Greenhouse: Difference between revisions

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== Overview ==
== Overview ==


The '''Greenhouse''' is a production building that has to be placed on [[File:Farmfield_icon.png|16px]] [[Farm Fields]]. It uses {{rl|Drizzle Water}} to produce {{rl|Herbs}} and {{rl|Mushrooms}}. It has 3 worker slots, and provides {{Species link|Foxes}} with the [[File:Icon_Spec_RainWater_64x64.png|16px]] [[Rainwater]] buff, granting +5 [[Resolve]] to any {{Species link|Foxes}} working there. It also provied {{Species link|Humans}} with the [[File:Icon_Spec_Farm_64x64.png|16px]] [[Farming]] Proficiency, granting a +10% Double Yield chance when {{Species link|Humans}} are assigned.
The '''Greenhouse''' is a production building that has to be placed on [[File:FertileSoil.png|16px]] [[Fertile Soil]]. It uses {{rl|Drizzle Water}} to produce {{rl|Herbs}} and {{rl|Mushrooms}}. It has 3 worker slots, and provides {{Species link|Foxes}} with the [[File:Icon_Spec_RainWater_64x64.png|16px]] [[Rainwater]] buff, granting +5 [[Resolve]] to any {{Species link|Foxes}} working there. It also provied {{Species link|Humans}} with the [[File:Icon_Spec_Farm_64x64.png|16px]] [[Farming]] Proficiency, granting a +10% Double Yield chance when {{Species link|Humans}} are assigned.


== Production Chain ==
== Production Chain ==

Revision as of 15:55, 2 February 2024

This page was last updated during version 1.1.4. The game is now in version 1.3.4. Some information may be out of date. Help us keep the wiki up to date by comparing this article against the patch notes and updating this page.

Greenhouse

"Uses drizzle water to produce Mushrooms, Herbs, regardless of the season. Must be placed on fertile soil."

Greenhouse Workshop icon.png
PurposeFarming
CategoryFood Production Food Production
Recipes
Size2 × 2
Storage10
Workplaces3
Build Time30
Build Cost
2Bricks Bricks
2Fabric Fabric
ID'Greenhouse Workshop'

Overview

The Greenhouse is a production building that has to be placed on FertileSoil.png Fertile Soil. It uses Drizzle Water Drizzle Water to produce Herbs Herbs and Mushrooms Mushrooms. It has 3 worker slots, and provides Foxes Foxes with the Icon Spec RainWater 64x64.png Rainwater buff, granting +5 Resolve to any Foxes Foxes working there. It also provied Humans Humans with the Icon Spec Farm 64x64.png Farming Proficiency, granting a +10% Double Yield chance when Humans Humans are assigned.

Production Chain

Recipes in the Greenhouse

2 recipes in the Greenhouse.
BuildingEfficiencyIngredientProduct
★★
01:24
4
4
★★
01:24
4
4


Perks and Cornerstones

1 Perks mentioning 'Greenhouse'.
PerkRarityDescriptionSource(s)
Moss Broccoli Seeds Moss Broccoli Seeds Epic "<sprite name="[food raw] vegetables"> Vegetables (<sprite name=grade2>) can now be produced in the Greenhouse."
  • as a Cornerstone
1 perks named Leftover Crops.
PerkRarityDescriptionSource(s)
Leftover Crops Leftover Crops Epic "Gain 2 <sprite name="[packs] pack of provisions"> Pack of Provisions for every 10 <sprite name="[food raw] herbs"> Herbs produced."
  • as a Cornerstone
1 perks named Spices.
PerkRarityDescriptionSource(s)
Spices Spices Epic "<sprite name="[food raw] herbs"> Herb and <sprite name="[food raw] roots"> Root production is increased by +1 for every 75 <sprite name="[food processed] biscuits"> Biscuits produced."
  • as a Cornerstone
2 perks named Sharp Sickles.
PerkRarityDescriptionSource(s)Price
Sharp Sickles Sharp Sickles Rare "+1 to <sprite name="[food raw] herbs"> Herbs production. Gain additional <sprite name="[food raw] herbs"> Herbs every yield (from gathering, farming, or production)."
  • from Order rewards
  • purchased from a Trader
19 Amber
Sharp Sickles Sharp Sickles Epic "+2 to <sprite name="[food raw] herbs"> Herbs production. Gain additional <sprite name="[food raw] herbs"> Herbs every yield (from gathering, farming, or production)."
  • as a Cornerstone
  • from Glade Event rewards
2 perks named Fungal Growth.
PerkRarityDescriptionSource(s)Price
Fungal Growth Fungal Growth Rare "+1 to <sprite name="[food raw] mushrooms"> Mushrooms production. Gain additional <sprite name="[food raw] mushrooms"> Mushrooms every yield (from gathering, farming, or production)."
  • from Glade Event rewards
  • from Order rewards
  • purchased from a Trader
21 Amber
Fungal Growth Fungal Growth Epic "+2 to <sprite name="[food raw] mushrooms"> Mushrooms production. Gain additional <sprite name="[food raw] mushrooms"> Mushrooms every yield (from gathering, farming, or production)."
  • from Glade Event rewards
1 perks named Insect Traps.
PerkRarityDescriptionSource(s)Price
Insect Traps Insect Traps Rare "Insect traps let you catch any insects feeding on mushrooms. Gain 1 <sprite name="[food raw] insects"> Insects for every 2 <sprite name="[food raw] mushrooms"> Mushrooms produced."
  • from Glade Event rewards
  • purchased from a Trader
21 Amber


Strategies