African Giant Centipede

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Revision as of 13:48, 27 May 2024 by AntBZK (talk | contribs) (Created page with "{{Creature Infobox|image=|name=African giant centipede|scientific=''Ethmostigmus trigonopodus''|environment=Savannah|form=Large<br/>Huge|trait=Damage-over-time<br/>Knockback<br/>Nocturnal}} African giant centipedes (''Ethmostigmus trigonopodus'') are nocturnal enemies in Matabele ant missions. <br/> =='''Abilities'''== African giant centipedes use basic attack by biting. They can pick enemies up and inject venom into them. Huge centipede overspill veno...")
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Information
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Common name African giant centipede
Scientific name Ethmostigmus trigonopodus
Environment Savannah
Forms Large
Huge
Traits Damage-over-time
Knockback
Nocturnal


African giant centipedes (Ethmostigmus trigonopodus) are nocturnal enemies in Matabele ant missions.


Abilities

African giant centipedes use basic attack by biting.

They can pick enemies up and inject venom into them. Huge centipede overspill venom on the ground and damage nearby enemies over time.

Huge centipedes can slam on the ground to stun and knock enemies back.


Appearances

You can encounter African giant centipedes in:


Notable stats

Large African giant centipede
Common stats
  • Health: 1250
  • Movement speed: 300
  • Food amount: 100 [?]
  • Mount capacity: ?
  • Score: 450
  • Vision radius: 900
Damage modifications
  • Physical resistance: 30%
  • Piercing: 20%
Immunities
  • Slow resistance: 20%
  • Immune to stun/ confusion/ fleeing
  • Immune to pickup/ execution/ knockback
Basic attack
  • Damage (physical): 45
  • Attack speed: 1
Inject
  • Trigger: Target is above 120 HP.
  • Damage (venom): 300
  • Cooldown: 13
Flinch
  • Chance: 40%
  • Damage (physical): 2
  • Cooldown: 10


Huge African giant centipede
Common stats
  • Health: 8640/ 15360/ 19200/ 22720
  • Movement speed: 400
  • Food amount: 1300 [?]
  • Mount capacity: ?
  • Score: 2000
  • Vision radius: 1500
Damage modifications
  • Physical resistance: 30%
  • Piercing: 40%
Immunities
  • Slow resistance: 60%
  • Immune to stun/ confusion/ fleeing
  • Immune to pickup/ execution/ knockback
Basic attack
  • Damage (physical): 30/ 40/ 40 /40
  • Attack speed: 1.2
Inject
  • Trigger: Target is above 120 HP.
  • Damage (venom): 400
  • Cooldown: 13
Damage-over-time
  • Tick damage (venom): ?
  • Interval: ?
  • Duration: ?
Flinch
  • Chance: 40%
  • Damage (physical): 2
  • Cooldown: 10
Slam
  • Chance: 10%
  • Damage (physical): 40
  • Radius: 300
  • Cooldown: 20
Stun
  • Duration: 3
Knockback
  • Distance: 150
Rush
  • Trigger: User is below 80% HP.


Trivia

(none)