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The game has been released in Early Access on 26th of April, 2024.
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Hunting camp/fr: Difference between revisions

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Le '''Camp de chasseurs''' est un [[{{tl}}Building|bâtiment]] de collecte utilisé pour récupérer des [[{{tl}}Resources|ressources]] de {{Icon|meat}} viande et de {{Icon|hides}} peau à partir des animaux sauvages dans la [[{{tl}}Region|région]].
The '''hunting camp''' is a gathering [[{{tl}}Building|building]] used to collect {{Icon|meat}} meat and {{Icon|hides}} hide [[{{tl}}Resources|resources]] from the wild animal deposit in the [[{{tl}}Region|region]].
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Revision as of 14:59, 22 May 2024

Le Camp de chasseurs est un bâtiment de collecte utilisé pour récupérer des ressources de Meat.png viande et de Hides.png peau à partir des animaux sauvages dans la région.

Use

The hunting camp does not require any resources to be constructed, and unassigned families can begin building it immediately after placement. Once fully built, up to three families can be assigned to work in it. Note that the region's animal deposit has an "animal habit" area around it that cannot be built inside, or the deposit may move due to migration.

Animal carcasses are collected in nearby woods. They count towards the general storage as well, so ensure that the hides are being collected to avoid jams. A gathering area can be set although it is unknown how this affects gathering or whether it has to be overlaid over the wild animal deposit.

Animals regenerate slowly over time. A hunting limit that will stop the animal deposit from being exhausted.

Products

Meat.png Meat can be immediately used as food. Hides.png Hides can be processed into Leather.png leather at a tannery.

Update history

  • Introduced: ? (consider checking the Changelog for more info)