Units: Difference between revisions

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{| class="wikitable"
{| class="wikitable"
! Unit !! Upgrades to !! Recruited at !! Cost
! Unit !! Upgrades to !! Recruited at !! Cost !! Notes
|-
|-
| [[File:Swordsman.png|20px]] Swordsman || Barracks
| [[File:Swordsman.png|20px]] Swordsman || Barracks
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|-
|-
| [[File:Ram.png|20px]] Ram || Siege Workshop
| [[File:Ram.png|20px]] Ram || Siege Workshop
|-
| [[File:Field medic.png|20px]] Field Medic || Outpost
|-
| [[File:Hunter.png|20px]] Hunter || Outpost
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| [[File:Pyromaniac.png|20px]] Pyromaniac || Outpost
|}
|}

Revision as of 06:40, 21 March 2024

Units can be given orders to hold position, attack, follow or shield wall. If ordered to attack the units will run towards enemies until they capture a new capture point or die. A shield wall can only be ordered if there is at least one shield bearer among the units. Commands can be given either to all units or only to certain types. Newly trained units will automatically run to the last captured gate.

Unit Upgrades to Recruited at Cost Notes
Swordsman.png Swordsman Barracks
Archer.png Archer Archery Range
Combat blacksmith.png Combat Blacksmith Blacksmith
Siege workshop.png Catapult Siege Workshop
Ram.png Ram Siege Workshop
Field medic.png Field Medic Outpost
Hunter.png Hunter Outpost
Pyromaniac.png Pyromaniac Outpost