Fire Ant: Difference between revisions
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{{Ant_Infobox|image=File:ThumbFireAnt.jpg|name=Red imported fire ant|scientific=''Solenopsis invicta''|environment=Swamp|caste=Queen<br/>Worker<br/>Soldier|trait=Floating bridge<br/>Damage buff<br/>Resistance buff<br/>Speed buff|player=Yes}} | {{Ant_Infobox|image=File:ThumbFireAnt.jpg|name=Red imported fire ant|scientific=''Solenopsis invicta''|environment=Swamp|caste=Queen<br/>Worker<br/>Soldier|trait=Floating bridge<br/>Damage buff<br/>Resistance buff<br/>Speed buff|player=Yes}} | ||
Fire ants (''Solenopsis invicta'') are playable in story | Fire ants (''Solenopsis invicta'') are playable in story missions, extra missions and custom games. | ||
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Fire ants don't use basic attack while [[Enemy Mounting|mounting]]. They latch on and sting instead. | Fire ants don't use basic attack while [[Enemy Mounting|mounting]]. They latch on and sting instead. | ||
Level 3 soldier brood tiles can hold 2 soldiers at once. You must choose either pervasive or vigorous soldiers before playing. | |||
* Pervasive soldiers can be spawned without requiring food if they have been incubated for 90 seconds. Affected tiles have yellow glitter. | * Pervasive soldiers can be spawned without requiring food if they have been incubated for 90 seconds. Tiles become affected immediately after they are built. Affected tiles have yellow glitter. | ||
* Vigorous soldiers can [[Damage Modifying Effect|raise]] [[Speed Modifying Effect|their stats]] after they are spawned | * Vigorous soldiers can [[Damage Modifying Effect|raise]] [[Speed Modifying Effect|their stats]] after they are spawned. | ||
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=='''Bridge building'''== | =='''Bridge building'''== | ||
Fire ants can move across open water by building floating bridges using their own bodies. | Fire ants can move across open water by building floating bridges using their own bodies. It can only be done at designated locations on the ground near the water's edge. You can place pheromone markers anywhere on the further bank to make a bridge. Fire ants in the respective pheromone groups will automatically build bridges to get there if it is the shortest path. It takes fewer ants to build a bridge if they are larger. | ||
You can place pheromone markers anywhere on the nearer bank to disassemble a bridge. Fire ants from the respective pheromone groups will move away from the bridge and to the new locations. The respective bridge won't be disassembled if there is still a pheromone marker on the further bank. | You can place pheromone markers anywhere on the nearer bank to disassemble a bridge. Fire ants from the respective pheromone groups will move away from the bridge and to the new locations. The respective bridge won't be disassembled if there is still a pheromone marker on the further bank. | ||
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Bridges will be disassembled when water level changes. Ants will be washed away if they are caught in the water. Ants will find other ways to reach their destinations if they manage to land on the ground. Ants will panic and become dead if they are trapped on the further banks. | Bridges will be disassembled when water level changes. Ants will be washed away if they are caught in the water. Ants will find other ways to reach their destinations if they manage to land on the ground. Ants will panic and become dead if they are trapped on the further banks. | ||
Bridges will be disassembled if any building ants become dead. Ants will | Bridges will be disassembled and retreat inside if any building ants become dead. Ants on the further bank will build new bridges on their way back. | ||
Fire ant soldiers in gene-thief ant colonies can also build bridges. | Fire ant soldiers in gene-thief ant colonies can also build bridges. | ||
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*Immune to stun/ confusion/ fleeing | *Immune to stun/ confusion/ fleeing | ||
*Immune to pickup/ knockback (strong) | *Immune to pickup (weak)/ knockback (strong) | ||
*Immune to execution | *Immune to execution | ||
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|width="15%"|'''Common stats''' | |width="15%"|'''Common stats''' | ||
|colspan="2"| | |colspan="2"| | ||
*''Cost:'' 20 | *''Cost:'' 20 [2] | ||
*''Health:'' 15/ 25/ 35 | *''Health:'' 15/ 25/ 35 | ||
*''Movement speed:'' 300/ 340/ 380 | *''Movement speed:'' 300/ 340/ 380 | ||
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|width="15%"|'''Common stats''' | |width="15%"|'''Common stats''' | ||
|colspan="2"| | |colspan="2"| | ||
*''Cost:'' 40 | *''Cost:'' 40 [4] | ||
*''Health:'' 30/ 45/ 50 | *''Health:'' 30/ 45/ 50 | ||
*''Movement speed:'' 320/ 320/ 320 | *''Movement speed:'' 320/ 320/ 320 | ||
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|width="15%"|'''Common stats''' | |width="15%"|'''Common stats''' | ||
|colspan="2"| | |colspan="2"| | ||
*''Cost:'' 40 | *''Cost:'' 40 [4] | ||
*''Health:'' 30/ 45/ 50 | *''Health:'' 30/ 45/ 50 | ||
*''Movement speed:'' 320/ 320/ 320 | *''Movement speed:'' 320/ 320/ 320 | ||
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[[Category: | [[Category:Eusocial Insects]] | ||
[[Category:Swamp]] | [[Category:Swamp]] |
Latest revision as of 11:24, 24 October 2024
Information | |
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Common name | Red imported fire ant |
Scientific name | Solenopsis invicta |
Environment | Swamp |
Castes | Queen Worker Soldier |
Traits | Floating bridge Damage buff Resistance buff Speed buff |
Playable colony | Yes |
Fire ants (Solenopsis invicta) are playable in story missions, extra missions and custom games.
Abilities
Fire ants use basic attack by biting. They can sting.
Fire ants don't use basic attack while mounting. They latch on and sting instead.
Level 3 soldier brood tiles can hold 2 soldiers at once. You must choose either pervasive or vigorous soldiers before playing.
- Pervasive soldiers can be spawned without requiring food if they have been incubated for 90 seconds. Tiles become affected immediately after they are built. Affected tiles have yellow glitter.
- Vigorous soldiers can raise their stats after they are spawned.
Bridge building
Fire ants can move across open water by building floating bridges using their own bodies. It can only be done at designated locations on the ground near the water's edge. You can place pheromone markers anywhere on the further bank to make a bridge. Fire ants in the respective pheromone groups will automatically build bridges to get there if it is the shortest path. It takes fewer ants to build a bridge if they are larger.
You can place pheromone markers anywhere on the nearer bank to disassemble a bridge. Fire ants from the respective pheromone groups will move away from the bridge and to the new locations. The respective bridge won't be disassembled if there is still a pheromone marker on the further bank.
Bridges will be disassembled when water level changes. Ants will be washed away if they are caught in the water. Ants will find other ways to reach their destinations if they manage to land on the ground. Ants will panic and become dead if they are trapped on the further banks.
Bridges will be disassembled and retreat inside if any building ants become dead. Ants on the further bank will build new bridges on their way back.
Fire ant soldiers in gene-thief ant colonies can also build bridges.
Appearances
You can play as a fire ants colony in:
- Cold Blood (either)
- A Bridge Too Far (either)
- New Year's Feast (no soldier)
- The Promised Land (vigorous - no level 3)
You can play with fire ant soldiers in:
- Main story (either)
- Tug of War 2 (pervasive)
Notable stats
Fire ant queen | ||
Common stats |
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Damage modifications |
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Immunities |
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Trivia
- Fire ant bridges were the rewards for reaching the second kickstarter stretch goal (£15000).
- In real life, fire ants can gaster-flag. The developers only let fire ants flag their gasters when they are idling to focus on their stinging gimmick.