Queen of the Hill

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Information
Queen Of The Hill Surface.png
Name Queen of the Hill
Categories Story
Documentary
Environment Beach
Player species Wood ant
Player units Wood ant worker
Wood ant soldier
Wood ant shooter (either)
Surface Yes
Features Challenge mode
AI colonies: 2
Circadian rhythm
Timed attacks
Rising water
Music {{{music}}}


A prime location on the beach will not go unchallenged.
The sands are also home to burrowed creatures waiting for a meal to wander near their hole. (challenge)


Objectives

  • Survive 4 days.


Rewards

  • Base value: 4 territory, 400 food, 214 Royal Jelly
  • Difficulty bonus: 230%/ 260%/ 300%/ 350%/ 420%
  • First-time bonus: + 250%
  • Challenge bonus: + 100%
  • Completion bonus: + 200%


Settings

A wood ant colony must defend itself from 2 rival colonies. Your nest is located on the first layer of the beach. Nest entrance will be excavated automatically when attacking waves are about to arrive.

The level starts during the day.

Water rises in the evening and only recedes partially in the morning. It washes away both dead and alive creatures.

You have access to 2 aphid clusters. You can only reach the fish on the third layer on the first and the second day.

You must choose either mortar or rapid-fire shooters before playing the level.


AI colonies

The enemy black ant colony and wood ant colony are on the same side. You can't invade their nests.

The enemy wood ant colony only has access to rapid-fire shooters.

Both colonies gather fish on the first and the second day. They gather honeydew from your aphid clusters on the fourth day. They stay inside at night.

Attacking waves come from the corresponding spawners in their nests to invade your nest during the day. The final wave has a black ant queen and a wood ant queen. The inbetween time is 70 seconds.

  • Day 1 - Wave 1: Black ants
  • Day 1 - Wave 2: Wood ants
  • Day 2 - Wave 1: Black ants
  • Day 2 - Wave 2: Wood ants
  • Day 2 - Wave 3: Black ants
  • Day 2 - Wave 4: Wood ants
  • Day 3 - Wave 1: Black ants
  • Day 3 - Wave 2: Wood ants
  • Day 3 - Wave 3: Black ants and wood ants
  • Day 3 - Wave 4: Black ants and wood ants
  • Day 4 - Wave 1: Black ants
  • Day 4 - Wave 2: Wood ants
  • Day 4 - Wave 3: Black ants and wood ants
  • Day 4 - Wave 4: Black ants and wood ants

Both nests are entirely flooded on the fourth night.


Notable enemies

Other enemies are on the same side and are hostile to the ants.

Devil's coach horse beetles live in your nest.

Surface enemies only appear at night and don't invade your nest.

Devil's coach horse beetles and hermit crabs gather around the aphid clusters. Large hermit crabs and sand bear wolf spiders roam the second layer of the beach.

Ladybird beetles increase in number at night.

Challenge

Larval northern dune tiger beetles appear around the aphid clusters over time. You must also eliminate 6 larval beetles hiding far away from your nest to aquire the respective achievement.


Achievements

Achievements
Icons Name Requirements
Queen Of The Hill 1.pngQueen Of The Hill 2.pngQueen Of The Hill 3.pngQueen Of The Hill 4.pngQueen Of The Hill 5.png

Queen Of The Hill X.pngQueen Of The Hill X4.png

Queen of the Hill Beat the level on designated difficulty.
Separation Of Duties.png Separation of Duties Eliminate 2 ladybird beetles from different aphid clusters within 30 seconds of each other, then beat the level. (medium)
I Love Sashimi.png I Love Sashimi Gather 100 food directly from a fish then beat the level. (hard)
At Arm's Length.png At Arm's Length Beat the level without building any melee soldier tiles. (extreme)
Within Reach.png Within Reach Beat the level without upgrading any shooter tiles. (impossible)
Beach Cleanup.png Beach Cleanup Eliminate all larval northern dune tiger beetles on the map then beat the level. (challenge)
Meat's Back On The Menu.png Meat's Back on the Menu Eliminate 3 large hermit crabs then beat the level. (impossible - challenge)


Trivia

  • You can disable attacking and keep the migrating queens alive next to your queen. They are still dead by the end of the level.
  • You can't invade enemy nests and attacking waves com from underground spawners even though the enemy colonies have completely functional nests. This is done to make the narrated events consistent and prevent you from shutting them down too early.


Minimaps