Units

From Sons of Valhalla Official Wiki
Revision as of 07:12, 21 March 2024 by Aether (talk | contribs)

Units can be given orders to hold position, attack, follow or shield wall. If ordered to attack the units will run towards enemies until they capture a new capture point or die. A shield wall can only be ordered if there is at least one shield bearer among the units. Commands can be given either to all units or only to certain types. Newly trained units will automatically run to the last captured gate.

Note that Thorald counts against the units limit as well.

Unit Upgrades to Recruited at Cost Notes
Swordsman.png Swordsman Barracks Silver.png 40 Hack Silver
Food.png 50 Food
Unit.png 1 Unit
Melee unit
Archer.png Archer Archery Range Silver.png 40 Hack Silver
Food.png 30 Food
Wood.png 30 Wood
Unit.png 1 Unit
Ranged unit
Can garrison watchtower lookouts
Combat blacksmith.png Combat Blacksmith Blacksmith Silver.png 250 Hack Silver
Food.png 100 Food
Unit.png 3 Unit
Siege unit
Deals more damage to gates and buildings
Siege workshop.png Catapult Siege Workshop Silver.png 450 Hack Silver
Food.png 100 Food
Wood.png 150 Wood
Unit.png 2 Unit
Can be controlled manually
Deals more damage to gates and buildings
Takes longer to build
The longer the attack button is held the further it will fire
When killed it drops 2 Swordsman
Ram.png Ram Silver.png 250 Hack Silver
Wood.png 100 Wood
Unit.png 2 Unit
Siege Workshop
Field medic.png Field Medic Outpost
Hunter.png Hunter Outpost
Pyromaniac.png Pyromaniac Outpost