name="[food raw] vegetables"> Vegetables every yield (from gathering, farming, fishing, or production)." |
| 22 |
Perk | Rarity | Description | Source(s) | Price |
---|---|---|---|---|
Pocket Knives | Rare | "Handy tools for cutting stems and leaves. Gain 4 <sprite name="[mat raw] plant fibre"> Plant Fiber for every 12 <sprite name="[food raw] vegetables"> Vegetables produced." |
| 22 |