Console Commands: Difference between revisions
From Terra Invicta Official Wiki
No edit summary |
No edit summary |
||
Line 231: | Line 231: | ||
* giveips | * giveips | ||
* setmiltech | * setmiltech | ||
Nations have the following internal names: | |||
{| class="wikitable" | |||
! Faction | |||
! Internal name | |||
|- | |||
| Belize || BEL | |||
|- | |||
| Canada || CAN | |||
|- | |||
| Caribbean States || CAB | |||
|- | |||
| Cuba || CUB | |||
|- | |||
| El Salvador || ELS | |||
|- | |||
| Guatemala || GTM | |||
|- | |||
| Honduras || HON | |||
|- | |||
| Mexico || MEX | |||
|- | |||
| Nicaragua || NIC | |||
|- | |||
| United States of America || USA | |||
|} |
Revision as of 19:03, 14 October 2022
The game's console can be enabled by editing the following file in the game's folder with a text editor: TerraInvicta_Data\StreamingAssets\Templates\TIGlobalConfig.json
In the second half there is the following line: "debug_ConsoleActive": false,. Set it to true and save the file. Note that certain game updates might overwrite the file, requiring another edit.
The console can be opened with the ~ key. Commands are not case-sensitive but the parameters are.
Command | Effect | Parameters | Example |
---|---|---|---|
help | Lists all commands | help | |
addscouncilresources | Adds all faction resources to the player faction | amount | addcouncilresources 100 |
addspaceresources | Adds all space resources to the player faction | amount | addspaceresources 100 |
addresource | Adds a certain resource to a faction | resource,amount,faction internal name | addresource Money,100,SubmitCouncil |
giveresource | Adds a certain resource to a faction | resource,amount,faction internal name | giveresource Money,100,SubmitCouncil |
addtrait | Adds a trait to the selected councilor | trait internal name | addtrait ConspiracyTheorist |
aerosols | Adds excess stratospheric aerosols to Earth | amount | aerosols 0.1 |
completeobjective | Completes the written objective for the player faction | objective internal name | completeobjective ResearchExotics |
completeproject | Completes the current council engineering project for a faction | faction internal name | completeproject EscapeCouncil |
damageship | Damages one ship in the selected fleet, will not fully destroy ships | amount | damageship 100 |
dumpfleetgoal | Writes the mission of the selected fleet | dumpfleetgoal | |
givealltechs | Completes all global research and gives the faction all council engineering projects Warning: campaign will require using the completeobjective command to proceed unless already at final objective |
faction internal name | givealltechs ResistCouncil |
givecp | Gives an unonwned control point in the chosen nation to a faction | nation name,faction internal name | givecp Afghanistan,ResistCouncil |
giveorg | Gives a faction certain org | faction internal name,org internal name | giveorg ResistCouncil,CentralIntelligenceAgency |
giveproject | Give finished project to council. | giveproject dataName, factionName (optional) | giveproject Project_CommercialResearch, ResistCouncil |
killstate | Kills the selected army, councilor, fleet or habitat | killstate | |
modifygdp | Adds or removes GDP billions to a certain nation | nation name,amount | modifygdp Afghanistan,300 |
nosecrets | Reveals all factions' councilors, objectives and council engineering projects | nosecrets | |
nuke | Launches a strategic nuclear barrage in the selected nation | nuke | |
propaganda | Completes a Public Opinion mission on every nation for a faction | faction internal name,strength (optional) | propaganda ResistCouncil,10 |
prospect | Prospscts a celestial body | celestial body | prospect Ganymede |
revealsites | Prospects all celestial bodies | revealsites | |
revolution | Triggers a revolution in the selected nation | revolution | |
regimechange | Triggers a regime change for the player faction in the selected nation | regimechange | |
setfation | Changes factions, requires a save and reload for full effect Warning: can switch to the alien faction but certain actions will crash the game |
faction internal name | setfation ResistCouncil |
sight | Reveals all current alien phenomena sites | sight | |
startcoup | Triggers a coup in the selected nation | startcoup | |
truggerevent | Triggers an event | event internal name | triggerevent event_OneHumanity |
unify | Trigger nation to unify with | absorbing, absorbed datanames | unify RUS,USA |
unlockallshipparts | Unlocks all human and alien ship components for ship design | unlockallshipparts | |
watchfactions | Reveals all factions' objectives and council engineering projects | watchfactions | |
alieninfo | Writes all resources and the next purchase of the aliens | alieninfo | |
autopilot | Plays game automatically Warning: requires restarting the game to disable |
autopilot | |
musicinfo | Writes music info | musicinfo | |
setmusicvolume | Sets the music volume | amount | setmusicvolume 2 |
setmusicintensity | Sets the music intensity | amount | setmusicintensity 2 |
killship | Destroys the selected player ship | killship |
Factions have the following internal names:
Faction | Internal name |
---|---|
Humanity First | DestroyCouncil |
Project Exodus | EscapeCouncil |
The Academy | CooperateCouncil |
The Initiative | ExploitCouncil |
The Protectorate | AppeaseCouncil |
The Resistance | ResistCouncil |
The Servants | SubmitCouncil |
Aliens | AlienCouncil |
There are a couple of other console commands but they currencly either do not work or crash the game (version 0.3.23):
- forcemissions
- detainme
- giveips
- setmiltech
Nations have the following internal names:
Faction | Internal name |
---|---|
Belize | BEL |
Canada | CAN |
Caribbean States | CAB |
Cuba | CUB |
El Salvador | ELS |
Guatemala | GTM |
Honduras | HON |
Mexico | MEX |
Nicaragua | NIC |
United States of America | USA |