⚠ NOTICE

The game has been released in Early Access on 26th of April, 2024.
Please keep in mind that any information provided on this Wiki may be incomplete or subject to change as the game progresses.

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From Manor Lords Official Wiki
  • ...amp will require 2 timber to be constructed. Timber requires an [[{{tl}}Ox|ox]] to be moved. Once fully built, up to 3 [[{{tl}}Family|families]] can be a ...ediately, the ox can move it back to the logging camp for storage. Also an ox can be permanently assigned to the camp, which speeds up the transport proc
    2 KB (267 words) - 18:44, 8 June 2024
  • ...amp will require 2 timber to be constructed. Timber requires an [[{{tl}}Ox|ox]] to be moved. Once fully built, up to 3 [[{{tl}}Family|families]] can be a ...ediately, the ox can move it back to the logging camp for storage. Also an ox can be permanently assigned to the camp, which speeds up the transport proc
    2 KB (301 words) - 18:28, 8 June 2024
  • ...resource. As a general rule, timber cannot be moved without the help of an ox. Oxen can also plough [[{{tl}}field|fields]] with the correct [[{{tl}}devel ...rs would have to retrieve the ox for themselves and spend time guiding the ox themselves.
    4 KB (605 words) - 18:36, 8 June 2024
  • ...resource. As a general rule, timber cannot be moved without the help of an ox. Oxen can also plough [[{{tl}}field|fields]] with the correct [[{{tl}}devel ...rs would have to retrieve the ox for themselves and spend time guiding the ox themselves.
    4 KB (663 words) - 18:28, 8 June 2024
  • ...{{tl}}development|development]] upgrades are applied. An [[{{tl}}livestock|ox]] costs 20 regional wealth to buy using the [[{{tl}}hitching post|hitching
    1 KB (168 words) - 20:29, 12 June 2024
  • ...{{tl}}development|development]] upgrades are applied. An [[{{tl}}livestock|ox]] costs 20 regional wealth to buy using the [[{{tl}}hitching post|hitching
    1 KB (178 words) - 20:28, 12 June 2024
  • ...z drwali będzie wymagał 2 kłód drewna do zbudowania. Drewno wymaga [[{{tl}}Ox|wołu]] do przeniesienia. Po wybudowaniu obozu, do pracy w nim mogą zosta�
    2 KB (284 words) - 18:38, 8 June 2024
  • ...cherons nécessite 2 Bois pour être construit. Le Bois nécessite un [[{{tl}}Ox|bœuf]] pour être déplacé. Une fois construit, jusque 3 [[{{tl}}Family|f
    2 KB (298 words) - 18:38, 8 June 2024
  • ...on can only be done by unassigned families work. In addition, at least one ox is required if the building requires [[{{tl}}Resources#Construction|timber] ...|| 1 Timber || Provides 1 Stable Space. Assigned families become permanent Ox Guides, which speeds up logistics.<br>Can order horses or oxen.<br>Can be u
    13 KB (1,890 words) - 20:47, 12 June 2024
  • ...on can only be done by unassigned families work. In addition, at least one ox is required if the building requires [[{{tl}}Resources#Construction|timber] ...|| 1 Timber || Provides 1 Stable Space. Assigned families become permanent Ox Guides, which speeds up logistics.<br>Can order horses or oxen.<br>Can be u
    15 KB (2,229 words) - 20:45, 12 June 2024
  • ...on can only be done by unassigned families work. In addition, at least one ox is required if the building requires [[{{tl}}Resources#Construction|timber] ...|| 1 Timber || Provides 1 Stable Space. Assigned families become permanent Ox Guides, which speeds up logistics.<br>Can order horses or oxen.<br>Can be u
    14 KB (2,014 words) - 20:30, 12 June 2024
  • '''Why does my Ox keep running away?''' ...s job. If you don’t have enough timber, or unassigned families to work the Ox to transport the timber, then production will halt.
    21 KB (3,644 words) - 11:55, 29 April 2024
  • '''Why does my Ox keep running away?''' ...s job. If you don’t have enough timber, or unassigned families to work the Ox to transport the timber, then production will halt.
    22 KB (3,876 words) - 11:55, 29 April 2024
  • '''Why does my Ox keep running away?''' ...s job. If you don’t have enough timber, or unassigned families to work the Ox to transport the timber, then production will halt.
    24 KB (4,085 words) - 19:10, 4 May 2024
  • ...s job. If you don’t have enough timber, or unassigned families to work the Ox to transport the timber, then production will halt. ...lds, you first need to build the Plow in the farmhouse, and then assign an Ox to the Farmhouse for it to work.
    24 KB (4,133 words) - 00:58, 30 April 2024
  • ...s job. If you don’t have enough timber, or unassigned families to work the Ox to transport the timber, then production will halt. ...lds, you first need to build the Plow in the farmhouse, and then assign an Ox to the Farmhouse for it to work.
    29 KB (3,715 words) - 18:21, 16 May 2024
  • ...lds, you first need to build the Plow in the farmhouse, and then assign an Ox to the Farmhouse for it to work.
    21 KB (3,582 words) - 16:46, 29 April 2024