Construction

From Clanfolk Official Wiki

Objects can be broken down to recover all their construction materials.

Buildings

For best sleep, Clanfolk need a Dark, Quiet, Warm, Room, with a Roof. Constructing any piece of building requires the Building skill.

Roofs

Each roof has a Roof Span, which determines how far away can the roof be from a wall. Indoors the Roof Span is increased by 1.

Roof Roof Span Materials Construction Time Flammability
Hay Roof 3 Straw.png 10 Straw 5 High
Thatch Roof 3 Straw.png 2 Straw
Log.png 1 Log
DryPeatBrick.png 14 Dry Peat Brick
5 Low
Stone Roof 2 Log.png 2 Log
LargeRock1.png 1 Large Rock
4 None
Tile Roof 3 Plank.png 2 Planks
Nails.png 2 Nails
RoofTiles.png 5 Tile
2 None
Wood Roof 4 Plank.png 4 Planks
Nails.png 4 Nails
6 None

Walls

Walls block line of sight, preventing the mood penalties from outdoor pooping.

Wall Environment Materials Construction Time Flammability
Hay Wall -5 Straw.png 20 Straw 10 High
Wattle Wall -2 Sticks.png 10 Branches 6 Medium
Daub Wall 0 Straw.png 10 Straw
Sticks.png 5 Branches
Clay.png 25 Clay
10 Low
Peat Wall 0 DryPeatBrick.png 10 Dry Peat Brick 10 Low
Log Wall 0 Log.png 5 Log 10 Medium
Rock Wall 0 LargeRock1.png 1 Large Rock
Clay.png 25 Clay
15 None
Wood Wall +5 Plank.png 5 Planks
Nails.png 5 Nails
6 Medium
Stone Block Wall +5 StoneBlock.png 1 Stone Block
Clay.png 25 Clay
10 None
Brick Wall +10 ClayBrick.png 5 Clay Brick
Clay.png 10 Clay
10 None

In addition to walls, fences can also be constructed. Fences can be built from either 3 Sticks.png Branches or 20 StonePile2.png Stones. They do not support roofs and give -4 Environment if Indoors and +4 Environment if Outdoors.

Floors

Floors improve the Environment rating for Clanfolk around them. Indoor Floors can get dirty from blood, fire, animals and Clanfolk who don't pass over Floor Mats.

Floor Speed Bonus Indoors Environment Outdoors Environment Materials Construction Time Flammability

Poop zone requires a Stone Hoe.

Object Category Required skill Cost Construction time Size Flammability Requires shoreline Description
Work CollectWater.png Drink Zone Basic Needs None Free Instant 1x1 None Yes Have a drink from a lake. May cause intestinal unrest.
WashZone.png Wash Zone Basic Needs Gardening Free Instant 1x1 None Yes Jump in the lake to clean up
BedZone.png Sleep Zone Basic Needs None Free Instant 1x2 None No An uncomfortable spot to sleep
Poop Hole Basic Needs None Free 20 1x1 None No I refuse to explain what this is
Sleep Mat Basic Needs None 20 Straw
2 Twine
12 1x2 High No A bit better than sleeping on bare ground
Cooking Fire Food Repair 5 Branches
20 Stones
5 1x1 None No Provides Light, Warmth, and Basic Cooking
Work Zone Crafting Crafting 4 Branches
8 Stones
10 4x4 None No A place to make basic tools
Charcoal Kiln Crafting Crafting 20 Straw
50 Clay
10 1x1 None No Uses Branches to create Charcoal
Thresher Farming Farming 5 Branches
20 Strew
30 4x4 High No The Thresher will process grasses to create Seeds and Straw
Eel Trap Hunting Hunting 5 Branches
20 Strew
30 1x1 Medium Yes Eels are a reliable source of food if not overfished
Clothes Zone Clothes Clothes 4 Branches
5 Twine
10 4x4 None No A place to make primitive clothing
Branch Pile Storage None 10 Branches 30 1x1 Medium No A place to stack Branches
Meat Rack Storage None 10 Branches
20 Straw
40 1x1 Medium No A place to store meats off ground
Serving Basket Storage None 20 Branches
40 Straw
40 1x1 Medium No A place to store fruits and vegetables off ground