Runes: Difference between revisions
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| <span style="color:grey;">'''Bull's Eye'''</span> | | <span style="color:grey;">'''Bull's Eye'''</span> | ||
| [[File:Rune units.png]] | | [[File:Rune units.png]] | ||
| Accuracy +20 for ranged units | | Accuracy +20% for ranged units | ||
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| <span style="color:grey;">'''Hasty Steel'''</span> | | <span style="color:grey;">'''Hasty Steel'''</span> | ||
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| [[File:Rune units.png]] | | [[File:Rune units.png]] | ||
| Stamina +15% every 2 seconds if behind city gates | | Stamina +15% every 2 seconds if behind city gates | ||
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| <span style="color:green;">'''Bull's Eye'''</span> | |||
| [[File:Rune units.png]] | |||
| Accuracy +40% for ranged units | |||
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| <span style="color:green;">'''Hasty Fingers'''</span> | | <span style="color:green;">'''Hasty Fingers'''</span> |
Revision as of 13:17, 21 March 2024
On your journey you will find runes, which can be equipped to gain various bonuses. Thorald has 5 belts for sword, bow, units, city and divine runes. Each one starts with 3 rune sockets, and the limit can be increased up to 6 by finding additional sockets. You will begin the game with one rune and one rune socket.
Standard runes
Standard runes give stat bonuses. If Thorald dies on any difficulty higher than Easy he must sacrifice a standard rune if you have any. You will never lose divine runes.
Divine runes
Divine runes are colored red and unlock additional attacks. They can only be obtained by releasing altars, which will let you choose one of three runes. Unlike standard runes they cannot be lost if Thorald dies.
Rune | Effects |
---|---|
Power Shot | Arrows can be charged twice |
Quick Death | Allows finishing staggered enemies with low health |
Roll Attack | Dodging deals damage |
Rolling Strike | Allows attacking at the end of a dodge |
Shield Wave | Pressing block and attack at the same time will charge a Shield Wave attack |
Whirlwind | Enables whirlwind attacks |