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{{Mission_Infobox|image=File:Triage Surface.png|name=Triage|category=Story<br/>Documentary|environment=Savannah|player=Matabele ant|unit=Matabele ant worker<br/>Matabele ant medic ''(either)''<br/>Matabele ant soldier|surface=Yes|feature=Challenge mode<br/>AI colonies<br/>Titans<br/>Circadian rhythm<br/>|playmore=No}} | {{Mission_Infobox|image=File:Triage Surface.png|name=Triage|category=Story<br/>Documentary|environment=Savannah|player=Matabele ant|unit=Matabele ant worker<br/>Matabele ant medic ''(either)''<br/>Matabele ant soldier|surface=Yes|feature=Challenge mode<br/>AI colonies<br/>Titans<br/>Circadian rhythm<br/>|playmore=No}} | ||
The savannah is dangerous at night. These [[Matabele Ant|matabele ant]] must ensure their nest is well defended.<br/> | The savannah is dangerous at night. These [[Matabele Ant|matabele ant]] must ensure their nest is well defended.<br/> | ||
Well disguised [[Assassin Bug|assassins]] walk unhindered amongst the ants. | Well disguised [[Assassin Bug|assassins]] walk unhindered amongst the ants. ''(challenge)'' | ||
<br/> | <br/> | ||
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<br/> | <br/> | ||
=='''Rewards'''== | =='''Rewards'''== | ||
* ''Base value'' | * ''Base value:'' 6 territory/ 475 food/ 17 Royal Jelly | ||
* ''Difficulty bonus'' | * ''Difficulty bonus:'' 300%/ 325%/ 350%/ 380%/ 420% | ||
* ''First-time bonus'' | * ''First-time bonus:'' + 1500% | ||
* ''Challenge bonus'' | * ''Challenge bonus:'' + 100% | ||
* ''Completion bonus'' | * ''Completion bonus:'' + 200% | ||
<br/> | <br/> | ||
=='''Settings'''== | =='''Settings'''== | ||
Your Matabele ant colony must defend itself from the threat of 3 titans. Nest entrance will be automatically excavated after you have played for 90 seconds. | |||
The level starts at night. | The level starts at night. | ||
You have access to 3 termite colonies. | You have access to 3 termite colonies. Dead termites disappear after 2 minutes while other dead enemies disappear after 5 seconds. | ||
You must choose either anesthetist or fast-responder medics before playing the level. You start with 20/ 16/ 13/ 10/ 10 soldier brood tiles. | You must choose either anesthetist or fast-responder medics before playing the level. You start with 20/ 16/ 13/ 10/ 10 soldier brood tiles. | ||
<br/> | <br/> | ||
==''' | =='''Non-player colonies'''== | ||
The termite colonies don't interact with each other. | |||
Minor soldiers and major soldiers are kept around the queen and are only deployed to protect the gathering groups. | Minor soldiers and major soldiers are kept around the queen and are only deployed to protect the gathering groups. | ||
The termite colonies retreat inside at noon and gather lignocellulose within their territories for the rest of the day. | |||
Brood tiles with eliminated termites can't incubate for 12 minutes. | Brood tiles with eliminated termites can't incubate for 12 minutes. | ||
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<br/> | <br/> | ||
=='''Notable enemies'''== | =='''Notable enemies'''== | ||
Enemies are on the same side and are hostile the ants. | Enemies are on the same side and are hostile to the ants. | ||
[[Earwig|Earwigs]] and termites live in your nest. | [[Earwig|Earwigs]] and termites live in your nest. | ||
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[[African Tiger Beetle|African tiger beetles]], [[Rainbow Lizard|rainbow lizards]] and [[Giant African Mantis|giant African mantises]] only appear on the surface during the day. | [[African Tiger Beetle|African tiger beetles]], [[Rainbow Lizard|rainbow lizards]] and [[Giant African Mantis|giant African mantises]] only appear on the surface during the day. | ||
Rainbow lizards run out of the map when they have below 45% of their | Rainbow lizards run out of the map when they have below 45% of their health. Large lizards will take medium lizards with them. | ||
Earwigs, [[Sun Spider|sun spiders]] and [[Alligator Back Scorpion|alligator back scorpions]] only appear on the surface at night. | Earwigs, [[Sun Spider|sun spiders]] and [[Alligator Back Scorpion|alligator back scorpions]] only appear on the surface at night. | ||
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'''Titans''' | '''Titans''' | ||
The titans appear one by one each night and invade your nest. They can excavate and release underground enemies in your nest. | The titans appear one by one each night and invade your nest. They can excavate and release underground enemies in your nest. Night doesn't end until the titans are eliminated. | ||
* ''Night 3:'' A huge sun spider | * ''Night 3:'' A huge sun spider | ||
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* ''Night 5:'' A huge [[Emperor Scorpion|emperor scorpion]] | * ''Night 5:'' A huge [[Emperor Scorpion|emperor scorpion]] | ||
The huge sun spider destroys your surface nest entrance to let other titans invade on later days. This is a scripted event. It will stun all creatures on the surface if it | The huge sun spider destroys your surface nest entrance to let other titans invade on later days. This is a scripted event. It will stun all creatures on the surface if it is damaged too quickly. | ||
'''Challenge''' | '''Challenge''' | ||
Assassin bugs gather on the ways to termite mounds. They disappear at noon. | Assassin bugs gather on the ways to termite mounds. They only disappear briefly at noon. | ||
<br/> | <br/> |
Latest revision as of 14:28, 2 July 2024
Information | |
---|---|
Name | Triage |
Categories | Story Documentary |
Environment | Savannah |
Player species | Matabele ant |
Player units | Matabele ant worker Matabele ant medic (either) Matabele ant soldier |
Surface | Yes |
Features | Challenge mode AI colonies Titans Circadian rhythm |
The savannah is dangerous at night. These matabele ant must ensure their nest is well defended.
Well disguised assassins walk unhindered amongst the ants. (challenge)
Objectives
- Survive 5 nights.
Rewards
- Base value: 6 territory/ 475 food/ 17 Royal Jelly
- Difficulty bonus: 300%/ 325%/ 350%/ 380%/ 420%
- First-time bonus: + 1500%
- Challenge bonus: + 100%
- Completion bonus: + 200%
Settings
Your Matabele ant colony must defend itself from the threat of 3 titans. Nest entrance will be automatically excavated after you have played for 90 seconds.
The level starts at night.
You have access to 3 termite colonies. Dead termites disappear after 2 minutes while other dead enemies disappear after 5 seconds.
You must choose either anesthetist or fast-responder medics before playing the level. You start with 20/ 16/ 13/ 10/ 10 soldier brood tiles.
Non-player colonies
The termite colonies don't interact with each other.
Minor soldiers and major soldiers are kept around the queen and are only deployed to protect the gathering groups.
The termite colonies retreat inside at noon and gather lignocellulose within their territories for the rest of the day.
Brood tiles with eliminated termites can't incubate for 12 minutes.
Notable enemies
Enemies are on the same side and are hostile to the ants.
Earwigs and termites live in your nest.
Surface enemies don't invade your nest.
African tiger beetles, rainbow lizards and giant African mantises only appear on the surface during the day.
Rainbow lizards run out of the map when they have below 45% of their health. Large lizards will take medium lizards with them.
Earwigs, sun spiders and alligator back scorpions only appear on the surface at night.
Titans
The titans appear one by one each night and invade your nest. They can excavate and release underground enemies in your nest. Night doesn't end until the titans are eliminated.
- Night 3: A huge sun spider
- Night 4: A huge African giant centipede
- Night 5: A huge emperor scorpion
The huge sun spider destroys your surface nest entrance to let other titans invade on later days. This is a scripted event. It will stun all creatures on the surface if it is damaged too quickly.
Challenge
Assassin bugs gather on the ways to termite mounds. They only disappear briefly at noon.
Achievements
(to be added)
Trivia
(none)
Minimaps