Runes: Difference between revisions
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On your journey you will find runes, which can be equipped to gain various bonuses. If Thorald dies on any difficulty higher than Easy he must sacrifice a rune if he has any. He will never lose divine runes. | On your journey you will find runes, which can be equipped to gain various bonuses. If Thorald dies on any difficulty higher than Easy he must sacrifice a rune if he has any. He will never lose divine runes. | ||
Thorald has 5 belts for sword, | Thorald has 5 belts for sword, ranged, units, city and divine runes. Each one starts with 3 rune sockets, and the limit can be increased up to 6 by finding additional sockets. | ||
Runes come in five levels of quality. Epic runes can only be found after land 1 and legendary runes can only be found after land 2. | Runes come in five levels of quality. Epic runes can only be found after land 1 and legendary runes can only be found after land 2. | ||
== | == Melee runes == | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! Rune | ! width=1% | Rune | ||
! <span style="color:grey;">'''Common effects'''</span> | ! <span style="color:grey;">'''Common effects'''</span> | ||
! <span style="color:green;">'''Uncommon effects'''</span> | ! <span style="color:green;">'''Uncommon effects'''</span> | ||
Line 14: | Line 14: | ||
! <span style="color:magenta;">'''Epic effects'''</span> | ! <span style="color:magenta;">'''Epic effects'''</span> | ||
! <span style="color:orange;">'''Legendary effects'''</span> | ! <span style="color:orange;">'''Legendary effects'''</span> | ||
|- | |||
| '''Athlete''' | |||
| <span style="color:green;">'''+20% Max Stamina'''</span> | |||
| <span style="color:green;">'''+30% Max Stamina'''</span> | |||
| <span style="color:green;">'''+40% Max Stamina'''</span> | |||
| <span style="color:green;">'''+50% Max Stamina'''</span> | |||
| <span style="color:green;">'''+60% Max Stamina'''</span> | |||
|- | |||
| '''Blood Mirror''' | |||
| <span style="color:green;">'''+10% Damage'''</span><br><span style="color:red;">'''+20% Reflected Damage'''</span><br><span style="color:red;">'''+5% Reflected Chance'''</span> | |||
| <span style="color:green;">'''+20% Damage'''</span><br><span style="color:red;">'''+30% Reflected Damage'''</span><br><span style="color:red;">'''+5% Reflected Chance'''</span> | |||
| <span style="color:green;">'''+30% Damage'''</span><br><span style="color:red;">'''+40% Reflected Damage'''</span><br><span style="color:red;">'''+5% Reflected Chance'''</span> | |||
| <span style="color:green;">'''+40% Damage'''</span><br><span style="color:red;">'''+50% Reflected Damage'''</span><br><span style="color:red;">'''+5% Reflected Chance'''</span> | |||
| <span style="color:green;">'''+50% Damage'''</span><br><span style="color:red;">'''+50% Reflected Damage'''</span><br><span style="color:red;">'''+5% Reflected Chance'''</span> | |||
|- | |||
| '''Blood Moon''' | |||
| <span style="color:green;">'''+20% Max Health at Night'''</span> | |||
| <span style="color:green;">'''+25% Max Health at Night'''</span> | |||
| <span style="color:green;">'''+30% Max Health at Night'''</span> | |||
| <span style="color:green;">'''+35% Max Health at Night'''</span> | |||
| <span style="color:green;">'''+40% Max Health at Night'''</span> | |||
|- | |||
| '''Blood Rush''' | |||
| <span style="color:green;">'''15% Chance to inflict Bleed'''</span> | |||
| <span style="color:green;">'''20% Chance to inflict Bleed'''</span> | |||
| <span style="color:green;">'''25% Chance to inflict Bleed'''</span> | |||
| <span style="color:green;">'''30% Chance to inflict Bleed'''</span> | |||
| <span style="color:green;">'''35% Chance to inflict Bleed'''</span> | |||
|- | |||
| '''Enchanted Cut''' | |||
| <span style="color:green;">'''+20% Light Attack Damage'''</span><br><span style="color:red;">'''Not stackable'''</span> | |||
| <span style="color:green;">'''+50% Light Attack Damage'''</span><br><span style="color:red;">'''Not stackable'''</span> | |||
| <span style="color:green;">'''+80% Light Attack Damage'''</span><br><span style="color:red;">'''Not stackable'''</span> | |||
| <span style="color:green;">'''+120% Light Attack Damage'''</span><br><span style="color:red;">'''Not stackable'''</span> | |||
| <span style="color:green;">'''+140% Light Attack Damage'''</span><br><span style="color:red;">'''Not stackable'''</span> | |||
|- | |- | ||
| '''Firm Grip''' | | '''Firm Grip''' | ||
Line 21: | Line 56: | ||
| <span style="color:green;">'''+120% Double Attack Damage'''</span><br><span style="color:red;">'''Not stackable'''</span> | | <span style="color:green;">'''+120% Double Attack Damage'''</span><br><span style="color:red;">'''Not stackable'''</span> | ||
| <span style="color:green;">'''+140% Double Attack Damage'''</span><br><span style="color:red;">'''Not stackable'''</span> | | <span style="color:green;">'''+140% Double Attack Damage'''</span><br><span style="color:red;">'''Not stackable'''</span> | ||
|- | |||
| '''Focused Strike''' | |||
| <span style="color:green;">'''+100% Light Attack Critical'''</span> | |||
| <span style="color:green;">'''+150% Light Attack Critical'''</span> | |||
| <span style="color:green;">'''+200% Light Attack Critical'''</span> | |||
| <span style="color:green;">'''+250% Light Attack Critical'''</span> | |||
| <span style="color:green;">'''+300% Light Attack Critical'''</span> | |||
|- | |||
| '''Healing Hands''' | |||
| <span style="color:green;">'''+5% Heal per 3 sec in Cities'''</span> | |||
| <span style="color:green;">'''+8% Heal per 3 sec in Cities'''</span> | |||
| <span style="color:green;">'''+10% Heal per 3 sec in Cities'''</span> | |||
| <span style="color:green;">'''+12% Heal per 3 sec in Cities'''</span> | |||
| <span style="color:green;">'''+15% Heal per 3 sec in Cities'''</span> | |||
|- | |||
| '''Inner Healing''' | |||
| <span style="color:green;">'''+10% Heal per 2 sec in Cities'''</span><br><span style="color:red;">'''-20% Max Health'''</span> | |||
| <span style="color:green;">'''+15% Heal per 2 sec in Cities'''</span><br><span style="color:red;">'''-20% Max Health'''</span> | |||
| <span style="color:green;">'''+20% Heal per 2 sec in Cities'''</span><br><span style="color:red;">'''-20% Max Health'''</span> | |||
| <span style="color:green;">'''+25% Heal per 2 sec in Cities'''</span><br><span style="color:red;">'''-20% Max Health'''</span> | |||
| <span style="color:green;">'''+30% Heal per 2 sec in Cities'''</span><br><span style="color:red;">'''-20% Max Health'''</span> | |||
|- | |||
| '''Night Runner''' | |||
| <span style="color:green;">'''+30% Max Stamina at Night'''</span> | |||
| <span style="color:green;">'''+40% Max Stamina at Night'''</span> | |||
| <span style="color:green;">'''+50% Max Stamina at Night'''</span> | |||
| <span style="color:green;">'''+60% Max Stamina at Night'''</span> | |||
| <span style="color:green;">'''+70% Max Stamina at Night'''</span> | |||
|- | |||
| '''Nocturnal''' | |||
| <span style="color:green;">'''+70% Max Health at Night'''</span><br><span style="color:red;">'''-30% Max Health at Day'''</span> | |||
| <span style="color:green;">'''+80% Max Health at Night'''</span><br><span style="color:red;">'''-25% Max Health at Day'''</span> | |||
| <span style="color:green;">'''+90% Max Health at Night'''</span><br><span style="color:red;">'''-20% Max Health at Day'''</span> | |||
| <span style="color:green;">'''+100% Max Health at Night'''</span><br><span style="color:red;">'''-15% Max Health at Day'''</span> | |||
| <span style="color:green;">'''+110% Max Health at Night'''</span><br><span style="color:red;">'''-10% Max Health at Day'''</span> | |||
|- | |||
| '''Numbing Effect''' | |||
| <span style="color:green;">'''15% Chance to inflict Stun'''</span> | |||
| <span style="color:green;">'''20% Chance to inflict Stun'''</span> | |||
| <span style="color:green;">'''25% Chance to inflict Stun'''</span> | |||
| <span style="color:green;">'''30% Chance to inflict Stun'''</span> | |||
| <span style="color:green;">'''35% Chance to inflict Stun'''</span> | |||
|- | |||
| '''Powerful Cut''' | |||
| <span style="color:green;">'''10% Chance to Drain Stamina'''</span><br><span style="color:green;">'''-2 Stamina Drain'''</span> | |||
| <span style="color:green;">'''20% Chance to Drain Stamina'''</span><br><span style="color:green;">'''-4 Stamina Drain'''</span> | |||
| <span style="color:green;">'''30% Chance to Drain Stamina'''</span><br><span style="color:green;">'''-6 Stamina Drain'''</span> | |||
| <span style="color:green;">'''40% Chance to Drain Stamina'''</span><br><span style="color:green;">'''-8 Stamina Drain'''</span> | |||
| <span style="color:green;">'''50% Chance to Drain Stamina'''</span><br><span style="color:green;">'''-10 Stamina Drain'''</span> | |||
|- | |||
| '''Refreshing Strike''' | |||
| <span style="color:green;">'''8% Chance to Refill Stamina'''</span><br><span style="color:green;">'''2 Stamina Refill'''</span> | |||
| <span style="color:green;">'''12% Chance to Refill Stamina'''</span><br><span style="color:green;">'''4 Stamina Refill'''</span> | |||
| <span style="color:green;">'''16% Chance to Refill Stamina'''</span><br><span style="color:green;">'''6 Stamina Refill'''</span> | |||
| <span style="color:green;">'''20% Chance to Refill Stamina'''</span><br><span style="color:green;">'''8 Stamina Refill'''</span> | |||
| <span style="color:green;">'''25% Chance to Refill Stamina'''</span><br><span style="color:green;">'''10 Stamina Refill'''</span> | |||
|- | |||
| '''Sacrificed Power''' | |||
| <span style="color:green;">'''+100% Damage'''</span><br><span style="color:red;">'''-30% Max Health'''</span><br><span style="color:red;">'''Not stackable'''</span> | |||
| <span style="color:green;">'''+100% Damage'''</span><br><span style="color:red;">'''-25% Max Health'''</span><br><span style="color:red;">'''Not stackable'''</span> | |||
| <span style="color:green;">'''+100% Damage'''</span><br><span style="color:red;">'''-20% Max Health'''</span><br><span style="color:red;">'''Not stackable'''</span> | |||
| <span style="color:green;">'''+100% Damage'''</span><br><span style="color:red;">'''-15% Max Health'''</span><br><span style="color:red;">'''Not stackable'''</span> | |||
| <span style="color:green;">'''+100% Damage'''</span><br><span style="color:red;">'''-10% Max Health'''</span><br><span style="color:red;">'''Not stackable'''</span> | |||
|- | |||
| '''Shatter''' | |||
| <span style="color:green;">'''+100% Double Attack Critical'''</span> | |||
| <span style="color:green;">'''+150% Double Attack Critical'''</span> | |||
| <span style="color:green;">'''+200% Double Attack Critical'''</span> | |||
| <span style="color:green;">'''+250% Double Attack Critical'''</span> | |||
| <span style="color:green;">'''+300% Double Attack Critical'''</span> | |||
|- | |||
| '''Strong Body''' | |||
| <span style="color:green;">'''+20% Max Health'''</span> | |||
| <span style="color:green;">'''+30% Max Health'''</span> | |||
| <span style="color:green;">'''+40% Max Health'''</span> | |||
| <span style="color:green;">'''+50% Max Health'''</span> | |||
| <span style="color:green;">'''+60% Max Health'''</span> | |||
|- | |||
| '''Super Stamina''' | |||
| <span style="color:green;">'''-2% Stamina Regen Time'''</span><br><span style="color:green;">'''+1 Stamina Regen Points'''</span><br><span style="color:red;">'''Not stackable'''</span> | |||
| <span style="color:green;">'''-4% Stamina Regen Time'''</span><br><span style="color:green;">'''+1 Stamina Regen Points'''</span><br><span style="color:red;">'''Not stackable'''</span> | |||
| <span style="color:green;">'''-6% Stamina Regen Time'''</span><br><span style="color:green;">'''+1 Stamina Regen Points'''</span><br><span style="color:red;">'''Not stackable'''</span> | |||
| <span style="color:green;">'''-8% Stamina Regen Time'''</span><br><span style="color:green;">'''+1 Stamina Regen Points'''</span><br><span style="color:red;">'''Not stackable'''</span> | |||
| <span style="color:green;">'''-10% Stamina Regen Time'''</span><br><span style="color:green;">'''+1 Stamina Regen Points'''</span><br><span style="color:red;">'''Not stackable'''</span> | |||
|- | |||
| '''Hurry Up''' | |||
| | |||
| | |||
| | |||
| | |||
| <span style="color:green;">'''Skip regen if out of Stamina'''</span> | |||
|} | |} | ||
== | == Ranged runes == | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! Rune | ! width=1% | Rune | ||
! <span style="color:grey;">'''Common effects'''</span> | ! <span style="color:grey;">'''Common effects'''</span> | ||
! <span style="color:green;">'''Uncommon effects'''</span> | ! <span style="color:green;">'''Uncommon effects'''</span> | ||
Line 31: | Line 157: | ||
! <span style="color:magenta;">'''Epic effects'''</span> | ! <span style="color:magenta;">'''Epic effects'''</span> | ||
! <span style="color:orange;">'''Legendary effects'''</span> | ! <span style="color:orange;">'''Legendary effects'''</span> | ||
|- | |||
| '''Blood Arrow''' | |||
| <span style="color:green;">'''+100% Damage'''</span><br><span style="color:red;">'''-30% Max Health'''</span><br><span style="color:red;">'''Not stackable'''</span> | |||
| <span style="color:green;">'''+100% Damage'''</span><br><span style="color:red;">'''-25% Max Health'''</span><br><span style="color:red;">'''Not stackable'''</span> | |||
| <span style="color:green;">'''+100% Damage'''</span><br><span style="color:red;">'''-20% Max Health'''</span><br><span style="color:red;">'''Not stackable'''</span> | |||
| <span style="color:green;">'''+100% Damage'''</span><br><span style="color:red;">'''-15% Max Health'''</span><br><span style="color:red;">'''Not stackable'''</span> | |||
| <span style="color:green;">'''+100% Damage'''</span><br><span style="color:red;">'''-10% Max Health'''</span><br><span style="color:red;">'''Not stackable'''</span> | |||
|- | |||
| '''Bone Piercer''' | |||
| <span style="color:green;">'''+100% Arrow Critical Damage'''</span> | |||
| <span style="color:green;">'''+150% Arrow Critical Damage'''</span> | |||
| <span style="color:green;">'''+200% Arrow Critical Damage'''</span> | |||
| <span style="color:green;">'''+250% Arrow Critical Damage'''</span> | |||
| <span style="color:green;">'''+300% Arrow Critical Damage'''</span> | |||
|- | |||
| '''Divine Bag''' | |||
| <span style="color:green;">'''-5% Weapons Replenish Time'''</span> | |||
| <span style="color:green;">'''-8% Weapons Replenish Time'''</span> | |||
| <span style="color:green;">'''-10% Weapons Replenish Time'''</span> | |||
| <span style="color:green;">'''-12% Weapons Replenish Time'''</span> | |||
| <span style="color:green;">'''-15% Weapons Replenish Time'''</span> | |||
|- | |||
| '''Empty Quiver''' | |||
| <span style="color:green;">'''+1 Arrows'''</span> | |||
| <span style="color:green;">'''+2 Arrows'''</span> | |||
| <span style="color:green;">'''+3 Arrows'''</span> | |||
| <span style="color:green;">'''+4 Arrows'''</span> | |||
| <span style="color:green;">'''+5 Arrows'''</span> | |||
|- | |||
| '''Explosive Bag''' | |||
| <span style="color:green;">'''-10% Fire Pot Replenish Time'''</span> | |||
| <span style="color:green;">'''-20% Fire Pot Replenish Time'''</span> | |||
| <span style="color:green;">'''-30% Fire Pot Replenish Time'''</span> | |||
| <span style="color:green;">'''-40% Fire Pot Replenish Time'''</span> | |||
| <span style="color:green;">'''-50% Fire Pot Replenish Time'''</span> | |||
|- | |||
| '''Glowing Arrow''' | |||
| <span style="color:green;">'''+20% Fire Arrow Damage'''</span><br><span style="color:red;">'''Not stackable'''</span> | |||
| <span style="color:green;">'''+30% Fire Arrow Damage'''</span><br><span style="color:red;">'''Not stackable'''</span> | |||
| <span style="color:green;">'''+40% Fire Arrow Damage'''</span><br><span style="color:red;">'''Not stackable'''</span> | |||
| <span style="color:green;">'''+50% Fire Arrow Damage'''</span><br><span style="color:red;">'''Not stackable'''</span> | |||
| <span style="color:green;">'''+60% Fire Arrow Damage'''</span><br><span style="color:red;">'''Not stackable'''</span> | |||
|- | |||
| '''Hedgehog''' | |||
| <span style="color:green;">'''+2 Javelins'''</span> | |||
| <span style="color:green;">'''+4 Javelins'''</span> | |||
| <span style="color:green;">'''+6 Javelins'''</span> | |||
| <span style="color:green;">'''+8 Javelins'''</span> | |||
| <span style="color:green;">'''+10 Javelins'''</span> | |||
|- | |||
| '''Hot Bag''' | |||
| <span style="color:green;">'''-10% Fire Arrows Replenish Time'''</span> | |||
| <span style="color:green;">'''-20% Fire Arrows Replenish Time'''</span> | |||
| <span style="color:green;">'''-30% Fire Arrows Replenish Time'''</span> | |||
| <span style="color:green;">'''-40% Fire Arrows Replenish Time'''</span> | |||
| <span style="color:green;">'''-50% Fire Arrows Replenish Time'''</span> | |||
|- | |||
| '''Impaler''' | |||
| <span style="color:green;">'''+20% Javelin Damage'''</span><br><span style="color:red;">'''Not stackable'''</span> | |||
| <span style="color:green;">'''+30% Javelin Damage'''</span><br><span style="color:red;">'''Not stackable'''</span> | |||
| <span style="color:green;">'''+40% Javelin Damage'''</span><br><span style="color:red;">'''Not stackable'''</span> | |||
| <span style="color:green;">'''+50% Javelin Damage'''</span><br><span style="color:red;">'''Not stackable'''</span> | |||
| <span style="color:green;">'''+60% Javelin Damage'''</span><br><span style="color:red;">'''Not stackable'''</span> | |||
|- | |||
| '''Iron Arrow''' | |||
| <span style="color:green;">'''+20% Arrow Damage'''</span><br><span style="color:red;">'''Not stackable'''</span> | |||
| <span style="color:green;">'''+30% Arrow Damage'''</span><br><span style="color:red;">'''Not stackable'''</span> | |||
| <span style="color:green;">'''+40% Arrow Damage'''</span><br><span style="color:red;">'''Not stackable'''</span> | |||
| <span style="color:green;">'''+50% Arrow Damage'''</span><br><span style="color:red;">'''Not stackable'''</span> | |||
| <span style="color:green;">'''+60% Arrow Damage'''</span><br><span style="color:red;">'''Not stackable'''</span> | |||
|- | |||
| '''Piercing Throw''' | |||
| <span style="color:green;">'''+100% Javelin Critical Damage'''</span> | |||
| <span style="color:green;">'''+150% Javelin Critical Damage'''</span> | |||
| <span style="color:green;">'''+200% Javelin Critical Damage'''</span> | |||
| <span style="color:green;">'''+250% Javelin Critical Damage'''</span> | |||
| <span style="color:green;">'''+300% Javelin Critical Damage'''</span> | |||
|- | |||
| '''Round Boulders''' | |||
| <span style="color:green;">'''+20% Boulder Damage'''</span> | |||
| <span style="color:green;">'''+50% Boulder Damage'''</span> | |||
| <span style="color:green;">'''+80% Boulder Damage'''</span> | |||
| <span style="color:green;">'''+120% Boulder Damage'''</span> | |||
| <span style="color:green;">'''+140% Boulder Damage'''</span> | |||
|- | |||
| '''Spiky Bag''' | |||
| <span style="color:green;">'''-10% Javelin Replenish Time'''</span> | |||
| <span style="color:green;">'''-20% Javelin Replenish Time'''</span> | |||
| <span style="color:green;">'''-30% Javelin Replenish Time'''</span> | |||
| <span style="color:green;">'''-40% Javelin Replenish Time'''</span> | |||
| <span style="color:green;">'''-50% Javelin Replenish Time'''</span> | |||
|- | |||
| '''Sticky Bag''' | |||
| <span style="color:green;">'''-10% Tar Pot Replenish Time'''</span> | |||
| <span style="color:green;">'''-20% Tar Pot Replenish Time'''</span> | |||
| <span style="color:green;">'''-30% Tar Pot Replenish Time'''</span> | |||
| <span style="color:green;">'''-40% Tar Pot Replenish Time'''</span> | |||
| <span style="color:green;">'''-50% Tar Pot Replenish Time'''</span> | |||
|- | |- | ||
| '''Through and Through''' | | '''Through and Through''' | ||
Line 38: | Line 262: | ||
| <span style="color:green;">'''30% Chance to inflict Bleed'''</span> | | <span style="color:green;">'''30% Chance to inflict Bleed'''</span> | ||
| <span style="color:green;">'''35% Chance to inflict Bleed'''</span> | | <span style="color:green;">'''35% Chance to inflict Bleed'''</span> | ||
|- | |||
| '''Ullr's Quiver''' | |||
| <span style="color:green;">'''-10% Arrows Replenish Time'''</span> | |||
| <span style="color:green;">'''-20% Arrows Replenish Time'''</span> | |||
| <span style="color:green;">'''-30% Arrows Replenish Time'''</span> | |||
| <span style="color:green;">'''-40% Arrows Replenish Time'''</span> | |||
| <span style="color:green;">'''-50% Arrows Replenish Time'''</span> | |||
|} | |} | ||
== Unit runes == | == Unit runes == | ||
{| class="wikitable sortable" | |||
! width=1 | Rune | |||
! <span style="color:grey;">'''Common effects'''</span> | |||
! <span style="color:green;">'''Uncommon effects'''</span> | |||
! <span style="color:blue;">'''Rare effects'''</span> | |||
! <span style="color:magenta;">'''Epic effects'''</span> | |||
! <span style="color:orange;">'''Legendary effects'''</span> | |||
|- | |||
| '''Advanced Crown''' | |||
| <span style="color:green;">'''+20% Ram Damage'''</span> | |||
| <span style="color:green;">'''+50% Ram Damage'''</span> | |||
| <span style="color:green;">'''+80% Ram Damage'''</span> | |||
| <span style="color:green;">'''+120% Ram Damage'''</span> | |||
| <span style="color:green;">'''+140% Ram Damage'''</span> | |||
|- | |||
| '''Advanced Technology''' | |||
| <span style="color:green;">'''+15% Siege Weapon Damage'''</span> | |||
| <span style="color:green;">'''+35% Siege Weapon Damage'''</span> | |||
| <span style="color:green;">'''+50% Siege Weapon Damage'''</span> | |||
| <span style="color:green;">'''+75% Siege Weapon Damage'''</span> | |||
| <span style="color:green;">'''+100% Siege Weapon Damage'''</span> | |||
|- | |||
| '''Air Resistance''' | |||
| <span style="color:green;">'''+20% Catapult Accuracy'''</span> | |||
| <span style="color:green;">'''+40% Catapult Accuracy'''</span> | |||
| <span style="color:green;">'''+60% Catapult Accuracy'''</span> | |||
| <span style="color:green;">'''+80% Catapult Accuracy'''</span> | |||
| <span style="color:green;">'''+100% Catapult Accuracy'''</span> | |||
|- | |||
| '''Bloody Skin''' | |||
| <span style="color:green;">'''15% Chance to inflict Bleed'''</span> | |||
| <span style="color:green;">'''20% Chance to inflict Bleed'''</span> | |||
| <span style="color:green;">'''25% Chance to inflict Bleed'''</span> | |||
| <span style="color:green;">'''30% Chance to inflict Bleed'''</span> | |||
| <span style="color:green;">'''35% Chance to inflict Bleed'''</span> | |||
|- | |||
| '''Breathing Fortresses''' | |||
| <span style="color:green;">'''+10% Stamina per 2 sec in Cities'''</span> | |||
| <span style="color:green;">'''+15% Stamina per 2 sec in Cities'''</span> | |||
| <span style="color:green;">'''+20% Stamina per 2 sec in Cities'''</span> | |||
| <span style="color:green;">'''+25% Stamina per 2 sec in Cities'''</span> | |||
| <span style="color:green;">'''+30% Stamina per 2 sec in Cities'''</span> | |||
|- | |||
| '''Breathing Outposts''' | |||
| <span style="color:green;">'''+10% Stamina per 2 sec in Outposts'''</span> | |||
| <span style="color:green;">'''+15% Stamina per 2 sec in Outposts'''</span> | |||
| <span style="color:green;">'''+20% Stamina per 2 sec in Outposts'''</span> | |||
| <span style="color:green;">'''+25% Stamina per 2 sec in Outposts'''</span> | |||
| <span style="color:green;">'''+30% Stamina per 2 sec in Outposts'''</span> | |||
|- | |||
| '''Bull's Eye''' | |||
| <span style="color:green;">'''+20% Archer Accuracy'''</span> | |||
| <span style="color:green;">'''+40% Archer Accuracy'''</span> | |||
| <span style="color:green;">'''+60% Archer Accuracy'''</span> | |||
| <span style="color:green;">'''+80% Archer Accuracy'''</span> | |||
| <span style="color:green;">'''+100% Archer Accuracy'''</span> | |||
|- | |||
| '''Enchanted Arrows''' | |||
| <span style="color:green;">'''+20% Arrow Damage'''</span> | |||
| <span style="color:green;">'''+50% Arrow Damage'''</span> | |||
| <span style="color:green;">'''+80% Arrow Damage'''</span> | |||
| <span style="color:green;">'''+120% Arrow Damage'''</span> | |||
| <span style="color:green;">'''+140% Arrow Damage'''</span> | |||
|- | |||
| '''Enchanted Swords''' | |||
| <span style="color:green;">'''+20% Melee Damage'''</span> | |||
| <span style="color:green;">'''+50% Melee Damage'''</span> | |||
| <span style="color:green;">'''+80% Melee Damage'''</span> | |||
| <span style="color:green;">'''+120% Melee Damage'''</span> | |||
| <span style="color:green;">'''+140% Melee Damage'''</span> | |||
|- | |||
| '''Enchanted Weapons''' | |||
| <span style="color:green;">'''+25% Mercenary Damage'''</span> | |||
| <span style="color:green;">'''+50% Mercenary Damage'''</span> | |||
| <span style="color:green;">'''+75% Mercenary Damage'''</span> | |||
| <span style="color:green;">'''+100% Mercenary Damage'''</span> | |||
| <span style="color:green;">'''+125% Mercenary Damage'''</span> | |||
|- | |||
| '''Enhanced Evasion''' | |||
| <span style="color:green;">'''+5% Dodge Chance'''</span> | |||
| <span style="color:green;">'''+10% Dodge Chance'''</span> | |||
| <span style="color:green;">'''+15% Dodge Chance'''</span> | |||
| <span style="color:green;">'''+20% Dodge Chance'''</span> | |||
| <span style="color:green;">'''+25% Dodge Chance'''</span> | |||
|- | |||
| '''Fast Evasion''' | |||
| <span style="color:green;">'''+10% Archer Dodge Chance'''</span> | |||
| <span style="color:green;">'''+20% Archer Dodge Chance'''</span> | |||
| <span style="color:green;">'''+25% Archer Dodge Chance'''</span> | |||
| <span style="color:green;">'''+30% Archer Dodge Chance'''</span> | |||
| <span style="color:green;">'''+35% Archer Dodge Chance'''</span> | |||
|- | |||
| '''From Above''' | |||
| <span style="color:green;">'''+20% Catapult Damage'''</span> | |||
| <span style="color:green;">'''+50% Catapult Damage'''</span> | |||
| <span style="color:green;">'''+80% Catapult Damage'''</span> | |||
| <span style="color:green;">'''+120% Catapult Damage'''</span> | |||
| <span style="color:green;">'''+140% Catapult Damage'''</span> | |||
|- | |||
| '''Hasty Fighters''' | |||
| <span style="color:green;">'''+10% Archer Attack Speed'''</span> | |||
| <span style="color:green;">'''+20% Archer Attack Speed'''</span> | |||
| <span style="color:green;">'''+30% Archer Attack Speed'''</span> | |||
| <span style="color:green;">'''+40% Archer Attack Speed'''</span> | |||
| <span style="color:green;">'''+50% Archer Attack Speed'''</span> | |||
|- | |||
| '''Hasty Steel''' | |||
| <span style="color:green;">'''+10% Melee Attack Speed'''</span> | |||
| <span style="color:green;">'''+20% Melee Attack Speed'''</span> | |||
| <span style="color:green;">'''+30% Melee Attack Speed'''</span> | |||
| <span style="color:green;">'''+40% Melee Attack Speed'''</span> | |||
| <span style="color:green;">'''+50% Melee Attack Speed'''</span> | |||
|- | |||
| '''Healthy Troops''' | |||
| <span style="color:green;">'''+5% Max Health'''</span> | |||
| <span style="color:green;">'''+10% Max Health'''</span> | |||
| <span style="color:green;">'''+15% Max Health'''</span> | |||
| <span style="color:green;">'''+20% Max Health'''</span> | |||
| <span style="color:green;">'''+25% Max Health'''</span> | |||
|- | |||
| '''Heroic Strength''' | |||
| <span style="color:green;">'''+10% Melee Max Health'''</span> | |||
| <span style="color:green;">'''+20% Melee Max Health'''</span> | |||
| <span style="color:green;">'''+25% Melee Max Health'''</span> | |||
| <span style="color:green;">'''+30% Melee Max Health'''</span> | |||
| <span style="color:green;">'''+35% Melee Max Health'''</span> | |||
|- | |||
| '''Hold Your Breath''' | |||
| <span style="color:green;">'''+10% Archer Max Stamina'''</span> | |||
| <span style="color:green;">'''+20% Archer Max Stamina'''</span> | |||
| <span style="color:green;">'''+25% Archer Max Stamina'''</span> | |||
| <span style="color:green;">'''+30% Archer Max Stamina'''</span> | |||
| <span style="color:green;">'''+35% Archer Max Stamina'''</span> | |||
|- | |||
| '''Holy Heart''' | |||
| <span style="color:green;">'''+10% Archer Max Health'''</span> | |||
| <span style="color:green;">'''+20% Archer Max Health'''</span> | |||
| <span style="color:green;">'''+25% Archer Max Health'''</span> | |||
| <span style="color:green;">'''+30% Archer Max Health'''</span> | |||
| <span style="color:green;">'''+35% Archer Max Health'''</span> | |||
|- | |||
| '''Home Sweet Home''' | |||
| <span style="color:green;">'''+5% Heal per 3 sec in Cities'''</span> | |||
| <span style="color:green;">'''+8% Heal per 3 sec in Cities'''</span> | |||
| <span style="color:green;">'''+10% Heal per 3 sec in Cities'''</span> | |||
| <span style="color:green;">'''+12% Heal per 3 sec in Cities'''</span> | |||
| <span style="color:green;">'''+15% Heal per 3 sec in Cities'''</span> | |||
|- | |||
| '''Hooded Horse''' | |||
| <span style="color:green;">'''+20% Attack Speed'''</span><br><span style="color:green;">'''+10% Movement Speed'''</span> | |||
| <span style="color:green;">'''+30% Attack Speed'''</span><br><span style="color:green;">'''+15% Movement Speed'''</span> | |||
| <span style="color:green;">'''+40% Attack Speed'''</span><br><span style="color:green;">'''+20% Movement Speed'''</span> | |||
| <span style="color:green;">'''+50% Attack Speed'''</span><br><span style="color:green;">'''+25% Movement Speed'''</span> | |||
| <span style="color:green;">'''+60% Attack Speed'''</span><br><span style="color:green;">'''+30% Movement Speed'''</span> | |||
|- | |||
| '''Hurry''' | |||
| <span style="color:green;">'''+5% Attack Speed'''</span> | |||
| <span style="color:green;">'''+10% Attack Speed'''</span> | |||
| <span style="color:green;">'''+15% Attack Speed'''</span> | |||
| <span style="color:green;">'''+20% Attack Speed'''</span> | |||
| <span style="color:green;">'''+25% Attack Speed'''</span> | |||
|- | |||
| '''Iron Heart''' | |||
| <span style="color:green;">'''+10% Mercenary Max Health'''</span> | |||
| <span style="color:green;">'''+20% Mercenary Max Health'''</span> | |||
| <span style="color:green;">'''+30% Mercenary Max Health'''</span> | |||
| <span style="color:green;">'''+40% Mercenary Max Health'''</span> | |||
| <span style="color:green;">'''+50% Mercenary Max Health'''</span> | |||
|- | |||
| '''Iron Lung''' | |||
| <span style="color:green;">'''+15% Mercenary Max Stamina'''</span> | |||
| <span style="color:green;">'''+30% Mercenary Max Stamina'''</span> | |||
| <span style="color:green;">'''+45% Mercenary Max Stamina'''</span> | |||
| <span style="color:green;">'''+60% Mercenary Max Stamina'''</span> | |||
| <span style="color:green;">'''+75% Mercenary Max Stamina'''</span> | |||
|- | |||
| '''Lighter Chains''' | |||
| <span style="color:green;">'''+10% Ram Attack Speed'''</span> | |||
| <span style="color:green;">'''+20% Ram Attack Speed'''</span> | |||
| <span style="color:green;">'''+30% Ram Attack Speed'''</span> | |||
| <span style="color:green;">'''+40% Ram Attack Speed'''</span> | |||
| <span style="color:green;">'''+50% Ram Attack Speed'''</span> | |||
|- | |||
| '''Lightweght''' | |||
| <span style="color:green;">'''+10% Melee Dodge Chance'''</span> | |||
| <span style="color:green;">'''+20% Melee Dodge Chance'''</span> | |||
| <span style="color:green;">'''+25% Melee Dodge Chance'''</span> | |||
| <span style="color:green;">'''+30% Melee Dodge Chance'''</span> | |||
| <span style="color:green;">'''+35% Melee Dodge Chance'''</span> | |||
|- | |||
| '''Lightweght Iron''' | |||
| <span style="color:green;">'''+10% Melee Max Stamina'''</span> | |||
| <span style="color:green;">'''+20% Melee Max Stamina'''</span> | |||
| <span style="color:green;">'''+25% Melee Max Stamina'''</span> | |||
| <span style="color:green;">'''+30% Melee Max Stamina'''</span> | |||
| <span style="color:green;">'''+35% Melee Max Stamina'''</span> | |||
|- | |||
| '''Lubricant''' | |||
| <span style="color:green;">'''+10% Catapult Attack Speed'''</span> | |||
| <span style="color:green;">'''+20% Catapult Attack Speed'''</span> | |||
| <span style="color:green;">'''+30% Catapult Attack Speed'''</span> | |||
| <span style="color:green;">'''+40% Catapult Attack Speed'''</span> | |||
| <span style="color:green;">'''+50% Catapult Attack Speed'''</span> | |||
|- | |||
| '''Night View''' | |||
| <span style="color:green;">'''+10% Archer Night Range'''</span> | |||
| <span style="color:green;">'''+20% Archer Night Range'''</span> | |||
| <span style="color:green;">'''+30% Archer Night Range'''</span> | |||
| <span style="color:green;">'''+40% Archer Night Range'''</span> | |||
| <span style="color:green;">'''+50% Archer Night Range'''</span> | |||
|- | |||
| '''No Rest''' | |||
| <span style="color:green;">'''+5% Max Stamina'''</span> | |||
| <span style="color:green;">'''+10% Max Stamina'''</span> | |||
| <span style="color:green;">'''+15% Max Stamina'''</span> | |||
| <span style="color:green;">'''+20% Max Stamina'''</span> | |||
| <span style="color:green;">'''+25% Max Stamina'''</span> | |||
|- | |||
| '''Sharp Tip''' | |||
| <span style="color:green;">'''+100% Archer Critical'''</span> | |||
| <span style="color:green;">'''+150% Archer Critical'''</span> | |||
| <span style="color:green;">'''+200% Archer Critical'''</span> | |||
| <span style="color:green;">'''+250% Archer Critical'''</span> | |||
| <span style="color:green;">'''+300% Archer Critical'''</span> | |||
|- | |||
| '''Sturdy Wood''' | |||
| <span style="color:green;">'''+10% Siege Weapon Health'''</span> | |||
| <span style="color:green;">'''+20% Siege Weapon Health'''</span> | |||
| <span style="color:green;">'''+25% Siege Weapon Health'''</span> | |||
| <span style="color:green;">'''+30% Siege Weapon Health'''</span> | |||
| <span style="color:green;">'''+35% Siege Weapon Health'''</span> | |||
|- | |||
| '''Take a Break''' | |||
| <span style="color:green;">'''-10% Stamina Regen Time'''</span> | |||
| <span style="color:green;">'''-15% Stamina Regen Time'''</span> | |||
| <span style="color:green;">'''-20% Stamina Regen Time'''</span> | |||
| <span style="color:green;">'''-25% Stamina Regen Time'''</span> | |||
| <span style="color:green;">'''-30% Stamina Regen Time'''</span> | |||
|- | |||
| '''United Power''' | |||
| <span style="color:green;">'''+5% Damage'''</span> | |||
| <span style="color:green;">'''+10% Damage'''</span> | |||
| <span style="color:green;">'''+15% Damage'''</span> | |||
| <span style="color:green;">'''+20% Damage'''</span> | |||
| <span style="color:green;">'''+25% Damage'''</span> | |||
|- | |||
| '''Warm Welcome''' | |||
| <span style="color:green;">'''+5% Heal per 3 sec in Outposts'''</span> | |||
| <span style="color:green;">'''+8% Heal per 3 sec in Outposts'''</span> | |||
| <span style="color:green;">'''+10% Heal per 3 sec in Outposts'''</span> | |||
| <span style="color:green;">'''+12% Heal per 3 sec in Outposts'''</span> | |||
| <span style="color:green;">'''+15% Heal per 3 sec in Outposts'''</span> | |||
|- | |||
| '''Rolling Meat''' | |||
| | |||
| <span style="color:green;">'''Can dodge forward'''</span> | |||
| | |||
| | |||
| | |||
|- | |||
| '''No Mercy''' | |||
| | |||
| | |||
| | |||
| <span style="color:green;">'''Can finish enemies'''</span> | |||
| | |||
|} | |||
== | == Economy runes == | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! Rune | ! Rune | ||
Line 50: | Line 548: | ||
! <span style="color:magenta;">'''Epic effects'''</span> | ! <span style="color:magenta;">'''Epic effects'''</span> | ||
! <span style="color:orange;">'''Legendary effects'''</span> | ! <span style="color:orange;">'''Legendary effects'''</span> | ||
|- | |||
| '''A Lot of Booty''' | |||
| <span style="color:green;">'''+20% Loot from Chests'''</span><br><span style="color:green;">'''+20% Loot from Crates'''</span> | |||
| <span style="color:green;">'''+50% Loot from Chests'''</span><br><span style="color:green;">'''+50% Loot from Crates'''</span> | |||
| <span style="color:green;">'''+80% Loot from Chests'''</span><br><span style="color:green;">'''+80% Loot from Crates'''</span> | |||
| <span style="color:green;">'''+100% Loot from Chests'''</span><br><span style="color:green;">'''+100% Loot from Crates'''</span> | |||
| <span style="color:green;">'''+120% Loot from Chests'''</span><br><span style="color:green;">'''+120% Loot from Crates'''</span> | |||
|- | |||
| '''Bident''' | |||
| <span style="color:green;">'''+10% Food Production'''</span><br><span style="color:red;">'''Not stackable'''</span> | |||
| <span style="color:green;">'''+20% Food Production'''</span><br><span style="color:red;">'''Not stackable'''</span> | |||
| <span style="color:green;">'''+30% Food Production'''</span><br><span style="color:red;">'''Not stackable'''</span> | |||
| <span style="color:green;">'''+40% Food Production'''</span><br><span style="color:red;">'''Not stackable'''</span> | |||
| <span style="color:green;">'''+50% Food Production'''</span><br><span style="color:red;">'''Not stackable'''</span> | |||
|- | |||
| '''Clean Up''' | |||
| <span style="color:green;">'''+10% Max Food'''</span><br><span style="color:green;">'''+10% Max Wood'''</span> | |||
| <span style="color:green;">'''+20% Max Food'''</span><br><span style="color:green;">'''+20% Max Wood'''</span> | |||
| <span style="color:green;">'''+30% Max Food'''</span><br><span style="color:green;">'''+30% Max Wood'''</span> | |||
| <span style="color:green;">'''+40% Max Food'''</span><br><span style="color:green;">'''+40% Max Wood'''</span> | |||
| <span style="color:green;">'''+50% Max Food'''</span><br><span style="color:green;">'''+50% Max Wood'''</span> | |||
|- | |||
| '''Enchanted Wood''' | |||
| <span style="color:green;">'''+10% Building Hit Points'''</span> | |||
| <span style="color:green;">'''+20% Building Hit Points'''</span> | |||
| <span style="color:green;">'''+30% Building Hit Points'''</span> | |||
| <span style="color:green;">'''+40% Building Hit Points'''</span> | |||
| <span style="color:green;">'''+50% Building Hit Points'''</span> | |||
|- | |- | ||
| '''Fortified''' | | '''Fortified''' | ||
Line 57: | Line 583: | ||
| <span style="color:green;">'''+40% Gates Hit Points'''</span> | | <span style="color:green;">'''+40% Gates Hit Points'''</span> | ||
| <span style="color:green;">'''+50% Gates Hit Points'''</span> | | <span style="color:green;">'''+50% Gates Hit Points'''</span> | ||
|- | |||
| '''Full Bags''' | |||
| <span style="color:green;">'''+2 Rations'''</span> | |||
| <span style="color:green;">'''+3 Rations'''</span> | |||
| <span style="color:green;">'''+4 Rations'''</span> | |||
| <span style="color:green;">'''+5 Rations'''</span> | |||
| <span style="color:green;">'''+6 Rations'''</span> | |||
|- | |||
| '''Luck of the Gods''' | |||
| <span style="color:green;">'''+10% Loot from Enemies'''</span> | |||
| <span style="color:green;">'''+15% Loot from Enemies'''</span> | |||
| <span style="color:green;">'''+20% Loot from Enemies'''</span> | |||
| <span style="color:green;">'''+25% Loot from Enemies'''</span> | |||
| <span style="color:green;">'''+30% Loot from Enemies'''</span> | |||
|- | |||
| '''Navigation''' | |||
| <span style="color:green;">'''+10% Fortress Resupply'''</span> | |||
| <span style="color:green;">'''+15% Fortress Resupply'''</span> | |||
| <span style="color:green;">'''+20% Fortress Resupply'''</span> | |||
| <span style="color:green;">'''+25% Fortress Resupply'''</span> | |||
| <span style="color:green;">'''+30% Fortress Resupply'''</span> | |||
|- | |||
| '''Strategic Advantage''' | |||
| <span style="color:green;">'''+20% Enemy Capture Time'''</span> | |||
| <span style="color:green;">'''+30% Enemy Capture Time'''</span> | |||
| <span style="color:green;">'''+40% Enemy Capture Time'''</span> | |||
| <span style="color:green;">'''+50% Enemy Capture Time'''</span> | |||
| <span style="color:green;">'''+60% Enemy Capture Time'''</span> | |||
|- | |||
| '''Sturdy Gates''' | |||
| <span style="color:green;">'''-10% Gate Damage'''</span><br><span style="color:red;">'''Not stackable'''</span> | |||
| <span style="color:green;">'''-20% Gate Damage'''</span><br><span style="color:red;">'''Not stackable'''</span> | |||
| <span style="color:green;">'''-30% Gate Damage'''</span><br><span style="color:red;">'''Not stackable'''</span> | |||
| <span style="color:green;">'''-40% Gate Damage'''</span><br><span style="color:red;">'''Not stackable'''</span> | |||
| <span style="color:green;">'''-50% Gate Damage'''</span><br><span style="color:red;">'''Not stackable'''</span> | |||
|- | |||
| '''Sturdy Shoes''' | |||
| <span style="color:green;">'''-20% Required Stamina'''</span> | |||
| <span style="color:green;">'''-30% Required Stamina'''</span> | |||
| <span style="color:green;">'''-40% Required Stamina'''</span> | |||
| <span style="color:green;">'''-50% Required Stamina'''</span> | |||
| <span style="color:green;">'''-60% Required Stamina'''</span> | |||
|- | |||
| '''Two-Handed Saw''' | |||
| <span style="color:green;">'''+10% Wood Production'''</span><br><span style="color:red;">'''Not stackable'''</span> | |||
| <span style="color:green;">'''+20% Wood Production'''</span><br><span style="color:red;">'''Not stackable'''</span> | |||
| <span style="color:green;">'''+30% Wood Production'''</span><br><span style="color:red;">'''Not stackable'''</span> | |||
| <span style="color:green;">'''+40% Wood Production'''</span><br><span style="color:red;">'''Not stackable'''</span> | |||
| <span style="color:green;">'''+50% Wood Production'''</span><br><span style="color:red;">'''Not stackable'''</span> | |||
|- | |||
| '''Woodworking''' | |||
| <span style="color:green;">'''-10% Buildings Wood Cost'''</span> | |||
| <span style="color:green;">'''-15% Buildings Wood Cost'''</span> | |||
| <span style="color:green;">'''-20% Buildings Wood Cost'''</span> | |||
| <span style="color:green;">'''-25% Buildings Wood Cost'''</span> | |||
| <span style="color:green;">'''-30% Buildings Wood Cost'''</span> | |||
|} | |} | ||
Line 63: | Line 645: | ||
{| class="wikitable" | {| class="wikitable" | ||
! Rune | ! Rune | ||
! | ! Effect | ||
|- | |- | ||
| | | '''Power Shot''' | ||
| Arrows can be charged twice | | Arrows can be charged twice | ||
|- | |- | ||
| | | '''Quick Death''' | ||
| Allows finishing | | Allows finishing fallen enemies with low health | ||
|- | |- | ||
| | | '''Roll Attack''' | ||
| Dodging deals damage | | Dodging deals damage | ||
|- | |- | ||
| | | '''Rolling Strike''' | ||
| Allows attacking at the end of a dodge | | Allows attacking at the end of a dodge | ||
|- | |- | ||
| | | '''Shield Wave''' | ||
| Pressing block and attack at the same time will charge a Shield Wave attack | | Pressing block and attack at the same time will charge a Shield Wave attack | ||
|- | |- | ||
| | | '''Whirlwind''' | ||
| Enables whirlwind attacks | | Enables whirlwind attacks | ||
|} | |} |
Latest revision as of 06:44, 10 April 2024
On your journey you will find runes, which can be equipped to gain various bonuses. If Thorald dies on any difficulty higher than Easy he must sacrifice a rune if he has any. He will never lose divine runes.
Thorald has 5 belts for sword, ranged, units, city and divine runes. Each one starts with 3 rune sockets, and the limit can be increased up to 6 by finding additional sockets.
Runes come in five levels of quality. Epic runes can only be found after land 1 and legendary runes can only be found after land 2.
Melee runes
Rune | Common effects | Uncommon effects | Rare effects | Epic effects | Legendary effects |
---|---|---|---|---|---|
Athlete | +20% Max Stamina | +30% Max Stamina | +40% Max Stamina | +50% Max Stamina | +60% Max Stamina |
Blood Mirror | +10% Damage +20% Reflected Damage +5% Reflected Chance |
+20% Damage +30% Reflected Damage +5% Reflected Chance |
+30% Damage +40% Reflected Damage +5% Reflected Chance |
+40% Damage +50% Reflected Damage +5% Reflected Chance |
+50% Damage +50% Reflected Damage +5% Reflected Chance |
Blood Moon | +20% Max Health at Night | +25% Max Health at Night | +30% Max Health at Night | +35% Max Health at Night | +40% Max Health at Night |
Blood Rush | 15% Chance to inflict Bleed | 20% Chance to inflict Bleed | 25% Chance to inflict Bleed | 30% Chance to inflict Bleed | 35% Chance to inflict Bleed |
Enchanted Cut | +20% Light Attack Damage Not stackable |
+50% Light Attack Damage Not stackable |
+80% Light Attack Damage Not stackable |
+120% Light Attack Damage Not stackable |
+140% Light Attack Damage Not stackable |
Firm Grip | +20% Double Attack Damage Not stackable |
+50% Double Attack Damage Not stackable |
+80% Double Attack Damage Not stackable |
+120% Double Attack Damage Not stackable |
+140% Double Attack Damage Not stackable |
Focused Strike | +100% Light Attack Critical | +150% Light Attack Critical | +200% Light Attack Critical | +250% Light Attack Critical | +300% Light Attack Critical |
Healing Hands | +5% Heal per 3 sec in Cities | +8% Heal per 3 sec in Cities | +10% Heal per 3 sec in Cities | +12% Heal per 3 sec in Cities | +15% Heal per 3 sec in Cities |
Inner Healing | +10% Heal per 2 sec in Cities -20% Max Health |
+15% Heal per 2 sec in Cities -20% Max Health |
+20% Heal per 2 sec in Cities -20% Max Health |
+25% Heal per 2 sec in Cities -20% Max Health |
+30% Heal per 2 sec in Cities -20% Max Health |
Night Runner | +30% Max Stamina at Night | +40% Max Stamina at Night | +50% Max Stamina at Night | +60% Max Stamina at Night | +70% Max Stamina at Night |
Nocturnal | +70% Max Health at Night -30% Max Health at Day |
+80% Max Health at Night -25% Max Health at Day |
+90% Max Health at Night -20% Max Health at Day |
+100% Max Health at Night -15% Max Health at Day |
+110% Max Health at Night -10% Max Health at Day |
Numbing Effect | 15% Chance to inflict Stun | 20% Chance to inflict Stun | 25% Chance to inflict Stun | 30% Chance to inflict Stun | 35% Chance to inflict Stun |
Powerful Cut | 10% Chance to Drain Stamina -2 Stamina Drain |
20% Chance to Drain Stamina -4 Stamina Drain |
30% Chance to Drain Stamina -6 Stamina Drain |
40% Chance to Drain Stamina -8 Stamina Drain |
50% Chance to Drain Stamina -10 Stamina Drain |
Refreshing Strike | 8% Chance to Refill Stamina 2 Stamina Refill |
12% Chance to Refill Stamina 4 Stamina Refill |
16% Chance to Refill Stamina 6 Stamina Refill |
20% Chance to Refill Stamina 8 Stamina Refill |
25% Chance to Refill Stamina 10 Stamina Refill |
Sacrificed Power | +100% Damage -30% Max Health Not stackable |
+100% Damage -25% Max Health Not stackable |
+100% Damage -20% Max Health Not stackable |
+100% Damage -15% Max Health Not stackable |
+100% Damage -10% Max Health Not stackable |
Shatter | +100% Double Attack Critical | +150% Double Attack Critical | +200% Double Attack Critical | +250% Double Attack Critical | +300% Double Attack Critical |
Strong Body | +20% Max Health | +30% Max Health | +40% Max Health | +50% Max Health | +60% Max Health |
Super Stamina | -2% Stamina Regen Time +1 Stamina Regen Points Not stackable |
-4% Stamina Regen Time +1 Stamina Regen Points Not stackable |
-6% Stamina Regen Time +1 Stamina Regen Points Not stackable |
-8% Stamina Regen Time +1 Stamina Regen Points Not stackable |
-10% Stamina Regen Time +1 Stamina Regen Points Not stackable |
Hurry Up | Skip regen if out of Stamina |
Ranged runes
Rune | Common effects | Uncommon effects | Rare effects | Epic effects | Legendary effects |
---|---|---|---|---|---|
Blood Arrow | +100% Damage -30% Max Health Not stackable |
+100% Damage -25% Max Health Not stackable |
+100% Damage -20% Max Health Not stackable |
+100% Damage -15% Max Health Not stackable |
+100% Damage -10% Max Health Not stackable |
Bone Piercer | +100% Arrow Critical Damage | +150% Arrow Critical Damage | +200% Arrow Critical Damage | +250% Arrow Critical Damage | +300% Arrow Critical Damage |
Divine Bag | -5% Weapons Replenish Time | -8% Weapons Replenish Time | -10% Weapons Replenish Time | -12% Weapons Replenish Time | -15% Weapons Replenish Time |
Empty Quiver | +1 Arrows | +2 Arrows | +3 Arrows | +4 Arrows | +5 Arrows |
Explosive Bag | -10% Fire Pot Replenish Time | -20% Fire Pot Replenish Time | -30% Fire Pot Replenish Time | -40% Fire Pot Replenish Time | -50% Fire Pot Replenish Time |
Glowing Arrow | +20% Fire Arrow Damage Not stackable |
+30% Fire Arrow Damage Not stackable |
+40% Fire Arrow Damage Not stackable |
+50% Fire Arrow Damage Not stackable |
+60% Fire Arrow Damage Not stackable |
Hedgehog | +2 Javelins | +4 Javelins | +6 Javelins | +8 Javelins | +10 Javelins |
Hot Bag | -10% Fire Arrows Replenish Time | -20% Fire Arrows Replenish Time | -30% Fire Arrows Replenish Time | -40% Fire Arrows Replenish Time | -50% Fire Arrows Replenish Time |
Impaler | +20% Javelin Damage Not stackable |
+30% Javelin Damage Not stackable |
+40% Javelin Damage Not stackable |
+50% Javelin Damage Not stackable |
+60% Javelin Damage Not stackable |
Iron Arrow | +20% Arrow Damage Not stackable |
+30% Arrow Damage Not stackable |
+40% Arrow Damage Not stackable |
+50% Arrow Damage Not stackable |
+60% Arrow Damage Not stackable |
Piercing Throw | +100% Javelin Critical Damage | +150% Javelin Critical Damage | +200% Javelin Critical Damage | +250% Javelin Critical Damage | +300% Javelin Critical Damage |
Round Boulders | +20% Boulder Damage | +50% Boulder Damage | +80% Boulder Damage | +120% Boulder Damage | +140% Boulder Damage |
Spiky Bag | -10% Javelin Replenish Time | -20% Javelin Replenish Time | -30% Javelin Replenish Time | -40% Javelin Replenish Time | -50% Javelin Replenish Time |
Sticky Bag | -10% Tar Pot Replenish Time | -20% Tar Pot Replenish Time | -30% Tar Pot Replenish Time | -40% Tar Pot Replenish Time | -50% Tar Pot Replenish Time |
Through and Through | 15% Chance to inflict Bleed | 20% Chance to inflict Bleed | 25% Chance to inflict Bleed | 30% Chance to inflict Bleed | 35% Chance to inflict Bleed |
Ullr's Quiver | -10% Arrows Replenish Time | -20% Arrows Replenish Time | -30% Arrows Replenish Time | -40% Arrows Replenish Time | -50% Arrows Replenish Time |
Unit runes
Rune | Common effects | Uncommon effects | Rare effects | Epic effects | Legendary effects |
---|---|---|---|---|---|
Advanced Crown | +20% Ram Damage | +50% Ram Damage | +80% Ram Damage | +120% Ram Damage | +140% Ram Damage |
Advanced Technology | +15% Siege Weapon Damage | +35% Siege Weapon Damage | +50% Siege Weapon Damage | +75% Siege Weapon Damage | +100% Siege Weapon Damage |
Air Resistance | +20% Catapult Accuracy | +40% Catapult Accuracy | +60% Catapult Accuracy | +80% Catapult Accuracy | +100% Catapult Accuracy |
Bloody Skin | 15% Chance to inflict Bleed | 20% Chance to inflict Bleed | 25% Chance to inflict Bleed | 30% Chance to inflict Bleed | 35% Chance to inflict Bleed |
Breathing Fortresses | +10% Stamina per 2 sec in Cities | +15% Stamina per 2 sec in Cities | +20% Stamina per 2 sec in Cities | +25% Stamina per 2 sec in Cities | +30% Stamina per 2 sec in Cities |
Breathing Outposts | +10% Stamina per 2 sec in Outposts | +15% Stamina per 2 sec in Outposts | +20% Stamina per 2 sec in Outposts | +25% Stamina per 2 sec in Outposts | +30% Stamina per 2 sec in Outposts |
Bull's Eye | +20% Archer Accuracy | +40% Archer Accuracy | +60% Archer Accuracy | +80% Archer Accuracy | +100% Archer Accuracy |
Enchanted Arrows | +20% Arrow Damage | +50% Arrow Damage | +80% Arrow Damage | +120% Arrow Damage | +140% Arrow Damage |
Enchanted Swords | +20% Melee Damage | +50% Melee Damage | +80% Melee Damage | +120% Melee Damage | +140% Melee Damage |
Enchanted Weapons | +25% Mercenary Damage | +50% Mercenary Damage | +75% Mercenary Damage | +100% Mercenary Damage | +125% Mercenary Damage |
Enhanced Evasion | +5% Dodge Chance | +10% Dodge Chance | +15% Dodge Chance | +20% Dodge Chance | +25% Dodge Chance |
Fast Evasion | +10% Archer Dodge Chance | +20% Archer Dodge Chance | +25% Archer Dodge Chance | +30% Archer Dodge Chance | +35% Archer Dodge Chance |
From Above | +20% Catapult Damage | +50% Catapult Damage | +80% Catapult Damage | +120% Catapult Damage | +140% Catapult Damage |
Hasty Fighters | +10% Archer Attack Speed | +20% Archer Attack Speed | +30% Archer Attack Speed | +40% Archer Attack Speed | +50% Archer Attack Speed |
Hasty Steel | +10% Melee Attack Speed | +20% Melee Attack Speed | +30% Melee Attack Speed | +40% Melee Attack Speed | +50% Melee Attack Speed |
Healthy Troops | +5% Max Health | +10% Max Health | +15% Max Health | +20% Max Health | +25% Max Health |
Heroic Strength | +10% Melee Max Health | +20% Melee Max Health | +25% Melee Max Health | +30% Melee Max Health | +35% Melee Max Health |
Hold Your Breath | +10% Archer Max Stamina | +20% Archer Max Stamina | +25% Archer Max Stamina | +30% Archer Max Stamina | +35% Archer Max Stamina |
Holy Heart | +10% Archer Max Health | +20% Archer Max Health | +25% Archer Max Health | +30% Archer Max Health | +35% Archer Max Health |
Home Sweet Home | +5% Heal per 3 sec in Cities | +8% Heal per 3 sec in Cities | +10% Heal per 3 sec in Cities | +12% Heal per 3 sec in Cities | +15% Heal per 3 sec in Cities |
Hooded Horse | +20% Attack Speed +10% Movement Speed |
+30% Attack Speed +15% Movement Speed |
+40% Attack Speed +20% Movement Speed |
+50% Attack Speed +25% Movement Speed |
+60% Attack Speed +30% Movement Speed |
Hurry | +5% Attack Speed | +10% Attack Speed | +15% Attack Speed | +20% Attack Speed | +25% Attack Speed |
Iron Heart | +10% Mercenary Max Health | +20% Mercenary Max Health | +30% Mercenary Max Health | +40% Mercenary Max Health | +50% Mercenary Max Health |
Iron Lung | +15% Mercenary Max Stamina | +30% Mercenary Max Stamina | +45% Mercenary Max Stamina | +60% Mercenary Max Stamina | +75% Mercenary Max Stamina |
Lighter Chains | +10% Ram Attack Speed | +20% Ram Attack Speed | +30% Ram Attack Speed | +40% Ram Attack Speed | +50% Ram Attack Speed |
Lightweght | +10% Melee Dodge Chance | +20% Melee Dodge Chance | +25% Melee Dodge Chance | +30% Melee Dodge Chance | +35% Melee Dodge Chance |
Lightweght Iron | +10% Melee Max Stamina | +20% Melee Max Stamina | +25% Melee Max Stamina | +30% Melee Max Stamina | +35% Melee Max Stamina |
Lubricant | +10% Catapult Attack Speed | +20% Catapult Attack Speed | +30% Catapult Attack Speed | +40% Catapult Attack Speed | +50% Catapult Attack Speed |
Night View | +10% Archer Night Range | +20% Archer Night Range | +30% Archer Night Range | +40% Archer Night Range | +50% Archer Night Range |
No Rest | +5% Max Stamina | +10% Max Stamina | +15% Max Stamina | +20% Max Stamina | +25% Max Stamina |
Sharp Tip | +100% Archer Critical | +150% Archer Critical | +200% Archer Critical | +250% Archer Critical | +300% Archer Critical |
Sturdy Wood | +10% Siege Weapon Health | +20% Siege Weapon Health | +25% Siege Weapon Health | +30% Siege Weapon Health | +35% Siege Weapon Health |
Take a Break | -10% Stamina Regen Time | -15% Stamina Regen Time | -20% Stamina Regen Time | -25% Stamina Regen Time | -30% Stamina Regen Time |
United Power | +5% Damage | +10% Damage | +15% Damage | +20% Damage | +25% Damage |
Warm Welcome | +5% Heal per 3 sec in Outposts | +8% Heal per 3 sec in Outposts | +10% Heal per 3 sec in Outposts | +12% Heal per 3 sec in Outposts | +15% Heal per 3 sec in Outposts |
Rolling Meat | Can dodge forward | ||||
No Mercy | Can finish enemies |
Economy runes
Rune | Common effects | Uncommon effects | Rare effects | Epic effects | Legendary effects |
---|---|---|---|---|---|
A Lot of Booty | +20% Loot from Chests +20% Loot from Crates |
+50% Loot from Chests +50% Loot from Crates |
+80% Loot from Chests +80% Loot from Crates |
+100% Loot from Chests +100% Loot from Crates |
+120% Loot from Chests +120% Loot from Crates |
Bident | +10% Food Production Not stackable |
+20% Food Production Not stackable |
+30% Food Production Not stackable |
+40% Food Production Not stackable |
+50% Food Production Not stackable |
Clean Up | +10% Max Food +10% Max Wood |
+20% Max Food +20% Max Wood |
+30% Max Food +30% Max Wood |
+40% Max Food +40% Max Wood |
+50% Max Food +50% Max Wood |
Enchanted Wood | +10% Building Hit Points | +20% Building Hit Points | +30% Building Hit Points | +40% Building Hit Points | +50% Building Hit Points |
Fortified | +10% Gates Hit Points | +20% Gates Hit Points | +30% Gates Hit Points | +40% Gates Hit Points | +50% Gates Hit Points |
Full Bags | +2 Rations | +3 Rations | +4 Rations | +5 Rations | +6 Rations |
Luck of the Gods | +10% Loot from Enemies | +15% Loot from Enemies | +20% Loot from Enemies | +25% Loot from Enemies | +30% Loot from Enemies |
Navigation | +10% Fortress Resupply | +15% Fortress Resupply | +20% Fortress Resupply | +25% Fortress Resupply | +30% Fortress Resupply |
Strategic Advantage | +20% Enemy Capture Time | +30% Enemy Capture Time | +40% Enemy Capture Time | +50% Enemy Capture Time | +60% Enemy Capture Time |
Sturdy Gates | -10% Gate Damage Not stackable |
-20% Gate Damage Not stackable |
-30% Gate Damage Not stackable |
-40% Gate Damage Not stackable |
-50% Gate Damage Not stackable |
Sturdy Shoes | -20% Required Stamina | -30% Required Stamina | -40% Required Stamina | -50% Required Stamina | -60% Required Stamina |
Two-Handed Saw | +10% Wood Production Not stackable |
+20% Wood Production Not stackable |
+30% Wood Production Not stackable |
+40% Wood Production Not stackable |
+50% Wood Production Not stackable |
Woodworking | -10% Buildings Wood Cost | -15% Buildings Wood Cost | -20% Buildings Wood Cost | -25% Buildings Wood Cost | -30% Buildings Wood Cost |
Divine runes
Divine runes are colored red and unlock additional attacks. They can only be obtained by releasing altars, which will let you choose one of three runes. Unlike standard runes they cannot be lost if Thorald dies.
Rune | Effect |
---|---|
Power Shot | Arrows can be charged twice |
Quick Death | Allows finishing fallen enemies with low health |
Roll Attack | Dodging deals damage |
Rolling Strike | Allows attacking at the end of a dodge |
Shield Wave | Pressing block and attack at the same time will charge a Shield Wave attack |
Whirlwind | Enables whirlwind attacks |