Beginner's Guide: Difference between revisions

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== Gameplay basics ==
== Gameplay basics ==
To restore health you need to eat. To restore stamina you need to drink.
Stamina is required for dodging, blocking and power attacking. If you run out of stamina you can no longer do any of these and in addition movement speed will be reduced and standard attacks will be slower and cannot be chained together.
Stamina is required for dodging, blocking and power attacking. If you run out of stamina you can no longer do any of these and in addition movement speed will be reduced and standard attacks will be slower and cannot be chained together.


There are two types of attacks. Standard attacks do not require Stamina. Power attacks deal more damage but require 3 Stamina.
There are two types of attacks. Standard attacks do not require Stamina. Power attacks deal more damage but require 3 Stamina.


When blocking use the mouse cursor to change the direction of the shield. The shield must be in the way of an attack to block it.
When blocking use the mouse cursor to change the direction of the shield. The shield must be in the way of an attack to block it. Catapult projectiles and certain boss attacks cannot be blocked.
 
Additional resources can be dropped by enemies or crates.
 
On the minimap allies appear golden and enemies appear red.
 
Allies can be given orders to hold position, attack, follow or shield wall. If ordered to attack the men will run towards enemies until they capture a new capture point or die. A shield wall can only be ordered if there is at least one shield bearer among the men. Commands can be given either to all men or only to certain types.
 
To conquer a camp stand near the campfire while there are no enemies nearby until the banner colors completely.
 
== City ==
The first building of any city is the Mead Hall. At it you can upgrade your fighting abilities and some of your equipment for [[File:Silver.png|24px]] Hack Silver and [[File:Gold.png|24px]] Gold Coins. You can also upgrade the mead hall to expand your city and get more building sites.
 
To the right of the Mead Hall is the Supply Warehouse, where you can restock your equipment.
 
At both ends of the city are gates, which block enemy access. Gates have 1000 HP and cannot be upgraded.
 
New buildings can be constructed at material piles.
{| class="wikitable"
! Building !! Resources !! Level 1 effects !! Level 2 effects !! Level 3 effects
|-
| [[File:Fishing hut.png]] Fishing Hut
| [[File:Silver.png|24px]] 150 Hack Silver<br>[[File:Wood.png|24px]] 25 Wood
| Produces 6 Food<br>Stores 150 Food
| Produces 8 Food<br>Stores 300 Food
|-
| [[File:Woodcutter hut.png]] Woodcutter Hut
| [[File:Silver.png|24px]] 150 Hack Silver<br>[[File:Wood.png|24px]] 25 Wood
| Produces 8 Wood<br>Stores 150 Wood
| Produces 12 Wood<br>Stores 300 Wood
|-
| [[File:Barracks.png]] Barracks
| [[File:Silver.png|24px]] 100 Hack Silver<br>[[File:Wood.png|24px]] 50 Wood
| Trains Swordsmen
|-
| [[File:Archery range.png]] Archery Range
| [[File:Silver.png|24px]] 150 Hack Silver<br>[[File:Wood.png|24px]] 50 Wood
| ''Archery ranges train archers.''
|-
| [[File:Blacksmith.png]] Blacksmith
| [[File:Silver.png|24px]] 200 Hack Silver<br>[[File:Wood.png|24px]] 200 Wood
| ''A blacksmith can upgrade your equipment.''
|-
| [[File:Siege workshop.png]] Siege Workshop
| [[File:Silver.png|24px]] 500 Hack Silver<br>[[File:Wood.png|24px]] 200 Wood
| ''A siege workshop produces siege weapons.''
|}


Warriors trained in the city will automatically run to the last captured gate.
On the minimap allies appear golden and enemies appear red. Controlled cities and outposts appear blue and enemy cities and outposts appear red.

Latest revision as of 08:54, 22 March 2024

Difficulty

When starting a new campaign you will first have to pick your game difficulty. The difficulty can be changed at any point in the options menu. Sons of Valhalla offers the following difficulty levels:

Difficulty Modifications Description
Easy Runes do not have to be sacrificed
100% more resource generation
50% less enemy damage
50% less health points for enemies
You are a pretty inexperienced warrior, and you're always trying to avoid confrontation. Your combat skills are limited. You don't like urban development either, as you prefer to let others build houses. You're hoping that the gods will have mercy on you during your journey. Just believe that as long as you honor Odin, he will protect you!
Normal No modifications You are a good fighter. That's it. You already have built houses, maybe even entire cities. You don't rely on luck or mercy of your gods. You are the architect of your own fortune - so dare to step into this adventure and grow into an experienced warrior!
Hard 50% more enemy damage
50% more health points for enemies
You are an experienced fighter and an expert in city building. You've already been on a few raids and you've gained a lot of experience in battles. You are constantly looking for new challenges to impress the gods. Go and master your journey with courage and perspicacity, and your name will be known for all time.
Hel 100% more enemy damage
50% more health points for enemies
You are a very skilled warrior and builder. You have witnessed numerous raids and built a number of cities. There are no more challenges for you to conquer. You want the approval of the gods so badly that it has driven you mad, and you tend to take on more and more risks during your journey. Be careful that your high spirits don't get you into trouble!

Gameplay basics

Stamina is required for dodging, blocking and power attacking. If you run out of stamina you can no longer do any of these and in addition movement speed will be reduced and standard attacks will be slower and cannot be chained together.

There are two types of attacks. Standard attacks do not require Stamina. Power attacks deal more damage but require 3 Stamina.

When blocking use the mouse cursor to change the direction of the shield. The shield must be in the way of an attack to block it. Catapult projectiles and certain boss attacks cannot be blocked.

On the minimap allies appear golden and enemies appear red. Controlled cities and outposts appear blue and enemy cities and outposts appear red.