Cold Blood: Difference between revisions
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It only has access to supersoldiers after you have attacked it. They are kept around the queen and are only deployed to invade your nest or to escort an aphid-gathering group. | It only has access to supersoldiers after you have attacked it. They are kept around the queen and are only deployed to invade your nest or to escort an aphid-gathering group. | ||
The big-headed ant colony starts taking your aphids from the fourth day on easy, from the third day on extreme and from the second day on impossible. It will only invade your nest if you don't have any aphids and only after it has unlocked supersoldiers. | The big-headed ant colony starts taking your aphids from the fourth day on easy, medium and hard, from the third day on extreme and from the second day on impossible. It will only invade your nest if you don't have any aphids and only after it has unlocked supersoldiers. | ||
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Latest revision as of 03:29, 22 December 2024
Information | |
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Name | Cold Blood |
Categories | Story Documentary |
Environment | Swamp |
Player species | Fire ant |
Player units | Fire ant worker Fire ant soldier (either) |
Surface | Yes |
Features | Challenge mode Non-player colonies Titans Circadian rhythm Timed attacks Bridge building Aphid relocation |
Music | Cold Blood Theme Swamp Night Theme |
Remix | Yes |
Carving out an existence at the edge of a swamp will not be easy for this fire ant colony.
Semi-aquatic predators wreak havoc with the fire ants' pontoon plans. (challenge)
Objectives
- Eliminate the bullfrog or let it escape.
- Survive the final invaders.
Rewards
- Base value: 6 territory, 475 food, 17 Royal Jelly
- Difficulty bonus: 300%/ 325%/ 350%/ 380%/ 420%
- First-time bonus: + 1400%
- Challenge bonus: + 100%
- Completion bonus: + 200%
- New game plus bonus: + 40% x plus number
Settings
Your fire ant colony must defeat an American bullfrog and the local amphibians that are waiting for its demise. Your nest is located on a small hill. Nest entrance will be excavated automatically when the little black ants are about to invade.
The mission starts during the day.
You have access to a milkweed plant with 3 aphids. There are 50 aphids on the map.
You can find magnolia saplings and carnivorous plants across the map. Milkweed seeds frequently land on the map and disappear after 90 seconds.
You must choose either pervasive or vigorous soldiers before playing the mission.
Non-player colonies
The enemy big-headed ant colony and the enemy little black ant colony are hostile to each other. They mostly gather food within their territories.
They leave you alone for specific number of days but will engage you immediately if you attack them first. They only conduct raids during the day and retreat at night.
Both colonies retreat inside after you have removed the bullfrog.
Little black ant colony
The little black ant colony receives food every 60 seconds.
It starts taking your aphids or invading your nest from the third day on easy, medium and hard, from the second day on extreme and from the first day on impossible.
Big-headed ant colony
The big-headed ant colony receives food only when it doesn't have any food left and 90% of its brood tiles have been occupied.
It only has access to supersoldiers after you have attacked it. They are kept around the queen and are only deployed to invade your nest or to escort an aphid-gathering group.
The big-headed ant colony starts taking your aphids from the fourth day on easy, medium and hard, from the third day on extreme and from the second day on impossible. It will only invade your nest if you don't have any aphids and only after it has unlocked supersoldiers.
Notable enemies
Other enemies are on the same side and are hostile to the ants.
Checkered beetles live in your nest. Narrow-mouthed toads appear underground and move through the soil toward your queen at night. They disappear in the morning if you don't dig into their paths. Number and proximity of toads increases after each invasion. Invasions will stop after the bullfrog has been eliminated.
Surface enemies don't invade your nest. They may fight among themselves to keep their own number in check. Amphibians can swim in the water.
Red velvet ants, checkered beetles, six-spotted tiger beetles and magnolia green jumpers only appear on the surface during the day.
Bombardier beetles, false bombardier beetles, narrow-mouthed toads and dwarf salamanders only appear on the surface at night.
The 3 green lynx spiders can eat climbing ants one at the time when they are hiding on pitcher plants. They switch places every 5 minutes.
The 3 wasp mantidflies can heal 1 HP every 0.1 second when they rest on high locations and only attack when you approach.
Dwarf salamanders and narrow-mouthed toads appear on the surface and enter your nest through the 2 hillside spawners 60 seconds after the bullfrog is gone. You mustn't keep any active enemies in your nest after 2 minutes to complete the final objective. Number of enemies increases along with the time you take to remove the bullfrog.
Titan
The size-level 1/ 1/ 1/ 2/ 3 bullfrog is hostile to everything. It sits on the hill to the north of your nest. It only has one-sixths of its original health at the start of the mission. It eats nearby amphibians to heal at night. It will move away permanently if you fail to eliminate it within 30 seconds after it has been reduced to 25% of its health during the encounter.
Challenge
Six-spotted fishing spiders appear every 300/ 200 /135 /90 /45 seconds near the bridging locations in clockwise rotation. It only starts after you have played for 4 minutes.
Nearby spiders will move onto the nearer bank to attack when you are halfway done building a bridge.
Achievements
Trivia
- In real life, Pheidole morrisii don't naturally produce supersoldiers. It can be inferred that the first encounter with fire ants has caused an unusual surge of juvenile hormone in the local the big-headed ant colony.
- Toad in the hole is a dish in the UK, which has sausages buried in Yorshire pudding. The respective achievement requires you to dig out buried food.
Minimaps