Last Mound Standing
Information | |
---|---|
Name | Last Mound Standing |
Categories | Story Documentary |
Environment | Savannah |
Player species | Termite |
Player units | Termite minor worker Termite major worker Termite minor soldier Termite major soldier |
Surface | Yes |
Features | Challenge mode AI colonies Titans Circadian rhythm |
Music | {{{music}}} |
If you know you can’t win, concentrate on not coming last.
A greedy giant lives nearby, and it's very good at digging! (challenge)
Objectives
- Outlast the enemy colonies.
Rewards
- Base value: 6 territory/ 475 food/ 17 Royal Jelly
- Difficulty bonus: 300%/ 325%/ 350%/ 380%/ 420%
- First-time bonus: + 1500%
- Challenge bonus: + 100%
- Completion bonus: + 200%
Settings
A termite colony must become the last survivor in the area. Your nest is located between 2 enemy termite colonies and to the west of a small stream. Nest entrance has already been excavated.
The level starts at night. It becomes scorching at noon and outside termites will take 5 damage every 5 seconds.
Dead vegetation accumulates on the stream bank.
You start with 6 major worker brood tiles, 5 lignocellulose storage tiles and 5 fungus storage tiles.
AI colonies
The enemy termite colonies are hostile to each other.
Minor soldiers and major soldiers are kept around the queen and are only deployed to protect the gathering groups or to invade your nest.
The enemy colonies retreat inside at noon and gather lignocellulose within their territories for the rest of the day.
After either of the enemy colonies has been defeated, the remaining colony will desperately invade your nest at night.
Notable enemies
Enemies are on the same side and are hostile to the termites and the Matabele ants.
Earwigs and alligator back scorpions live in your nest.
African stink ants appear underground and move through the soil toward your queen in the morning and in the evening, only when Matabele ants are absent. They eventually leave if you don't dig into their paths or after they have taken enough dead termites.
Surface enemies mostly appear on the eastern side of the mounds and don't invade your nest.
African tiger beetles, rainbow lizards and giant African mantises only appear on the surface during the day.
Earwigs, sun spiders, African giant centipedes and alligator back scorpions only appear on the surface at night.
Termite colonies gains resistance points by eliminating Matabele ants themselves. Matabele ants conduct raids in the morning and in the evening. They will target the colony with the lowest resistance points. They don't attack you on the first day. They retreat after they have taken enough casualties or dead termites.
Challenge
A large emperor scorpion appears every night and enters your nest through the hillside spawner. It can excavate and release underground enemies in your nest.
It leaves through the hillside spawner after it has eliminated enough termites. It heals completely and increases its demand after each invasion. It grows into a huge scorpion on the [?] night.
If you stall it on the surface until morning, it goes around the mound and enters through your nest entrance. It immediately leaves through the hillside spawner afterward.
Achievements
(to be added)
Trivia
(none)
Minimaps