City

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Revision as of 20:26, 20 March 2024 by Aether (talk | contribs)

At both ends of the city are gates, which block enemy access.

New buildings can be constructed at material piles. Buildings can only be repaired or upgraded if there are no enemies nearby.

Building Resources Level 1 effects Level 2 effects Level 3 effects
Mead hall.png Mead Hall Free Allows restocking equipment
Upgrades Thorald's health
Upgrades Thorald's stamina
Upgrades Thorald's meat
Upgrades Thorald's mead
Supports 5 units
Supports 2 buildings
Gate health 1000L
If destroyed all buildings are lost
Fishing hut.png Fishing Hut Silver.png 150 Hack Silver
Wood.png 25 Wood
Produces 6 Food
Stores 150 Food
Produces 8 Food
Stores 300 Food
Woodcutter hut.png Woodcutter Hut Silver.png 150 Hack Silver
Wood.png 25 Wood
Produces 8 Wood
Stores 150 Wood
Produces 12 Wood
Stores 300 Wood
Barracks.png Barracks Silver.png 100 Hack Silver
Wood.png 50 Wood
Trains Swordsmen
Upgrades advanced technology
Upgrades hitpoints up to level 1
Upgrades attack speed up to level 1
Unit production time 100%
Trains Swordsmen
Upgrades advanced technology
Upgrades hitpoints up to level 2
Upgrades attack speed up to level 2
Unit production time 50%
Archery range.png Archery Range Silver.png 150 Hack Silver
Wood.png 50 Wood
Trains Archer
Upgrades advanced technology
Upgrades hitpoints up to level 1
Upgrades attack speed up to level 1
Unit production time 100%
Trains Archer
Upgrades advanced technology
Upgrades hitpoints up to level 1
Upgrades attack speed up to level 1
Unit production time 50%
Blacksmith.png Blacksmith Silver.png 200 Hack Silver
Wood.png 200 Wood
Trains Combat Blacksmith
Upgrade time 285s
Trains Combat Blacksmith
Upgrade time 170s
Siege workshop.png Siege Workshop Silver.png 500 Hack Silver
Wood.png 200 Wood
Trains Catapult
Trains Ram
Unit production time 100%
Trains Catapult
Trains Ram
Unit production time 50%