City: Difference between revisions

From Sons of Valhalla Official Wiki
Line 7: Line 7:
== Buildings ==
== Buildings ==
New buildings can be constructed at material piles. Buildings can only be repaired or upgraded if there are no enemies nearby. All buildings except the Mead Hall have 25 HP per level. Unit upgrades affect the entire map and do not need to be purchased separately in different cities.
New buildings can be constructed at material piles. Buildings can only be repaired or upgraded if there are no enemies nearby. All buildings except the Mead Hall have 25 HP per level. Unit upgrades affect the entire map and do not need to be purchased separately in different cities.
Shaman's Hut is unlocked in the second land.
{| class="wikitable"
{| class="wikitable"
! rowspan=2 | Building !! colspan=2 | Level 1 !! colspan=2 | Level 2 !! colspan=2 | Level 3
! rowspan=2 | Building !! colspan=2 | Level 1 !! colspan=2 | Level 2 !! colspan=2 | Level 3

Revision as of 08:33, 21 March 2024

Thorald starts with one city and can capture additional ones. Capturing a city requires standing near the campfire while there are no enemies nearby until the banner colors completely.

Resources to upgrade the city can be obtained by defeating enemies. In addition the city will receive 150 Silver.png Hack Silver, 25 Food.png Food and 25 Wood.png Wood at regular intervals. The amount can be increased by certain city runes.

At both ends of the city are gates, which block enemy access. Cities may also have watchtower lookouts, which allow up to 5 ranged units to garrison them.

Buildings

New buildings can be constructed at material piles. Buildings can only be repaired or upgraded if there are no enemies nearby. All buildings except the Mead Hall have 25 HP per level. Unit upgrades affect the entire map and do not need to be purchased separately in different cities.

Shaman's Hut is unlocked in the second land.

Building Level 1 Level 2 Level 3
Effects Cost Effects Cost Effects Cost
Mead hall.png Mead Hall 100 HP
Allows restocking equipment
Upgrades Thorald's health
Upgrades Thorald's stamina
Upgrades Thorald's meat
Upgrades Thorald's mead
Supports 5 units
Supports 2 buildings
Supports buildings up to level 1
Gate health 1000
If destroyed all buildings are lost
Free 200 HP
Allows restocking equipment
Upgrades Thorald's health
Upgrades Thorald's stamina
Upgrades Thorald's meat
Upgrades Thorald's mead
Supports 10 units
Supports 4 buildings
Supports buildings up to level 2
Gate health 2200
Adds watchtower lookouts
If destroyed all buildings are lost
Silver.png 1450
Wood.png 75
300 HP
Allows restocking equipment
Upgrades Thorald's health
Upgrades Thorald's stamina
Upgrades Thorald's meat
Upgrades Thorald's mead
Supports 15 units
Supports 6 buildings
Supports buildings up to level 3
Gate health 4000
Adds watchtower lookouts
If destroyed all buildings are lost
Silver.png 2200
Wood.png 475
Fishing hut.png Fishing Hut Produces 6 Food
Stores 150 Food
Silver.png 150
Wood.png 25
Produces 8 Food
Stores 300 Food
Silver.png 300
Wood.png 100
Produces 10 Food
Stores 600 Food
Silver.png 600
Wood.png 200
Woodcutter hut.png Woodcutter Hut Produces 8 Wood
Stores 150 Wood
Silver.png 150
Wood.png 25
Produces 12 Wood
Stores 300 Wood
Silver.png 300
Wood.png 100
Produces 16 Wood
Stores 600 Wood
Silver.png 400
Wood.png 200
Barracks.png Barracks Trains Swordsmen
Upgrades Shielded Swordsmen
Upgrades unit stats up to level 1
Unit production time 100%
Silver.png 100
Wood.png 50
Trains Swordsmen
Upgrades Shielded Swordsmen
Upgrades unit stats up to level 2
Unit production time 50%
Silver.png 200
Wood.png 100
Trains Swordsmen
Upgrades Shielded Swordsmen
Upgrades unit stats up to level 3
Unit production time 25%
Silver.png 400
Wood.png 150
Archery range.png Archery Range Trains Archer
Upgrades Flaming Archer
Upgrades unit stats up to level 1
Unit production time 100%
Silver.png 150
Wood.png 50
Trains Archer
Upgrades Flaming Archer
Upgrades unit stats up to level 2
Unit production time 50%
Silver.png 300
Wood.png 100
Trains Archer
Upgrades Flaming Archer
Upgrades unit stats up to level 3
Unit production time 25%
Silver.png 450
Wood.png 150
Blacksmith.png Blacksmith Trains Combat Blacksmith
Unlocks Flaming Arrow
Unlocks Javelin
Upgrades Thorald's arrows
Upgrades unit stats up to level 1
Unit production time 100%
Silver.png 200
Wood.png 200
Trains Combat Blacksmith
Unlocks Flaming Arrow
Unlocks Javelin
Upgrades Thorald's arrows
Upgrades unit stats up to level 2
Unit production time 50%
Silver.png 400
Wood.png 200
Trains Combat Blacksmith
Unlocks Flaming Arrow
Unlocks Javelin
Upgrades Thorald's arrows
Upgrades unit stats up to level 3
Unit production time 25%
Silver.png 800
Wood.png 300
Siege workshop.png Siege Workshop Trains Catapult
Trains Ram
Upgrades Flaming Catapult
Upgrades unit stats up to level 1
Unit production time 100%
Silver.png 500
Wood.png 200
Trains Catapult
Trains Ram
Upgrades Flaming Catapult
Upgrades unit stats up to level 2
Unit production time 50%
Silver.png 1000
Wood.png 200
Trains Catapult
Trains Ram
Upgrades Flaming Catapult
Upgrades unit stats up to level 3
Unit production time 25%
Silver.png 1500
Wood.png 300

Outposts

Between cities there are outposts, which allow training a mercenary and enable fast travel between the outposts and Thorald's city. Outposts do not have a Supply Warehouse to restock equipment but can purchase one for 350 Silver.png Hack Silver and 50 Wood.png Wood. All outposts have gates with 300 HP and watchtower lookouts with 500 HP.

  • Farm outposts trade 100 Silver.png Hack Silver for 50 Food.png Food.
  • Forester Camp outposts trade 100 Silver.png Hack Silver for 50 Wood.png Wood.