Building editor: Difference between revisions
From Workers & Resources: Soviet Republic Official Wiki
workers-resources-fandom>Mrd.escher (Created page with "==Building Editor== ===Q: How can i edit my own mesh in the BE?=== A: Follow below instructions: # create a save in building editor # find the save's folder inside game files # insert your nmf, mtl and texture files in it # rename nmf and mtl files to "custom.nmf" and "custom.mtl" # load the save in building editor again, and tick the "use custom nmf" # script away # export to game (I think the option is called) # test it out in game and then adjust things manually you...") |
m (1 revision imported) |
(No difference)
|
Latest revision as of 17:47, 14 June 2024
Building Editor
Q: How can i edit my own mesh in the BE?
A: Follow below instructions:
- create a save in building editor
- find the save's folder inside game files
- insert your nmf, mtl and texture files in it
- rename nmf and mtl files to "custom.nmf" and "custom.mtl"
- load the save in building editor again, and tick the "use custom nmf"
- script away
- export to game (I think the option is called)
- test it out in game and then adjust things manually you think it didn't do right