The Culling 2: Difference between revisions

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=='''Settings'''==
=='''Settings'''==
A [[Big-headed Ant|big-headed ant]] colony must must defend itself from predators on the surface. Your nest entrance has already been excavated.
Your [[Big-headed Ant|big-headed ant]] colony must must defend itself from predators on the surface. Your nest entrance has already been excavated.


The level starts during the day.
The level starts during the day.

Revision as of 12:47, 11 July 2024

Information
The Culling 2 Surface.png
Name The Culling 2
Categories Extra
Player species Big-headed ant
Player units Big-headed ant minor
Big-headed ant major
Big-headed ant supersoldier
Surface Yes
Features Timed attacks
Music {{{music}}}


A level with some special spawning conditions for enemies. Enemy packs get bigger over time and they will overwhelm your colony at night.


Objectives

  • Survive 6 nights.


Settings

Your big-headed ant colony must must defend itself from predators on the surface. Your nest entrance has already been excavated.

The level starts during the day.

Milkweed seeds frequently land on the map and disappear 90 seconds afterward.

Milkeweed aphids gradually appear on random milkweed plants over time. There are 38 aphids on the map at the end of the level.


Notable enemies

Enemies are on the same side.

Woodlice, checkered beetles, bombardier beetles, false bombardier beetles and narrow-mouthed toads live in your nest.

Surface enemies gradually appear and gather in small groups during the day. They invade your nest at night. Nights quickly pass when all enemies of the day are dead.

If an enemy group is completely removed during the day, an extra enemy of the same kind will appear in the evening to complete the attacking wave.

  • Day 3: Checkered beetles, bombardier beetles, medium six-spotted tiger beetles, wasp mantisflies
  • Day 5: Bombardier beetles, false bombardier beetles, medium six-spotted tiger beetles, green lynx spiders, pine woods tree frogs


Trivia

(none)


Minimaps