Runes: Difference between revisions
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! <span style="color:magenta;">'''Epic effects'''</span> | ! <span style="color:magenta;">'''Epic effects'''</span> | ||
! <span style="color:orange;">'''Legendary effects'''</span> | ! <span style="color:orange;">'''Legendary effects'''</span> | ||
|- | |||
| '''Bident''' | |||
| <span style="color:green;">'''+10% Food Production'''</span><br><span style="color:red;">'''Not stackable'''</span> | |||
| <span style="color:green;">'''+20% Food Production'''</span><br><span style="color:red;">'''Not stackable'''</span> | |||
| <span style="color:green;">'''+30% Food Production'''</span><br><span style="color:red;">'''Not stackable'''</span> | |||
| <span style="color:green;">'''+40% Food Production'''</span><br><span style="color:red;">'''Not stackable'''</span> | |||
| <span style="color:green;">'''+50% Food Production'''</span><br><span style="color:red;">'''Not stackable'''</span> | |||
|- | |||
| '''Clean Up''' | |||
| <span style="color:green;">'''+10% Max Food'''</span><br><span style="color:green;">'''+10% Max Wood'''</span> | |||
| <span style="color:green;">'''+20% Max Food'''</span><br><span style="color:green;">'''+20% Max Wood'''</span> | |||
| <span style="color:green;">'''+30% Max Food'''</span><br><span style="color:green;">'''+30% Max Wood'''</span> | |||
| <span style="color:green;">'''+40% Max Food'''</span><br><span style="color:green;">'''+40% Max Wood'''</span> | |||
| <span style="color:green;">'''+50% Max Food'''</span><br><span style="color:green;">'''+50% Max Wood'''</span> | |||
|- | |- | ||
| '''Fortified''' | | '''Fortified''' |
Revision as of 17:36, 21 March 2024
On your journey you will find runes, which can be equipped to gain various bonuses. If Thorald dies on any difficulty higher than Easy he must sacrifice a rune if he has any. He will never lose divine runes.
Thorald has 5 belts for sword, bow, units, city and divine runes. Each one starts with 3 rune sockets, and the limit can be increased up to 6 by finding additional sockets.
Runes come in five levels of quality. Epic runes can only be found after land 1 and legendary runes can only be found after land 2.
Sword runes
Rune | Common effects | Uncommon effects | Rare effects | Epic effects | Legendary effects |
---|---|---|---|---|---|
Firm Grip | +20% Double Attack Damage Not stackable |
+50% Double Attack Damage Not stackable |
+80% Double Attack Damage Not stackable |
+120% Double Attack Damage Not stackable |
+140% Double Attack Damage Not stackable |
Bow runes
Rune | Common effects | Uncommon effects | Rare effects | Epic effects | Legendary effects |
---|---|---|---|---|---|
Through and Through | 15% Chance to inflict Bleed | 20% Chance to inflict Bleed | 25% Chance to inflict Bleed | 30% Chance to inflict Bleed | 35% Chance to inflict Bleed |
Unit runes
City runes
Rune | Common effects | Uncommon effects | Rare effects | Epic effects | Legendary effects |
---|---|---|---|---|---|
Bident | +10% Food Production Not stackable |
+20% Food Production Not stackable |
+30% Food Production Not stackable |
+40% Food Production Not stackable |
+50% Food Production Not stackable |
Clean Up | +10% Max Food +10% Max Wood |
+20% Max Food +20% Max Wood |
+30% Max Food +30% Max Wood |
+40% Max Food +40% Max Wood |
+50% Max Food +50% Max Wood |
Fortified | +10% Gates Hit Points | +20% Gates Hit Points | +30% Gates Hit Points | +40% Gates Hit Points | +50% Gates Hit Points |
Divine runes
Divine runes are colored red and unlock additional attacks. They can only be obtained by releasing altars, which will let you choose one of three runes. Unlike standard runes they cannot be lost if Thorald dies.
Rune | Effects |
---|---|
Power Shot | Arrows can be charged twice |
Quick Death | Allows finishing staggered enemies with low health |
Roll Attack | Dodging deals damage |
Rolling Strike | Allows attacking at the end of a dodge |
Shield Wave | Pressing block and attack at the same time will charge a Shield Wave attack |
Whirlwind | Enables whirlwind attacks |