Damage Modifying Effect

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Revision as of 11:33, 27 October 2024 by AntBZK (talk | contribs)

This page shows mechanics of damage modifying effects.


Mechanics

Resistance buff can only be inflicted on the users while resistance debuff can only be inflicted on enemies.

Same-typed resistance modifications are treated as the same effect. They can't stack. The exceptions are Weakening and Crippling, which can be stacked in value.

Different-typed resistance modifications are treated as different effects. Each creature can be inflicted with both a physical resistance modifying effect and a venom resistance modiffying effect at once.

Resistance debuff is only applied after [resistance - piercing] has been calculated in the damage formula.


Effects

Physical resistance buff

Affected creatures will take less physical damage.

Users (self)


Physical resistance debuff

Affected creatures will take more physical damage.

Users


Venom resistance buff

Affected creatures will take less venom damage.

Users (self)
  • Taunt leafcutter ant majors
  • Vigorous fire ant soldiers
  • Resilient


Venom resistance debuff

Affected creatures will take more venom damage.

Users


General damage buff

General damage buff can only be inflicted on the users.

Affected creatures can inflict more damage with any abilities, regardless of damage type. The buff is applied before damage is put in damage calculation.

Users (self)
  • Vigorous fire ant soldiers


Trivia

(none)