Runes: Difference between revisions
From Sons of Valhalla Official Wiki
No edit summary |
No edit summary |
||
Line 46: | Line 46: | ||
| <span style="color:grey;">'''Bull's Eye'''</span> | | <span style="color:grey;">'''Bull's Eye'''</span> | ||
| [[File:Rune units.png]] | | [[File:Rune units.png]] | ||
| Accuracy +20 for ranged | | Accuracy +20 for ranged units | ||
|- | |- | ||
| <span style="color:grey;">'''Hasty Steel'''</span> | | <span style="color:grey;">'''Hasty Steel'''</span> | ||
| [[File:Rune units.png]] | | [[File:Rune units.png]] | ||
| Attack speed +10% for melee | | Attack speed +10% for melee units | ||
|- | |- | ||
| <span style="color:grey;">'''Healthy Troops'''</span> | | <span style="color:grey;">'''Healthy Troops'''</span> | ||
Line 58: | Line 58: | ||
| <span style="color:grey;">'''Heroic Strength'''</span> | | <span style="color:grey;">'''Heroic Strength'''</span> | ||
| [[File:Rune units.png]] | | [[File:Rune units.png]] | ||
| Max Health +10% for melee | | Max Health +10% for melee units | ||
|- | |- | ||
| <span style="color:grey;">'''Holy Heart'''</span> | | <span style="color:grey;">'''Holy Heart'''</span> | ||
| [[File:Rune units.png]] | | [[File:Rune units.png]] | ||
| Max health for ranged | | Max health for ranged units +10% | ||
|- | |- | ||
| <span style="color:grey;">'''Home Sweet Home'''</span> | | <span style="color:grey;">'''Home Sweet Home'''</span> | ||
Line 122: | Line 122: | ||
| <span style="color:green;">'''Heroic Strength'''</span> | | <span style="color:green;">'''Heroic Strength'''</span> | ||
| [[File:Rune units.png]] | | [[File:Rune units.png]] | ||
| Max Health +20% for melee | | Max Health +20% for melee units | ||
|- | |- | ||
| <span style="color:green;">'''Hooded Horse'''</span> | | <span style="color:green;">'''Hooded Horse'''</span> | ||
Line 183: | Line 183: | ||
| [[File:Rune units.png]] | | [[File:Rune units.png]] | ||
| Bleed (25% chance) | | Bleed (25% chance) | ||
|- | |||
| <span style="color:blue;">'''Fast Evasion'''</span> | |||
| [[File:Rune units.png]] | |||
| Dodge chance +25% for ranged units | |||
|- | |- | ||
| <span style="color:blue;">'''From Above'''</span> | | <span style="color:blue;">'''From Above'''</span> | ||
Line 190: | Line 194: | ||
| <span style="color:blue;">'''Hasty Fingers'''</span> | | <span style="color:blue;">'''Hasty Fingers'''</span> | ||
| [[File:Rune units.png]] | | [[File:Rune units.png]] | ||
| Attack speed +30% for ranged | | Attack speed +30% for ranged units | ||
|- | |- | ||
| <span style="color:blue;">'''Hasty Steel'''</span> | | <span style="color:blue;">'''Hasty Steel'''</span> | ||
| [[File:Rune units.png]] | | [[File:Rune units.png]] | ||
| Attack speed +30% for melee | | Attack speed +30% for melee units | ||
|- | |- | ||
| <span style="color:blue;">'''Heroic Strength'''</span> | | <span style="color:blue;">'''Heroic Strength'''</span> | ||
| [[File:Rune units.png]] | | [[File:Rune units.png]] | ||
| Max Health +25% for melee | | Max Health +25% for melee units | ||
|- | |- | ||
| <span style="color:blue;">'''Holy Heart'''</span> | | <span style="color:blue;">'''Holy Heart'''</span> | ||
| [[File:Rune units.png]] | | [[File:Rune units.png]] | ||
| Max health for ranged | | Max health for ranged units +25% | ||
|- | |- | ||
| <span style="color:blue;">'''Iron Heart'''</span> | | <span style="color:blue;">'''Iron Heart'''</span> | ||
Line 214: | Line 218: | ||
| <span style="color:blue;">'''Lightweight'''</span> | | <span style="color:blue;">'''Lightweight'''</span> | ||
| [[File:Rune units.png]] | | [[File:Rune units.png]] | ||
| +25% Dodge chance for melee | | +25% Dodge chance for melee units | ||
|- | |- | ||
| <span style="color:blue;">'''Fortified'''</span> | | <span style="color:blue;">'''Fortified'''</span> | ||
Line 230: | Line 234: | ||
| <span style="color:magenta;">'''Hold Your Beath'''</span> | | <span style="color:magenta;">'''Hold Your Beath'''</span> | ||
| [[File:Rune units.png]] | | [[File:Rune units.png]] | ||
| Max stamina +30% for ranged | | Max stamina +30% for ranged units | ||
|- | |- | ||
| <span style="color:magenta;">'''Navigation'''</span> | | <span style="color:magenta;">'''Navigation'''</span> |
Revision as of 10:51, 21 March 2024
On your journey you will find runes, which can be equipped to gain various bonuses. Thorald has 5 belts for sword, bow, units, city and divine runes. Each one starts with 3 rune sockets, and the limit can be increased up to 6 by finding additional sockets. You will begin the game with one rune and one rune socket.
Standard runes
Standard runes give stat bonuses. If Thorald dies on any difficulty higher than Easy he must sacrifice a standard rune if you have any. You will never lose divine runes.
Divine runes
Divine runes are colored red and unlock additional attacks. They can only be obtained by releasing altars, which will let you choose one of three runes. Unlike standard runes they cannot be lost if Thorald dies.
Rune | Effects |
---|---|
Power Shot | Arrows can be charged twice |
Quick Death | Can instantly kill enemies with low health |
Roll Attack | Dodging deals damage |
Rolling Strike | Allows attacking at the end of a dodge |
Shield Wave | Pressing block and attack at the same time will charge a Shield Wave attack |
Whirlwind | Enables whirlwind attacks |