Greenhouse: Difference between revisions
From Against the Storm Official Wiki
Tag: Manual revert |
Tag: Manual revert |
||
Line 4: | Line 4: | ||
== Overview == | == Overview == | ||
The '''Greenhouse''' is a production building that has to be placed on [[File: | The '''Greenhouse''' is a production building that has to be placed on [[File:FertileSoil.png|16px]] [[Fertile Soil]]. It uses {{rl|Drizzle Water}} to produce {{rl|Herbs}} and {{rl|Mushrooms}}. It has 3 worker slots, and provides {{Species link|Foxes}} with the [[File:Icon_Spec_RainWater_64x64.png|16px]] [[Rainwater]] buff, granting +5 [[Resolve]] to any {{Species link|Foxes}} working there. It also provied {{Species link|Humans}} with the [[File:Icon_Spec_Farm_64x64.png|16px]] [[Farming]] Proficiency, granting a +10% Double Yield chance when {{Species link|Humans}} are assigned. | ||
== Production Chain == | == Production Chain == |
Revision as of 15:56, 2 February 2024
Greenhouse
Production Building
(Food Production)
Uses Drizzle Water to grow crops regardless of the season. Must be placed on fertile soil. Can produce: Mushrooms (★★), Herbs (★★)
Specialization bonus:
Farming (Proficiency)
Blightrot (Comfort)
ID = 'Greenhouse Workshop'
Overview
The Greenhouse is a production building that has to be placed on Fertile Soil. It uses Drizzle Water to produce Herbs and Mushrooms. It has 3 worker slots, and provides Foxes with the Rainwater buff, granting +5 Resolve to any Foxes working there. It also provied Humans with the Farming Proficiency, granting a +10% Double Yield chance when Humans are assigned.
Production Chain
Recipes in the Greenhouse
Building | Grade | Ingredient | Product | |||
---|---|---|---|---|---|---|
|
★★ 1:24 |
|
4 Mushrooms | |||
|
★★ 1:24 |
|
4 Herbs |
Perks and Cornerstones
Perk | Rarity | Description | Source(s) |
---|---|---|---|
Moss Broccoli Seeds | Epic | "<sprite name="[food raw] vegetables"> Vegetables (<sprite name=grade2>) can now be produced in the Greenhouse." |
|
Perk | Rarity | Description | Source(s) |
---|---|---|---|
Leftover Crops | Epic | "Gain 2 <sprite name="[packs] pack of provisions"> Pack of Provisions for every 10 <sprite name="[food raw] herbs"> Herbs produced." |
|
Perk | Rarity | Description | Source(s) |
---|---|---|---|
Spices | Epic | "<sprite name="[food raw] herbs"> Herb and <sprite name="[food raw] roots"> Root production is increased by +1 for every 75 <sprite name="[food processed] biscuits"> Biscuits produced." |
|
Perk | Rarity | Description | Source(s) | Price |
---|---|---|---|---|
Sharp Sickles | Rare | "+1 to <sprite name="[food raw] herbs"> Herbs production. Gain an additional <sprite name="[food raw] herbs"> Herbs every yield (from gathering, farming, fishing, or production)." |
| 19 |
Sharp Sickles | Epic | "+2 to <sprite name="[food raw] herbs"> Herbs production. Gain an additional <sprite name="[food raw] herbs"> Herbs every yield (from gathering, farming, fishing, or production)." |
| — |
Perk | Rarity | Description | Source(s) | Price |
---|---|---|---|---|
Fungal Growth | Rare | "+1 to <sprite name="[food raw] mushrooms"> Mushrooms production. Gain an additional <sprite name="[food raw] mushrooms"> Mushrooms every yield (from gathering, farming, fishing, or production)." |
| 21 |
Fungal Growth | Epic | "+2 to <sprite name="[food raw] mushrooms"> Mushrooms production. Gain an additional <sprite name="[food raw] mushrooms"> Mushrooms every yield (from gathering, farming, fishing, or production)." |
| — |
Perk | Rarity | Description | Source(s) | Price |
---|---|---|---|---|
Insect Traps | Rare | "Insect traps let you catch any insects feeding on mushrooms. Gain 1 <sprite name="[food raw] insects"> Insects for every 2 <sprite name="[food raw] mushrooms"> Mushrooms produced." |
| 21 |