City: Difference between revisions
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[[File:Early city.png|thumb|400px|An early city]] | |||
Thorald starts with one city and can capture additional ones. Capturing a city requires standing near the campfire while there are no enemies nearby until the banner colors completely. | Thorald starts with one city and can capture additional ones. Capturing a city requires standing near the campfire while there are no enemies nearby until the banner colors completely. | ||
Resources to upgrade the city can be obtained by defeating enemies. In addition the city will receive 150 [[File:Silver.png|24px]] | Resources to upgrade the city can be obtained by defeating enemies or constructing certain buildings. In addition the city will receive 150 [[File:Silver.png|24px]] Silver, 25 [[File:Food.png|24px]] Food and 25 [[File:Wood.png|24px]] Wood at regular intervals. The amount can be increased by Navigation runes. | ||
At both ends of the city are gates, which block enemy access. Cities may also have watchtower lookouts, which allow up to 5 ranged units to garrison them. | At both ends of the city are gates, which block enemy access. Cities may also have watchtower lookouts, which allow up to 5 ranged units to garrison them. | ||
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New buildings can be constructed at material piles. Buildings can only be repaired or upgraded if there are no enemies nearby. All buildings except the Mead Hall have 25 HP per level. Unit upgrades affect the entire map and do not need to be purchased separately in different cities. | New buildings can be constructed at material piles. Buildings can only be repaired or upgraded if there are no enemies nearby. All buildings except the Mead Hall have 25 HP per level. Unit upgrades affect the entire map and do not need to be purchased separately in different cities. | ||
Shaman's Hut is unlocked in the second land. | [[File:Shaman's hut.png]] Shaman's Hut is unlocked in the second land. | ||
{| class="wikitable" | {| class="wikitable" | ||
! rowspan=2 | Building !! colspan=2 | Level 1 !! colspan=2 | Level 2 !! colspan=2 | Level 3 | ! rowspan=2 | Building !! colspan=2 | Level 1 !! colspan=2 | Level 2 !! colspan=2 | Level 3 | ||
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|- | |- | ||
| [[File:Barracks.png]] Barracks | | [[File:Barracks.png]] Barracks | ||
| Trains Swordsmen<br>Upgrades Shielded Swordsmen<br>Upgrades unit stats up to level 1<br>Unit production time 100%<br>Trains Berserk after land 2 | | Trains Swordsmen<br>Upgrades Shielded Swordsmen<br>Upgrades unit stats up to level 1<br>Unit production time 100%<br>Trains Berserk after land 2<br>Trains Shieldmaiden after land 3 | ||
| [[File:Silver.png|24px]] 100<br>[[File:Wood.png|24px]] 50 | | [[File:Silver.png|24px]] 100<br>[[File:Wood.png|24px]] 50 | ||
| Trains Swordsmen<br>Upgrades Shielded Swordsmen<br>Upgrades unit stats up to level 2<br>Unit production time 50%<br>Trains Berserk after land 2 | | Trains Swordsmen<br>Upgrades Shielded Swordsmen<br>Upgrades unit stats up to level 2<br>Unit production time 50%<br>Trains Berserk after land 2<br>Trains Shieldmaiden after land 3 | ||
| [[File:Silver.png|24px]] 200<br>[[File:Wood.png|24px]] 100 | | [[File:Silver.png|24px]] 200<br>[[File:Wood.png|24px]] 100 | ||
| Trains Swordsmen<br>Upgrades Shielded Swordsmen<br>Upgrades unit stats up to level 3<br>Unit production time 25%<br>Trains Berserk after land 2 | | Trains Swordsmen<br>Upgrades Shielded Swordsmen<br>Upgrades unit stats up to level 3<br>Unit production time 25%<br>Trains Berserk after land 2<br>Trains Shieldmaiden after land 3 | ||
| [[File:Silver.png|24px]] 400<br>[[File:Wood.png|24px]] 150 | | [[File:Silver.png|24px]] 400<br>[[File:Wood.png|24px]] 150 | ||
|- | |- | ||
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== Outposts == | == Outposts == | ||
Between cities there are outposts, which allow training a mercenary and enable fast travel between the outposts and Thorald's city. Outposts do not have a Supply Warehouse to restock equipment but can purchase one for 350 [[File:Silver.png|24px]] | Between cities there are outposts, which allow training a mercenary and enable fast travel between the outposts and Thorald's city. Outposts do not have a Supply Warehouse to restock equipment but can purchase one for 350 [[File:Silver.png|24px]] Silver and 50 [[File:Wood.png|24px]] Wood. All outposts have gates with 300 HP and watchtower lookouts with 500 HP. | ||
* '''Farm''', '''Cave''' and '''Butcher''' outposts trade 100 [[File:Silver.png|24px]] | * '''Farm''', '''Cave''' and '''Butcher''' outposts trade 100 [[File:Silver.png|24px]] Silver for 50 [[File:Food.png|24px]] Food. | ||
* '''Forester Camp''' outposts trade 100 [[File:Silver.png|24px]] | * '''Forester Camp''' outposts trade 100 [[File:Silver.png|24px]] Silver for 50 [[File:Wood.png|24px]] Wood. |
Latest revision as of 07:31, 7 April 2024
Thorald starts with one city and can capture additional ones. Capturing a city requires standing near the campfire while there are no enemies nearby until the banner colors completely.
Resources to upgrade the city can be obtained by defeating enemies or constructing certain buildings. In addition the city will receive 150 Silver, 25 Food and 25 Wood at regular intervals. The amount can be increased by Navigation runes.
At both ends of the city are gates, which block enemy access. Cities may also have watchtower lookouts, which allow up to 5 ranged units to garrison them.
Buildings
New buildings can be constructed at material piles. Buildings can only be repaired or upgraded if there are no enemies nearby. All buildings except the Mead Hall have 25 HP per level. Unit upgrades affect the entire map and do not need to be purchased separately in different cities.
Shaman's Hut is unlocked in the second land.
Outposts
Between cities there are outposts, which allow training a mercenary and enable fast travel between the outposts and Thorald's city. Outposts do not have a Supply Warehouse to restock equipment but can purchase one for 350 Silver and 50 Wood. All outposts have gates with 300 HP and watchtower lookouts with 500 HP.