The REAL Final Experiment

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Revision as of 01:21, 15 June 2024 by AntBZK (talk | contribs)
Information
FC5.png
Name The REAL Final Experiment
Categories Story
Formicarium challenge
Environment Formicarium
Player species Gene-thief ant
Player units Gene-thief ant worker
Black ant soldier
Wood ant shooter (either)
Leafcutter ant major (either)
Fire ant soldier (either)
Matabele ant medic (either)
Surface Yes
Features Unlockables
Timed attacks


An unprepared colony will not survive the next challenge. Make sure you are well stocked on resources.


Objectives

  • Survive the tests.
  • Survive!!!


Rewards

  • Base value: 6 territory, 475 food, 200 Royal Jelly
  • Difficulty bonus: 1400%/ 1425%/ 1450%/ 1480%/ 1520%
  • Completion bonus: + 200%


Setting

Your gene-thief ant colony must survive the final challenge by the male scientist.

You can spend 5000/ 15000/ 50000 Royal Jelly to make your ants more resistant to each testing equipment. Your ants become immune after you have upgraded the respective resistance to level 3 and gain beneficial effects .

  • Acid resistance: Affected ants can leave acidic trail behind them to damage contacting enemies over time. Damage is venom.
  • Laser reflectivity: Affected ants can reflect the laser onto nearby enemies.
  • Electric grounding: Affected ants can discharge electricity once to stun and damage nearby enemies. Damage is physical.
  • Heat resistance: Affected ants are on fire and can damage nearby enemies over time. Damage is physical.

You can only have up to 300 brood tiles before attempting the challenge.


Notable enemies

Enemies are on the same side. The testing equipments can affect any creatures in the formicarium.

The male scientists uses 4 equipments to test your colony during the first phase. Enemies and pure Royal Jelly are dropped near the respective equipment at the start of each test.

The testing equipments inflict very high true damage and force the remaining enemies to invade your nest.

  • Test 1: Acid
  • Test 6: Acid and laser
  • Test 7: Acid and fire | Leaf-mimic praying mantises and giant African mantises
  • Test 8: Laser, electric and fire | Devil's coach horse beetles, hermit crabs, harvestmen, jumping spiders, tiny whip spiders, checkered beetles, bombardier beetles, false bombardier beetles, magnolia green jumpers, earwigs, African tiger beetles, giant African mantises.
  • Test 9: Acid, electric and fire | Various enemies

Wave enemies periodically enter your formicarium through 8 feeding tubes and immediately invade your nest until the end of the level. Wave enemies include leafcutter ants, trap-jaw ants, army ants, fire ants, little black ants, big-headed ants, Matabele ants and driver ants.

  • Test 10: Acid, laser and fire
  • Test 11: Acid, laser and electric

The combination of equipments in the twelfth test destroys your surface nest entrance. You lose if you haven't upgrade your resistances to level 3.

The male scientist transforms into a human-ant hybrid at the start of the second phase. He destroys various containers in the process and drops various enemies in your formicarium. You can control the scientist's hand to crush surface enemies.

  • Test 13: Fire
  • Test 14: Electric
  • Test 15: Acid
  • Test 16: Laser


Achievements

(to be added)


Trivia

  • During the ending cutscene, the male scientist takes the queen and escapes from the lab.


Minimaps