Damage Modifying Effect: Difference between revisions
No edit summary |
No edit summary |
||
Line 2: | Line 2: | ||
<br/> | <br/> | ||
=='''Resistance | =='''Resistance modifications'''== | ||
==='''Mechanics'''=== | ==='''Mechanics'''=== | ||
Resistance buff can only be inflicted on the users while resistance debuff can only be inflicted on enemies. | Resistance buff can only be inflicted on the users while resistance debuff can only be inflicted on enemies. |
Revision as of 14:01, 20 June 2024
This page shows mechanics of damage modifying effects.
Resistance modifications
Mechanics
Resistance buff can only be inflicted on the users while resistance debuff can only be inflicted on enemies.
Same-type resistance modifications are treated as the same effect. They can't stack. The exceptions are Weakening and Crippling, which can be stacked in value.
Different-type resistance modifications are treated as different effects. Each creature can be inflicted with both a physical resistance modification and a venom resistance modifying effect at once.
Resistance debuff is only applied after [resistance - piercing] has been calculated in the damage formula.
Physical resistance modification
Affected creatures will take less or more physical damage.
Users | |
Buff | Debuff |
|
|
Venom resistance modification
Affected creatures will take less or more venom damage.
Users | |
Buff | Debuff |
|
|
General damage buff
General damage buff can only be inflicted on the users.
Affected creatures can inflict more damage with any abilities, regardless of damage type. The buff is applied before damage is put in damage calculation.
Users (self) |
|
Trivia
(none)