Clan Hall: Difference between revisions
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* {{Service link|Brawling}} is needed by {{Species link|Foxes}} and {{Species link|Lizards}}. | * {{Service link|Brawling}} is needed by {{Species link|Foxes}} and {{Species link|Lizards}}. | ||
* {{Service link|Religion}} is needed by {{Species link|Humans}} and {{Species link|Lizards}}. | * {{Service link|Religion}} is needed by {{Species link|Humans}} and {{Species link|Lizards}}. | ||
== Production Chain == | == Production Chain == |
Revision as of 17:19, 24 January 2024
Clan Hall
Service Building
(City Buildings)
A place where villagers can fulfill their need for: Brawling. Passive effects: Carnivorous Tradition, Ancient Ways.
Specialization bonus:
Warmth (Comfort)
Blightrot (Comfort)
Recipes
- Brawling (★)
ID = 'Clan Hall'
Overview
The Clan Hall is a service building that provides Brawling and Religion, when there is at least one worker, and the passive effect Ancient Ways when all worker slots are filled.
This building is a species-specific building, meaning it will only roll as a Blueprint choice if Lizards are present in your settlement.
Building Effects
Services
- See Also: Services Need
The Clan Hall is great for Lizards:
Production Chain
Recipes in the Clan Hall
Building | Grade | Ingredient | Product | |||
---|---|---|---|---|---|---|
|
★ 0:00 |
|
1 Brawling |