Last Mound Standing: Difference between revisions

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(Created page with "{{Mission_Infobox|image=File:Last Mound Standing Surface.png|name=Last Mound Standing|category=Story<br/>Documentary|environment=Savannah|player=Termite|unit=Termite minor worker<br/>Termite major worker<br/>Termite minor soldier<br/>Termite major soldier|surface=Yes|feature=Challenge mode<br/>AI colonies<br/>Titans<br/>Circadian rhythm<br/>|playmore=No}} If you know you can’t win, concentrate on not coming last.<br/> A greedy giant lives nearby, and it's very good at...")
 
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=='''Rewards'''==
=='''Rewards'''==
*''Base value'': 6 territory/ 475 food/ 17 Royal Jelly
*''Base value:'' 6 territory/ 475 food/ 17 Royal Jelly


*''Difficulty bonus'': 300%/ 325%/ 350%/ 380%/ 420%
*''Difficulty bonus:'' 300%/ 325%/ 350%/ 380%/ 420%


*''First-time bonus'': + 1500%
*''First-time bonus:'' + 1500%


*''Challenge bonus'': + 100%
*''Challenge bonus:'' + 100%


*''Completion bonus'': + 200%
*''Completion bonus:'' + 200%


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=='''Settings'''==
=='''Settings'''==
A termite colony must compete and outlast 2 rival termite colonies.
Your [[Termite|termite]] colony must become the last survivor in the area. Your nest is located between 2 enemy termite colonies and to the west of a small stream. Nest entrance has already been excavated.


The level starts at night. It becomes scorching at noon and outside termites will be dead.
The level starts at night. It becomes scorching at noon and outside termites will take 5 damage every 5 seconds.


Your nest is located to the west of a small stream. Dead vegetation accumulates on the stream bank.
Dead vegetation accumulates on the stream bank.


You start with 6 major worker brood tiles, 5 lignocellulose storage tiles and 5 fungus storage tiles.
You start with 6 major worker brood tiles, 5 lignocellulose storage tiles and 5 fungus storage tiles.


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=='''AI colonies'''==
=='''Non-player colonies'''==
The enemy termite colonies retreat inside at noon and gather lignocellulose within their territories for the rest of the day.
The enemy termite colonies are hostile to each other.


Minor soldiers and major soldiers are kept around the queen and are only deployed to protect the gathering groups.
Minor soldiers and major soldiers are kept around the queen and are only deployed to protect the gathering groups or to invade your nest.


After either of the enemy colonies has been defeated, the remaining colony will desperately invade your nest at night.
The enemy colonies retreat inside at noon and gather lignocellulose within their territories for the rest of the day.
 
After either of the enemy colonies has been defeated, the remaining colony will invade your nest at night.


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Enemies are on the same side and are hostile to the termites and the Matabele ants.  
Enemies are on the same side and are hostile to the termites and the Matabele ants.  


[[Earwig|Earwigs]] and [[Alligator Back Scorpion|alligator back scorpions]] live in your nest.
[[Earwig|Earwigs]] and [[Alligator Back Scorpion|alligator back scorpions]] live in your nest. Alligator back scorpions can excavate and release enemies in your nest.


[[African Stink Ant|African stink ants]] appear underground and move through the soil toward your queen in the morning and in the evening. They only appear when Matabele ants are absent. They disappear quickly if you don't dig into their paths.
[[African Stink Ant|African stink ants]] appear underground and move through the soil toward your queen in the morning and in the evening, only when Matabele ants are absent. They eventually leave if you don't dig into their paths or after they have taken enough dead termites.


Surface enemies only appear on the eastern side of the mounds and don't invade your nest.
Surface enemies don't invade your nest.


[[African Tiger Beetle|African tiger beetles]] and [[Giant African Mantis|giant African mantises]] only appear on the surface during the day.
[[African Tiger Beetle|African tiger beetles]], [[Rainbow Lizard|rainbow lizards]] and [[Giant African Mantis|giant African mantises]] only appear on the surface during the day.


Earwigs, [[Sun Spider|sun spiders], [[African Giant Centipede|African giant centipedes]] and alligator back scorpions only appear on the surface at night.
Earwigs, [[Sun Spider|sun spiders]], [[African Giant Centipede|African giant centipedes]] and alligator back scorpions only appear on the surface at night.


'''Matabele ants'''
'''Matabele ants'''


You gain resistance points by eliminating matabele ants yourselves.
Matabele ants conduct raids in the morning and in the evening. They retreat after they have taken enough casualties or dead termites.  
 
[[Matabele Ant|Matabele ants]] conduct raids in the morning and in the evening. They will choose the colony with the lowest resistance points. They don't attack you on the first day, regardless of your combat score.


They retreat after they have taken enough food and casualties.
Matabele ants will target the colony with the lowest resistance points. Termite colonies gains resistance points by eliminating the Matabele ants themselves or make the Matabele ant medics retreat with dead ants. You won't be targeted before the second day.
   
   
'''Challenge'''
'''Challenge'''


An [[Emperor Scorpion|emperor scorpion]] appears every night and enters your nest through the hillside spawner. It can excavate and release underground enemies in your nest.
A large [[Emperor Scorpion|emperor scorpion]] appears every night and enters your nest through the hillside spawner. It can excavate and release underground enemies in your nest.
 
It leaves through the hillside spawner after it has eliminated enough termites. It heals completely and increases its demand in its next appearances.
 
It grows into a huge emperor scorpion on the fifth night on easy and medium, on the fourth night on hard and on the third night on extreme and impossible.


It increases in size and heals completely after each invasion.
If you keep it on the surface long enough, it will go around the mound and enter through the nest entrance. It immediately leaves through the hillside spawner afterward.


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Latest revision as of 11:46, 2 July 2024

Information
Last Mound Standing Surface.png
Name Last Mound Standing
Categories Story
Documentary
Environment Savannah
Player species Termite
Player units Termite minor worker
Termite major worker
Termite minor soldier
Termite major soldier
Surface Yes
Features Challenge mode
AI colonies
Titans
Circadian rhythm


If you know you can’t win, concentrate on not coming last.
A greedy giant lives nearby, and it's very good at digging! (challenge)


Objectives

  • Outlast the enemy colonies.


Rewards

  • Base value: 6 territory/ 475 food/ 17 Royal Jelly
  • Difficulty bonus: 300%/ 325%/ 350%/ 380%/ 420%
  • First-time bonus: + 1500%
  • Challenge bonus: + 100%
  • Completion bonus: + 200%


Settings

Your termite colony must become the last survivor in the area. Your nest is located between 2 enemy termite colonies and to the west of a small stream. Nest entrance has already been excavated.

The level starts at night. It becomes scorching at noon and outside termites will take 5 damage every 5 seconds.

Dead vegetation accumulates on the stream bank.

You start with 6 major worker brood tiles, 5 lignocellulose storage tiles and 5 fungus storage tiles.


Non-player colonies

The enemy termite colonies are hostile to each other.

Minor soldiers and major soldiers are kept around the queen and are only deployed to protect the gathering groups or to invade your nest.

The enemy colonies retreat inside at noon and gather lignocellulose within their territories for the rest of the day.

After either of the enemy colonies has been defeated, the remaining colony will invade your nest at night.


Notable enemies

Enemies are on the same side and are hostile to the termites and the Matabele ants.

Earwigs and alligator back scorpions live in your nest. Alligator back scorpions can excavate and release enemies in your nest.

African stink ants appear underground and move through the soil toward your queen in the morning and in the evening, only when Matabele ants are absent. They eventually leave if you don't dig into their paths or after they have taken enough dead termites.

Surface enemies don't invade your nest.

African tiger beetles, rainbow lizards and giant African mantises only appear on the surface during the day.

Earwigs, sun spiders, African giant centipedes and alligator back scorpions only appear on the surface at night.

Matabele ants

Matabele ants conduct raids in the morning and in the evening. They retreat after they have taken enough casualties or dead termites.

Matabele ants will target the colony with the lowest resistance points. Termite colonies gains resistance points by eliminating the Matabele ants themselves or make the Matabele ant medics retreat with dead ants. You won't be targeted before the second day.

Challenge

A large emperor scorpion appears every night and enters your nest through the hillside spawner. It can excavate and release underground enemies in your nest.

It leaves through the hillside spawner after it has eliminated enough termites. It heals completely and increases its demand in its next appearances.

It grows into a huge emperor scorpion on the fifth night on easy and medium, on the fourth night on hard and on the third night on extreme and impossible.

If you keep it on the surface long enough, it will go around the mound and enter through the nest entrance. It immediately leaves through the hillside spawner afterward.


Achievements

(to be added)


Trivia

(none)


Minimaps