Healing Effect: Difference between revisions
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* [[Giant African Mantis|Giant African mantises]] | * [[Giant African Mantis|Giant African mantises]] | ||
* Huge [[Sun Spider|sun spiders]] | * Huge [[Sun Spider|sun spiders]] | ||
* [[Praying Spider|Praying spider]] | * [[Praying Spider|Praying spider]] | ||
* [[Playable Spider|Playable spider]] | * [[Playable Spider|Playable spider]] |
Revision as of 13:46, 17 June 2024
This page shows the mechanics of healing effects.
Heal
Healing effects can only be inflicted on the users.
Affected creatures regain health after each set amount of time until the duration of the effect is over. The effects continue even after the users have completely healed.
Only the total health and duration will be mentioned in this wiki.
Users (self) |
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Trivia
- Ants, termites, harvestmen, velvet worms and huntsman spiders can regain health every second as long as they are out of combat. Healing isn't treated as a status effect in these situations.
- Wasp mantidflies can heal when they hide on high locations. They only have this ability in swamp documentary levels.