Vegetables: Difference between revisions
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== Strategies == |
Revision as of 22:22, 5 February 2024
Vegetables
Food
"Common food source. Obtained in: Foragers' Camp, Homestead, Small Farm, Small Foragers' Camp"
Recipes
- Small Foragers' Camp (★)
- Small Farm (★)
- Foragers' Camp (★★)
- Homestead (★★)
- Hallowed Small Farm (★★★)
ID = `[Food Raw] Vegetables`
Overview
Production Chain
Recipes for Vegetables
Building | Grade | Ingredient | Product | |
---|---|---|---|---|
|
★ 0:25 |
— | 1 | |
|
★ 1:00 |
— | 3 | |
|
★★ 0:17 |
— | 1 | |
|
★★ 1:00 |
— | 6 | |
|
★★★ 1:00 |
— | 9 |
Recipes with Vegetables as an Ingredient
Perks and Cornerstones
Perk | Rarity | Description | Source(s) | Price |
---|---|---|---|---|
Giant Vegetables | Rare | "+1 to <sprite name="[food raw] vegetables"> Vegetables production. Gain an additional <sprite name="[food raw] vegetables"> Vegetables every yield (from gathering, farming, fishing, or production)." |
| 22 |
Giant Vegetables | Epic | "+2 to <sprite name="[food raw] vegetables"> Vegetables production. Gain an additional <sprite name="[food raw] vegetables"> Vegetables every yield (from gathering, farming, fishing, or production)." |
| 26 |
Pocket Knives | Rare | "Handy tools for cutting stems and leaves. Gain 4 <sprite name="[mat raw] plant fibre"> Plant Fiber for every 12 <sprite name="[food raw] vegetables"> Vegetables produced." |
| 22 |
Moss Broccoli Seeds | Epic | "<sprite name="[food raw] vegetables"> Vegetables (<sprite name=grade2>) can now be produced in the Greenhouse." |
| — |
Perk | Rarity | Description | Source(s) |
---|---|---|---|
Hunter-Gatherers | Legendary | "All camp production is increased by 100%, but all buildings that use fertile soil have their yields decreased by 50%. Bonus does not affect the Woodcutters' Camp." |
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