Units: Difference between revisions
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! Unit !! Upgrades to !! Recruited at !! Cost !! Notes | ! Unit !! Upgrades to !! Recruited at !! Cost !! Notes | ||
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| [[File:Swordsman.png|20px]] Swordsman | | [[File:Swordsman.png|20px]] Swordsman | ||
| Barracks | |||
| [[File:Silver.png|24px]] 40 Hack Silver<br>[[File:Food.png|24px]] 50 Food<br>1 Unit | |||
| Melee unit | |||
|- | |- | ||
| [[File:Archer.png]] Archer | | [[File:Archer.png]] Archer | ||
| Archery Range | |||
| [[File:Silver.png|24px]] 40 Hack Silver<br>[[File:Food.png|24px]] 30 Food<br>[[File:Wood.png|24px]] 30 Wood<br>1 Unit | |||
| Ranged unit<br>Can garrison watchtower lookouts | |||
|- | |- | ||
| [[File:Combat blacksmith.png]] Combat Blacksmith | | [[File:Combat blacksmith.png]] Combat Blacksmith | ||
| Blacksmith | |||
|- | |- | ||
| [[File:Siege workshop.png|20px]] Catapult | | [[File:Siege workshop.png|20px]] Catapult | ||
| Siege Workshop | |||
|- | |- | ||
| [[File:Ram.png|20px]] Ram | | [[File:Ram.png|20px]] Ram | ||
| Siege Workshop | |||
|- | |- | ||
| [[File:Field medic.png|20px]] Field Medic | | [[File:Field medic.png|20px]] Field Medic | ||
| Outpost | |||
|- | |- | ||
| [[File:Hunter.png|20px]] Hunter | | [[File:Hunter.png|20px]] Hunter | ||
| Outpost | |||
|- | |- | ||
| [[File:Pyromaniac.png|20px]] Pyromaniac | | [[File:Pyromaniac.png|20px]] Pyromaniac | ||
| Outpost | |||
|} | |} |
Revision as of 06:52, 21 March 2024
Units can be given orders to hold position, attack, follow or shield wall. If ordered to attack the units will run towards enemies until they capture a new capture point or die. A shield wall can only be ordered if there is at least one shield bearer among the units. Commands can be given either to all units or only to certain types. Newly trained units will automatically run to the last captured gate.