Babysitting: Difference between revisions

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=='''Non-player colony'''==
=='''Non-player colony'''==
The ally wood ant colony only has access to rapid-fire shooters.
The ally wood ant colony only has access to rapid-fire shooters.
It only controls a single pheromone group. It consists of workers, soldiers and shooters.


The ally colony will move to designated locations on the map in a strict order. It doesn't respond when the queen is in danger. You will be alerted on the minimaps when it chooses a new location.
The ally colony will move to designated locations on the map in a strict order. It doesn't respond when the queen is in danger. You will be alerted on the minimaps when it chooses a new location.
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Enemies are on the same side and are hostile to the ants.  
Enemies are on the same side and are hostile to the ants.  


[[Devil's Coach Horse Beetle|Devil's coach horse beetles]], [[Woodlouse|woodlice]] and [[Woodworm|woodworms]] live in your nests.
[[Woodworm|Woodworms]], [[Woodlouse|woodlice]] and [[Devil's Coach Horse Beetle|devil's coach horse beetles]] live in your nests.
 
Surface enemies, except for the first, the fourth and the fifthteenth group, will invade your nest if you attack them first.


If the ally colony fails to reach the designated locations in time, the respective surface enemies invade its nest instead.
Surface enemies will engage the ally colony and invade its nest at designated time. They will invade your nest if you attack them first.


Surface enemies in the second and the eleventh group will invade your nest and the ally nest respectively when the time comes, even if the ally colony hasn't attacked them.
The first, the fourth and the fifthteenth enemy group remain in their territories. The second enemy group will invade your nest without being attacked first.


An uber [[Hermit Crab|hermit crab]] hides under a log to the southwest of your nest. It doesn't move or appear on the minimap before the time comes. You don't have to eliminate it to beat the level.
The uber [[Hermit Crab|hermit crab]] hides under a log to the southwest of your nest. It doesn't move or appear on the minimap before the time comes. You don't have to eliminate it to beat the level.


*''Group 1:'' Small beach wolf spiders
*''Group 1:'' Small beach wolf spiders

Revision as of 13:01, 11 July 2024

Information
Babysitting Surface.png
Name Babysitting
Categories Extra
Player species Wood ant
Player units Wood ant worker
Wood ant soldier
Wood ant shooter (rapid-fire)
Surface Yes
Features Non-player colonies
Uber creatures
Powerscaled enemies
Timed attacks
Music {{{music}}}


Your brood sister's colony is very brave and enthusiastic but not very smart, you'll want to keep them out of trouble.


Objectives

  • Eliminate all enemies.
  • Keep both queens alive.


Settings

A wood ant colony must keep an ally colony from getting in trouble. The nests are separated by a small ridge. Nest entrance has already been excavated.

You only have access to rapid-fire shooters.


Non-player colony

The ally wood ant colony only has access to rapid-fire shooters.

The ally colony will move to designated locations on the map in a strict order. It doesn't respond when the queen is in danger. You will be alerted on the minimaps when it chooses a new location.

It comes to help you only once throughout the entire mission. This is a scripted event.


Notable enemies

Enemies are on the same side and are hostile to the ants.

Woodworms, woodlice and devil's coach horse beetles live in your nests.

Surface enemies will engage the ally colony and invade its nest at designated time. They will invade your nest if you attack them first.

The first, the fourth and the fifthteenth enemy group remain in their territories. The second enemy group will invade your nest without being attacked first.

The uber hermit crab hides under a log to the southwest of your nest. It doesn't move or appear on the minimap before the time comes. You don't have to eliminate it to beat the level.

  • Group 1: Small beach wolf spiders
  • Group 3: Larval devil's coach horse beetles
  • Group 4: Tiny hermit crabs
  • Group 6: Small beach tiger beetles
  • Group 7: Small hermit crabs
  • Group 8: Adult devil's coach horse beetles
  • Group 10: Large beach tiger beetles
  • Group 11: Large beach wolf spiders
  • Group 12: Small hermit crabs
  • Group 13: Large tiger beetles
  • Group 14: Medium beach wolf spiders
  • Group 15: Star-level 1 large beach wolf spiders, star-level 1 large beach tiger beetles and star-level 1 small hermit crabs
  • Group 16: Uber hermit crab


Trivia

  • This level was originally called Brood Sisters during development. It was later changed to emphasize the amount of attention the ally colony needs.
  • John decided to keep the uber hermit crab in after some viewers suggested it as a joke.


Minimaps