Units

From Sons of Valhalla Official Wiki

Units can be given orders to hold position, attack, follow or shield wall. If ordered to attack the units will run towards enemies until they capture a new capture point or die. A shield wall can only be ordered if there is at least one shield bearer among the units. Commands can be given either to all units or only to certain types. Newly trained units will automatically run to the last captured gate.

City units

City units are trained at city buildings. They can have their health, attack speed and range upgraded and most of them can also be upgraded to a more powerful version.

Unit Upgrades to Recruited at Cost Notes
Swordsman.png Swordsman Barracks Silver.png 40 Hack Silver
Food.png 50 Food
Unit.png 1 Unit
Melee unit
Archer.png Archer Archery Range Silver.png 40 Hack Silver
Food.png 30 Food
Wood.png 30 Wood
Unit.png 1 Unit
Ranged unit
Can garrison watchtower lookouts
Combat blacksmith.png Combat Blacksmith Blacksmith Silver.png 250 Hack Silver
Food.png 100 Food
Unit.png 3 Unit
Siege unit
Deals more damage to gates and buildings
Siege workshop.png Catapult Siege Workshop Silver.png 450 Hack Silver
Food.png 100 Food
Wood.png 150 Wood
Unit.png 2 Unit
Can be controlled manually
Takes longer to train
Deals more damage to gates and buildings
When killed it drops 2 Swordsman
The longer the attack button is held the further it will fire
Ram.png Ram Siege Workshop Silver.png 250 Hack Silver
Wood.png 100 Wood
Unit.png 2 Unit
Can be controlled manually
Takes longer to train
Can only attack gates and buildings
Deals heavy damage
When killed it drops 2 Swordsman

Mercenaries

Mercenaries are trained at outposts. Each outpost can only support one mercenary. They are trained instantly and if killed will respawn. All mercenaries cost Silver.png 300 Hack Silver, Food.png 100 Food and Unit.png 4 Unit.

  • Field medic.png Field Medic heals units including himself
  • Hunter.png Hunter
  • Pyromaniac.png Pyromaniac